Files
foundryvtt-reve-de-dragon/module/applications/sheets/potion-sheet.mjs
T

62 lines
2.5 KiB
JavaScript

import { TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE } from "../../common/_module.mjs";
import { ITEM_TYPES } from "../../constants.js";
import { RdDTimestamp } from "../../time/rdd-timestamp.js";
import { DialogEnchanter } from "../../enchantement/dialog-enchanter.js";
import RdDItemBaseSheet from "./common-item-sheet.mjs";
export default class RdDPotionSheet extends RdDItemBaseSheet {
static get ITEM_TYPE() { return ITEM_TYPES.potion; }
static get TEMPLATES() { return [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE]; }
static DEFAULT_OPTIONS = Object.assign({},
RdDItemBaseSheet.DEFAULT_OPTIONS,
{ classes: ["fvtt-rdd", "item", "potion"], position: { width: 448 }, window: { contentClasses: ["potion-content"] } });
static PARTS = {
main: { template: "systems/foundryvtt-reve-de-dragon/templates/sheets/item/potion.hbs" },
};
async _prepareContext() {
const ctx = await super._prepareContext()
const item = this.document
ctx.isEnchantementPossible = item.isEnchantementPossible
ctx.isSoins = item.system.categorie === 'Soin'
ctx.isRepos = item.system.categorie === 'Repos'
ctx.dateActuelle = game.system.rdd.calendrier.dateCourante()
ctx.enchantement = RdDTimestamp.splitIndexDate(item.system.prdate)
return ctx
}
async _onRender(context, options) {
await super._onRender(context, options)
this.element.querySelector('.item-potion-consommer')?.addEventListener('click', () => {
const actor = this.document.parent
if (actor) actor.consommerPotion(this.document)
})
this.element.querySelectorAll('.item-enchanter').forEach(el => {
el.addEventListener('click', () => {
if (!this.document.parent) {
ui.notifications.warn("L'objet doit être possédé par un personnage pour être enchanté")
return
}
DialogEnchanter.enchanter(this.document)
})
})
this.element.querySelectorAll('.date-enchantement').forEach(el => {
el.addEventListener('change', async () => {
const jour = Number(this.element.querySelector('input.date-enchantement[name="enchantement.jour"]')?.value)
const moisKey = this.element.querySelector('select.date-enchantement[name="enchantement.mois"]')?.value
const mois = RdDTimestamp.definition(moisKey)
if (mois) {
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
await this.document.update({ 'system.prdate': indexDate })
}
})
})
}
}