Files
foundryvtt-reve-de-dragon/module/roll/roll-type-oeuvre.mjs

30 lines
865 B
JavaScript

import { DIFF, ROLL_TYPE_OEUVRE } from "./roll-constants.mjs"
import { PART_OEUVRE } from "./roll-part-oeuvre.mjs"
import { RollType } from "./roll-type.mjs"
export class RollTypeOeuvre extends RollType {
get code() { return ROLL_TYPE_OEUVRE }
get name() { return `Interpréter une oeuvre` }
visible(rollData) { return rollData.active.actor.isPersonnage() }
title(rollData) {
const current = rollData.current[PART_OEUVRE]
return `${current.art.action} ${current.label}`
}
onSelect(rollData) {
this.setDiffType(rollData, DIFF.AUCUN)
}
getResult(rollData, impacts) {
const current = rollData.current[PART_OEUVRE]
const qualite = rollData.rolled.isSuccess ? current.qualite : Math.min(current.qualite, current.comp.system.niveau)
return {
qualite: qualite + rollData.rolled.ptQualite,
messages: []
}
}
}