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29
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fcaebe6334 |
@@ -32,13 +32,13 @@ jobs:
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://gitea.scriptarium.org/${{gitea.repository}}
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manifest: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
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manifest: "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/releases/download/latest/system.json"
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download: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
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- name: Set up Node.js
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uses: actions/setup-node@v2
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with:
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node-version: "18" # Use the node version your project requires
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node-version: "24" # Use the node version your project requires
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- name: Install dependencies
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run: npm install
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@@ -64,12 +64,13 @@ jobs:
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api_key: "${{secrets.RDD_PUBLISH_RELEASE}}"
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- name: Publish to Foundry server
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uses: djlechuck/foundryvtt-publish-package-action@v1
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uses: djlechuck/foundryvtt-publish-package-action@v1.1.1
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with:
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token: ${{ secrets.RDD_PUBLISH_RELEASE_FOUNDRY }}
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id: "foundryvtt-reve-de-dragon"
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version: ${{github.event.release.tag_name}}
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manifest: "https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json"
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manifest: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
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notes: "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md"
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compatibility-minimum: "13"
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compatibility-verified: "13"
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node-version: "24"
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@@ -12,3 +12,4 @@ todo.md
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/packs/*/CURRENT
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/packs/*/LOG
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/packs/*/LOCK
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.github/
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+87
-1
@@ -1 +1,87 @@
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After Width: | Height: | Size: 9.3 KiB |
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|
||||
# 13.0
|
||||
|
||||
## 14.0.1 - Les imprécisions de Tétragor
|
||||
|
||||
- correction de l'indicateur de remplissage des conteneurs
|
||||
- correction de l'ouverture des objets utilisant la liste des compétences
|
||||
- correction de la description aléatoires
|
||||
|
||||
## 14.0.0 - Les rangements de Tétragor
|
||||
|
||||
- Amélioration de la gestion de l'équipement
|
||||
- gestion des deniers
|
||||
- gestion de herbes & plantes
|
||||
- gestion des ingrédients
|
||||
- gestion des potions
|
||||
- indicateur de remplissage des conteneurs
|
||||
- tri par nom / type / encombrement / quantité
|
||||
- Le but des recettes alchimiques est affiché et éditable
|
||||
|
||||
|
||||
## 13.0.48 - Les vagabondages d'Illisys
|
||||
|
||||
- Gestion des tâches à plusieurs
|
||||
- Les tâches du monde peuvent être configurées pour être effectuées à plusieurs
|
||||
- Une tâche à plusieurs ajoutée à un personnage permet au personnage de contribuer à la tâche commune
|
||||
- suppression du type de TMR "Inconnu" des feuilles de création de signes draconiques (ce type sert uniquement pour le cas où une case saisie à la main est incorrecte)
|
||||
- les jets de dés /rdd utilisent le mode de visibilité sélectionné
|
||||
- Voies de Draconic
|
||||
- Ne pas proposer les voies de Draconic à -11 pour lire un signe draconic ou lancer un sort
|
||||
- Trier les voies par ordre décroissant pour le sorts à voies multiples
|
||||
- Les rencontres et les maîtrises dans les TMR peuvent être vaincues sans
|
||||
draconic si les voies sont négatives
|
||||
- correction d'updates non affichés
|
||||
- Améliorations des titres des fenêtres de jets
|
||||
|
||||
## 13.0.47 - Les goûts et les couleurs d'Illisys
|
||||
|
||||
- Correction des couleurs des tooltips d'aide foundry
|
||||
|
||||
## 13.0.46 - L'archétype d'Illisys
|
||||
|
||||
- ajout d'une génération d'archétype aléatoire
|
||||
- respecte les niveaux d'archétype déjà alloués
|
||||
- l'archétype alloué est supérieur au niveau actuel (si c'est possible)
|
||||
- les compétences supérieures à 0 ont plus de chances d'avoir les niveaux d'archétype élevés
|
||||
- si tous les niveaux d'archétype supérieurs à une compétences sont déjà alloué,
|
||||
l'archétype est au niveau actuel de la compétence
|
||||
- Amélioration de l'affichage de la fenêtre de jets:
|
||||
- La difficultée est déplacée dans la colonne des ajustements
|
||||
- les ajustements sont mieux alignés
|
||||
- les ajustements sont mieux ordonnés
|
||||
- Les indications d'ajustements de tir prennent moins de place
|
||||
- l'icône d100 est redessinée pour être mieux centrée
|
||||
|
||||
## 13.0.45 - L'endépôté d'Illisys
|
||||
|
||||
- nouvelle correction du manifest
|
||||
|
||||
## 13.0.44 - Le dépôt d'Illisys
|
||||
|
||||
- le manifest pointe maintenant toujours vers la dernière version
|
||||
- changement des liens dans le system.json
|
||||
|
||||
## 13.0.43 - L'urgence d'Illisys
|
||||
|
||||
- correction urgente des jets
|
||||
|
||||
## 13.0.42 - La rebellion d'Illisys
|
||||
|
||||
- on peut choisir la difficulté des jets de résistances
|
||||
|
||||
@@ -514,6 +514,13 @@ body {
|
||||
align-items: anchor-center;
|
||||
margin: 0 0.2rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-section label,
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-section div label {
|
||||
text-align: left;
|
||||
min-width: 55%;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-resume {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -670,10 +677,14 @@ body {
|
||||
padding: 0;
|
||||
filter: invert(0.8);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="tricher"] img {
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="tricher"] label {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="tricher"] label img {
|
||||
/* image de d100 */
|
||||
max-width: 2.5rem;
|
||||
max-height: 2.5rem;
|
||||
max-width: 2rem;
|
||||
max-height: 2rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-buttons {
|
||||
display: flex;
|
||||
@@ -1142,6 +1153,35 @@ body {
|
||||
display: flex;
|
||||
min-width: max-content;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .conteneur-sature {
|
||||
color: #c00 !important;
|
||||
font-weight: bold;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .conteneur-capacity-bar {
|
||||
width: 5rem;
|
||||
height: 0.4rem;
|
||||
background: rgba(0, 0, 0, 0.1);
|
||||
border-radius: 0.2rem;
|
||||
overflow: hidden;
|
||||
margin: 0 0.3rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .conteneur-capacity-fill {
|
||||
height: 100%;
|
||||
background: #4a90d9;
|
||||
border-radius: 0.2rem;
|
||||
transition: width 0.3s;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .conteneur-parent-badge {
|
||||
font-size: 0.7rem;
|
||||
color: #666;
|
||||
margin-left: 0.3rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .conteneur-parent-badge::before {
|
||||
content: "(";
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .conteneur-parent-badge::after {
|
||||
content: ")";
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .blessure-control {
|
||||
flex-grow: 1;
|
||||
flex-direction: row;
|
||||
@@ -1207,6 +1247,96 @@ body {
|
||||
vertical-align: baseline;
|
||||
padding: 0.1rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table {
|
||||
width: 100%;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th,
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td {
|
||||
padding: 0.2rem 0.3rem !important;
|
||||
vertical-align: middle !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th {
|
||||
color: var(--color-text-light-heading, #f0f0f0) !important;
|
||||
font-weight: bold !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:first-child,
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:first-child {
|
||||
width: 36px !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(2),
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(2) {
|
||||
width: auto !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(3),
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(3) {
|
||||
width: 3rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(4),
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(4) {
|
||||
width: 6rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(5),
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(5) {
|
||||
width: 5rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(7),
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(7) {
|
||||
width: 2.5rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table select {
|
||||
max-width: 12rem !important;
|
||||
min-width: 8rem !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table img {
|
||||
width: 30px !important;
|
||||
height: 30px !important;
|
||||
object-fit: cover !important;
|
||||
border: none !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table {
|
||||
width: 100%;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td {
|
||||
padding: 0.2rem 0.3rem !important;
|
||||
vertical-align: middle !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:first-child {
|
||||
width: 36px !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(2) {
|
||||
width: auto !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(3) {
|
||||
width: 3rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(4) {
|
||||
width: 6rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(5) {
|
||||
width: auto !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(6) {
|
||||
width: 2.5rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table select {
|
||||
max-width: 12rem !important;
|
||||
min-width: 8rem !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table img {
|
||||
width: 30px !important;
|
||||
height: 30px !important;
|
||||
object-fit: cover !important;
|
||||
border: none !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .dice-img {
|
||||
border-width: 0;
|
||||
max-width: 1.5rem;
|
||||
@@ -1942,6 +2072,14 @@ body {
|
||||
flex-basis: 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .at-archetype {
|
||||
border-left: 3px solid var(--color-archetype-atteint, #b8860b);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .archetype-check {
|
||||
color: var(--color-archetype-atteint, #b8860b);
|
||||
font-size: 0.75rem;
|
||||
margin-left: 0.15rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .carac-value,
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .competence-xp-sort {
|
||||
flex-grow: 0;
|
||||
@@ -2387,6 +2525,8 @@ body {
|
||||
[data-tab="items"],
|
||||
[data-tab="journal"],
|
||||
[data-tab="cards"],
|
||||
[data-tab="tables"],
|
||||
[data-tab="placeables"],
|
||||
[data-tab="macros"],
|
||||
[data-tab="tables"],
|
||||
[data-tab="playlists"],
|
||||
@@ -2415,6 +2555,9 @@ body {
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="scenes"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_scene.svg");
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="placeables"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_placeables.svg");
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="actors"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_actor.svg");
|
||||
}
|
||||
@@ -2431,7 +2574,7 @@ body {
|
||||
background-image: url("../assets/ui/icon_sidebar_macros.svg");
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="tables"] {
|
||||
background-image: url("../assets/ui/d100.svg");
|
||||
background-image: url("../assets/ui/icon_sidebar_tables.svg");
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="playlists"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_music.svg");
|
||||
@@ -2824,12 +2967,19 @@ body {
|
||||
padding: 0.3rem;
|
||||
font-family: "CaslonAntique";
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon aside#tooltip h4 {
|
||||
color: var(--rdd-color-text-primary);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon aside#tooltip span.reference {
|
||||
color: var(--color-tooltip);
|
||||
border: 1px solid var(--color-tooltip-faint);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon aside#tooltip .toolclip p.faint {
|
||||
color: var(--color-tooltip-faint);
|
||||
color: var(--color-tooltip);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon aside#tooltip .toolclip span.reference {
|
||||
color: var(--color-tooltip);
|
||||
background-color: var(--color-controls-hover);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-info {
|
||||
font-size: 1.1rem;
|
||||
|
||||
@@ -415,6 +415,35 @@
|
||||
display: flex;
|
||||
min-width: max-content;
|
||||
}
|
||||
.conteneur-sature {
|
||||
color: #c00 !important;
|
||||
font-weight: bold;
|
||||
}
|
||||
.conteneur-capacity-bar {
|
||||
width: 5rem;
|
||||
height: 0.4rem;
|
||||
background: rgba(0, 0, 0, 0.1);
|
||||
border-radius: 0.2rem;
|
||||
overflow: hidden;
|
||||
margin: 0 0.3rem;
|
||||
}
|
||||
.conteneur-capacity-fill {
|
||||
height: 100%;
|
||||
background: #4a90d9;
|
||||
border-radius: 0.2rem;
|
||||
transition: width 0.3s;
|
||||
}
|
||||
.conteneur-parent-badge {
|
||||
font-size: 0.7rem;
|
||||
color: #666;
|
||||
margin-left: 0.3rem;
|
||||
&::before {
|
||||
content: "(";
|
||||
}
|
||||
&::after {
|
||||
content: ")";
|
||||
}
|
||||
}
|
||||
|
||||
.blessure-control {
|
||||
flex-grow: 1;
|
||||
@@ -483,6 +512,98 @@
|
||||
padding: 0.1rem;
|
||||
}
|
||||
|
||||
.dialog-gerer-herbes table {
|
||||
width: 100%;
|
||||
}
|
||||
.dialog-gerer-herbes table th,
|
||||
.dialog-gerer-herbes table td {
|
||||
padding: 0.2rem 0.3rem !important;
|
||||
vertical-align: middle !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th {
|
||||
color: var(--color-text-light-heading, #f0f0f0) !important;
|
||||
font-weight: bold !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th:first-child,
|
||||
.dialog-gerer-herbes table td:first-child {
|
||||
width: 36px !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th:nth-child(2),
|
||||
.dialog-gerer-herbes table td:nth-child(2) {
|
||||
width: auto !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th:nth-child(3),
|
||||
.dialog-gerer-herbes table td:nth-child(3) {
|
||||
width: 3rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th:nth-child(4),
|
||||
.dialog-gerer-herbes table td:nth-child(4) {
|
||||
width: 6rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th:nth-child(5),
|
||||
.dialog-gerer-herbes table td:nth-child(5) {
|
||||
width: 5rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-herbes table th:nth-child(7),
|
||||
.dialog-gerer-herbes table td:nth-child(7) {
|
||||
width: 2.5rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-herbes table select {
|
||||
max-width: 12rem !important;
|
||||
min-width: 8rem !important;
|
||||
}
|
||||
.dialog-gerer-herbes table img {
|
||||
width: 30px !important;
|
||||
height: 30px !important;
|
||||
object-fit: cover !important;
|
||||
border: none !important;
|
||||
}
|
||||
|
||||
.dialog-gerer-ingredients table {
|
||||
width: 100%;
|
||||
}
|
||||
.dialog-gerer-ingredients table td {
|
||||
padding: 0.2rem 0.3rem !important;
|
||||
vertical-align: middle !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table td:first-child {
|
||||
width: 36px !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table td:nth-child(2) {
|
||||
width: auto !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table td:nth-child(3) {
|
||||
width: 3rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table td:nth-child(4) {
|
||||
width: 6rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table td:nth-child(5) {
|
||||
width: auto !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table td:nth-child(6) {
|
||||
width: 2.5rem !important;
|
||||
text-align: center !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table select {
|
||||
max-width: 12rem !important;
|
||||
min-width: 8rem !important;
|
||||
}
|
||||
.dialog-gerer-ingredients table img {
|
||||
width: 30px !important;
|
||||
height: 30px !important;
|
||||
object-fit: cover !important;
|
||||
border: none !important;
|
||||
}
|
||||
|
||||
.dice-img {
|
||||
border-width: 0;
|
||||
max-width: 1.5rem;
|
||||
@@ -1287,6 +1408,14 @@
|
||||
flex-basis: 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
.window-app.sheet .window-content .at-archetype {
|
||||
border-left: 3px solid var(--color-archetype-atteint, #b8860b);
|
||||
}
|
||||
.window-app.sheet .window-content .archetype-check {
|
||||
color: var(--color-archetype-atteint, #b8860b);
|
||||
font-size: 0.75rem;
|
||||
margin-left: 0.15rem;
|
||||
}
|
||||
.window-app.sheet .window-content .carac-value,
|
||||
.window-app.sheet .window-content .competence-xp-sort {
|
||||
flex-grow: 0;
|
||||
@@ -1784,6 +1913,8 @@
|
||||
[data-tab="items"],
|
||||
[data-tab="journal"],
|
||||
[data-tab="cards"],
|
||||
[data-tab="tables"],
|
||||
[data-tab="placeables"],
|
||||
[data-tab="macros"],
|
||||
[data-tab="tables"],
|
||||
[data-tab="playlists"],
|
||||
@@ -1813,6 +1944,9 @@
|
||||
button[data-tab="scenes"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_scene.svg");
|
||||
}
|
||||
button[data-tab="placeables"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_placeables.svg");
|
||||
}
|
||||
button[data-tab="actors"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_actor.svg");
|
||||
}
|
||||
@@ -1829,7 +1963,7 @@
|
||||
background-image: url("../assets/ui/icon_sidebar_macros.svg");
|
||||
}
|
||||
button[data-tab="tables"] {
|
||||
background-image: url("../assets/ui/d100.svg");
|
||||
background-image: url("../assets/ui/icon_sidebar_tables.svg");
|
||||
}
|
||||
button[data-tab="playlists"] {
|
||||
background-image: url("../assets/ui/icon_sidebar_music.svg");
|
||||
@@ -2267,15 +2401,25 @@
|
||||
border-radius: 0.2rem;
|
||||
padding: 0.3rem;
|
||||
font-family: "CaslonAntique";
|
||||
}
|
||||
|
||||
h4{
|
||||
color: var(--rdd-color-text-primary);
|
||||
}
|
||||
|
||||
aside#tooltip span.reference {
|
||||
color: var(--color-tooltip);
|
||||
border: 1px solid var(--color-tooltip-faint);
|
||||
}
|
||||
|
||||
aside#tooltip .toolclip p.faint {
|
||||
color: var(--color-tooltip-faint);
|
||||
span.reference {
|
||||
color: var(--color-tooltip);
|
||||
border: 1px solid var(--color-tooltip-faint);
|
||||
}
|
||||
|
||||
.toolclip{
|
||||
p.faint {
|
||||
color: var(--color-tooltip);
|
||||
}
|
||||
span.reference{
|
||||
color: var(--color-tooltip);
|
||||
background-color: var(--color-controls-hover);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.chat-card-info {
|
||||
|
||||
+20
-5
@@ -32,6 +32,7 @@
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
roll-conditions roll-section[name="rollmode"],
|
||||
roll-type {
|
||||
button[data-checked="true"] {
|
||||
@@ -64,6 +65,13 @@
|
||||
flex-direction: row;
|
||||
align-items: anchor-center;
|
||||
margin: 0 0.2rem;
|
||||
|
||||
label {
|
||||
text-align:left;
|
||||
min-width: 55%;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
}
|
||||
|
||||
roll-resume {
|
||||
@@ -241,11 +249,18 @@
|
||||
padding: 0;
|
||||
filter: invert(0.8);
|
||||
}
|
||||
roll-conditions roll-section[name="tricher"] img {
|
||||
/* image de d100 */
|
||||
max-width: 2.5rem;
|
||||
max-height: 2.5rem;
|
||||
}
|
||||
roll-conditions roll-section[name="tricher"] {
|
||||
label {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
|
||||
img {
|
||||
/* image de d100 */
|
||||
max-width: 2rem;
|
||||
max-height: 2rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
roll-buttons {
|
||||
display: flex;
|
||||
|
||||
+39
-2
@@ -31,7 +31,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs",
|
||||
width: 550,
|
||||
width: 640,
|
||||
showCompNiveauBase: false,
|
||||
vueArchetype: false,
|
||||
}, { inplace: false })
|
||||
@@ -70,6 +70,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
fatigue: RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max)
|
||||
|
||||
})
|
||||
this.amendTacheCommunes(formData)
|
||||
|
||||
formData.competences.forEach(item => {
|
||||
item.system.isHidden = this.options.recherche
|
||||
@@ -100,20 +101,38 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
cacheTMR: this.actor.isTMRCache()
|
||||
}
|
||||
|
||||
formData.livresLus = formData.livres.filter(l => l.system.estCopieLue)
|
||||
formData.livres = formData.livres.filter(l => !l.system.estCopieLue)
|
||||
|
||||
formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true)
|
||||
formData.subacteurs = {
|
||||
vehicules: this.actor.listeVehicules(),
|
||||
montures: this.actor.listeMontures(),
|
||||
suivants: this.actor.listeSuivants()
|
||||
}
|
||||
if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) {
|
||||
if (this.actor.getDraconics().find(it => it.system.niveau > -11) && !this.actor.isHautRevant()) {
|
||||
ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
|
||||
<br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
|
||||
}
|
||||
}
|
||||
else {
|
||||
console.error("Ouverture actor-sheet avec un acteur non personnage")
|
||||
}
|
||||
return formData;
|
||||
}
|
||||
|
||||
amendTacheCommunes(formData) {
|
||||
formData.taches
|
||||
.forEach(tache => {
|
||||
if (tache.isTacheCommune()) {
|
||||
const tacheCommune = tache.getTacheOuCommune()
|
||||
tache.system = foundry.utils.duplicate(tacheCommune.system)
|
||||
tache.system.tacheCommuneId = tache.system.tacheCommuneId
|
||||
}
|
||||
return tache
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
@@ -196,6 +215,23 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
|
||||
|
||||
this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
|
||||
|
||||
this.html.find('.gerer-herbes').click(async event => {
|
||||
const { DialogGererHerbes } = await import("./dialog-gerer-herbes.js")
|
||||
DialogGererHerbes.create(this.actor)
|
||||
})
|
||||
this.html.find('.gerer-ingredients').click(async event => {
|
||||
const { DialogGererIngredients } = await import("./dialog-gerer-ingredients.js")
|
||||
DialogGererIngredients.create(this.actor)
|
||||
})
|
||||
this.html.find('.gerer-deniers').click(async event => {
|
||||
const { DialogGererDeniers } = await import("./dialog-gerer-deniers.js")
|
||||
DialogGererDeniers.create(this.actor)
|
||||
})
|
||||
this.html.find('.gerer-potions').click(async event => {
|
||||
const { DialogGererPotions } = await import("./dialog-gerer-potions.js")
|
||||
DialogGererPotions.create(this.actor)
|
||||
})
|
||||
if (game.user.isGM) {
|
||||
// experience log
|
||||
this.html.find('.experiencelog-delete').click(async event => {
|
||||
@@ -275,6 +311,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation())
|
||||
this.html.find('.repartition-archetype-aleatoire').click(async event => await this.actor.repartitionArchetypeAleatoire())
|
||||
}
|
||||
|
||||
// On pts de reve change
|
||||
|
||||
+98
-64
@@ -41,7 +41,7 @@ import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
import { DialogSelect } from "./dialog-select.js";
|
||||
import { CATEGORIES_COMPETENCES, PAS_DE_DRACONIC, POSSESSION_SANS_DRACONIC } from "./item/base-items.js";
|
||||
import { CATEGORIES_COMPETENCES, PAS_DE_DRACONIC, SANS_DRACONIC } from "./item/base-items.js";
|
||||
|
||||
import { RdDRollResult } from "./rdd-roll-result.js";
|
||||
import { RdDInitiative } from "./initiative.mjs";
|
||||
@@ -165,10 +165,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
? this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == CATEGORIES_COMPETENCES.draconic.key)
|
||||
: []
|
||||
}
|
||||
getBestDraconic() { return foundry.utils.duplicate([...this.getDraconics(), PAS_DE_DRACONIC].sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
||||
|
||||
getConjurationNaturelle() {
|
||||
return new RdDItemCompetence(POSSESSION_SANS_DRACONIC)
|
||||
return new RdDItemCompetence(SANS_DRACONIC)
|
||||
}
|
||||
|
||||
isForceInsuffisante(forceRequise) {
|
||||
@@ -694,7 +693,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const rencontre = await game.system.rdd.rencontresTMR.getReveDeDragon(force);
|
||||
let rollData = {
|
||||
actor: this,
|
||||
competence: this.getDraconicOuPossession().find(it => true),
|
||||
competence: this.getBestDraconic(),
|
||||
canClose: false,
|
||||
rencontre: rencontre,
|
||||
tmr: true,
|
||||
@@ -1265,6 +1264,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (tache) {
|
||||
await this.rollTache(tache.id);
|
||||
}
|
||||
await this.creerCopieLue(item)
|
||||
}
|
||||
|
||||
async fabriquerDecoctionHerbe(item) {
|
||||
@@ -1570,9 +1570,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajoutExperience(rollData, hideChatMessage = 'show') {
|
||||
const rollMode = rollData.current?.rollmode?.key ?? game.settings.get("core", "rollMode")
|
||||
if (!rollData.rolled.isPart ||
|
||||
rollData.finalLevel >= 0 ||
|
||||
game.settings.get("core", "rollMode") == 'selfroll' ||
|
||||
rollMode == 'selfroll' ||
|
||||
!Misc.hasConnectedGM()) {
|
||||
return
|
||||
}
|
||||
@@ -1795,36 +1796,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
|
||||
* @param {*} caracName
|
||||
* @param {*} compName
|
||||
* @param {*} diff
|
||||
* @param {*} options
|
||||
* @returns
|
||||
*/
|
||||
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
const carac = this.getCaracByName(caracName);
|
||||
if (!carac) {
|
||||
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
|
||||
return;
|
||||
}
|
||||
const competence = this.getCompetence(compName);
|
||||
let rollData = {
|
||||
alias: this.getAlias(),
|
||||
caracValue: Number(carac.value),
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
diffLibre: diff,
|
||||
show: { title: options?.title ?? '' }
|
||||
};
|
||||
RollDataAjustements.calcul(rollData, this);
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
this.ajoutExperience(rollData);
|
||||
await RdDRollResult.displayRollData(rollData, this)
|
||||
return rollData.rolled;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async creerTacheDepuisLivre(item, options = { renderSheet: true }) {
|
||||
const nomTache = "Lire " + item.name;
|
||||
@@ -1868,12 +1839,12 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
async rollCaracCompetence(caracName, compName, diff, options = { title: undefined, verb: undefined }) {
|
||||
|
||||
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
||||
const rollData = {
|
||||
ids: { actorId: this.id },
|
||||
type: { allowed: [ROLL_TYPE_COMP], current: ROLL_TYPE_COMP },
|
||||
type: { allowed: [ROLL_TYPE_COMP], current: ROLL_TYPE_COMP, label: options.verb },
|
||||
selected: {
|
||||
carac: { key: caracName },
|
||||
comp: { key: compName, forced: options.forced },
|
||||
@@ -1909,6 +1880,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
const tache = this.getTache(id)
|
||||
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
||||
options.title = options.title ?? 'Jet de Tâche'
|
||||
const rollData = {
|
||||
ids: { actorId: this.id },
|
||||
selected: { tache: { key: tache.id, forced: options.forced } },
|
||||
@@ -1941,22 +1913,34 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async _tacheResult(rollData, options) {
|
||||
// Mise à jour de la tache
|
||||
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
||||
rollData.tache = foundry.utils.duplicate(rollData.tache);
|
||||
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
|
||||
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue")
|
||||
|
||||
const tacheCommuneId = rollData.tache.system.tacheCommuneId;
|
||||
const tache = tacheCommuneId
|
||||
? game.items.get(tacheCommuneId)
|
||||
: this.items.get(rollData.tache.id)
|
||||
|
||||
const tacheUpdates = {
|
||||
system: {
|
||||
points_de_tache_courant: tache.system.points_de_tache_courant + rollData.rolled.ptTache,
|
||||
tentatives: tache.system.tentatives + 1
|
||||
}
|
||||
}
|
||||
|
||||
if (rollData.rolled.isETotal) {
|
||||
rollData.tache.system.difficulte--;
|
||||
tacheUpdates.system['difficulte'] = tache.system.difficulte - 1
|
||||
}
|
||||
if (rollData.rolled.isSuccess) {
|
||||
rollData.tache.system.nb_jet_succes++;
|
||||
tacheUpdates.system['nb_jet_succes'] = tache.system.nb_jet_succes + 1;
|
||||
} else {
|
||||
rollData.tache.system.nb_jet_echec++;
|
||||
tacheUpdates.system['nb_jet_echec'] = tache.tache.system.nb_jet_echec + 1
|
||||
}
|
||||
rollData.tache.system.tentatives = rollData.tache.system.nb_jet_succes + rollData.tache.system.nb_jet_echec;
|
||||
|
||||
await this.updateEmbeddedDocuments('Item', [rollData.tache]);
|
||||
await tache.update(tacheUpdates)
|
||||
await this.santeIncDec("fatigue", rollData.tache.system.fatigue);
|
||||
|
||||
if (rollData.tache.system.tacheCommuneId != "") {
|
||||
rollData.tache.render()
|
||||
}
|
||||
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-tache.hbs');
|
||||
if (options?.callbacks) {
|
||||
await Promise.all(callbacks.map(callback => callback(rollData)))
|
||||
@@ -2054,7 +2038,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async rollLireSigneDraconique(coord) {
|
||||
if (!this.isHautRevant()) {
|
||||
ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!");
|
||||
ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!")
|
||||
return
|
||||
}
|
||||
let signes = this._getSignesDraconiques(coord)
|
||||
@@ -2064,6 +2048,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
let draconicList = this.getDraconics()
|
||||
.filter(it => it.system.niveau > -11)
|
||||
.map(draconic => {
|
||||
let draconicLecture = foundry.utils.duplicate(draconic)
|
||||
draconicLecture.system.defaut_carac = "intellect"
|
||||
@@ -2438,7 +2423,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const tacheId = (await this.getTacheBlessure(blesse, blessure))?.id
|
||||
return await this.rollTache(tacheId, {
|
||||
callbacks: [async r => await blesse.callbackPremiersSoins(blessureId, r, this.id)],
|
||||
title: 'Premiers soins', forced: true
|
||||
verb: "soigne",
|
||||
title: 'Premiers soins',
|
||||
forced: true
|
||||
});
|
||||
}
|
||||
else if (!blessure.system.soinscomplets.done) {
|
||||
@@ -2446,7 +2433,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return await this.rollCaracCompetence(CARACS.DEXTERITE, "Chirurgie", diff, {
|
||||
callbacks: [async r => await blesse.onRollSoinsComplets(blessureId, r, this.id)],
|
||||
onRollDone: RollDialog.onRollDoneClose,
|
||||
title: "Soins complets", forced: true
|
||||
verb: "applique des soins complets à",
|
||||
title: "Soins complets",
|
||||
forced: true
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -2975,19 +2964,19 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
async nouvelleIncarnation() {
|
||||
let incarnation = this.toObject();
|
||||
let incarnation = this.toObject()
|
||||
|
||||
incarnation.items = Array.from(this.items.filter(it => it.type == ITEM_TYPES.competence),
|
||||
incarnation.items = Array.from(this.itemTypes[ITEM_TYPES.competence],
|
||||
it => {
|
||||
it = it.toObject();
|
||||
it.id = undefined;
|
||||
it.system.niveau = it.system.base;
|
||||
it.system.niveau_archetype = Math.max(it.system.niveau + (it.system.xp > 0 ? 1 : 0), it.system.niveau_archetype);
|
||||
it.system.xp = 0;
|
||||
it.system.xp_sort = 0;
|
||||
it.system.default_diffLibre = 0;
|
||||
return it;
|
||||
});
|
||||
it = it.toObject()
|
||||
it.id = undefined
|
||||
it.system.niveau = it.system.base
|
||||
it.system.niveau_archetype = Math.max(it.system.niveau + (it.system.xp > 0 ? 1 : 0), it.system.niveau_archetype)
|
||||
it.system.xp = 0
|
||||
it.system.xp_sort = 0
|
||||
it.system.default_diffLibre = 0
|
||||
return it
|
||||
})
|
||||
|
||||
incarnation.name = 'Réincarnation de ' + incarnation.name
|
||||
incarnation.system = {
|
||||
@@ -3002,12 +2991,57 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
'reve.reve.value': this.system.carac.reve.value,
|
||||
subacteurs: { suivants: [], montures: [], vehicules: [] },
|
||||
}
|
||||
incarnation = await RdDBaseActor.create(incarnation);
|
||||
await incarnation.deleteEmbeddedDocuments('ActiveEffect', incarnation.getEmbeddedCollection("ActiveEffect").map(it => it.id));
|
||||
await incarnation.remiseANeuf();
|
||||
incarnation.sheet.render(true);
|
||||
incarnation = await RdDBaseActor.create(incarnation)
|
||||
await incarnation.deleteEmbeddedDocuments('ActiveEffect', incarnation.getEmbeddedCollection("ActiveEffect").map(it => it.id))
|
||||
await incarnation.remiseANeuf()
|
||||
incarnation.sheet.render(true)
|
||||
}
|
||||
|
||||
async repartitionArchetypeAleatoire() {
|
||||
|
||||
const nivArchetypeDisponibles = RdDItemCompetence.computeResumeArchetype(this.itemTypes[ITEM_TYPES.competence])
|
||||
.filter(it => it.reste > 0)
|
||||
|
||||
function proba(nivDispo, niveauActuel) {
|
||||
return niveauActuel > 0 ? (nivDispo.reste + 3) : nivDispo.reste
|
||||
}
|
||||
async function takeNiveauArchetypeRandom(niveauMin) {
|
||||
const potential = nivArchetypeDisponibles.filter(it => it.niveau >= niveauMin)
|
||||
const totalChances = potential.map(it => proba(it, niveauMin)).reduce(Misc.sum(), 0)
|
||||
if (totalChances > 0) {
|
||||
let random = await Misc.random(totalChances)
|
||||
for (const selected of potential) {
|
||||
if (selected.reste > 0) {
|
||||
const chances = proba(selected, niveauMin)
|
||||
if (random <= chances) {
|
||||
selected.nombre++
|
||||
selected.reste--
|
||||
return selected.niveau
|
||||
}
|
||||
random -= chances
|
||||
}
|
||||
}
|
||||
}
|
||||
return Math.max(0, niveauMin)
|
||||
}
|
||||
|
||||
const compsByNiveau = Misc.classify(
|
||||
this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.niveau_archetype <= 0),
|
||||
it => Math.max(0, it.system.niveau))
|
||||
|
||||
const niveaux = Object.keys(compsByNiveau).sort(Misc.descending())
|
||||
const updates = []
|
||||
|
||||
for (let i = 0; i < niveaux.length; i++) {
|
||||
const competencesDuNiveau = Misc.shuffled(compsByNiveau[niveaux[i]])
|
||||
for (let j = 0; j < competencesDuNiveau.length; j++) {
|
||||
const competence = competencesDuNiveau[j]
|
||||
const nivArchetype = await takeNiveauArchetypeRandom(competence.system.niveau)
|
||||
updates.push({ _id: competence.id, 'system.niveau_archetype': nivArchetype })
|
||||
}
|
||||
}
|
||||
await this.updateEmbeddedDocuments('Item', updates)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _rollArtV2(oeuvreId) {
|
||||
|
||||
@@ -14,7 +14,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
width: 550
|
||||
width: 640
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ import { DialogValidationEncaissement } from "../dialog-validation-encaissement.
|
||||
import { RdDCombat } from "../rdd-combat.js";
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
|
||||
import { RdDPossession } from "../rdd-possession.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, CATEGORIES_COMPETENCES_CREATURES } from "../item/base-items.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, CATEGORIES_COMPETENCES_CREATURES, SANS_DRACONIC } from "../item/base-items.js";
|
||||
import { RollDataAjustements } from "../rolldata-ajustements-v1.js";
|
||||
import { MappingCreatureArme } from "../item/mapping-creature-arme.mjs";
|
||||
import RollDialog from "../roll/roll-dialog.mjs";
|
||||
@@ -102,17 +102,18 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
|
||||
getDraconics() { return [] }
|
||||
getDraconicOuPossession() {
|
||||
|
||||
getDraconicOuNaturel(options = {possession: false}) {
|
||||
return [
|
||||
...this.getDraconics(),
|
||||
...this.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.isCompetencePossession()),
|
||||
this.getConjurationNaturelle()
|
||||
options.possession ? this.getConjurationNaturelle() : SANS_DRACONIC
|
||||
].sort(Misc.descending(it => it.system.niveau));
|
||||
}
|
||||
|
||||
getConjurations() {
|
||||
return this.getDraconicOuPossession()
|
||||
.map(it => this.toActionConjuration(it))
|
||||
getBestDraconic(options = {possession: false}) {
|
||||
return this.getDraconicOuNaturel(options)
|
||||
.find(it => true)
|
||||
}
|
||||
|
||||
getConjurationNaturelle() {
|
||||
@@ -347,7 +348,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
|
||||
* Méthode pour faire un jet prédéterminé sans ouvrir la fenêtre de dialogue
|
||||
*
|
||||
* @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
|
||||
* @param {*} compName nom de compétence ou nom abrégé.
|
||||
* @param {*} diff difficulté (0 si undefined)
|
||||
@@ -367,12 +369,13 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
diffLibre: diff ?? 0,
|
||||
current: { rollmode: { key: game.settings.get("core", "rollMode") } },
|
||||
show: { title: options?.title ?? '' }
|
||||
}
|
||||
RollDataAjustements.calcul(rollData, this);
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
this.ajoutExperience(rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this)
|
||||
await RdDRollResult.displayRollData(rollData, this)
|
||||
return rollData.rolled;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,12 +17,12 @@ import { CARACS } from "../rdd-carac.js";
|
||||
*/
|
||||
export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
|
||||
|
||||
async _preUpdate(changed, options, user) {
|
||||
const updatedEndurance = changed?.system?.sante?.endurance
|
||||
if (updatedEndurance && options.diff) {
|
||||
await this.setEffect(STATUSES.StatusUnconscious, updatedEndurance.value == 0)
|
||||
}
|
||||
return super._preUpdate(changed, options, user)
|
||||
}
|
||||
|
||||
prepareActorData() {
|
||||
|
||||
@@ -23,7 +23,9 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||
vueDetaillee: false
|
||||
scrollY: [".sheet-body"],
|
||||
vueDetaillee: false,
|
||||
triEquipement: 'name'
|
||||
}, { inplace: false })
|
||||
}
|
||||
|
||||
@@ -45,7 +47,7 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
effects: this.actor.effects
|
||||
}
|
||||
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes, this.options.triEquipement);
|
||||
formData.calc = {
|
||||
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
|
||||
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
|
||||
@@ -104,6 +106,16 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
this.html.find('.recherche').prop("disabled", false)
|
||||
|
||||
this.html.find('.item-list .item').dblclick(async event => {
|
||||
const item = this.getItem(event)
|
||||
if (item) item.sheet.render(true)
|
||||
})
|
||||
|
||||
this.html.find('.tri-equipement').change(event => {
|
||||
this.options.triEquipement = event.currentTarget.value;
|
||||
this.render(true);
|
||||
})
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
@@ -111,6 +123,46 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
|
||||
this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
|
||||
this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
|
||||
this.html.find('.item-quantite').change(async event => {
|
||||
const input = event.currentTarget;
|
||||
const item = this.actor.items.get(input.dataset.itemId);
|
||||
if (item) {
|
||||
const newQty = Math.max(0, parseInt(input.value) || 0);
|
||||
await item.update({ 'system.quantite': newQty });
|
||||
if (newQty === 0) this.render(true);
|
||||
}
|
||||
})
|
||||
|
||||
this.html.find('.item-quantite').on('contextmenu', async event => {
|
||||
event.preventDefault()
|
||||
const item = this.getItem(event)
|
||||
if (!item?.isInventaire()) return
|
||||
new Dialog({
|
||||
title: `Quantité — ${item.name}`,
|
||||
content: `<p>Réduire la quantité de :</p>
|
||||
<select class="qty-amount" style="width:100%">
|
||||
<option value="1">1</option>
|
||||
<option value="5">5</option>
|
||||
<option value="10">10</option>
|
||||
<option value="all">Tout jeter</option>
|
||||
</select>`,
|
||||
buttons: {
|
||||
reduce: {
|
||||
icon: '<i class="fas fa-minus"></i>',
|
||||
label: 'Retirer',
|
||||
callback: html => {
|
||||
const amount = html.find('.qty-amount').val()
|
||||
if (amount === 'all') {
|
||||
item.delete()
|
||||
this.render(true)
|
||||
} else {
|
||||
item.update({ 'system.quantite': Math.max(0, item.system.quantite - parseInt(amount)) })
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}).render(true)
|
||||
})
|
||||
|
||||
this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate())
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs())
|
||||
@@ -180,15 +232,28 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
/* -------------------------------------------- */
|
||||
async _onDropItem(event, dragData) {
|
||||
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
|
||||
const previousItemIds = new Set(this.actor.items.keys())
|
||||
const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
|
||||
if (dropParams) {
|
||||
const callSuper = await this.actor.processDropItem(dropParams)
|
||||
if (callSuper) {
|
||||
await super._onDropItem(event, dragData)
|
||||
}
|
||||
// For external drops onto a container row, place the new item inside
|
||||
if (destItemId && dropParams.sourceActorId !== this.actor.id) {
|
||||
const container = this.actor.items.get(destItemId)
|
||||
if (container?.isConteneur()) {
|
||||
const dropped = [...this.actor.items].find(i => !previousItemIds.has(i.id))
|
||||
if (dropped && !this.actor.findConteneur(dropped)) {
|
||||
await this.actor.ajouterDansConteneur(dropped, container, () => {})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async selectObjetTypeToCreate() {
|
||||
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
|
||||
|
||||
@@ -147,8 +147,6 @@ export class RdDBaseActor extends Actor {
|
||||
return this.name
|
||||
}
|
||||
|
||||
isPersonnageJoueur() { return false }
|
||||
|
||||
getCarac() {
|
||||
return foundry.utils.duplicate(this.system.carac)
|
||||
}
|
||||
@@ -246,7 +244,7 @@ export class RdDBaseActor extends Actor {
|
||||
else {
|
||||
this.renderAfterDelay(this.refreshDelayCounter)
|
||||
}
|
||||
}, 30)
|
||||
}, 50)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -267,6 +265,7 @@ export class RdDBaseActor extends Actor {
|
||||
return game.users.players.find(player => player.active && player.character?.id == this.id);
|
||||
}
|
||||
|
||||
isPersonnageJoueur() { return false }
|
||||
isCreatureOuEntite() { return this.isCreature() || this.isEntite() }
|
||||
isCreature() { return false }
|
||||
isEntite() { return false }
|
||||
@@ -653,6 +652,7 @@ export class RdDBaseActor extends Actor {
|
||||
else {
|
||||
const wasSurenc = this.isSurenc()
|
||||
this.encTotal = this.items.filter(it => RdDItem.getItemTypesInventaire().includes(it.type))
|
||||
.filter(it => it.type !== ITEM_TYPES.conteneur)
|
||||
.map(it => it.getEncTotal()).reduce(Misc.sum(), 0)
|
||||
const isSurenc = this.isSurenc()
|
||||
if (isSurenc != wasSurenc) {
|
||||
@@ -712,8 +712,8 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
}
|
||||
}
|
||||
await this.computeEncTotal()
|
||||
}
|
||||
await this.computeEncTotal()
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -899,13 +899,26 @@ export class RdDBaseActor extends Actor {
|
||||
actionImpossible(action) {
|
||||
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
|
||||
}
|
||||
|
||||
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
}
|
||||
ajoutExperience(rollData) { }
|
||||
isAlcoolise() { return false }
|
||||
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
|
||||
async rollAppelChance() { this.actionImpossible("appel à la chance") }
|
||||
async jetDeMoral() { this.actionImpossible("jet de moral") }
|
||||
|
||||
async creerCopieLue(item) {
|
||||
if (item.type !== ITEM_TYPES.livre) return
|
||||
const existante = this.items.find(i => i.type === 'livre' && i.system.estCopieLue && i.name === item.name)
|
||||
if (existante) return
|
||||
const copie = item.toObject()
|
||||
copie.system.estCopieLue = true
|
||||
copie.system.lu = true
|
||||
copie.system.quantite = 0
|
||||
delete copie._id
|
||||
await this.createEmbeddedDocuments('Item', [copie], { renderSheet: false })
|
||||
}
|
||||
|
||||
async resetItemUse() { }
|
||||
async incDecItemUse(itemId, shouldIncrease = true) { }
|
||||
getItemUse(itemId) { return 0; }
|
||||
|
||||
@@ -102,12 +102,8 @@ export class AppPersonnageAleatoire extends FormApplication {
|
||||
constructor(actor) {
|
||||
super({})
|
||||
this.actor = actor
|
||||
this.current = AppPersonnageAleatoire.getActorValues()
|
||||
this.checked = Object.fromEntries(CONTROLS.map(it => [it.name, [0, '', undefined].includes(it.getter(this.current))]))
|
||||
}
|
||||
|
||||
static getActorValues() {
|
||||
return Object.fromEntries(CONTROLS.map(it => [it.name, it.getter(this.actor)]));
|
||||
this.current = Object.fromEntries(CONTROLS.map(it => [it.name, it.getter(this.actor)]));
|
||||
this.checked = Object.fromEntries(CONTROLS.map(it => [it.name, [0, '', undefined].includes(this.current[it.name])]))
|
||||
}
|
||||
|
||||
async getData(options) {
|
||||
@@ -141,7 +137,7 @@ export class AppPersonnageAleatoire extends FormApplication {
|
||||
async onApply() {
|
||||
const updates = Object.fromEntries(
|
||||
CONTROLS.filter(control => game.user.isGM || control.name != 'name')
|
||||
.map(control => [control.path, control.getter(this.current)])
|
||||
.map(control => [control.path, this.current[control.name]])
|
||||
)
|
||||
await this.actor.update(updates)
|
||||
await this.close()
|
||||
|
||||
@@ -90,9 +90,9 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
|
||||
this.html.find("[name='signe.system.duree']").val(newSigne.system.duree);
|
||||
this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
|
||||
this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR);
|
||||
this.dialogData.tmrs.forEach(t => {
|
||||
this.html.find(`[data-tmr-name='${t.name}']`).prop("checked", t.selected);
|
||||
this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR)
|
||||
this.dialogData.tmrs.forEach(it => {
|
||||
this.html.find(`[data-tmr-name='${it.name}']`).prop("checked", it.selected);
|
||||
})
|
||||
this.setEphemere(newSigne.system.ephemere);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,112 @@
|
||||
import { ITEM_TYPES } from "./constants.js"
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
|
||||
import { Monnaie } from "./item-monnaie.js"
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
||||
|
||||
export class DialogGererDeniers extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: "form",
|
||||
classes: ["dialog-gerer-deniers"],
|
||||
form: {
|
||||
submitOnChange: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
position: {
|
||||
width: 700,
|
||||
height: "auto"
|
||||
},
|
||||
window: {
|
||||
title: "Gérer ses deniers",
|
||||
icon: "fa-solid fa-coins"
|
||||
}
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-deniers.hbs" }
|
||||
}
|
||||
|
||||
static async create(actor) {
|
||||
const dialog = new DialogGererDeniers({ actor })
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super(options)
|
||||
this.actor = options.actor
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const monnaies = this.actor.itemTypes[ITEM_TYPES.monnaie] || []
|
||||
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
|
||||
const fortune = Monnaie.toSolsDeniers(this.actor.getFortune())
|
||||
|
||||
const monnaieData = monnaies.map(piece => ({
|
||||
id: piece.id,
|
||||
name: piece.name,
|
||||
img: piece.img,
|
||||
quantite: piece.system.quantite,
|
||||
cout: piece.system.cout,
|
||||
conteneurId: this.actor.findConteneur(piece)?.id || ""
|
||||
}))
|
||||
|
||||
const conteneurOptions = [
|
||||
{ id: "", name: "— Aucun —" },
|
||||
...conteneurs.map(c => ({ id: c.id, name: c.name }))
|
||||
]
|
||||
|
||||
return { monnaies: monnaieData, conteneurs: conteneurOptions, fortune }
|
||||
}
|
||||
|
||||
async _onRender(context, options) {
|
||||
this.element.querySelectorAll(".denier-moins").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const piece = this.actor.items.get(id)
|
||||
if (!piece) return
|
||||
const q = Number(piece.system.quantite)
|
||||
if (q <= 0) return
|
||||
await piece.update({ "system.quantite": Math.max(0, q - 1) })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".denier-plus").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const piece = this.actor.items.get(id)
|
||||
if (!piece) return
|
||||
await piece.update({ "system.quantite": Number(piece.system.quantite) + 1 })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".denier-edit").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const piece = this.actor.items.get(id)
|
||||
if (piece) piece.sheet.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".denier-conteneur").forEach(el => {
|
||||
el.addEventListener("change", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const newConteneurId = String(event.currentTarget.value)
|
||||
const piece = this.actor.items.get(id)
|
||||
if (!piece) return
|
||||
|
||||
const currentConteneur = this.actor.findConteneur(piece)
|
||||
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
|
||||
|
||||
if (currentConteneur) {
|
||||
await this.actor.enleverDeConteneur(piece, currentConteneur, () => {})
|
||||
}
|
||||
if (newConteneur) {
|
||||
await this.actor.ajouterDansConteneur(piece, newConteneur, () => {})
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
import { ITEM_TYPES } from "./constants.js"
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
||||
|
||||
export class DialogGererHerbes extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: "form",
|
||||
classes: ["dialog-gerer-herbes"],
|
||||
form: {
|
||||
submitOnChange: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
position: {
|
||||
width: 650,
|
||||
height: "auto"
|
||||
},
|
||||
window: {
|
||||
title: "Gérer ses herbes",
|
||||
icon: "fa-solid fa-leaf"
|
||||
}
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-herbes.hbs" }
|
||||
|
||||
|
||||
}
|
||||
|
||||
static async create(actor) {
|
||||
const dialog = new DialogGererHerbes({ actor })
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super(options)
|
||||
this.actor = options.actor
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const herbes = this.actor.itemTypes[ITEM_TYPES.herbe] || []
|
||||
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
|
||||
|
||||
const herbeData = herbes.map(herbe => ({
|
||||
id: herbe.id,
|
||||
name: herbe.name,
|
||||
img: herbe.img,
|
||||
quantite: herbe.system.quantite,
|
||||
categorie: herbe.system.categorie,
|
||||
niveau: herbe.system.niveau,
|
||||
isHerbeAPotion: herbe.isHerbeAPotion(),
|
||||
conteneurId: this.actor.findConteneur(herbe)?.id || ""
|
||||
}))
|
||||
|
||||
const conteneurOptions = [
|
||||
{ id: "", name: "— Aucun —" },
|
||||
...conteneurs.map(c => ({ id: c.id, name: c.name }))
|
||||
]
|
||||
|
||||
return { herbes: herbeData, conteneurs: conteneurOptions }
|
||||
}
|
||||
|
||||
async _onRender(context, options) {
|
||||
this.element.querySelectorAll(".herbe-moins").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const herbe = this.actor.items.get(id)
|
||||
if (!herbe) return
|
||||
const q = Number(herbe.system.quantite)
|
||||
if (q <= 0) return
|
||||
await herbe.update({ "system.quantite": Math.max(0, q - 1) })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".herbe-plus").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const herbe = this.actor.items.get(id)
|
||||
if (!herbe) return
|
||||
await herbe.update({ "system.quantite": Number(herbe.system.quantite) + 1 })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".herbe-edit").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const herbeId = RdDSheetUtility.getItemId(event)
|
||||
const herbe = this.actor.items.get(herbeId)
|
||||
if (herbe) herbe.sheet.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".herbe-decoction").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const herbeId = RdDSheetUtility.getItemId(event)
|
||||
const herbe = this.actor.items.get(herbeId)
|
||||
if (herbe) this.actor.fabriquerDecoctionHerbe(herbe)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".herbe-conteneur").forEach(el => {
|
||||
el.addEventListener("change", async event => {
|
||||
const herbeId = RdDSheetUtility.getItemId(event)
|
||||
const newConteneurId = String(event.currentTarget.value)
|
||||
const herbe = this.actor.items.get(herbeId)
|
||||
if (!herbe) return
|
||||
|
||||
const currentConteneur = this.actor.findConteneur(herbe)
|
||||
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
|
||||
|
||||
if (currentConteneur) {
|
||||
await this.actor.enleverDeConteneur(herbe, currentConteneur, () => {})
|
||||
}
|
||||
if (newConteneur) {
|
||||
await this.actor.ajouterDansConteneur(herbe, newConteneur, () => {})
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
import { ITEM_TYPES } from "./constants.js"
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
||||
|
||||
export class DialogGererIngredients extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: "form",
|
||||
classes: ["dialog-gerer-ingredients"],
|
||||
form: {
|
||||
submitOnChange: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
position: {
|
||||
width: 650,
|
||||
height: "auto"
|
||||
},
|
||||
window: {
|
||||
title: "Gérer ses ingrédients",
|
||||
icon: "fa-solid fa-flask"
|
||||
}
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-ingredients.hbs" }
|
||||
}
|
||||
|
||||
static async create(actor) {
|
||||
const dialog = new DialogGererIngredients({ actor })
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super(options)
|
||||
this.actor = options.actor
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const ingredients = this.actor.itemTypes[ITEM_TYPES.ingredient] || []
|
||||
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
|
||||
|
||||
const ingredientData = ingredients.map(ing => ({
|
||||
id: ing.id,
|
||||
name: ing.name,
|
||||
img: ing.img,
|
||||
quantite: ing.system.quantite,
|
||||
categorie: ing.system.categorie,
|
||||
conteneurId: this.actor.findConteneur(ing)?.id || ""
|
||||
}))
|
||||
|
||||
const conteneurOptions = [
|
||||
{ id: "", name: "— Aucun —" },
|
||||
...conteneurs.map(c => ({ id: c.id, name: c.name }))
|
||||
]
|
||||
|
||||
return { ingredients: ingredientData, conteneurs: conteneurOptions }
|
||||
}
|
||||
|
||||
async _onRender(context, options) {
|
||||
this.element.querySelectorAll(".ingredient-moins").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const ing = this.actor.items.get(id)
|
||||
if (!ing) return
|
||||
const q = Number(ing.system.quantite)
|
||||
if (q <= 0) return
|
||||
await ing.update({ "system.quantite": Math.max(0, q - 1) })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".ingredient-plus").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const ing = this.actor.items.get(id)
|
||||
if (!ing) return
|
||||
await ing.update({ "system.quantite": Number(ing.system.quantite) + 1 })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".ingredient-edit").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const ingId = RdDSheetUtility.getItemId(event)
|
||||
const ing = this.actor.items.get(ingId)
|
||||
if (ing) ing.sheet.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".ingredient-conteneur").forEach(el => {
|
||||
el.addEventListener("change", async event => {
|
||||
const ingId = RdDSheetUtility.getItemId(event)
|
||||
const newConteneurId = String(event.currentTarget.value)
|
||||
const ing = this.actor.items.get(ingId)
|
||||
if (!ing) return
|
||||
|
||||
const currentConteneur = this.actor.findConteneur(ing)
|
||||
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
|
||||
|
||||
if (currentConteneur) {
|
||||
await this.actor.enleverDeConteneur(ing, currentConteneur, () => {})
|
||||
}
|
||||
if (newConteneur) {
|
||||
await this.actor.ajouterDansConteneur(ing, newConteneur, () => {})
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
import { ITEM_TYPES } from "./constants.js"
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
||||
|
||||
export class DialogGererPotions extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: "form",
|
||||
classes: ["dialog-gerer-potions"],
|
||||
form: {
|
||||
submitOnChange: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
position: {
|
||||
width: 700,
|
||||
height: "auto"
|
||||
},
|
||||
window: {
|
||||
title: "Gérer ses potions",
|
||||
icon: "fa-solid fa-flask"
|
||||
}
|
||||
}
|
||||
|
||||
static PARTS = {
|
||||
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-potions.hbs" }
|
||||
}
|
||||
|
||||
static async create(actor) {
|
||||
const dialog = new DialogGererPotions({ actor })
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super(options)
|
||||
this.actor = options.actor
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const potions = this.actor.itemTypes[ITEM_TYPES.potion] || []
|
||||
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
|
||||
|
||||
const potionData = potions.map(p => ({
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
img: p.img,
|
||||
quantite: p.system.quantite,
|
||||
categorie: p.system.categorie,
|
||||
conteneurId: this.actor.findConteneur(p)?.id || ""
|
||||
}))
|
||||
|
||||
const conteneurOptions = [
|
||||
{ id: "", name: "— Aucun —" },
|
||||
...conteneurs.map(c => ({ id: c.id, name: c.name }))
|
||||
]
|
||||
|
||||
return { potions: potionData, conteneurs: conteneurOptions }
|
||||
}
|
||||
|
||||
async _onRender(context, options) {
|
||||
this.element.querySelectorAll(".potion-moins").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const potion = this.actor.items.get(id)
|
||||
if (!potion) return
|
||||
const q = Number(potion.system.quantite)
|
||||
if (q <= 0) return
|
||||
await potion.update({ "system.quantite": Math.max(0, q - 1) })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".potion-plus").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const potion = this.actor.items.get(id)
|
||||
if (!potion) return
|
||||
await potion.update({ "system.quantite": Number(potion.system.quantite) + 1 })
|
||||
this.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".potion-consommer").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const potion = this.actor.items.get(id)
|
||||
if (potion) {
|
||||
await this.actor.consommerPotion(potion)
|
||||
this.render(true)
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".potion-edit").forEach(el => {
|
||||
el.addEventListener("click", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const potion = this.actor.items.get(id)
|
||||
if (potion) potion.sheet.render(true)
|
||||
})
|
||||
})
|
||||
|
||||
this.element.querySelectorAll(".potion-conteneur").forEach(el => {
|
||||
el.addEventListener("change", async event => {
|
||||
const id = RdDSheetUtility.getItemId(event)
|
||||
const newConteneurId = String(event.currentTarget.value)
|
||||
const potion = this.actor.items.get(id)
|
||||
if (!potion) return
|
||||
|
||||
const currentConteneur = this.actor.findConteneur(potion)
|
||||
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
|
||||
|
||||
if (currentConteneur) {
|
||||
await this.actor.enleverDeConteneur(potion, currentConteneur, () => {})
|
||||
}
|
||||
if (newConteneur) {
|
||||
await this.actor.ajouterDansConteneur(potion, newConteneur, () => {})
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@ import { ChatUtility } from "./chat-utility.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDInitiative } from "./initiative.mjs";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { CATEGORIES_COMPETENCES, SANS_COMPETENCE } from "./item/base-items.js";
|
||||
import { BASE_SANS_COMPETENCE, CATEGORIES_COMPETENCES } from "./item/base-items.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
|
||||
@@ -47,6 +47,10 @@ export class RdDItemCompetence extends RdDItem {
|
||||
|
||||
static get defaultIcon() { return "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp" }
|
||||
|
||||
static async onReady(){
|
||||
RdDItemCompetence.SANS_COMPETENCE = await Item.create(BASE_SANS_COMPETENCE, { temporary: true })
|
||||
}
|
||||
|
||||
isNiveauBase() {
|
||||
return this.system.niveau == this.system.base && this.system.xp == 0
|
||||
}
|
||||
@@ -128,18 +132,6 @@ export class RdDItemCompetence extends RdDItem {
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isCompetenceArme(competence) {
|
||||
if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) {
|
||||
switch (competence.system.categorie) {
|
||||
case 'melee':
|
||||
case 'tir':
|
||||
case 'lancer':
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isArmeUneMain(competence) {
|
||||
@@ -238,6 +230,7 @@ export class RdDItemCompetence extends RdDItem {
|
||||
if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) {
|
||||
item.system.stressXpMax = Math.min(xpManquant, stressTransforme);
|
||||
}
|
||||
item.system.isArchetypeAtteint = item.system.niveau >= item.system.niveau_archetype;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -248,7 +241,7 @@ export class RdDItemCompetence extends RdDItem {
|
||||
/* -------------------------------------------- */
|
||||
static findCompetence(list, idOrName, options = {}) {
|
||||
if (idOrName == undefined || idOrName == "") {
|
||||
return RdDItemCompetence.sansCompetence();
|
||||
return RdDItemCompetence.SANS_COMPETENCE
|
||||
}
|
||||
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
|
||||
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
||||
@@ -260,7 +253,6 @@ export class RdDItemCompetence extends RdDItem {
|
||||
return Misc.findAllLike(name, list, options);
|
||||
}
|
||||
|
||||
static sansCompetence() { return SANS_COMPETENCE }
|
||||
|
||||
static findFirstItem(list, idOrName, options) {
|
||||
return list.find(it => it.id == idOrName && options.preFilter(it))
|
||||
|
||||
@@ -14,7 +14,6 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
import { ItemAction } from "./item/item-actions.js";
|
||||
import { SANS_COMPETENCE } from "./item/base-items.js";
|
||||
import { Apprecier } from "./moral/apprecier.mjs";
|
||||
import { CARACS } from "./rdd-carac.js";
|
||||
|
||||
@@ -105,7 +104,7 @@ export class RdDItemSheetV1 extends foundry.appv1.sheets.ItemSheet {
|
||||
descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights({}, this.item, this.isEditable),
|
||||
competences: [new RdDItemCompetence(SANS_COMPETENCE), ...competences],
|
||||
competences: [await RdDItemCompetence.SANS_COMPETENCE, ...competences],
|
||||
categories: RdDItem.getCategories(this.item.type),
|
||||
isAppreciable: Apprecier.isAppreciable(this.item)
|
||||
}
|
||||
|
||||
+15
-10
@@ -70,20 +70,25 @@ export class RdDItemSort extends RdDItem {
|
||||
static diffReve(sort) { return RdDItemSort.toVar((sort.system.difficulte.match(/\-?(\d)+/) ? 'R' : 'R ') + sort.system.difficulte) }
|
||||
static coutReve(sort) { return RdDItemSort.toVar((Number.isInteger(sort.system.ptreve) || sort.system.ptreve.match(/(\d)+\+?/) ? 'r' : 'r ') + sort.system.ptreve) }
|
||||
static getDraconicsSort(competencesDraconic, sort) {
|
||||
// se baser sur la voie du sort?
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return competencesDraconic
|
||||
case "annulation de magie":
|
||||
return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it))
|
||||
|
||||
function getVoies() {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return competencesDraconic
|
||||
case "annulation de magie":
|
||||
return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it))
|
||||
default:
|
||||
return sort.system.draconic.split('/').map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
|
||||
}
|
||||
}
|
||||
const voies = sort.system.draconic.split('/')
|
||||
return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
|
||||
return getVoies()
|
||||
.filter(it => it.system.niveau > -11)
|
||||
.sort(Misc.descending(it => it.system.niveau))
|
||||
}
|
||||
|
||||
static getBestDraconicSort(competencesDraconic, sort) {
|
||||
return RdDItemSort.getDraconicsSort(competencesDraconic, sort).sort(Misc.descending(it => it.system.niveau)).find(it => true)
|
||||
return RdDItemSort.getDraconicsSort(competencesDraconic, sort).find(it => true)
|
||||
}
|
||||
|
||||
static getOrdreCode(code) {
|
||||
|
||||
+4
-1
@@ -79,6 +79,7 @@ export const defaultItemImg = {
|
||||
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
|
||||
tache: "systems/foundryvtt-reve-de-dragon/assets/actions/tache.svg",
|
||||
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
|
||||
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
monnaie: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
|
||||
@@ -239,7 +240,9 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
isCompetenceArme() {
|
||||
return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie)
|
||||
return this.isCompetence()
|
||||
&& ['melee', 'tir', 'lancer'].includes(this.system.categorie)
|
||||
&& !this.isEsquive()
|
||||
}
|
||||
|
||||
isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == CATEGORIES_COMPETENCES_CREATURES.possession.key }
|
||||
|
||||
@@ -23,7 +23,7 @@ export const CATEGORIES_COMPETENCES_CREATURES = {
|
||||
possession: { key: 'possession', base: 0, label: "Possession" },
|
||||
}
|
||||
|
||||
export const POSSESSION_SANS_DRACONIC = {
|
||||
export const SANS_DRACONIC = {
|
||||
name: 'Sans draconic',
|
||||
type: ITEM_TYPES.competence,
|
||||
img: RDD_CONFIG.icons.possession,
|
||||
@@ -34,7 +34,7 @@ export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', sy
|
||||
export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }
|
||||
export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' }
|
||||
|
||||
export const SANS_COMPETENCE = {
|
||||
export const BASE_SANS_COMPETENCE = {
|
||||
name: "Sans compétence",
|
||||
type: ITEM_TYPES.competence,
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
|
||||
|
||||
@@ -92,6 +92,12 @@ const _LIRE = {
|
||||
actorFilter: actor => actor.isPersonnage(),
|
||||
action: (item, actor) => actor.actionLire(item)
|
||||
}
|
||||
const _MARQUER_LU = {
|
||||
code: 'item-marquer-lu', label: 'Marquer comme lu',
|
||||
icon: it => it.system.lu ? 'fa-solid fa-book-open' : 'fa-regular fa-book',
|
||||
actorFilter: actor => actor.isPersonnage(),
|
||||
action: async (item, actor) => { await actor.creerCopieLue(item) }
|
||||
}
|
||||
|
||||
const _REFOULER = {
|
||||
code: 'item-refouler', label: 'Refouler', icon: 'fa-solid fa-burst',
|
||||
@@ -107,15 +113,22 @@ const _SORT_RESERVE = {
|
||||
action: (item, actor) => actor.addSortReserve(item)
|
||||
}
|
||||
|
||||
const _VIDER = {
|
||||
code: 'item-vider', label: 'Vider le conteneur', icon: 'fa-solid fa-box-open',
|
||||
filter: it => it.isConteneur() && (it.system.contenu?.length > 0),
|
||||
actorFilter: actor => actor.isOwner,
|
||||
action: (item, actor) => item.update({ 'system.contenu': [] })
|
||||
}
|
||||
|
||||
export const COMMON_ACTIONS = [_EQUIPER]
|
||||
export const DEFAULT_ACTIONS = [_ACHETER, _SPLIT, _SPACEHOLDER, _VENDRE, _MONTRER, _EDIT, _DELETE]
|
||||
|
||||
export const ITEM_ACTIONS = {
|
||||
faune: [_CUISINER, _MANGER_CRU],
|
||||
ingredient: [_CUISINER, _MANGER_CRU],
|
||||
conteneur: [_OUVRIR],
|
||||
conteneur: [_VIDER, _OUVRIR],
|
||||
herbe: [_DECOCTION, _CUISINER, _MANGER_CRU],
|
||||
livre: [_LIRE],
|
||||
livre: [_LIRE, _MARQUER_LU],
|
||||
nourritureboisson: [_MANGER, _BOIRE],
|
||||
ombre: [_REFOULER],
|
||||
plante: [_CUISINER, _MANGER_CRU],
|
||||
|
||||
+6
-4
@@ -3,6 +3,8 @@ import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js";
|
||||
|
||||
const _warn = msg => ui.notifications?.warn(msg)
|
||||
|
||||
export class RdDItemRace extends RdDItem {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.race }
|
||||
@@ -15,14 +17,14 @@ export class RdDItemRace extends RdDItem {
|
||||
const race = RdDItemRace.getRace(actor)
|
||||
if (code == LIST_CARAC_PERSONNAGE.force.code) {
|
||||
if (!race.isForceValid(actor, value)) {
|
||||
ui.notifications.warn(race.system.carac.force.limitmessage)
|
||||
_warn(race.system.carac.force.limitmessage)
|
||||
return false
|
||||
}
|
||||
}
|
||||
if (code == LIST_CARAC_PERSONNAGE.taille.code) {
|
||||
const carac = RdDCarac.carac(code)
|
||||
if (race.isMax(actor, code, value - 1)) {
|
||||
ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
|
||||
_warn(`${value} est supérieure au maximum de ${carac.label}`)
|
||||
return false
|
||||
}
|
||||
}
|
||||
@@ -73,13 +75,13 @@ export class RdDItemRace extends RdDItem {
|
||||
getValidTaille(taille) {
|
||||
const min = Math.max(this.system.carac.taille.min, 0)
|
||||
if (min > taille) {
|
||||
ui.notifications.warn("La Taille est inférieur au minimum racial")
|
||||
_warn("La Taille est inférieur au minimum racial")
|
||||
return min
|
||||
}
|
||||
const raceMax = this.system.carac.taille.max == undefined ? 15 + this.system.carac.taille.value : this.system.carac.taille.max
|
||||
const max = raceMax < 0 ? taille + 1 : raceMax
|
||||
if (max < taille) {
|
||||
ui.notifications.warn("La Taille est supérieure au maximum racial")
|
||||
_warn("La Taille est supérieure au maximum racial")
|
||||
return max
|
||||
}
|
||||
return taille
|
||||
|
||||
@@ -24,9 +24,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheetV1 {
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
|
||||
formData.tmrs = this.tmrs;
|
||||
return formData;
|
||||
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR)
|
||||
formData.tmrs = this.tmrs
|
||||
return formData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
// import { RdDItemTache } from "tache.js";
|
||||
|
||||
import { RdDItemSheetV1 } from "../item-sheet.js";
|
||||
|
||||
export class RdDTacheItemSheet extends RdDItemSheetV1 {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.tache };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData()
|
||||
if (this.item.system.tacheCommuneId) {
|
||||
formData.tacheCommune = game.items.get(this.item.system.tacheCommuneId);
|
||||
formData.system = formData.tacheCommune.system
|
||||
formData.disabled = this.item.actor != undefined
|
||||
}
|
||||
return formData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('input[name="is-tache-partagee"]').click((event) => this.checktacheCommune(event.currentTarget.checked))
|
||||
}
|
||||
|
||||
async checktacheCommune(checked) {
|
||||
if (!this.item.parent) {
|
||||
const tacheCommuneId = checked ? this.item.id : ""
|
||||
this.item.update({ 'system.tacheCommuneId': tacheCommuneId })
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
export class RdDItemTache extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/assets/actions/tache.svg"
|
||||
}
|
||||
isTacheCommune() {
|
||||
return this.system.tacheCommuneId != ""
|
||||
}
|
||||
getTacheOuCommune() {
|
||||
if (this.isTacheCommune()) {
|
||||
return game.items.get(this.system.tacheCommuneId)
|
||||
}
|
||||
return this
|
||||
}
|
||||
}
|
||||
+17
-3
@@ -24,8 +24,7 @@ export class Misc {
|
||||
return text.charAt(0).toLowerCase() + text.slice(1);
|
||||
}
|
||||
|
||||
static stripHtml(html)
|
||||
{
|
||||
static stripHtml(html) {
|
||||
const tmp = document.createElement("DIV")
|
||||
tmp.innerHTML = html
|
||||
return tmp.textContent || tmp.innerText || ""
|
||||
@@ -232,7 +231,7 @@ export class Misc {
|
||||
*/
|
||||
static documentIfResponsible(document) {
|
||||
if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
|
||||
if (document.isOwner) {
|
||||
if (document?.isOwner) {
|
||||
return document
|
||||
}
|
||||
}
|
||||
@@ -329,4 +328,19 @@ export class Misc {
|
||||
'-o-transform': rotation
|
||||
};
|
||||
}
|
||||
|
||||
static async random(count) {
|
||||
const roll = new Roll(`1d${count}`)
|
||||
await roll.evaluate()
|
||||
return roll.total
|
||||
}
|
||||
|
||||
static shuffled(source) {
|
||||
const result = source.slice(0)
|
||||
for (let i = result.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
[result[i], result[j]] = [result[j], result[i]];
|
||||
}
|
||||
return result
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { ChatUtility } from "../chat-utility.js"
|
||||
import { ITEM_TYPES } from "../constants.js"
|
||||
import { SANS_COMPETENCE } from "../item/base-items.js"
|
||||
import { RdDItemCompetence } from "../item-competence.js"
|
||||
import { Misc } from "../misc.js"
|
||||
import { CARACS } from "../rdd-carac.js"
|
||||
import { RdDUtility } from "../rdd-utility.js"
|
||||
@@ -126,7 +126,7 @@ export class Apprecier {
|
||||
}
|
||||
|
||||
getCompetenceAppreciation() {
|
||||
return [SANS_COMPETENCE.name, ""].includes(this.appreciation.competence) ? SANS_COMPETENCE : this.actor.getCompetence(this.appreciation.competence)
|
||||
return [RdDItemCompetence.SANS_COMPETENCE.name, ""].includes(this.appreciation.competence) ? RdDItemCompetence.SANS_COMPETENCE : this.actor.getCompetence(this.appreciation.competence)
|
||||
}
|
||||
|
||||
rollAppreciation(rollCallbacks = []) {
|
||||
|
||||
@@ -59,8 +59,8 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
|
||||
static getCombatant(actorId, tokenId) {
|
||||
return game.combat?.combatants.find(it => it.actor.id == actorId &&
|
||||
it.token.id == tokenId
|
||||
return game.combat?.combatants.find(it => it.actorId == actorId &&
|
||||
it.tokenId == tokenId
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
@@ -340,11 +340,11 @@ export class RdDCommands {
|
||||
const caracName = params[0];
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined };
|
||||
if (competence) {
|
||||
for (let actor of actors) {
|
||||
await actor.doRollCaracCompetence(caracName, competence.name, diff);
|
||||
}
|
||||
await Promise.all(
|
||||
actors.map(it => it.doRollCaracCompetence(caracName, competence.name, diff))
|
||||
)
|
||||
}
|
||||
return;
|
||||
return
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn("Sélectionnez au moins un personnage pour lancer les dés")
|
||||
|
||||
@@ -60,6 +60,7 @@ import { RdDItemRace } from "./item/race.js"
|
||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js"
|
||||
import { RdDItemSort } from "./item-sort.js"
|
||||
import { RdDItemSouffle } from "./item/souffle.js"
|
||||
import { RdDItemTache } from "./item/tache.js"
|
||||
import { RdDItemTete } from "./item/tete.js"
|
||||
import { RdDRencontre } from "./item/rencontre.js"
|
||||
|
||||
@@ -76,6 +77,7 @@ import { RdDPotionItemSheet } from "./item/sheet-potion.js"
|
||||
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js"
|
||||
import { RdDServiceItemSheet } from "./item/sheet-service.js"
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
|
||||
import { RdDTacheItemSheet } from "./item/sheet-tache.js"
|
||||
|
||||
import { AppAstrologie } from "./sommeil/app-astrologie.js"
|
||||
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
|
||||
@@ -134,6 +136,7 @@ export class SystemReveDeDragon {
|
||||
service: RdDItemService,
|
||||
signedraconique: RdDItemSigneDraconique,
|
||||
souffle: RdDItemSouffle,
|
||||
tache: RdDItemTache,
|
||||
tarot: items.RdDModelTarot,
|
||||
tete: RdDItemTete,
|
||||
}
|
||||
@@ -285,6 +288,7 @@ export class SystemReveDeDragon {
|
||||
RdDItemSheetV1.register(RdDRencontreItemSheet)
|
||||
RdDItemSheetV1.register(RdDServiceItemSheet)
|
||||
RdDItemSheetV1.register(RdDSigneDraconiqueItemSheet)
|
||||
RdDItemSheetV1.register(RdDTacheItemSheet)
|
||||
RdDJournalSheet.register()
|
||||
|
||||
// préparation des différents modules
|
||||
@@ -401,6 +405,7 @@ export class SystemReveDeDragon {
|
||||
RdDDice.onReady()
|
||||
RollDialog.onReady()
|
||||
ChatRollResult.onReady()
|
||||
RdDItemCompetence.onReady()
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
|
||||
@@ -95,7 +95,7 @@ export class RdDPossession {
|
||||
}
|
||||
|
||||
static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
|
||||
rollData.competence = rollingActor.getDraconicOuPossession().find(it => true);
|
||||
rollData.competence = rollingActor.getBestDraconic({possession: true})
|
||||
if (rollingActor.isCreatureOuEntite()) {
|
||||
rollData.carac = rollingActor.system.carac
|
||||
rollData.competence.system.defaut_carac = CARACS.REVE
|
||||
|
||||
@@ -98,7 +98,7 @@ export class RdDResolutionTable {
|
||||
/* -------------------------------------------- */
|
||||
static async rollData(rollData) {
|
||||
rollData.rolled = await this.roll(rollData.caracValue, rollData.finalLevel, rollData);
|
||||
return rollData;
|
||||
return rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -107,7 +107,7 @@ export class RdDResolutionTable {
|
||||
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
||||
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
||||
chances.showDice = rollData.showDice;
|
||||
chances.rollMode = rollData.rollMode;
|
||||
chances.rollMode = rollData.current?.rollmode?.key ?? game.settings.get("core", "rollMode")
|
||||
|
||||
let rolled = await this.rollChances(chances, rollData.diviseurSignificative, rollData.forceDiceResult);
|
||||
rolled.caracValue = caracValue;
|
||||
|
||||
@@ -6,7 +6,7 @@ export class RdDRollResult {
|
||||
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.hbs') {
|
||||
return await ChatMessage.create(ChatUtility.adaptVisibility(
|
||||
{ content: await RdDRollResult.buildRollDataHtml(rollData, template) },
|
||||
{ actor: actor, rollMode: rollData.current?.rollmode?.key }
|
||||
{ actor: actor, rollMode: rollData.current?.rollmode?.key ?? game.settings.get("core", "rollMode") }
|
||||
))
|
||||
}
|
||||
|
||||
|
||||
@@ -682,7 +682,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this.isCaseHumide(tmr)) {
|
||||
let rollData = {
|
||||
actor: this.actor,
|
||||
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||
competence: this.actor.getBestDraconic(),
|
||||
tmr: tmr,
|
||||
canClose: false,
|
||||
diffLibre: -7,
|
||||
@@ -807,7 +807,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async _conquerir(tmr, options) {
|
||||
let rollData = {
|
||||
actor: this.actor,
|
||||
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||
competence: this.actor.getBestDraconic(),
|
||||
tmr: tmr,
|
||||
canClose: options.canClose ?? false,
|
||||
diffLibre: options.difficulte ?? -7,
|
||||
|
||||
+47
-8
@@ -145,6 +145,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/livres.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.hbs',
|
||||
@@ -174,6 +175,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/tooltip-bonmoments.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-herbes.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-ingredients.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-deniers.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-potions.hbs',
|
||||
//Items
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
|
||||
@@ -191,6 +196,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-bonmoment.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-carac.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-moral.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/tache-commune-flag.hbs',
|
||||
// partial enums
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.hbs',
|
||||
@@ -413,6 +419,7 @@ export class RdDUtility {
|
||||
let objet = inventaires.find(objet => (id == objet._id));
|
||||
if (objet) {
|
||||
objet.estContenu = true;
|
||||
objet.parentConteneurName = conteneur.name;
|
||||
objetVersConteneur[id] = conteneur._id;
|
||||
conteneur.subItems.push(objet);
|
||||
}
|
||||
@@ -473,6 +480,8 @@ export class RdDUtility {
|
||||
item: item,
|
||||
vide: isConteneur && item.system.contenu.length == 0,
|
||||
ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id),
|
||||
sature: isConteneur && item.system.encTotal > item.system.capacite,
|
||||
fillPercent: isConteneur ? Math.min(100, (item.system.encTotal / (item.system.capacite || 1)) * 100) : 0,
|
||||
options: options
|
||||
};
|
||||
optionsArbre.ouvert = inventaire.ouvert
|
||||
@@ -483,7 +492,7 @@ export class RdDUtility {
|
||||
return ligneObjet;
|
||||
}
|
||||
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes, triEquipement = 'name') {
|
||||
Object.values(ITEM_TYPES).forEach(t => {
|
||||
formData[RdDItem.itemTypePluriel(t)] = Misc.arrayOrEmpty(itemTypes[t])
|
||||
itemTypes[t].forEach(item => item.actions = item.itemActions())
|
||||
@@ -493,7 +502,7 @@ export class RdDUtility {
|
||||
formData.competences = formData.competences.concat(formData.competencecreatures)
|
||||
formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
|
||||
|
||||
formData.inventaires = RdDUtility.prepareInventaire(itemTypes)
|
||||
formData.inventaires = RdDUtility.prepareInventaire(itemTypes, triEquipement)
|
||||
}
|
||||
|
||||
static buildInventaireConteneur(actorId, itemId, options) {
|
||||
@@ -501,7 +510,7 @@ export class RdDUtility {
|
||||
const item = actor?.items.get(itemId)
|
||||
if (item?.type == ITEM_TYPES.conteneur) {
|
||||
const formData = {}
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes);
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes, options?.triEquipement);
|
||||
RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
|
||||
|
||||
@@ -510,11 +519,25 @@ export class RdDUtility {
|
||||
return ''
|
||||
}
|
||||
|
||||
static prepareInventaire(itemTypes) {
|
||||
return RdDItem.getItemTypesInventaire('all')
|
||||
static prepareInventaire(itemTypes, triEquipement = 'name') {
|
||||
let items = RdDItem.getItemTypesInventaire('all')
|
||||
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
|
||||
.reduce((a, b) => a.concat(b), [])
|
||||
.sort(Misc.ascending(it => it.name))
|
||||
.reduce((a, b) => a.concat(b), []);
|
||||
items = items.filter(it => !(it.type === ITEM_TYPES.livre && it.system.estCopieLue));
|
||||
switch (triEquipement) {
|
||||
case 'type':
|
||||
items.sort(Misc.ascending(it => Misc.typeName('Item', it.type)));
|
||||
break;
|
||||
case 'enc':
|
||||
items.sort(Misc.ascending(it => it.system.encombrement ?? 0));
|
||||
break;
|
||||
case 'quantite':
|
||||
items.sort(Misc.descending(it => it.system.quantite ?? 0));
|
||||
break;
|
||||
default:
|
||||
items.sort(Misc.ascending(it => it.name));
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -524,7 +547,23 @@ export class RdDUtility {
|
||||
const profondeur = optionsArbre.profondeur;
|
||||
|
||||
optionsArbre.profondeur++;
|
||||
const lignesContenu = conteneur.subItems.sort(Misc.ascending(it => it.name))
|
||||
const sortBy = options.triEquipement || 'name';
|
||||
let sorted = [...conteneur.subItems];
|
||||
sorted = sorted.filter(it => !(it.type === ITEM_TYPES.livre && it.system.estCopieLue));
|
||||
switch (sortBy) {
|
||||
case 'type':
|
||||
sorted.sort(Misc.ascending(it => Misc.typeName('Item', it.type)));
|
||||
break;
|
||||
case 'enc':
|
||||
sorted.sort(Misc.ascending(it => it.system.encombrement ?? 0));
|
||||
break;
|
||||
case 'quantite':
|
||||
sorted.sort(Misc.descending(it => it.system.quantite ?? 0));
|
||||
break;
|
||||
default:
|
||||
sorted.sort(Misc.ascending(it => it.name));
|
||||
}
|
||||
const lignesContenu = sorted
|
||||
.map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre));
|
||||
|
||||
return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`
|
||||
|
||||
@@ -27,10 +27,10 @@ export const DIFF = {
|
||||
}
|
||||
|
||||
export const DIFFS = {
|
||||
[DIFF.LIBRE]: { key: DIFF.LIBRE, label: "Difficulté libre", libre: true, visible: true, max: 0 },
|
||||
[DIFF.ATTAQUE]: { key: DIFF.ATTAQUE, label: "Difficulté d'attaque", libre: true, visible: true, max: 0 },
|
||||
[DIFF.IMPOSEE]: { key: DIFF.IMPOSEE, label: "Difficulté imposée", libre: false, visible: true, max: 20 },
|
||||
[DIFF.DEFENSE]: { key: DIFF.DEFENSE, label: "Difficulté défense", libre: false, visible: true, max: 0 },
|
||||
[DIFF.LIBRE]: { key: DIFF.LIBRE, label: "Diff. libre", libre: true, visible: true, max: 0 },
|
||||
[DIFF.ATTAQUE]: { key: DIFF.ATTAQUE, label: "Diff. attaque", libre: true, visible: true, max: 0 },
|
||||
[DIFF.IMPOSEE]: { key: DIFF.IMPOSEE, label: "Diff. imposée", libre: false, visible: true, max: 20 },
|
||||
[DIFF.DEFENSE]: { key: DIFF.DEFENSE, label: "Diff. défense", libre: false, visible: true, max: 0 },
|
||||
[DIFF.DEFAUT]: { key: DIFF.DEFAUT, label: "Difficulté", libre: true, visible: true, max: 5 },
|
||||
[DIFF.AUCUN]: { key: DIFF.AUCUN, label: "", libre: false, visible: false, max: 0 },
|
||||
}
|
||||
|
||||
+11
-11
@@ -80,7 +80,6 @@ const ROLL_PARTS = [
|
||||
new RollPartCarac(),
|
||||
new RollPartComp(),
|
||||
|
||||
new RollPartDiff(),
|
||||
new RollPartApprecier(),
|
||||
new RollPartAttaque(),
|
||||
new RollPartPossession(),
|
||||
@@ -92,17 +91,17 @@ const ROLL_PARTS = [
|
||||
new RollPartOeuvre(),
|
||||
new RollPartJeu(),
|
||||
|
||||
new RollPartSign(),
|
||||
|
||||
new RollPartEcailles(),
|
||||
new RollPartEtat(),
|
||||
new RollPartDiff(),
|
||||
new RollPartConditions(),
|
||||
new RollPartEtat(),
|
||||
new RollPartSign(),
|
||||
new RollPartEncTotal(),
|
||||
new RollPartSurEnc(),
|
||||
new RollPartEthylisme(),
|
||||
new RollPartEcailles(),
|
||||
new RollPartMalusArmure(),
|
||||
new RollPartEmpoignadeTaille(),
|
||||
new RollPartEmpoignade(),
|
||||
new RollPartEncTotal(),
|
||||
new RollPartSurEnc(),
|
||||
new RollPartAppelMoral(),
|
||||
new RollPartMoral(),
|
||||
new RollPartCoeur(),
|
||||
@@ -380,7 +379,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
||||
|
||||
this.hooks = []
|
||||
this.rollData = rollData
|
||||
this.rollOptions = {
|
||||
this.rollOptions = foundry.utils.mergeObject(rollOptions, {
|
||||
callbacks: [
|
||||
async r => await r.active.actor.ajoutExperience(r),
|
||||
async r => await r.active.actor.appliquerAppelMoral(r),
|
||||
@@ -388,7 +387,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
||||
],
|
||||
onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing,
|
||||
onClose: rollOptions.onClose ?? RollDialog.onCloseDoNothing
|
||||
}
|
||||
})
|
||||
this.chatRollResult = new ChatRollResult()
|
||||
this.rollParts = RollDialog.getAllowedParts(rollData)
|
||||
|
||||
@@ -430,9 +429,10 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
||||
.filter(it => it.section == ROLLDIALOG_SECTION.ACTION)
|
||||
.filter(it => it.isActive(rollData))
|
||||
.map(it => it.title(rollData))
|
||||
.filter(it => it != undefined)
|
||||
.reduce(Misc.joining(' '));
|
||||
if (this.rollOptions.title) {
|
||||
return `${this.rollOptions.title} ${title}`
|
||||
return `${this.rollOptions.title}: ${title}`
|
||||
}
|
||||
return title
|
||||
}
|
||||
@@ -480,7 +480,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
||||
.map(m => m.toTypeData(rollData))
|
||||
RollBasicParts.loadSurprises(rollData, this.getSelectedType().code)
|
||||
rollData.type.label = this.getSelectedType()?.title(rollData)
|
||||
|
||||
|
||||
this.getActiveParts().forEach(p => p.applyExternalImpacts(this.getActiveParts(), rollData))
|
||||
this.setSpecialComp(this.getActiveParts());
|
||||
this.getActiveParts().forEach(p => p.prepareContext(rollData))
|
||||
|
||||
@@ -8,7 +8,8 @@ export class RollPartAction extends RollPart {
|
||||
get section() { return ROLLDIALOG_SECTION.ACTION }
|
||||
|
||||
title(rollData) {
|
||||
return rollData.type.label
|
||||
const current = this.getCurrent(rollData)
|
||||
return current.verb
|
||||
}
|
||||
|
||||
prepareContext(rollData) {
|
||||
|
||||
@@ -7,7 +7,7 @@ import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs"
|
||||
|
||||
export const PART_COMP = "comp"
|
||||
|
||||
const SANS_COMPETENCE = { key: '', label: "Sans compétence", value: 0 }
|
||||
const SELECT_SANS_COMPETENCE = { key: '', label: "Sans compétence", value: 0 }
|
||||
|
||||
export class RollPartComp extends RollPartSelect {
|
||||
|
||||
@@ -34,7 +34,7 @@ export class RollPartComp extends RollPartSelect {
|
||||
refs.all = all.filter(comp => Grammar.includesLowerCaseNoAccent(comp.label, selectedComp))
|
||||
}
|
||||
else {
|
||||
refs.all = all.filter(comp => comp == SANS_COMPETENCE)
|
||||
refs.all = all.filter(comp => comp == SELECT_SANS_COMPETENCE)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -63,7 +63,7 @@ export class RollPartComp extends RollPartSelect {
|
||||
.sort(Misc.ascending(it => Grammar.toLowerCaseNoAccentNoSpace(it.label)))
|
||||
/* TODO: filter competences */
|
||||
const listCompetences = [
|
||||
SANS_COMPETENCE,
|
||||
SELECT_SANS_COMPETENCE,
|
||||
...competences
|
||||
]
|
||||
return listCompetences
|
||||
|
||||
@@ -42,7 +42,7 @@ export class RollPartCuisine extends RollPartSelect {
|
||||
|
||||
loadRefs(rollData) {
|
||||
const refs = this.getRefs(rollData)
|
||||
refs.cuisine = this.findCompetence(rollData, 'Cuisine')
|
||||
refs.cuisine = RollConstants.findCompetence(rollData, 'Cuisine')
|
||||
|
||||
if (!refs.cuisine) {
|
||||
refs.preparations = []
|
||||
|
||||
@@ -14,7 +14,7 @@ const EXCLUDED_ROLL_TYPES = [
|
||||
export class RollPartDiff extends RollPart {
|
||||
|
||||
get code() { return PART_DIFF }
|
||||
get section() { return ROLLDIALOG_SECTION.CHOIX }
|
||||
get section() { return ROLLDIALOG_SECTION.CONDITIONS }
|
||||
|
||||
restore(rollData) {
|
||||
const current = this.getCurrent(rollData)
|
||||
|
||||
@@ -30,7 +30,7 @@ export class RollPartPossession extends RollPartSelect {
|
||||
choices(refs) { return refs.all }
|
||||
|
||||
$getActorConjurations(rollData) {
|
||||
const competences = rollData.active.actor.getDraconicOuPossession()
|
||||
const competences = rollData.active.actor.getBestDraconic({possession: true})
|
||||
return competences.map(RollPartPossession.extractPossession)
|
||||
}
|
||||
|
||||
|
||||
@@ -22,8 +22,8 @@ export class RollPartTache extends RollPartSelect {
|
||||
refs.forced = selected.forced
|
||||
refs.all = rollData.active.actor.itemTypes[ITEM_TYPES.tache]
|
||||
.filter(tache => !selected.forced || tache.id == selected.key)
|
||||
.filter(tache => tache.system.points_de_tache_courant < tache.system.points_de_tache)
|
||||
.map(tache => RollPartTache.$extractTache(tache, rollData.active.actor))
|
||||
.filter(extract => !extract.finished)
|
||||
|
||||
refs.taches = refs.all
|
||||
if (refs.taches.length > 0) {
|
||||
@@ -34,12 +34,15 @@ export class RollPartTache extends RollPartSelect {
|
||||
choices(refs) { return refs.taches }
|
||||
|
||||
static $extractTache(tache, actor) {
|
||||
const tacheOuCommune = tache.getTacheOuCommune()
|
||||
return {
|
||||
key: tache.id,
|
||||
label: tache.name,
|
||||
value: tache.system.difficulte,
|
||||
tache: tache,
|
||||
comp: actor.getCompetence(tache.system.competence)
|
||||
tacheCommune: tache.system.tacheCommune,
|
||||
value: tacheOuCommune.system.difficulte,
|
||||
tache: tacheOuCommune,
|
||||
comp: actor.getCompetence(tacheOuCommune.system.competence),
|
||||
finished: tacheOuCommune.system.points_de_tache_courant >= tacheOuCommune.system.points_de_tache
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,9 +84,12 @@ export class RollPartTache extends RollPartSelect {
|
||||
}
|
||||
|
||||
onCreateUpdateItem(rollDialog, item, options, id) {
|
||||
if (item.type == ITEM_TYPES.tache && item.parent?.id == rollDialog.rollData.active.actor.id) {
|
||||
this.loadRefs(rollDialog.rollData)
|
||||
rollDialog.render()
|
||||
if (item.type == ITEM_TYPES.tache) {
|
||||
if (item.parent?.id == rollDialog.rollData.active.actor.id || item.isTacheCommune()) {
|
||||
// TODO: filtrer davantage
|
||||
this.loadRefs(rollDialog.rollData)
|
||||
rollDialog.render()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,8 @@ export class RollTypeAttaque extends RollType {
|
||||
|
||||
title(rollData) { return `attaque` }
|
||||
|
||||
isOpposed(rollData) { return rollData.opponent != undefined }
|
||||
|
||||
onSelect(rollData) {
|
||||
this.setDiffType(rollData, DIFF.ATTAQUE)
|
||||
}
|
||||
|
||||
@@ -6,6 +6,9 @@ export class RollTypeComp extends RollType {
|
||||
get name() { return `Jet de caractéristique / compétence` }
|
||||
|
||||
title(rollData) {
|
||||
if (rollData.type.label) {
|
||||
return rollData.type.label
|
||||
}
|
||||
if (rollData.type.appreciation) {
|
||||
return "fait un jet d'appéciation"
|
||||
}
|
||||
|
||||
@@ -7,6 +7,8 @@ export class RollTypeDefense extends RollType {
|
||||
|
||||
title(rollData) { return `se défend${rollData.opponent ? ' de' : ''}` }
|
||||
|
||||
isOpposed(rollData) { return this.getOpponent(rollData) != undefined }
|
||||
|
||||
getOpponent(rollData) {
|
||||
return rollData.attacker
|
||||
}
|
||||
|
||||
@@ -13,6 +13,9 @@ export class RollTypeJeu extends RollType {
|
||||
&& RollConstants.findCompetence(rollData, 'Jeu')
|
||||
}
|
||||
|
||||
isOpposed(rollData) { return rollData.opponent != undefined }
|
||||
|
||||
|
||||
title(rollData) {
|
||||
if (rollData.opponent) {
|
||||
return `joue contre`
|
||||
|
||||
@@ -14,6 +14,8 @@ export class RollTypePossession extends RollType {
|
||||
return RdDPossessionV2.actionTitle(rollData.type.possession.action)
|
||||
}
|
||||
|
||||
isOpposed(rollData) { return rollData.opponent != undefined }
|
||||
|
||||
onSelect(rollData) {
|
||||
this.setDiffType(rollData, this.isAttaque(rollData) ? DIFF.ATTAQUE : DIFF.DEFENSE)
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ export class RollTypeTache extends RollType {
|
||||
title(rollData) {
|
||||
const current = rollData.current[PART_TACHE]
|
||||
const tache = current?.tache
|
||||
return tache ? `travaille à sa tâche: ${tache.name}` : `n'a pas de tâches à travailler`
|
||||
return tache ? "travaille à la tâche" : "n'a pas de tâches en cours"
|
||||
}
|
||||
|
||||
onSelect(rollData) {
|
||||
@@ -22,15 +22,14 @@ export class RollTypeTache extends RollType {
|
||||
|
||||
static async $onRollTache(rollData) {
|
||||
const actor = rollData.active.actor
|
||||
const tache = rollData.current[PART_TACHE].tache
|
||||
const tache = rollData.current[PART_TACHE].tache.getTacheOuCommune()
|
||||
|
||||
rollData.current[PART_TACHE].tache = await tache.update({
|
||||
await tache.update({
|
||||
'system.points_de_tache_courant': tache.system.points_de_tache_courant + rollData.rolled.ptTache,
|
||||
'system.nb_jet_succes': tache.system.nb_jet_succes + (rollData.rolled.isSuccess ? 1 : 0),
|
||||
'system.nb_jet_echec': tache.system.nb_jet_echec + (rollData.rolled.isSuccess ? 0 : 1),
|
||||
'system.difficulte': tache.system.difficulte - (rollData.rolled.isETotal ? 1 : 0),
|
||||
}, { render: true })
|
||||
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
await actor.santeIncDec("fatigue", tache.system.fatigue)
|
||||
}
|
||||
|
||||
@@ -19,9 +19,10 @@ export class RollType {
|
||||
visible(rollData) { return true }
|
||||
title(rollData) { return this.code }
|
||||
isSelected(rollData) { return rollData.type.current == this.code }
|
||||
|
||||
isOpposed(rollData) { return false }
|
||||
|
||||
setRollDataType(rollData) {
|
||||
rollData.type.opposed = rollData.opponent != undefined
|
||||
rollData.type.opposed = this.isOpposed(rollData)
|
||||
}
|
||||
|
||||
onSelect(rollData) {
|
||||
|
||||
@@ -309,7 +309,9 @@ export class TMRUtility {
|
||||
|
||||
static buildSelectionTypesTMR(typesTMR) {
|
||||
typesTMR = typesTMR ?? [];
|
||||
return Object.values(TMRType).map(value => Misc.upperFirst(value.name))
|
||||
return Object.values(TMRType)
|
||||
.filter(it => it.type != TMR_INCONNU)
|
||||
.map(it => Misc.upperFirst(it.name))
|
||||
.sort()
|
||||
.map(name => { return { name: name, selected: typesTMR.includes(name) } });
|
||||
}
|
||||
|
||||
+1
-1
@@ -17,7 +17,7 @@ system:
|
||||
tout personnage ayant au moins zéro en Botanique.</p>
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir un prisme de cristal alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+1
-1
@@ -13,7 +13,7 @@ system:
|
||||
tonifiante.</p>
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+1
-1
@@ -11,7 +11,7 @@ system:
|
||||
<p>Une livre de coquilles donne 4 écailles de poudre de nacre.</p>
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
@@ -7,7 +7,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@ system:
|
||||
description: null
|
||||
descriptionmj: ''
|
||||
but: Amplifier le pouvoir de guérison des herbes de soin.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: >-
|
||||
<p>Une surpotion de soin peut être enchantée comme une simple
|
||||
potion, les points de rêve conférés étant
|
||||
|
||||
+1
-1
@@ -11,7 +11,7 @@ system:
|
||||
(INTELLECT/Botanique à -2).</p>
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
@@ -8,7 +8,7 @@ system:
|
||||
description: ''
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
@@ -13,7 +13,7 @@ system:
|
||||
succédané.</p>
|
||||
descriptionmj: ''
|
||||
but: Obtenir trois doses du remède alchimique.
|
||||
utilisation: null
|
||||
utilisation: ''
|
||||
enchantement: ''
|
||||
sureffet: ''
|
||||
manipulation: >-
|
||||
|
||||
+4
-4
@@ -1,10 +1,10 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "13.0.36",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/13.0.36/rddsystem.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/13.0.36/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"version": "13.0.43",
|
||||
"download": "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/releases/download/13.0.43/rddsystem.zip",
|
||||
"manifest": "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/releases/download/latest/system.json",
|
||||
"changelog": "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md",
|
||||
"compatibility": {
|
||||
"minimum": "13",
|
||||
"verified": "14"
|
||||
|
||||
+4
-1
@@ -804,6 +804,8 @@
|
||||
},
|
||||
"livre": {
|
||||
"templates": ["description", "inventaire"],
|
||||
"lu": false,
|
||||
"estCopieLue": false,
|
||||
"competence": "",
|
||||
"auteur": "",
|
||||
"difficulte": 0,
|
||||
@@ -947,7 +949,8 @@
|
||||
"nb_jet_echec": 0,
|
||||
"nb_jet_succes": 0,
|
||||
"cacher_points_de_tache": false,
|
||||
"itemId": ""
|
||||
"itemId": "",
|
||||
"tacheCommuneId": ""
|
||||
},
|
||||
"sort": {
|
||||
"templates": ["description"],
|
||||
|
||||
@@ -123,7 +123,11 @@
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.hbs"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/jeux.hbs"}}
|
||||
<div class="flexrow" style="gap:0.5rem;flex-wrap:wrap">
|
||||
<a class="chat-card-button creer-une-oeuvre">Créer une oeuvre</a>
|
||||
</div>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.hbs"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/livres.hbs"}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if options.isObserver}}{{!-- hautreve Tab --}}
|
||||
|
||||
@@ -1,21 +1,20 @@
|
||||
<div>
|
||||
<ul class="item-list">
|
||||
<li><a class="repartition-archetype-aleatoire chat-card-button flexrow" data-tooltip="Répartition aléatoire des niveaux d'archétype restants">
|
||||
<i class="fa-solid fa-circle-user-clock"></i><i class="fa-solid fa-shuffle"></i></a>
|
||||
{{#if @root.options.isGM}}
|
||||
<li>
|
||||
<a class="nouvelle-incarnation chat-card-button" data-tooltip="Création d'une nouvelle incarnation de l'archétype">
|
||||
<i class="fa-solid fa-person-circle-plus"></i> Nouvelle incarnation</a>
|
||||
<a class="nouvelle-incarnation chat-card-button flexrow" data-tooltip="Création d'une nouvelle incarnation de l'archétype">
|
||||
<i class="fa-regular fa-skull"></i><i class="fa-solid fa-person-circle-plus"></i></a>
|
||||
</li>
|
||||
{{/if}}
|
||||
<li><hr></li>
|
||||
<li>Niveaux d'archétype</li>
|
||||
{{#if calc.comptageArchetype}}
|
||||
{{#each calc.comptageArchetype as |archetype|}}
|
||||
|
||||
<li class="item flexrow">
|
||||
<label class="generic-label">
|
||||
Niveaux {{plusMoins archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}
|
||||
</label>
|
||||
</li>
|
||||
<li class="item flexrow">
|
||||
<label class="generic-label">
|
||||
Niveaux {{plusMoins archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}
|
||||
</label>
|
||||
</li>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</ul>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{{#unless system.isHidden}}
|
||||
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up{{/if}}" data-item-id="{{_id}}">
|
||||
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up{{/if}} {{#if system.isArchetypeAtteint}}at-archetype{{/if}}" data-item-id="{{_id}}">
|
||||
<a class="list-item-label roll-competence flexrow" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
|
||||
<img class="sheet-competence-img" src="{{img}}"/>
|
||||
<span>{{name}}</span>
|
||||
@@ -44,6 +44,7 @@
|
||||
compname="{{name}}" value="{{plusMoins system.niveau_archetype}}"
|
||||
data-tooltip="Niveau d'archétype {{plusMoins system.niveau_archetype}}"
|
||||
{{#if (not @root.options.vueArchetype)}}disabled{{/if}} />
|
||||
{{#if system.isArchetypeAtteint}}<i class="fa-solid fa-check archetype-check"></i>{{/if}}
|
||||
</div>
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs' item=this options=@root.options}}
|
||||
{{/if}}
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
<div>
|
||||
<span class="item-name"><h4>Fortune totale: {{fortune.sols}} sols {{fortune.deniers}} deniers</h4></span>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow" style="padding:0 3px">
|
||||
<span class="equipement-nom" style="padding-left:calc(24px + 0.2rem)">Nom</span>
|
||||
<span class="equipement-detail">Valeur</span>
|
||||
<span class="equipement-detail">Quantité</span>
|
||||
<span class="equipement-detail" style="flex:2">Conteneur</span>
|
||||
<span class="item-actions-controls item-controls">Actions</span>
|
||||
</li>
|
||||
{{#each monnaies as |piece|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{piece.id}}">
|
||||
<span class="equipement-nom">
|
||||
<img class="sheet-competence-img" src="{{piece.img}}" data-tooltip="{{piece.name}}"/>
|
||||
<span>{{piece.name}}</span>
|
||||
</span>
|
||||
<span class="equipement-detail">{{piece.cout}} Sols</span>
|
||||
<span class="equipement-detail" style="gap:0.125rem">
|
||||
<a class="denier-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<span>{{piece.quantite}}</span>
|
||||
<a class="denier-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
<span class="equipement-detail" style="flex:2">
|
||||
<select class="denier-conteneur">
|
||||
{{#select piece.conteneurId}}
|
||||
{{#each ../conteneurs as |c|}}
|
||||
<option value="{{c.id}}">{{c.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</span>
|
||||
<span class="item-controls">
|
||||
<a class="denier-edit" data-tooltip="Éditer"><i class="fa-solid fa-edit"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
@@ -0,0 +1,42 @@
|
||||
<div>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow" style="padding:0 3px">
|
||||
<span class="equipement-nom" style="padding-left:calc(24px + 0.2rem)">Nom</span>
|
||||
<span class="equipement-detail">Catégorie</span>
|
||||
<span class="equipement-detail">Niveau</span>
|
||||
<span class="equipement-detail">Quantité</span>
|
||||
<span class="equipement-detail" style="flex:2">Conteneur</span>
|
||||
<span class="item-actions-controls item-controls">Actions</span>
|
||||
</li>
|
||||
{{#each herbes as |herbe|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{herbe.id}}">
|
||||
<span class="equipement-nom">
|
||||
<img class="sheet-competence-img" src="{{herbe.img}}" data-tooltip="{{herbe.name}}"/>
|
||||
<span>{{herbe.name}}</span>
|
||||
</span>
|
||||
<span class="equipement-detail">{{herbe.categorie}}</span>
|
||||
<span class="equipement-detail">{{herbe.niveau}}</span>
|
||||
<span class="equipement-detail" style="gap:0.125rem">
|
||||
<a class="herbe-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<span>{{herbe.quantite}}</span>
|
||||
<a class="herbe-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
<span class="equipement-detail" style="flex:2">
|
||||
<select class="herbe-conteneur">
|
||||
{{#select herbe.conteneurId}}
|
||||
{{#each ../conteneurs as |c|}}
|
||||
<option value="{{c.id}}">{{c.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</span>
|
||||
<span class="item-controls">
|
||||
{{#if herbe.isHerbeAPotion}}
|
||||
<a class="herbe-decoction" data-tooltip="Décoction"><i class="fa-solid fa-flask-vial"></i></a>
|
||||
{{/if}}
|
||||
<a class="herbe-edit" data-tooltip="Éditer"><i class="fa-solid fa-edit"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
@@ -0,0 +1,37 @@
|
||||
<div>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow" style="padding:0 3px">
|
||||
<span class="equipement-nom" style="padding-left:calc(24px + 0.2rem)">Nom</span>
|
||||
<span class="equipement-detail">Catégorie</span>
|
||||
<span class="equipement-detail">Quantité</span>
|
||||
<span class="equipement-detail" style="flex:2">Conteneur</span>
|
||||
<span class="item-actions-controls item-controls">Actions</span>
|
||||
</li>
|
||||
{{#each ingredients as |ing|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{ing.id}}">
|
||||
<span class="equipement-nom">
|
||||
<img class="sheet-competence-img" src="{{ing.img}}" data-tooltip="{{ing.name}}"/>
|
||||
<span>{{ing.name}}</span>
|
||||
</span>
|
||||
<span class="equipement-detail">{{ing.categorie}}</span>
|
||||
<span class="equipement-detail" style="gap:0.125rem">
|
||||
<a class="ingredient-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<span>{{ing.quantite}}</span>
|
||||
<a class="ingredient-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
<span class="equipement-detail" style="flex:2">
|
||||
<select class="ingredient-conteneur">
|
||||
{{#select ing.conteneurId}}
|
||||
{{#each ../conteneurs as |c|}}
|
||||
<option value="{{c.id}}">{{c.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</span>
|
||||
<span class="item-controls">
|
||||
<a class="ingredient-edit" data-tooltip="Éditer"><i class="fa-solid fa-edit"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
@@ -0,0 +1,38 @@
|
||||
<div>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow" style="padding:0 3px">
|
||||
<span class="equipement-nom" style="padding-left:calc(24px + 0.2rem)">Nom</span>
|
||||
<span class="equipement-detail">Catégorie</span>
|
||||
<span class="equipement-detail">Quantité</span>
|
||||
<span class="equipement-detail" style="flex:2">Conteneur</span>
|
||||
<span class="item-actions-controls item-controls">Actions</span>
|
||||
</li>
|
||||
{{#each potions as |p|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{p.id}}">
|
||||
<span class="equipement-nom">
|
||||
<img class="sheet-competence-img" src="{{p.img}}" data-tooltip="{{p.name}}"/>
|
||||
<span>{{p.name}}</span>
|
||||
</span>
|
||||
<span class="equipement-detail">{{p.categorie}}</span>
|
||||
<span class="equipement-detail" style="gap:0.125rem">
|
||||
<a class="potion-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<span>{{p.quantite}}</span>
|
||||
<a class="potion-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
<span class="equipement-detail" style="flex:2">
|
||||
<select class="potion-conteneur">
|
||||
{{#select p.conteneurId}}
|
||||
{{#each ../conteneurs as |c|}}
|
||||
<option value="{{c.id}}">{{c.name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</span>
|
||||
<span class="item-controls">
|
||||
<a class="potion-consommer" data-tooltip="Consommer"><i class="fa-solid fa-vial"></i></a>
|
||||
<a class="potion-edit" data-tooltip="Éditer"><i class="fa-solid fa-edit"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
@@ -13,23 +13,37 @@
|
||||
</a>
|
||||
{{else}}
|
||||
<img class="sheet-competence-img" src="{{item.img}}"/>
|
||||
<span>{{item.name}}{{#if item.system.magique}} <i class="fa-solid fa-sparkles" data-tooltip="Enchantement"></i>{{/if}}</span>
|
||||
<a class="item-edit">{{item.name}}{{#if item.system.magique}} <i class="fa-solid fa-sparkles" data-tooltip="Enchantement"></i>{{/if}}</a>
|
||||
{{#if (eq item.type 'arme')}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs" item}}
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/if}}
|
||||
{{#if item.parentConteneurName}}
|
||||
<span class="conteneur-parent-badge">{{item.parentConteneurName}}</span>
|
||||
{{/if}}
|
||||
</span>
|
||||
<span class="equipement-detail">
|
||||
{{#if (gt item.system.quantite 1)}}
|
||||
<a class="item-quantite-moins" data-tooltip="Diminuer la quantité de {{item.name}}"><i class="fa-solid fa-square-minus"></i></a>
|
||||
{{/if}}
|
||||
{{item.system.quantite}}
|
||||
<input class="item-quantite number-x2" type="number" data-dtype="Number"
|
||||
value="{{item.system.quantite}}" data-item-id="{{item._id}}" />
|
||||
{{#if @root.options.isGM}}
|
||||
<a class="item-quantite-plus" data-tooltip="Augmenter la quantité de {{item.name}}"><i class="fa-solid fa-square-plus"></i></a>
|
||||
{{/if}}
|
||||
</span>
|
||||
<span class="equipement-detail">{{numberFormat item.system.encTotal decimals=2}}</span>
|
||||
<span class="equipement-detail {{#if sature}}conteneur-sature{{/if}}">
|
||||
{{#if (eq item.type 'conteneur')}}
|
||||
{{numberFormat item.system.encTotal decimals=2}} / {{item.system.capacite}}
|
||||
{{else}}
|
||||
{{numberFormat item.system.encTotal decimals=2}}
|
||||
{{/if}}
|
||||
{{#if (eq item.type 'conteneur')}}
|
||||
<div class="conteneur-capacity-bar">
|
||||
<div class="conteneur-capacity-fill" style="width: {{fillPercent}}%"></div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs' item=item options=options}}
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
@@ -1,29 +1,9 @@
|
||||
{{#if @root.options.isObserver}}
|
||||
<span class="item-name"><h4>Argent et Monnaies (fortune: {{calc.fortune.sols}} sols {{calc.fortune.deniers}} deniers)</h4></span>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each monnaies as |piece id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{piece._id}}">
|
||||
<img class="sheet-competence-img" src="{{piece.img}}" data-tooltip="{{piece.name}}"/>
|
||||
<span class="equipement-nom {{#unless (gt piece.system.cout 0)}}field-error{{/unless}}">
|
||||
{{piece.name}} ({{piece.system.cout}} Sols)
|
||||
</span>
|
||||
<span class="equipement-detail">
|
||||
{{#if @root.options.isOwner}}
|
||||
<span class="item-controls">
|
||||
<a class="item-quantite-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
</span>
|
||||
<span class="equipement-detail">{{piece.system.quantite}}</span>
|
||||
<span class="item-controls">
|
||||
<a class="item-quantite-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||
</span>
|
||||
{{else}}
|
||||
{{piece.system.quantite}}
|
||||
{{/if}}
|
||||
</span>
|
||||
{{#if @root.options.isOwner}}
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs' item=signe options=@root.options}}
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
<span class="item-name">
|
||||
<h4>Argent et Monnaies (fortune: {{calc.fortune.sols}} sols {{calc.fortune.deniers}} deniers)</h4>
|
||||
{{#if @root.options.isOwner}}
|
||||
<a class="gerer-deniers chat-card-button" data-tooltip="Gérer ses deniers">Gérer ses deniers</a>
|
||||
{{#if herbes.length}}<a class="gerer-herbes chat-card-button">Gérer ses herbes</a>{{/if}}
|
||||
{{#if ingredients.length}}<a class="gerer-ingredients chat-card-button">Gérer ses ingrédients</a>{{/if}}
|
||||
{{#if potions.length}}<a class="gerer-potions chat-card-button">Gérer ses potions</a>{{/if}}
|
||||
{{/if}}
|
||||
</span>
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
<h4>Equipement</h4>
|
||||
<span class="item-name">
|
||||
{{#if options.isOwner}}
|
||||
<a class="chat-card-button creer-un-objet" data-tooltip="Créer un nouvel objet">Nouvel objet</a>
|
||||
@@ -8,6 +7,14 @@
|
||||
{{/if}}
|
||||
<span class="embed-inline">
|
||||
<input class="recherche flex-grow" type="text" value="{{options.recherche.text}}" name="recherche" size="8" data-dtype="String" placeholder="" data-tooltip="Rechercher dans l'équipement"/>
|
||||
<select class="tri-equipement" data-tooltip="Trier par">
|
||||
{{#select options.triEquipement}}
|
||||
<option value="name">Nom</option>
|
||||
<option value="type">Type</option>
|
||||
<option value="enc">Enc.</option>
|
||||
<option value="quantite">Quantité</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</span>
|
||||
{{#if calc.surEncombrementMessage}}<b>{{calc.surEncombrementMessage}}</b> ‐{{/if}}
|
||||
Encombrement: {{numberFormat calc.encTotal decimals=2}} (max: {{system.attributs.encombrement.value}})
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
<h3>Livres lus</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each livresLus as |livre id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{livre._id}}">
|
||||
<img class="sheet-competence-img" src="{{livre.img}}" />
|
||||
<span class="list-item-label">{{livre.name}}</span>
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs' item=livre options=@root.options}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
@@ -1,4 +1,4 @@
|
||||
<h3>Oeuvres diverses</h3><a class="chat-card-button creer-une-oeuvre">Créer une oeuvre</a>
|
||||
<h3>Oeuvres diverses</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each (trier chants) as |chant id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs" oeuvre=chant typeOeuvre="Chant" classOeuvre="action-chant list-item-label"}}
|
||||
|
||||
@@ -8,35 +8,35 @@
|
||||
{{/if}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/sexe-aleatoire.hbs"
|
||||
label="Sexe" fieldname="sexe" type="text"
|
||||
value=current.system.sexe checked=checked.sexe
|
||||
value=current.sexe checked=checked.sexe
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Age" fieldname="age" type="entier" min=10 max=100
|
||||
value=current.system.age checked=checked.age
|
||||
value=current.age checked=checked.age
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Taille" fieldname="taille" type="text"
|
||||
value=current.system.taille checked=checked.taille
|
||||
value=current.taille checked=checked.taille
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Poids" fieldname="poids" type="text"
|
||||
value=current.system.poids checked=checked.poids
|
||||
value=current.poids checked=checked.poids
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Main directrice" fieldname="main" type="text"
|
||||
value=current.system.main checked=checked.main
|
||||
value=current.main checked=checked.main
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Heure de naissance" fieldname="heure" type="heure"
|
||||
value=current.system.heure checked=checked.heure
|
||||
value=current.heure checked=checked.heure
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Cheveux" fieldname="cheveux" type="text"
|
||||
value=current.system.cheveux checked=checked.cheveux
|
||||
value=current.cheveux checked=checked.cheveux
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Yeux" fieldname="yeux" type="text"
|
||||
value=current.system.yeux checked=checked.yeux
|
||||
value=current.yeux checked=checked.yeux
|
||||
}}
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
@@ -4,10 +4,15 @@
|
||||
{{#unless (eq tache.system.competence 'Chirurgie')}}
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}" data-tooltip="Tâche: {{tache.name}}" >
|
||||
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
||||
<span class="list-item-label"><a class="action-tache">{{tache.name}}
|
||||
<span class="list-item-label"><a class="action-tache">
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/item/tache-commune-flag.hbs' tache}}
|
||||
{{tache.name}}
|
||||
({{tache.system.points_de_tache_courant}}{{#if
|
||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||
{{#if tache.system.tacheCommuneId}}
|
||||
|
||||
{{/if}}
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs' item=tache options=@root.options}}
|
||||
</li>
|
||||
{{/unless}}
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
{{#each @root.competences as |competence key|}}
|
||||
{{#if (or (not ../categorie) (eq competence.system.categorie ../categorie))}}
|
||||
<option value="{{competence.name}}">{{competence.name}}</option>
|
||||
{{#if competence.id}}
|
||||
<option value="{{competence.name}}">{{competence.name}}</option>
|
||||
{{else}}
|
||||
<option value="">{{competence.name}}</option>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label class="item-label" for="system.but">But</label>
|
||||
<inputname="system.but" value="{{system.but}}" class="attribute-value" type="text" data-dtype="String"/>
|
||||
<input name="system.but" value="{{system.but}}" class="attribute-value" type="text" data-dtype="String"/>
|
||||
</div>
|
||||
<div class="flexcol">
|
||||
<span><label class="item-label">Manipulation : </label></span>
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
{{#if system.tacheCommuneId}}
|
||||
<i class="fa-solid fa-people-group"
|
||||
data-tooltip="Tâche commune partagée entre plusieurs personnages"></i>
|
||||
{{/if}}
|
||||
@@ -2,49 +2,72 @@
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-header.hbs"}}
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
{{#if options.isOwned}}
|
||||
{{#if system.tacheCommuneId}}
|
||||
<div class="form-group">
|
||||
<label>
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/item/tache-commune-flag.hbs' this}}
|
||||
Tâche à plusieurs
|
||||
</label>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{else}}
|
||||
<div class="form-group" data-tooltip="Une tâche à plusieurs ajoutée à des personnages sera partagée entre tous ces personnages">
|
||||
<label>
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/item/tache-commune-flag.hbs' this}}
|
||||
Tâche à plusieurs
|
||||
</label>
|
||||
<input name="is-tache-partagee" class="attribute-value" type="checkbox" {{#if system.tacheCommuneId}}checked{{/if}}/>
|
||||
</div>
|
||||
{{/if}}
|
||||
<div class="form-group">
|
||||
<label for="system.carac">Caractéristique</label>
|
||||
<select name="system.carac" data-dtype="String">
|
||||
{{#select system.carac}}
|
||||
{{#each caracList as |carac key|}}
|
||||
<option value="{{key}}">{{carac.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
<select name="system.carac" data-dtype="String" {{#if disabled}}disabled{{/if}} >
|
||||
{{#select system.carac}}
|
||||
{{#each caracList as |carac key|}}
|
||||
<option value="{{key}}">{{carac.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.competence">Compétence</label>
|
||||
<select name="system.competence" data-dtype="String">
|
||||
{{#select system.competence}}
|
||||
<option value="">Sans compétence</option>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.hbs"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<select name="system.competence" data-dtype="String" {{#if disabled}}disabled{{/if}}>
|
||||
{{#select system.competence}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.hbs"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.difficulte">Difficulté</label>
|
||||
<input name="system.difficulte" value="{{system.difficulte}}" min="-10" max="10"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="number" data-dtype="Number"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.periodicite">Périodicité</label>
|
||||
<input name="system.periodicite" value="{{system.periodicite}}"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="text" data-dtype="String"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.fatigue">Fatigue</label>
|
||||
<input name="system.fatigue" value="{{system.fatigue}}" min="0" max="10"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="number" data-dtype="Number"/>
|
||||
</div>
|
||||
{{#if options.isGM}}
|
||||
|
||||
<div class="form-group">
|
||||
<label for="system.cacher_points_de_tache">Cacher les Points de Tâches nécessaires au joueur</label>
|
||||
<input name="system.cacher_points_de_tache"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="checkbox" {{checked system.cacher_points_de_tache}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.points_de_tache">Points de tâches nécessaires (MJ)</label>
|
||||
<input name="system.points_de_tache" value="{{system.points_de_tache}}" min="1"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="number" data-dtype="Number"/>
|
||||
</div>
|
||||
{{else}}
|
||||
@@ -53,7 +76,9 @@
|
||||
<label for="system.points_de_tache">Points de tâches nécessaires inconnus</label>
|
||||
{{else}}
|
||||
<label for="system.points_de_tache">Points de tâches nécessaires</label>
|
||||
<input class="attribute-value" type="text" name="system.points_de_tache" value="{{system.points_de_tache}}" data-dtype="Number"/>
|
||||
<input class="attribute-value" name="system.points_de_tache" value="{{system.points_de_tache}}"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
type="number" data-dtype="Number"/>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
||||
@@ -61,16 +86,19 @@
|
||||
<div class="form-group">
|
||||
<label for="system.points_de_tache_courant">Points de tâches obtenus</label>
|
||||
<input name="system.points_de_tache_courant" value="{{system.points_de_tache_courant}}" min="-4" max="{{system.points_de_tache}}"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="number" data-dtype="Number"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.nb_jet_succes">Nombre de Succès</label>
|
||||
<input name="system.nb_jet_succes" value="{{system.nb_jet_succes}}" min="0"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="number" data-dtype="Number" {{#if options.isGM}}{{else}}disabled{{/if}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.nb_jet_echec">Nombre d'Echecs</label>
|
||||
<input name="system.nb_jet_echec" value="{{system.nb_jet_echec}}" min="0"
|
||||
{{#if disabled}}disabled{{/if}}
|
||||
class="attribute-value" type="number" data-dtype="Number" {{#if options.isGM}}{{else}}disabled{{/if}}/>
|
||||
</div>
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<div class="form-group">
|
||||
<label for="roll-text">Compétence</label>
|
||||
<select name="roll-text" class="roll-text" data-dtype="String">
|
||||
{{#select ''}}<option value="">Sans compétence</option>
|
||||
{{#select ''}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.hbs"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<label for="{{code}}" data-tooltip="Moral: {{plusMoins refs.moral}}" {{#if (lte refs.moral 0)}}style="font-size: 0.9rem;"{{/if}}>
|
||||
{{#if current.icon}}{{{current.icon}}}{{/if}}{{refs.label}}
|
||||
</label>
|
||||
<input name="{{code}}" type="checkbox"
|
||||
{{#if current.checked}}checked{{/if}}
|
||||
{{#if rollData.type.retry}}disabled{{/if}}/>
|
||||
<label for="{{code}}" data-tooltip="Moral: {{plusMoins refs.moral}}">
|
||||
{{#if current.icon}}{{{current.icon}}}{{/if}}{{refs.label}}
|
||||
</label>
|
||||
|
||||
@@ -67,21 +67,18 @@
|
||||
</subline>
|
||||
{{/if}}
|
||||
{{#if current.distance}}
|
||||
<subline><hr></subline>
|
||||
<subline>
|
||||
<subline data-tooltip="Difficultée à valider par le gardien">
|
||||
<span>
|
||||
<strong>Attaque à distance</strong> {{current.main}} difficulté proposée de <strong>{{plusMoins current.distance.total}}</strong> à valider par le Gardien
|
||||
<strong>Attaque à distance</strong> {{current.main}}
|
||||
{{#unless current.distance.isVisible}}<i class="fa-solid fa-eye-slash"></i> Avec les murs et la lumière, la cible n'est pas visible;{{/unless}}
|
||||
Taille {{current.distance.taille.msg}}: {{plusMoins current.distance.taille.diff}};
|
||||
Portée {{#if (lt current.distance.distance 0)}}indéterminée{{else}}{{numberFormat current.distance.distance decimals=1}} mètres{{/if}} {{current.distance.portee.msg}}: {{plusMoins current.distance.portee.diff}};
|
||||
<span data-tooltip="0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag">
|
||||
Mouvement {{current.distance.activite.msg}}: {{plusMoins current.distance.activite.diff}};
|
||||
</span>
|
||||
<br><strong>Difficulté proposée de {{plusMoins current.distance.total}}</strong>
|
||||
</span>
|
||||
</subline>
|
||||
<subline></subline>
|
||||
<subline>
|
||||
<ul>
|
||||
{{#unless current.distance.isVisible}}<li>Avec les murs et la lumière, la cible n'est pas visible.</li>{{/unless}}
|
||||
<li>Taille {{current.distance.taille.msg}}: {{plusMoins current.distance.taille.diff}}</li>
|
||||
<li>Portée {{current.distance.portee.msg}}: {{plusMoins current.distance.portee.diff}} (distance {{#if (lt current.distance.distance 0)}}indéterminée{{else}}indicative de {{numberFormat current.distance.distance decimals=1}} mètres{{/if}}). </li>
|
||||
<li>Mouvement {{current.distance.activite.msg}}: {{plusMoins current.distance.activite.diff}} (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)</li>
|
||||
</ul>
|
||||
</subline>
|
||||
{{/if}}
|
||||
</roll-part-detail>
|
||||
{{/if}}
|
||||
@@ -1,5 +1,9 @@
|
||||
<input name="{{code}}" type="checkbox"
|
||||
<label for="{{code}}">
|
||||
{{#if current.icon}}{{{current.icon}}}{{/if}}
|
||||
{{either current.label refs.label}}
|
||||
</label>
|
||||
<span>
|
||||
<input name="{{code}}" type="checkbox"
|
||||
{{#if current.checked}}checked{{/if}}
|
||||
{{#if rollData.type.retry}}disabled{{/if}}/>
|
||||
{{#if current.icon}}{{{current.icon}}}{{/if}}
|
||||
<label for="{{code}}">{{either current.label refs.label}} : {{plusMoins current.value}}</label>
|
||||
{{plusMoins current.value}}</span>
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
<subline>
|
||||
<label for="{{code}}">{{current.label}} </label>
|
||||
<input type="number"
|
||||
name="{{name}}"
|
||||
value="{{current.value}}"
|
||||
pattern="^(-|+)?\d+$"
|
||||
min="{{current.min}}" max="{{current.max}}" step="1"
|
||||
{{#if (or rollData.type.retry current.disabled)}}disabled{{/if}}>
|
||||
</subline>
|
||||
<label for="{{code}}">{{current.label}} </label>
|
||||
<input type="number"
|
||||
name="{{name}}"
|
||||
value="{{current.value}}"
|
||||
pattern="^(-|+)?\d+$"
|
||||
min="{{current.min}}" max="{{current.max}}" step="1"
|
||||
{{#if (or rollData.type.retry current.disabled)}}disabled{{/if}}>
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<input name="{{code}}" type="checkbox"
|
||||
{{#if current.checked}}checked{{/if}}
|
||||
{{#if rollData.type.retry}}disabled{{/if}}/>
|
||||
<label for="{{code}}">
|
||||
{{#if current.icon}}{{{current.icon}}}{{/if}}
|
||||
{{current.label}}
|
||||
Enc. total
|
||||
</label>
|
||||
<label for="malusenc">Enc. total</label>
|
||||
<input name="{{code}}" type="checkbox"
|
||||
{{#if current.checked}}checked{{/if}}
|
||||
{{#if rollData.type.retry}}disabled{{/if}}/>
|
||||
<input type="number"
|
||||
name='malusenc'
|
||||
value="{{current.value}}"
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
</subline>
|
||||
{{#if refs.taches.length}}
|
||||
<subline>
|
||||
{{> 'systems/foundryvtt-reve-de-dragon/templates/item/tache-commune-flag.hbs' current.tache}}
|
||||
Points de tâche: {{current.tache.system.points_de_tache_courant}} /
|
||||
{{#if current.tache.system.cacher_points_de_tache}}
|
||||
(inconnus)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user