Fix: recul contre entité de cauchemar
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@@ -105,8 +105,8 @@ export default class ChatRollResult {
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if (attaque &&
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(roll.rolled.isEchec || !roll.current.defense.isEsquive) &&
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(attaque.particuliere == 'force' || 'charge' == attaque.tactique?.key)) {
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const taille = defender.system.carac.taille.value
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const impact = attacker.system.carac.force.value + roll.attackerRoll?.dmg.dmgArme
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const taille = defender.getTaille()
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const impact = attacker.getForce() + roll.attackerRoll?.dmg.dmgArme
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return {
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raison: 'charge' == attaque.tactique?.key ? 'charge' : 'particulière en force',
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taille: taille,
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