Gestion défense et compteur de possession
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@@ -600,24 +600,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
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}
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rollPossession() {
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Targets.selectOneTargetToken(async target => {
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const selectedToken = RdDUtility.getSelectedToken(this)
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RollDialog.create(
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{
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ids: {
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actorId: this.id,
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actorTokenId: selectedToken.id,
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opponentId: target.actor.id,
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opponentTokenId: target.id
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},
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type: { allowed: [ROLL_TYPE_POSSESSION], current: ROLL_TYPE_POSSESSION, possession: { action: ACTIONS_POSSESSION.ATTAQUE } },
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passeArme: foundry.utils.randomID(16),
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},
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{
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onRollDone: RollDialog.onRollDoneClose,
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callbacks: [async (roll) => await RdDPossessionV2.chatMessageDefensePossession(roll)]
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})
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})
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RdDPossessionV2.rollAttaquePossession(this)
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}
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verifierForceMin(item) { }
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