{{#unless item.system.isHidden}}
{{#if (ne item.type 'monnaie')}}
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
  <span class="equipement-nom{{#if (eq item.type 'conteneur')}} conteneur-name{{/if}} ">
    <a{{#if (and (ne item.type 'conteneur') options.isObserver)}} class="item-edit"{{/if}} >
    {{#if (eq item.type 'conteneur')}}
      <i class="{{~#if vide}}far fa-square
      {{else if ouvert}}far fa-minus-square
      {{else}}far fa-plus-square
      {{/if~}}"></i>
    {{/if}}
      <img class="sheet-competence-img" src="{{item.img}}" data-tooltip="{{item.name}}"/>
      <span>{{item.name}}</span>
    </a>
  </span>
  {{#unless item.parent.system.illimite}}
  <span class="equipement-detail">
    {{#unless (or (eq item.type 'service') (and (eq item.type 'conteneur') (not vide)))}}
      {{#if options.isOwner}}
      <a class="item-quantite-moins"><i class="fa-solid fa-square-minus"></i></a>
      {{/if}}
      <input name="items[{{item._id}}].system.quantite"
        class="item-quantite number-x3" type="number" data-dtype="Number" 
        value="{{item.system.quantite}}" {{#unless options.isOwner}}disabled{{/unless}} />
      {{#if options.isOwner}}
      <a class="item-quantite-plus"><i class="fa-solid fa-square-plus"></i></a>
      {{/if}}
    {{/unless}}
  </span>
  {{/unless}}
  <span class="equipement-detail">
    {{#unless (and (eq item.type 'conteneur') (not vide))}}
    <input name="items[{{item._id}}].system.cout"
      class="input-prix number-x3 item-cout" type="number" data-dtype="Number" 
      value="{{numberFormat (ifThen options.isObserver item.system.cout (calculerPrixCommercant item)) decimals=2 sign=false}}"
      {{#unless options.isOwner}}disabled{{/unless}} />
    {{/unless}}
  </span>
  {{>'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs' item=item options=@root.options}}
</li>
{{/if}}
{{/unless}}