Possessions dans HUD
Permettre de commencer les possessions V2
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@@ -205,7 +205,7 @@ export class RdDItem extends Item {
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return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie)
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}
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isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == "possession" }
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isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == CATEGORIES_COMPETENCES_CREATURES.possession.key }
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isTemporel() { return typesObjetsTemporels.includes(this.type) }
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isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
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isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
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