Files
foundryvtt-reve-de-dragon/module/achat-vente/dialog-item-achat.js
T
fabres 25e3df1f5d Migration Foundry v14 : classes V1→V2, corrections CSS et bugs
- 21 classes Dialog → DialogV2
- 2 classes Application → ApplicationV2 + HandlebarsApplicationMixin
- 1 classe FormApplication → ApplicationV2
- 10 appels new Dialog() → DialogV2 (rdd-confirm, rdd-commands, etc.)
- base-actor-sheet.mjs : 3 appels new Dialog → DialogV2
- Sheet journal : JournalTextPageSheet → JournalEntryPageProseMirrorSheet
- CSS : backdrop-filter, box-shadow, bordures V2 supprimes pour calendar/astrologie
- FenetreRechercheTirage : _getWindowControls + dragDrop ajoutes
- HtmlUtility.showControlWhen : compat jQuery + DOM natif
- rdd-main.js : init calendrier en setTimeout
- Constantes : duplicate → deepClone, _id → id
- renderTemplate global → foundry.applications.handlebars.renderTemplate
2026-07-22 00:29:56 +02:00

119 lines
4.3 KiB
JavaScript

import { renderTemplate } from "../constants.js"
import { Misc } from "../misc.js"
import { RdDUtility } from "../rdd-utility.js"
import { ChatVente } from "./chat-vente.js"
export class DialogItemAchat extends foundry.applications.api.DialogV2 {
static preparerAchat(chatButton) {
return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton))
}
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = {
item,
actingUserId: game.user.id,
vendeur,
acheteur,
tailleLot,
quantiteIllimite,
nbLots,
choix: { seForcer: false, supprimerSiZero: true },
prixLot,
isVente: prixLot > 0,
isConsommable: item.type == "nourritureboisson" && acheteur?.isPersonnage(),
chatMessageIdVente
}
if (venteData.vendeur?.id == venteData.acheteur?.id) {
ui.notifications.info("Inutile de se vendre à soi-même")
return
}
DialogItemAchat.changeNombreLots(venteData, 1)
const content = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.hbs", venteData)
new DialogItemAchat(content, venteData).render({ force: true })
}
static changeNombreLots(venteData, nombreLots) {
venteData.choix.nombreLots = nombreLots
venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2)
if (venteData.isConsommable) {
const doses = nombreLots * venteData.tailleLot
venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2)
venteData.totalDesaltere = venteData.item.system.boisson
? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
: 0
}
}
constructor(content, venteData) {
const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre"
const buttons = []
if (venteData.isConsommable) {
buttons.push({
label: venteData.item.system.boisson ? "Boire" : "Manger",
action: "consommer",
callback: () => this.onAchatConsommer()
})
}
buttons.push({ label: actionAchat, action: actionAchat, callback: () => this.onAchat() })
buttons.push({ label: "Décliner", action: "decliner", callback: () => {} })
const acheteur = venteData.acheteur?.name ?? "Un acheteur"
const vendeur = venteData.vendeur?.name ?? "Un vendeur"
super({
title: `${acheteur} - ${actionAchat} à ${vendeur}`,
content,
classes: ["dialogachat"],
position: { width: 400, height: 'fit-content' },
buttons
})
this.venteData = venteData
}
_onRender(context) {
super._onRender(context)
this.element.querySelector(".nombreLots")?.addEventListener("change", event => this.setNombreLots(Number(event.currentTarget.value)))
this.element.querySelector(".se-forcer")?.addEventListener("change", event => this.setSeForcer(event))
}
async onAchat() {
const el = this.element
el.querySelector(".nombreLots")?.dispatchEvent(new Event("change"))
;(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
userId: game.user.id,
vendeurId: this.venteData.vendeur?.id,
acheteurId: this.venteData.acheteur?.id,
prixTotal: this.venteData.prixTotal,
chatMessageIdVente: this.venteData.chatMessageIdVente,
choix: this.venteData.choix,
vente: this.venteData
})
}
async onAchatConsommer() {
this.venteData.choix.consommer = true
await this.onAchat()
}
setSeForcer(event) {
this.venteData.choix.seForcer = event.currentTarget.checked
}
setNombreLots(nbLots) {
if (!this.venteData.quantiteIllimite) {
if (nbLots > this.venteData.nbLots) {
ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`)
}
nbLots = Math.min(nbLots, this.venteData.nbLots)
}
DialogItemAchat.changeNombreLots(this.venteData, nbLots)
const el = this.element
const nbl = el.querySelector(".nombreLots")
if (nbl) nbl.value = nbLots
const pt = el.querySelector(".prixTotal")
if (pt) pt.textContent = this.venteData.prixTotal
const sust = el.querySelector("span.total-sust")
if (sust) sust.textContent = this.venteData.totalSust
const des = el.querySelector("span.total-desaltere")
if (des) des.textContent = this.venteData.totalDesaltere
}
}