Files
foundryvtt-reve-de-dragon/module/models/competencecreature.mjs
T

25 lines
1.4 KiB
JavaScript

import { TEMPLATE_DESCRIPTION } from "../common/_module.mjs";
import { INTEGER, INTEGER_SIGNED, STRING } from "../common/field-types.mjs";
const fields = foundry.data.fields;
export default class RdDModelCompetenceCreature extends foundry.abstract.TypeDataModel {
static defineSchema() {
return Object.assign({},
TEMPLATE_DESCRIPTION.fields(),
{
carac_value: new fields.NumberField({ label: "Valeur de caractéristique", initial: 0, ...INTEGER }),
niveau: new fields.NumberField({ label: "Niveau", initial: 0, ...INTEGER_SIGNED, min: -11 }),
default_diffLibre: new fields.NumberField({ label: "Difficulté libre par défaut", initial: 0, ...INTEGER_SIGNED, min: -10, max: 0 }),
categorie: new fields.StringField({ label: "Catégorie", initial: "", ...STRING }),
categorie_parade: new fields.StringField({ label: "Catégorie de parade", initial: "", ...STRING }),
iscombat: new fields.BooleanField({ label: "Combat", initial: false }),
isnaturelle: new fields.BooleanField({ label: "Naturelle", initial: true }),
ispossession: new fields.BooleanField({ label: "Possession", initial: false }),
dommages: new fields.NumberField({ label: "Dégâts", initial: 0, ...INTEGER }),
mortalite: new fields.StringField({ label: "Mortalité", initial: "mortel", ...STRING }),
}
)
}
}