Correction cuisiner
- icone de l'action différente de "manger" - correction tooltip dans fenêtre de jet - support d'images svg pour les item-actions - prise en compte de la difficulté de préparation brute
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@@ -8,7 +8,9 @@
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- correction des boutons pour lancer les maladresses
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- utilisation des tables de compendium
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- correction des droits pour mise à jour du message
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- correction de la cuisine
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- reprise de l'image de cuisine dans l'équipement
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- prise en compte de la difficulté pour préparer la nourriture brute
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## 13.0.23 - Le marché d'Illysis
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@@ -1528,6 +1528,7 @@ body {
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}
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.system-foundryvtt-reve-de-dragon .item-actions-controls img,
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.system-foundryvtt-reve-de-dragon .item-controls img {
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vertical-align: text-bottom;
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display: inline;
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max-width: 1rem;
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max-height: 1rem;
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@@ -1540,10 +1541,17 @@ body {
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font-size: 0.8em;
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color: var(--color-controls-light);
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}
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.system-foundryvtt-reve-de-dragon .item-actions-controls img:hover,
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.system-foundryvtt-reve-de-dragon .item-controls img:hover,
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.system-foundryvtt-reve-de-dragon .item-actions-controls i:is(.fas, .far, .fa-solid, .fa-regular):hover,
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.system-foundryvtt-reve-de-dragon .item-controls i:is(.fas, .far, .fa-solid, .fa-regular):hover {
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.system-foundryvtt-reve-de-dragon .item-actions-controls a:hover,
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.system-foundryvtt-reve-de-dragon .item-controls a:hover {
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text-shadow: 1px 0px 0px #ff6600;
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}
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.system-foundryvtt-reve-de-dragon .item-actions-controls a img:hover,
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.system-foundryvtt-reve-de-dragon .item-controls a img:hover {
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opacity: 0.6;
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filter: drop-shadow(1px 1px 1px #009966) invert(0.8);
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}
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.system-foundryvtt-reve-de-dragon .item-actions-controls a i:is(.fas, .far, .fa-solid, .fa-regular):hover,
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.system-foundryvtt-reve-de-dragon .item-controls a i:is(.fas, .far, .fa-solid, .fa-regular):hover {
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opacity: 0.6;
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}
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.system-foundryvtt-reve-de-dragon .rdd-roll-dialog .description-sort {
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@@ -852,6 +852,7 @@
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// }
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img {
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vertical-align: text-bottom;
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display: inline;
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max-width: 1rem;
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max-height: 1rem;
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@@ -865,8 +866,16 @@
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color: var(--color-controls-light);
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}
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img:hover,
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i:is(.fas, .far, .fa-solid, .fa-regular):hover {
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a:hover {
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text-shadow: 1px 0px 0px #ff6600;
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}
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a img:hover{
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opacity: 0.6;
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filter: drop-shadow(1px 1px 1px #009966) invert(0.8);
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}
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a i:is(.fas, .far, .fa-solid, .fa-regular):hover {
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opacity: 0.6;
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}
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}
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@@ -48,7 +48,9 @@ const _EQUIPER = {
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}
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const _CUISINER = {
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code: 'item-cuisiner', label: 'Cuisiner', icon: it => 'fa-solid fa-utensils',
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code: 'item-cuisiner', label: 'Cuisiner',
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img: it => 'systems/foundryvtt-reve-de-dragon/assets/actions/cuisine.svg',
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// icon: it => 'fa-solid fa-spoon',
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filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
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action: (item, actor) => actor.preparerNourriture(item)
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}
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@@ -94,7 +96,7 @@ const _SORT_RESERVE = {
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}
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export const COMMON_ACTIONS = [_EQUIPER]
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export const DEFAULT_ACTIONS = [_ACHETER, _SPACEHOLDER, _SPLIT, _VENDRE, _MONTRER, _EDIT, _DELETE]
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export const DEFAULT_ACTIONS = [_ACHETER, _SPLIT, _SPACEHOLDER, _VENDRE, _MONTRER, _EDIT, _DELETE]
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export const ITEM_ACTIONS = {
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faune: [_CUISINER, _MANGER_CRU],
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@@ -119,11 +121,18 @@ export class ItemAction {
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&& (!action.optionsFilter || action.optionsFilter(options))
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}
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static icon(action, item) {
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if (action && action.icon) {
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return action.icon(item)
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static img(action, item) {
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if (action.placeholder){
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return ""
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}
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return undefined
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if (action?.img) {
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return `<img src="${action.img(item)}" />`
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}
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if (action?.icon) {
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return `<i class="${action.icon(item)}"></i>`
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}
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return action.label
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}
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static async onActionItem(event, actor, options) {
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@@ -348,7 +348,7 @@ export class RdDUtility {
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// Items
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Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
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Handlebars.registerHelper('item-action-applies', (action, item, options) => ItemAction.applies(action, item, options))
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Handlebars.registerHelper('item-action-icon', (action, item) => ItemAction.icon(action, item))
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Handlebars.registerHelper('item-action-img', (action, item) => new Handlebars.SafeString(ItemAction.img(action, item)))
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Handlebars.registerHelper('item-name', (item) => item.nameDisplay)
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// TMRs
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@@ -156,6 +156,7 @@ export class RollPartCuisine extends RollPartSelect {
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})
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inputDiff?.addEventListener("change", e => {
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current.value = parseInt(e.currentTarget.value)
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rollDialog.render()
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})
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inputProportions?.addEventListener("change", e => {
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current.proportions = parseInt(e.currentTarget.value)
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@@ -7,7 +7,7 @@ import { RollType } from "./roll-type.mjs"
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export class RollTypeCuisine extends RollType {
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get code() { return ROLL_TYPE_CUISINE }
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get name() { return `Interpréter une oeuvre` }
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get name() { return `Cuisiner un plat` }
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visible(rollData) { return rollData.active.actor.isPersonnage() }
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title(rollData) {
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@@ -1,15 +1,9 @@
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<span class="item-actions-controls item-controls">
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{{#each item.actions as |action|}}
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{{#if action.placeholder}}
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{{/if}}
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{{#if (item-action-applies action ../item ../options)}}
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{{#if action.placeholder}}
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{{else if (item-action-applies action ../item ../options)}}
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<a class="actionItem" data-tooltip="{{action.label}}" data-code="{{action.code}}">
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{{#if (item-action-icon action ../item)}}
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<i class="{{item-action-icon action ../item}}"></i>
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{{else}}
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{{action.label}}
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{{/if}}
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{{item-action-img action ../item}}
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</a>
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{{/if}}
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{{/each}}
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