Correction jets de compétence des invocations

This commit is contained in:
2026-05-09 22:41:02 +02:00
parent 1777eced30
commit 14a4b34bbd
3 changed files with 7 additions and 2 deletions

View File

@@ -9,7 +9,8 @@ export class RollTypeCuisine extends RollType {
get code() { return ROLL_TYPE_CUISINE }
get name() { return `Cuisiner un plat` }
visible(rollData) { return rollData.active.actor.isPersonnage() }
visible(rollData) { return rollData.active.actor.isPersonnage()
&& rollData.active.actor.getCompetence('Cuisine') != undefined }
title(rollData) {
const current = rollData.current[PART_CUISINE]
return current.recette ? `prépare une recette: ${current.label}` : `prépare: ${current.label}`

View File

@@ -8,7 +8,10 @@ export class RollTypeJeu extends RollType {
get code() { return ROLL_TYPE_JEU }
get name() { return `Jouer` }
visible(rollData) { return rollData.active.actor.isPersonnage() }
visible(rollData) {
return rollData.active.actor.isPersonnage()
&& rollData.active.actor.getCompetence('Jeu') != undefined
}
title(rollData) {
if (rollData.opponent) {
return `joue contre`