Compare commits
34 Commits
13.0.16
...
feature/v1
| Author | SHA1 | Date | |
|---|---|---|---|
| 461a398965 | |||
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| d9b24b0f97 | |||
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| 5b68837023 | |||
| 7452c54c04 | |||
| af1976b9d8 | |||
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| c600eb3965 | |||
| 4a7848cb04 |
@@ -6,71 +6,70 @@ on:
|
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|
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jobs:
|
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build:
|
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runs-on: ubuntu-latest
|
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runs-on: localhost
|
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steps:
|
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- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
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- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
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|
||||
#- uses: actions/checkout@v3
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- uses: RouxAntoine/checkout@v3.5.4
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with:
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ref: 'v13'
|
||||
- name: Add NODE/NPM bin directory to PATH
|
||||
shell: bash
|
||||
run: echo "/opt/alt/alt-nodejs20/root/usr/bin/" >> $GITHUB_PATH
|
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|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
- uses: RouxAntoine/checkout@v3.5.4
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with:
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||||
ref: "v13"
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||||
|
||||
# Substitute the Manifest and Download URLs in the module.json
|
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- name: Substitute Manifest and Download Links For Versioned Ones
|
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id: sub_manifest_link_version
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uses: microsoft/variable-substitution@v1
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with:
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files: 'system.json'
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env:
|
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
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manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
|
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download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
|
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# get part of the tag after the `v`
|
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- name: Extract tag version number
|
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id: get_version
|
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uses: battila7/get-version-action@v2
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||||
|
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- name: Set up Node.js
|
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uses: actions/setup-node@v2
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with:
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node-version: '18' # Use the node version your project requires
|
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# Substitute the Manifest and Download URLs in the module.json
|
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- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
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uses: microsoft/variable-substitution@v1
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with:
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files: "system.json"
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://gitea.scriptarium.org/${{gitea.repository}}
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manifest: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
|
||||
download: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
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- name: Install dependencies
|
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run: npm install
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- name: Set up Node.js
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uses: actions/setup-node@v2
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with:
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node-version: "18" # Use the node version your project requires
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- name: Build the compendiums
|
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run: node ./tools/packCompendiumsToDist.mjs
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- name: Install dependencies
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run: npm install
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# Create a zip file with all files required by the module to add to the release
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- run: |
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apt update -y
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apt install -y zip
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- name: Build the compendiums
|
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run: node ./tools/packCompendiumsToDist.mjs
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- run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ css/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
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- name: Create ZIP file
|
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run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ css/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
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||||
- name: setup go
|
||||
uses: actions/setup-go@v3
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||||
with:
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go-version: '>=1.20.1'
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- name: setup go
|
||||
uses: actions/setup-go@v3
|
||||
with:
|
||||
go-version: ">=1.20.1"
|
||||
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
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./rddsystem.zip
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system.json
|
||||
api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
|
||||
./rddsystem.zip
|
||||
system.json
|
||||
api_key: "${{secrets.RDD_PUBLISH_RELEASE}}"
|
||||
|
||||
- name: Publish to Foundry server
|
||||
uses: djlechuck/foundryvtt-publish-package-action@v1
|
||||
with:
|
||||
token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
|
||||
id: 'foundryvtt-reve-de-dragon'
|
||||
version: ${{github.event.release.tag_name}}
|
||||
manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
|
||||
notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md'
|
||||
compatibility-minimum: '13'
|
||||
compatibility-verified: '13'
|
||||
- name: Publish to Foundry server
|
||||
uses: djlechuck/foundryvtt-publish-package-action@v1
|
||||
with:
|
||||
token: ${{ secrets.RDD_PUBLISH_RELEASE_FOUNDRY }}
|
||||
id: "foundryvtt-reve-de-dragon"
|
||||
version: ${{github.event.release.tag_name}}
|
||||
manifest: "https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json"
|
||||
notes: "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md"
|
||||
compatibility-minimum: "13"
|
||||
compatibility-verified: "13"
|
||||
|
||||
1
assets/actions/arme-brisee.svg
Normal file
@@ -0,0 +1 @@
|
||||
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|
||||
|
After Width: | Height: | Size: 2.2 KiB |
1
assets/actions/magique.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 256px; width: 256px;"><defs><linearGradient x1="0" x2="1" y1="1" y2="0" id="delapouite-sparkles-gradient-4"><stop offset="0%" stop-color="#4a4a4a" stop-opacity="1"></stop><stop offset="100%" stop-color="#c9c9c9" stop-opacity="1"></stop></linearGradient><radialGradient id="delapouite-sparkles-gradient-5"><stop offset="0%" stop-color="#9013fe" stop-opacity="1"></stop><stop offset="100%" stop-color="#85562c" stop-opacity="1"></stop></radialGradient><radialGradient id="delapouite-sparkles-gradient-7"><stop offset="0%" stop-color="#9013fe" stop-opacity="1"></stop><stop offset="100%" stop-color="#85562c" stop-opacity="1"></stop></radialGradient></defs><g class="" transform="translate(1,-2)" style=""><path d="M237.4 20.73c-6.1 42.1-26.8 64.2-63.9 64 31.6 4.5 63.8 8 63.9 64.07-.6-46.1 24.5-63.07 64.1-64.07-38-1.5-64.9-16.3-64.1-64zm127.8 11.58c-9.1 14.25-20.8 21.29-38.9 10.28 14.9 11.79 18.6 24.76 10.2 38.97 8.9-11.18 17.5-22.73 39-10.27-17.8-10.06-18.8-23.57-10.3-38.98zM59.68 41.69c-2.7 18.8-12 28.6-28.5 28.5 14.1 2 28.4 3.6 28.5 28.52-.3-20.5 10.9-28.12 28.5-28.52-16.9-.7-28.9-7.3-28.5-28.5zM431 66.28c-2.7 18.8-12 28.6-28.5 28.5 14.1 2 28.4 3.6 28.5 28.52-.3-20.5 10.9-28.12 28.5-28.52-16.9-.7-28.9-7.3-28.5-28.5zM120.3 116.4c-15.8 53.7-47.76 48-79.35 43.4C76.6 170 90.3 197.1 84.28 239.2c12.66-46 42.62-52.6 79.42-43.4-37.6-12.1-56.9-35.4-43.4-79.4zm187 5c-8.8 61.6-39.3 94-93.6 93.7 46.2 6.5 93.6 11.7 93.6 93.7-.8-67.3 35.9-92.2 93.8-93.7-55.5-2.2-94.9-23.9-93.8-93.7zm136.8 38.3c-13.1 21.6-29.5 28.8-49.7 20.1 16.3 9.7 33 19.1 20.1 49.6 10.3-25.2 27.9-28.7 49.7-20-20.3-9.7-31.6-23.9-20.1-49.7zM50.7 243.2c9.16 16.7 7.63 30.1-5.61 40 12.46-6.9 24.85-14.3 39.91 5.6-12.57-16.2-8.2-29 5.61-40-13.92 9.7-27.47 11.6-39.91-5.6zm137.2.3c11.4 26.8-.5 41.3-21.7 50.9 22.7-8.5 40.8-4.5 50.9 21.7-12.7-31.8 4.8-41.2 21.7-50.9-21 8.5-37.8.9-50.9-21.7zm228 12.6c-26.6 64.7-68.7 91.7-127.8 76.4 48.6 19.8 98.8 38.5 76.4 127.9 17.5-73.7 64.4-90.7 127.9-76.5-59.9-17.5-96.9-52-76.5-127.8zM99.94 295.5c15.66 57.8.86 98.1-47.32 118.5 43.46-11.8 87.38-25.2 118.68 47.4-26.4-59.3-3.4-95.4 47.3-118.8-50 19.2-93.1 15-118.66-47.1zm169.36 61c-21.8 20.6-43 23.6-63.2 7.3 15.5 16.3 31.6 32.4 7.2 63.3 19.8-25.6 41.2-24.1 63.3-7.3-20.2-17.4-28.6-37.5-7.3-63.3zM443.2 404c-2.7 18.8-12 28.6-28.5 28.5 14.1 2 28.4 3.6 28.5 28.5-.3-20.5 10.9-28.1 28.5-28.5-16.9-.7-28.9-7.3-28.5-28.5zm-169.7 36c-2.7 18.8-12 28.6-28.5 28.5 14.1 2 28.4 3.6 28.5 28.5-.3-20.5 10.9-28.1 28.5-28.5-16.9-.7-28.9-7.3-28.5-28.5z" fill="#fff" transform="translate(51.2, 51.2) scale(0.8, 0.8) rotate(0, 256, 256) skewX(0) skewY(0)" fill-opacity="1"></path></g></svg>
|
||||
|
After Width: | Height: | Size: 2.6 KiB |
1
assets/actions/malade.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 256px; width: 256px;"><g class="" transform="translate(0,0)" style=""><path d="M256.25 20.313c-108.64 0-196.78 90.592-196.78 202.937 0 84.615 49.994 156.904 121.093 187.438v-16.375c0-25.638-6.2-40.132-13.875-48.47-7.675-8.336-17.567-11.4-27.72-11.937-18.252-.97-32.4-12.266-40.905-27-6.47-11.205-5.975-24.767-.532-36.97 5.444-12.2 15.49-23.71 29.19-33.905 27.394-20.39 69.79-35.56 122.436-35.56 52.702 0 98.475 15.648 129.344 36.218 15.435 10.284 27.24 21.746 34.22 33.968 6.976 12.222 8.93 26.41 2.186 38.094-4.19 7.257-11.026 11.988-18.687 15.938-7.663 3.95-16.085 6.78-24.595 6.78-11.865 0-20.63 2.214-27.438 10.157s-12.437 23.63-12.437 52.688v16.437c71.195-30.488 121.28-102.814 121.28-187.5 0-112.347-88.14-202.938-196.78-202.938zm-76.656 86.718c1.53.02 3.05.078 4.562.157 14.525.766 28.29 4.3 41.063 9.97l17.31 7.687-16.624 9.062-84.062 45.875-8.938-16.405 65.156-35.563c-24.195-5.513-50.92-1.877-82.062 17.532l-9.875-15.844c25.778-16.066 50.528-22.75 73.47-22.47zm150.312 0c22.944-.28 47.722 6.404 73.5 22.47l-9.875 15.844c-31.14-19.41-57.865-23.045-82.06-17.53l65.155 35.56-8.938 16.407-84.062-45.874L267 124.844l17.313-7.688c12.772-5.67 26.506-9.203 41.03-9.97 1.514-.078 3.034-.136 4.563-.155zm-73.594 170.282c-68.947 0-113.104 15.367-116.843 37.907l.5.03c13.487.714 28.843 5.31 40.468 17.938 11.624 12.627 18.812 32.418 18.812 61.125v100.312h113.813V394.312c0-31.4 5.766-51.81 16.937-64.843 11.17-13.034 27.003-16.69 41.625-16.69.352 0 .76-.03 1.156-.06-6.417-22.614-49.872-35.408-116.467-35.408z" fill="#fff" fill-opacity="1"></path></g></svg>
|
||||
|
After Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 7.2 KiB |
110
assets/ui/resistance.svg
Normal file
@@ -0,0 +1,110 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg
|
||||
xmlns:dc="http://purl.org/dc/elements/1.1/"
|
||||
xmlns:cc="http://creativecommons.org/ns#"
|
||||
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
viewBox="0 0 378.00079 384.97681"
|
||||
version="1.1"
|
||||
id="svg23"
|
||||
sodipodi:docname="resistance.svg"
|
||||
width="378.00079"
|
||||
height="384.97681"
|
||||
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
|
||||
<metadata
|
||||
id="metadata27">
|
||||
<rdf:RDF>
|
||||
<cc:Work
|
||||
rdf:about="">
|
||||
<dc:format>image/svg+xml</dc:format>
|
||||
<dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
||||
<dc:title></dc:title>
|
||||
</cc:Work>
|
||||
</rdf:RDF>
|
||||
</metadata>
|
||||
<sodipodi:namedview
|
||||
pagecolor="#ffffff"
|
||||
bordercolor="#666666"
|
||||
borderopacity="1"
|
||||
objecttolerance="10"
|
||||
gridtolerance="10"
|
||||
guidetolerance="10"
|
||||
inkscape:pageopacity="0"
|
||||
inkscape:pageshadow="2"
|
||||
inkscape:window-width="1875"
|
||||
inkscape:window-height="1352"
|
||||
id="namedview25"
|
||||
showgrid="false"
|
||||
fit-margin-top="0"
|
||||
fit-margin-left="0"
|
||||
fit-margin-right="0"
|
||||
fit-margin-bottom="0"
|
||||
inkscape:zoom="1.4355469"
|
||||
inkscape:cx="186.7504"
|
||||
inkscape:cy="196.1768"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="0"
|
||||
inkscape:current-layer="svg23" />
|
||||
<defs
|
||||
id="defs17">
|
||||
<linearGradient
|
||||
x1="0"
|
||||
x2="1"
|
||||
y1="1"
|
||||
y2="0"
|
||||
id="lorc-aura-gradient-4">
|
||||
<stop
|
||||
offset="0%"
|
||||
stop-color="#4a4a4a"
|
||||
stop-opacity="1"
|
||||
id="stop2" />
|
||||
<stop
|
||||
offset="100%"
|
||||
stop-color="#c9c9c9"
|
||||
stop-opacity="1"
|
||||
id="stop4" />
|
||||
</linearGradient>
|
||||
<radialGradient
|
||||
id="lorc-aura-gradient-5">
|
||||
<stop
|
||||
offset="0%"
|
||||
stop-color="#9013fe"
|
||||
stop-opacity="1"
|
||||
id="stop7" />
|
||||
<stop
|
||||
offset="100%"
|
||||
stop-color="#85562c"
|
||||
stop-opacity="1"
|
||||
id="stop9" />
|
||||
</radialGradient>
|
||||
<radialGradient
|
||||
id="lorc-aura-gradient-7">
|
||||
<stop
|
||||
offset="0%"
|
||||
stop-color="#9013fe"
|
||||
stop-opacity="1"
|
||||
id="stop12" />
|
||||
<stop
|
||||
offset="100%"
|
||||
stop-color="#85562c"
|
||||
stop-opacity="1"
|
||||
id="stop14" />
|
||||
</radialGradient>
|
||||
</defs>
|
||||
<g
|
||||
class=""
|
||||
transform="translate(-68.2496,-61.8232)"
|
||||
id="g21">
|
||||
<path
|
||||
d="m 320.938,13.28 c -16.646,34.584 -38.466,60.157 -63.094,60.157 -24.522,0 -47.035,-25.275 -63.656,-59.593 0.366,39.358 -9.71,90.884 -30.938,105.125 -21.228,14.24 -49.64,-12.002 -78.844,-32.126 17.455,34.04 42.095,67.5 29.78,92.28 -12.21,24.576 -59.172,35.96 -92.874,35.626 29.338,19.29 78.842,45.803 78.844,74.188 0.002,28.384 -49.504,53.71 -78.844,73 33.702,-0.333 80.663,11.612 92.876,36.187 12.227,24.61 -9.03,56.31 -33.75,85.563 44.826,-15.413 65.142,-5.735 85.374,10.812 h 31.75 C 154.822,459.086 125.5,386.671 125.5,302.936 125.498,184.316 184.42,88.03 256.906,88.03 c 72.488,0 131.406,96.29 131.406,214.907 0,83.74 -29.317,156.153 -72.062,191.563 h 27.313 c 19.847,-14.62 39.796,-25.65 89.687,-9.28 -26.233,-30.264 -42.2,-62.484 -29.97,-87.095 12.257,-24.665 56.658,-36.612 90.533,-36.188 -29.4,-19.297 -75.344,-44.584 -75.344,-73 0,-28.415 45.943,-54.89 75.342,-74.187 -33.874,0.424 -78.273,-10.962 -90.53,-35.625 -12.315,-24.78 9.982,-58.24 27.437,-92.28 -29.202,20.12 -57.583,46.385 -78.845,32.124 -21.262,-14.263 -31.382,-66.13 -30.938,-105.69 z m -68.97,93.75 c -19.56,2.543 -37.343,25.564 -37.343,55.407 0,16.447 5.67,30.986 14,41.032 l 10.156,12.218 -15.593,2.937 c -10.815,2.035 -18.743,7.737 -25.53,17.063 -6.79,9.325 -11.984,22.344 -15.626,37.343 -6.585,27.128 -8.078,60.24 -8.31,89.47 h 36.093 l 0.656,8.656 9.124,122.563 h 76.187 l 8.095,-122.5 0.563,-8.72 h 34.375 c -0.026,-29.592 -0.44,-63.166 -6.407,-90.5 -3.295,-15.095 -8.287,-28.096 -15.156,-37.313 -6.87,-9.216 -15.133,-14.897 -27.28,-16.78 l -15.94,-2.47 10.064,-12.593 c 7.97,-9.996 13.375,-24.36 13.375,-40.406 -0.002,-31.817 -19.884,-55.313 -41.44,-55.313 -2.54,0 -3.96,-0.103 -4.03,-0.094 h -0.03 z"
|
||||
fill="#ffffff"
|
||||
fill-opacity="1"
|
||||
transform="matrix(0.8,0,0,0.8,51.2,51.2)"
|
||||
id="path19" />
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 4.4 KiB |
47
changelog.md
@@ -1,4 +1,49 @@
|
||||
# 13.0
|
||||
|
||||
## 13.0.20 - L'immobilisme d'Illysis
|
||||
|
||||
- Centrage du logo de pause
|
||||
- Ajout d'un statut malade/empoisonné
|
||||
- Fenêtre de jet v2
|
||||
- correction du compteur empoignade
|
||||
- amélioration des messages liés à l'empoignade
|
||||
- amélioration des choix de perte d'endurance
|
||||
- correction de la dépense de rêve sur lancement de sort
|
||||
- ajustement astrologique sur rituels
|
||||
|
||||
|
||||
## 13.0.19 - L'introspection d'Illysis
|
||||
|
||||
- Ajout d'un bouton pour les jets de résistance sous rêve actuel
|
||||
- Fenêtre de jet v2
|
||||
- restrictions au propriétaire du personnage
|
||||
- ouverture de la fenêtre de jets
|
||||
- appel à la chance
|
||||
- appel à la destinée
|
||||
- fermeture par défaut selon le type de jets:
|
||||
- jets d'attaque
|
||||
- jets de défense
|
||||
- jets imposés par un choix d'action
|
||||
- lancer de sorts
|
||||
- jets suite à appel à la chance
|
||||
- gestion des écailles d'efficacité sur les armes
|
||||
- permettre de faire une attaque même si l'initiative n'est pas faite
|
||||
- les messages de défense s'affichent correctement avec plusieurs joueurs
|
||||
- les particulières en force/rapidité sont correctement affichées dans le tchat
|
||||
- l'expérience sur jet de résistance est limitée à 1 point
|
||||
|
||||
## 13.0.18 - Le reflet d'Illysis
|
||||
|
||||
- Mise à jour de la feuille de personnage pdf template (avec police correcte)
|
||||
- Ajout d'une icône "écurie" pour les services des commerces & auberges
|
||||
- Suppression de message d'erreur sur compétence
|
||||
manquante à l'ouverture des acteurs d'invocation
|
||||
|
||||
## 13.0.17 - Le chant d'Illysis
|
||||
|
||||
- Corrections CSS
|
||||
- Migration Uberwald -> Scriptarium
|
||||
|
||||
## 13.0.16 - La paix d'Illysis
|
||||
|
||||
- Export de personnages sous forme de feuille de personnage pdf
|
||||
@@ -98,7 +143,7 @@
|
||||
- ajout d'un status "Force insuffisante"
|
||||
- clarification des maladresses à l'attaque (en demi surprise, ou à cause d'un échec total)
|
||||
- Nouvelle fenêtre de jets de dés
|
||||
- ajout du statut "Force insuffisante" aux acteurs si la
|
||||
- ajout du statut "Force insuffisante" aux acteurs si la
|
||||
force est insuffisante pour l'arme
|
||||
- avancement du mode attaque
|
||||
- choix de tactique
|
||||
|
||||
@@ -60,8 +60,7 @@
|
||||
/* Fonts */
|
||||
.sheet header.sheet-header h1 input,
|
||||
.window-app .window-header,
|
||||
#actors .directory-list,
|
||||
#navigation #scene-list .scene.nav-item {
|
||||
#sidebar {
|
||||
font-family: "GoudyAcc";
|
||||
}
|
||||
/* For title, sidebar character and scene */
|
||||
@@ -71,9 +70,7 @@
|
||||
.sheet header.sheet-header .flex-group-center.flex-fatigue,
|
||||
select,
|
||||
.item-checkbox,
|
||||
#sidebar,
|
||||
#players,
|
||||
#navigation #nav-toggle {
|
||||
#players {
|
||||
font-family: "CaslonAntique";
|
||||
/* For sheet parts; For nav and title */
|
||||
}
|
||||
@@ -99,7 +96,9 @@ select,
|
||||
--gradient-warning: linear-gradient(150deg, hsla(32, 100%, 50%, 0.3), hsla(52, 60%, 50%, 0.1), hsla(32, 60%, 50%, 0.1), hsla(32, 100%, 50%, 0.3));
|
||||
--gradient-silver-light: linear-gradient(30deg, rgba(61, 55, 93, 0.2), rgba(178, 179, 196, 0.1), rgba(59, 62, 63, 0.2), rgba(206, 204, 199, 0.1), rgba(61, 46, 49, 0.2));
|
||||
--gradient-daylight: conic-gradient(from 0deg, hsla(50, 100%, 80%, 0.7), hsla(30, 30%, 40%, 0.1) 25%, hsla(250, 50%, 40%, 0.1) 25%, hsla(250, 30%, 30%, 0.7) 50%, hsla(250, 50%, 40%, 0.1) 75%, hsla(30, 30%, 40%, 0.1) 75%, hsla(50, 100%, 80%, 0.7));
|
||||
--background-custom-button: linear-gradient(to bottom, hsla(208, 38%, 21%, 0.988) 5%, hsla(202, 42%, 14%, 0.671) 100%);
|
||||
--background-color-button: hsl(25, 5%, 60%);
|
||||
--background-color-custom-button: hsla(208, 38%, 21%, 0.988);
|
||||
--background-custom-button: linear-gradient(to bottom, var(--background-color-custom-button) 5%, hsla(202, 42%, 14%, 0.671) 100%);
|
||||
--background-custom-button-hover: linear-gradient(to bottom, hsl(0, 100%, 25%) 5%, hsl(0, 97%, 12%) 100%);
|
||||
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
||||
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
||||
@@ -593,6 +592,9 @@ select,
|
||||
font-size: 1.2rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-action roll-section[name="resistance"] {
|
||||
align-items: flex-end;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-action roll-section {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -607,6 +609,12 @@ select,
|
||||
margin: 0 1rem;
|
||||
padding: 0;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-action roll-section img.flag-resistance {
|
||||
max-width: 1.5rem;
|
||||
max-height: 1.5rem;
|
||||
text-align: right;
|
||||
filter: invert(0.6);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -765,6 +773,15 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon .window-header {
|
||||
background: rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry-content {
|
||||
background: url(../assets/ui/bg_left.webp) no-repeat left top;
|
||||
color: var(--rdd-color-text-primary);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .journal-page-header h1,
|
||||
.system-foundryvtt-reve-de-dragon .journal-page-header h2 .journal-page-header h3,
|
||||
.system-foundryvtt-reve-de-dragon .journal-page-header h4 {
|
||||
color: var(--rdd-color-text-primary);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content {
|
||||
margin: 0;
|
||||
padding: 0.2rem;
|
||||
@@ -779,7 +796,7 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon .strong-text {
|
||||
font-weight: bold;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon i:is(.fas, .far, .fa-solid, .fa-regular, .fa-sharp ) {
|
||||
.system-foundryvtt-reve-de-dragon i:is(.fas, .far, .fa-solid, .fa-regular, .fa-sharp) {
|
||||
font-size: smaller;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header h1.charname {
|
||||
@@ -818,7 +835,7 @@ select,
|
||||
margin-top: -8px;
|
||||
margin-bottom: -8px;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header :is(.header-compteurs,.header-etats,.profile-img, .profile-img-token) {
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header :is(.header-compteurs, .header-etats, .profile-img, .profile-img-token) {
|
||||
padding: 0 0.4rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header div.header-etats {
|
||||
@@ -855,11 +872,11 @@ select,
|
||||
object-fit: contain;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon img.equipement-inutilisable {
|
||||
vertical-align: bottom ;
|
||||
vertical-align: bottom;
|
||||
max-width: 1.4rem;
|
||||
max-height: 1.4rem;
|
||||
border: 1px;
|
||||
background: center / contain no-repeat url('../../icons/templates/icone_parchement_vierge.webp');
|
||||
background: center / contain no-repeat url("../../icons/templates/icone_parchement_vierge.webp");
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .sheet-header .header-compteurs {
|
||||
width: calc(60% - 110px - 1rem);
|
||||
@@ -927,7 +944,14 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon div.tmrdialog div.tmr-actions {
|
||||
vertical-align: top;
|
||||
flex-basis: inherit;
|
||||
flex: 'flex-shrink';
|
||||
flex: "flex-shrink";
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(section.scenes-sidebar, section.compendium-sidebar) li.directory-item.folder a {
|
||||
text-shadow: 1px 1px 2px var(--rdd-color-text-primary);
|
||||
color: var(--color-background-chat-message);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(section.scenes-sidebar, section.compendium-sidebar) li.directory-item.folder a:hover {
|
||||
text-shadow: 1px 0px 0px #ff6600;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .tabs .item.active,
|
||||
.system-foundryvtt-reve-de-dragon .blessures-list li ul li:first-child:hover,
|
||||
@@ -1054,7 +1078,7 @@ select,
|
||||
justify-content: space-between;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .flex-shrink {
|
||||
flex: 'flex-shrink';
|
||||
flex: "flex-shrink";
|
||||
flex-shrink: 0;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .flex-grow,
|
||||
@@ -1272,7 +1296,7 @@ select,
|
||||
border: 0;
|
||||
vertical-align: bottom;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(.button-img,.button-effect-img,.tmr-move):hover {
|
||||
.system-foundryvtt-reve-de-dragon :is(.button-img, .button-effect-img, .tmr-move):hover {
|
||||
color: var(--color-controls-hover);
|
||||
border: 1px solid var(--color-control-border-hover);
|
||||
text-shadow: 1px 0px 0px #ff6600;
|
||||
@@ -1414,10 +1438,10 @@ select,
|
||||
min-height: 2rem;
|
||||
padding: 0 3px;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon.sheet :is(.large-editor,.editor,.medium-editor,.small-editor) {
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon.sheet :is(.large-editor, .editor, .medium-editor, .small-editor) {
|
||||
align-items: start;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon.sheet :is(.large-editor,.editor,.medium-editor,.small-editor) .editor.prosemirror {
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon.sheet :is(.large-editor, .editor, .medium-editor, .small-editor) .editor.prosemirror {
|
||||
align-items: normal;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon .tox .tox-editor-container {
|
||||
@@ -1432,8 +1456,8 @@ select,
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon .tabs {
|
||||
height: 40px;
|
||||
border-top: 1px solid #AAA;
|
||||
border-bottom: 1px solid #AAA;
|
||||
border-top: 1px solid #aaa;
|
||||
border-bottom: 1px solid #aaa;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .foundryvtt-reve-de-dragon .tabs .item {
|
||||
line-height: 40px;
|
||||
@@ -1589,28 +1613,18 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar .permissions-list,
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body nav.tabs,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content nav.tabs,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar nav.tabs,
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body nav.tabs button,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content nav.tabs button,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar nav.tabs button,
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body nav.tabs button .count,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content nav.tabs button .count,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar nav.tabs button .count,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar nav.tabs {
|
||||
color: var(--rdd-color-text-primary);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body button .count,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content button .count,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar button .count,
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body button,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content button,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar button {
|
||||
background-color: var(--background-color-button);
|
||||
color: var(--rdd-color-text-primary);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body a,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content a,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar a {
|
||||
color: var(--color-dark-3);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body a.filter.active,
|
||||
.system-foundryvtt-reve-de-dragon .application .window-content a.filter.active,
|
||||
.system-foundryvtt-reve-de-dragon .journal-entry .journal-sidebar a.filter.active {
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .window-app .window-content {
|
||||
background: url(../assets/ui/bg_left.webp) no-repeat left top;
|
||||
color: var(--rdd-color-text-primary);
|
||||
@@ -1641,34 +1655,34 @@ select,
|
||||
padding-right: 0.5rem;
|
||||
max-width: 7rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon select:is(.number-x,.number-x2,.number-x3,.number-x4,.number-x5) {
|
||||
.system-foundryvtt-reve-de-dragon select:is(.number-x, .number-x2, .number-x3, .number-x4, .number-x5) {
|
||||
padding-right: 0.2rem;
|
||||
text-align: center;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon input:is(.number,.number-x,.number-x2,.number-x3,.number-x4,.number-x5) {
|
||||
.system-foundryvtt-reve-de-dragon input:is(.number, .number-x, .number-x2, .number-x3, .number-x4, .number-x5) {
|
||||
padding-right: 0.2rem;
|
||||
text-align: right;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(input,select).number-x {
|
||||
.system-foundryvtt-reve-de-dragon :is(input, select).number-x {
|
||||
max-width: 1.4rem;
|
||||
min-width: 1rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(input,select).number-x2 {
|
||||
.system-foundryvtt-reve-de-dragon :is(input, select).number-x2 {
|
||||
max-width: 2.4rem;
|
||||
min-width: 2rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(input,select).number-x3 {
|
||||
.system-foundryvtt-reve-de-dragon :is(input, select).number-x3 {
|
||||
max-width: 3.4rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(input,select).number-x4 {
|
||||
.system-foundryvtt-reve-de-dragon :is(input, select).number-x4 {
|
||||
max-width: 4.4rem;
|
||||
min-width: 4rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(input,select).number-x5 {
|
||||
.system-foundryvtt-reve-de-dragon :is(input, select).number-x5 {
|
||||
max-width: 4.4rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon form.rdddialogchrono input[type=datetime-local] {
|
||||
.system-foundryvtt-reve-de-dragon form.rdddialogchrono input[type="datetime-local"] {
|
||||
min-width: 20px;
|
||||
padding: 0;
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
@@ -1760,7 +1774,7 @@ select,
|
||||
text-align: left;
|
||||
width: 2rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .compteur a i:is(.fas,.far):hover {
|
||||
.system-foundryvtt-reve-de-dragon .compteur a i:is(.fas, .far):hover {
|
||||
opacity: 0.7;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .select-diff {
|
||||
@@ -2182,7 +2196,7 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs > .collapsed,
|
||||
.system-foundryvtt-reve-de-dragon #chat-controls .chat-control-icon {
|
||||
color: rgba(220, 220, 220, 0.75);
|
||||
text-shadow: 1px 1px 0 rgba(0, 0, 0, 0.75);
|
||||
text-shadow: 1px 1px 1px rgba(0, 0, 0, 0.75);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .sidebar-tab .directory-list .entity {
|
||||
border-top: 1px dashed rgba(0, 0, 0, 0.25);
|
||||
@@ -2238,19 +2252,19 @@ select,
|
||||
vertical-align: bottom;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button:is(
|
||||
[data-tab="chat"],
|
||||
[data-tab="combat"],
|
||||
[data-tab="scenes"],
|
||||
[data-tab="actors"],
|
||||
[data-tab="items"],
|
||||
[data-tab="journal"],
|
||||
[data-tab="cards"],
|
||||
[data-tab="macros"],
|
||||
[data-tab="tables"],
|
||||
[data-tab="playlists"],
|
||||
[data-tab="compendium"],
|
||||
[data-tab="settings"]
|
||||
)::before {
|
||||
[data-tab="chat"],
|
||||
[data-tab="combat"],
|
||||
[data-tab="scenes"],
|
||||
[data-tab="actors"],
|
||||
[data-tab="items"],
|
||||
[data-tab="journal"],
|
||||
[data-tab="cards"],
|
||||
[data-tab="macros"],
|
||||
[data-tab="tables"],
|
||||
[data-tab="playlists"],
|
||||
[data-tab="compendium"],
|
||||
[data-tab="settings"]
|
||||
)::before {
|
||||
content: none;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button {
|
||||
@@ -2318,7 +2332,12 @@ select,
|
||||
max-height: calc(100vh - 156px);
|
||||
height: auto;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #controls :is(.scene-control.active,.control-tool.active, .scene-control:hover, .control-tool:hover) {
|
||||
.system-foundryvtt-reve-de-dragon #controls :is(
|
||||
.scene-control.active,
|
||||
.control-tool.active,
|
||||
.scene-control:hover,
|
||||
.control-tool:hover
|
||||
) {
|
||||
background: #482e1c;
|
||||
background-origin: padding-box;
|
||||
border-image: url(../assets/ui/footer-button.webp) 10 repeat;
|
||||
@@ -2636,7 +2655,7 @@ select,
|
||||
top: calc(50% - 0.4rem + 0.5 * 28%);
|
||||
left: calc(50% - 0.4rem + -0.8660254 * 28%);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .calendar-boutons-heure .calendar-btn:is(.calendar-lyre,.calendar-vaisseau) img {
|
||||
.system-foundryvtt-reve-de-dragon .calendar-boutons-heure .calendar-btn:is(.calendar-lyre, .calendar-vaisseau) img {
|
||||
color: hsla(0, 0%, 100%, 0.5);
|
||||
border: none;
|
||||
vertical-align: bottom;
|
||||
@@ -2676,7 +2695,7 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon .calendar-vaisseau {
|
||||
grid-column: 9/10;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon :is(.calendar-lyre,.calendar-vaisseau) {
|
||||
.system-foundryvtt-reve-de-dragon :is(.calendar-lyre, .calendar-vaisseau) {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
@@ -2688,12 +2707,12 @@ select,
|
||||
visibility: hidden;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon div.horloge-digitale {
|
||||
color: #CCC;
|
||||
color: #ccc;
|
||||
background: hsl(0, 0%, 20%);
|
||||
text-align: center;
|
||||
width: 100%;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon div.horloge-digitale :is(.calendar-heure-texte,.calendar-minute-texte) {
|
||||
.system-foundryvtt-reve-de-dragon div.horloge-digitale :is(.calendar-heure-texte, .calendar-minute-texte) {
|
||||
font-size: 1rem;
|
||||
pointer-events: all;
|
||||
margin: 0;
|
||||
@@ -2786,8 +2805,23 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon aside#tooltip .toolclip p.faint {
|
||||
color: var(--color-tooltip-faint);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-info {
|
||||
font-size: 1.1rem;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-info img {
|
||||
margin: 0 0.5rem;
|
||||
max-width: 1rem;
|
||||
max-height: 1rem;
|
||||
filter: invert(0.8);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .jet-astrologie {
|
||||
color: var(--major-button-color) !important;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button,
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed {
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-checked,
|
||||
.system-foundryvtt-reve-de-dragon select.chat-card-select {
|
||||
border-radius: 0.2rem;
|
||||
cursor: pointer;
|
||||
font-family: CaslonPro;
|
||||
@@ -2800,29 +2834,27 @@ select,
|
||||
display: inline-block;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button img,
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed img {
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-checked img,
|
||||
.system-foundryvtt-reve-de-dragon select.chat-card-select img {
|
||||
max-width: 1rem;
|
||||
max-height: 1rem;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-info {
|
||||
font-size: 1.1rem;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
.system-foundryvtt-reve-de-dragon select.chat-card-select {
|
||||
width: calc(100% - 0.6rem);
|
||||
color: var(--major-button-color);
|
||||
background-color: var(--background-color-custom-button);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-info img {
|
||||
margin: 0 0.5rem;
|
||||
max-width: 1rem;
|
||||
max-height: 1rem;
|
||||
filter: invert(0.8);
|
||||
.system-foundryvtt-reve-de-dragon select.chat-card-select option {
|
||||
background-color: var(--background-color-custom-button);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button {
|
||||
text-shadow: 1px 1px #4d3534;
|
||||
box-shadow: inset 1x 1px #a6827e;
|
||||
color: var(--major-button-color);
|
||||
background: var(--background-custom-button);
|
||||
background-color: #7d5d3b00;
|
||||
background-color: var(--background-color-custom-button);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed {
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-checked {
|
||||
text-shadow: 1px 1px hsla(202, 30%, 70%, 0.5);
|
||||
box-shadow: inset -1px -1px #a6827e;
|
||||
color: hsla(202, 42%, 14%, 0.7);
|
||||
@@ -2832,11 +2864,11 @@ select,
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button:hover {
|
||||
background: var(--background-custom-button-hover);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed:hover {
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-checked:hover {
|
||||
background: var(--background-custom-button-hover);
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button:active,
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed:active {
|
||||
.system-foundryvtt-reve-de-dragon .chat-card-button-checked:active {
|
||||
position: relative;
|
||||
top: 1px;
|
||||
}
|
||||
@@ -2903,7 +2935,7 @@ select,
|
||||
background: none;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #pause > h3 {
|
||||
color: #CCC;
|
||||
color: #ccc;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon #pause > img {
|
||||
content: url(../assets/ui/rdd_pause.webp);
|
||||
@@ -2918,7 +2950,7 @@ select,
|
||||
height: 68px;
|
||||
}
|
||||
.system-foundryvtt-reve-de-dragon div.vl {
|
||||
border: 1px solid ;
|
||||
border: 1px solid;
|
||||
border-color: hsla(0, 0%, 0%, 0.5);
|
||||
height: inherit;
|
||||
min-height: max-content;
|
||||
|
||||
1
icons/services/ecurie.svg
Normal file
|
After Width: | Height: | Size: 8.3 KiB |
@@ -63,6 +63,7 @@
|
||||
"StatusUnarmed": "Désarmé",
|
||||
"StatusGrappling": "Empoignade",
|
||||
"StatusGrappled": "Empoigné",
|
||||
"StatusMalade": "Malade",
|
||||
"StatusRestrained": "Immobilisé",
|
||||
"StatusComma": "Comma",
|
||||
"StatusDead": "Mort",
|
||||
|
||||
@@ -44,7 +44,9 @@
|
||||
hsla(50, 100%, 80%, 0.7)
|
||||
);
|
||||
|
||||
--background-custom-button: linear-gradient(to bottom, hsla(208, 38%, 21%, 0.988) 5%, hsla(202, 42%, 14%, 0.671) 100%);
|
||||
--background-color-button: hsl(25, 5%, 60%);
|
||||
--background-color-custom-button: hsla(208, 38%, 21%, 0.988);
|
||||
--background-custom-button: linear-gradient(to bottom, var(--background-color-custom-button) 5%, hsla(202, 42%, 14%, 0.671) 100%);
|
||||
--background-custom-button-hover: linear-gradient(to bottom, hsla(0, 100%, 25%, 1) 5%, hsla(0, 97%, 12%, 1) 100%);
|
||||
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
||||
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
||||
|
||||
@@ -70,8 +70,7 @@
|
||||
/* Fonts */
|
||||
.sheet header.sheet-header h1 input,
|
||||
.window-app .window-header,
|
||||
#actors .directory-list,
|
||||
#navigation #scene-list .scene.nav-item {
|
||||
#sidebar {
|
||||
font-family: "GoudyAcc"
|
||||
}
|
||||
|
||||
@@ -80,6 +79,6 @@
|
||||
.window-app input,
|
||||
.sheet header.sheet-header .header-compteurs,
|
||||
.sheet header.sheet-header .flex-group-center.flex-fatigue,
|
||||
select, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
|
||||
select, .item-checkbox, #players {
|
||||
font-family: "CaslonAntique"; /* For sheet parts; For nav and title */
|
||||
}
|
||||
|
||||
@@ -160,6 +160,9 @@
|
||||
font-size: 1.2rem;
|
||||
font-weight: bold;
|
||||
|
||||
roll-section[name="resistance"] {
|
||||
align-items: flex-end;
|
||||
}
|
||||
roll-section {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -174,6 +177,12 @@
|
||||
margin: 0 1rem;
|
||||
padding: 0;
|
||||
}
|
||||
img.flag-resistance {
|
||||
max-width: 1.5rem;
|
||||
max-height: 1.5rem;
|
||||
text-align: right;
|
||||
filter: invert(0.6);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -208,7 +208,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
}
|
||||
|
||||
// Points de reve actuel
|
||||
this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollCarac(CARACS.REVE_ACTUEL, { resistance: true }))
|
||||
this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollReveActuel({ resistance: false }))
|
||||
this.html.find('.button-reve-resistance').click(async event => await this.actor.rollReveActuel({ diff: -8, resistance: true }))
|
||||
this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
||||
|
||||
this.html.find('.roll-arme').click(async event => {
|
||||
|
||||
@@ -52,7 +52,6 @@ import { PART_TACHE } from "./roll/roll-part-tache.mjs";
|
||||
import { PART_COMP } from "./roll/roll-part-comp.mjs";
|
||||
import { PART_OEUVRE } from "./roll/roll-part-oeuvre.mjs";
|
||||
import { PART_CUISINE } from "./roll/roll-part-cuisine.mjs";
|
||||
import { PART_SORT } from "./roll/roll-part-sort.mjs";
|
||||
|
||||
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
|
||||
|
||||
@@ -131,11 +130,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return etatGeneral
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getActivePoisons() {
|
||||
return foundry.utils.duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getMalusArmure() {
|
||||
return this.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe)
|
||||
@@ -190,7 +184,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const forceRequise = RdDItemArme.valeurMain(arme.system.force ?? 0, main)
|
||||
const ecaillesEfficacite = arme.system.magique ? arme.system.ecaille_efficacite : 0;
|
||||
|
||||
const comp = this.getCompetence(arme.getCompetenceAction(main))
|
||||
const comp = this.getCompetence(arme.getCompetenceAction(main), { onMessage: message => { console.info(message) } })
|
||||
if (!comp) {
|
||||
return
|
||||
}
|
||||
const unique = [comp.id, arme.name, dommages, forceRequise, ecaillesEfficacite].join('|');
|
||||
if (uniques.includes(unique)) {
|
||||
return
|
||||
@@ -330,10 +327,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
await this._recupererVie(message, isMaladeEmpoisonne);
|
||||
}
|
||||
|
||||
getMaladiesPoisons() {
|
||||
return this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active));
|
||||
}
|
||||
|
||||
_messageRecuperationMaladiePoisons(maladiesPoisons, message) {
|
||||
if (maladiesPoisons.length > 0) {
|
||||
const identifies = maladiesPoisons.filter(it => it.system.identifie);
|
||||
@@ -1634,7 +1627,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
return
|
||||
}
|
||||
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
|
||||
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
|
||||
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence,
|
||||
rollData.v2 ? rollData.type.resistance : rollData.jetResistance);
|
||||
if (xpData.length) {
|
||||
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.hbs`, {
|
||||
actor: this,
|
||||
@@ -1732,16 +1726,16 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
type: { allowed: [ROLL_TYPE_SORT], current: ROLL_TYPE_SORT }
|
||||
};
|
||||
const dialog = await RollDialog.create(rollData, {
|
||||
callbacks: [roll => {
|
||||
this.tmrApp?.restoreTMRAfterAction();
|
||||
callbacks: [async roll => {
|
||||
await this.tmrApp?.restoreTMRAfterAction();
|
||||
if (roll.closeTMR) {
|
||||
this.tmrApp?.close();
|
||||
await this.tmrApp?.close();
|
||||
this.tmrApp = undefined;
|
||||
}
|
||||
}],
|
||||
onRollDone: RollDialog.onRollDoneClose,
|
||||
onClose: () => {
|
||||
this.tmrApp?.restoreTMRAfterAction();
|
||||
onClose: async () => {
|
||||
await this.tmrApp?.restoreTMRAfterAction();
|
||||
}
|
||||
});
|
||||
this.tmrApp?.setTMRPendingAction(dialog);
|
||||
@@ -1942,8 +1936,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
diff: { value: diff ?? 0 }
|
||||
}
|
||||
}
|
||||
RollDialog.create(rollData, foundry.utils.mergeObject(options, { onRollDone: RollDialog.onRollDoneClose }))
|
||||
return
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
@@ -1977,8 +1970,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
selected: { tache: { key: tache.id, forced: options.forced } },
|
||||
type: { allowed: [PART_TACHE], current: PART_TACHE }
|
||||
}
|
||||
RollDialog.create(rollData, options)
|
||||
return
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
const compData = this.getCompetence(tache.system.competence)
|
||||
@@ -2037,8 +2029,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
selected: { jeu: { key: jeu.id } },
|
||||
type: { allowed: [ROLL_TYPE_JEU], current: ROLL_TYPE_JEU }
|
||||
}
|
||||
await RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
|
||||
return
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
const listCarac = jeu.system.caraccomp.toLowerCase().split(/[.,:\/-]/).map(it => it.trim());
|
||||
@@ -2066,8 +2057,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
selected: { meditation: { key: id } },
|
||||
type: { allowed: [ROLL_TYPE_MEDITATION], current: ROLL_TYPE_MEDITATION }
|
||||
}
|
||||
await RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
|
||||
return
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
const competence = foundry.utils.duplicate(this.getCompetence(meditation.system.competence));
|
||||
@@ -2266,7 +2256,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
const xpCompetence = competence ? xp - xpCarac : 0;
|
||||
if (jetResistance) {
|
||||
const message = `Jet de résistance ${jetResistance}, l'expérience est limitée à 1`;
|
||||
const message = `Jet de résistance, l'expérience est limitée à 1`;
|
||||
ui.notifications.info(message);
|
||||
console.log(message)
|
||||
// max 1 xp sur jets de résistance
|
||||
@@ -3146,7 +3136,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
selected: { oeuvre: { key: oeuvre.id } },
|
||||
type: { allowed: [PART_OEUVRE], current: PART_OEUVRE, },
|
||||
}
|
||||
await RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -3251,8 +3241,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
cuisine: { key: recette.id }
|
||||
}
|
||||
}
|
||||
RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
|
||||
return
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
const artData = {
|
||||
@@ -3302,8 +3291,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
cuisine: { key: item.id }
|
||||
}
|
||||
}
|
||||
RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
|
||||
return
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
|
||||
if (item.getUtilisationCuisine() == 'brut') {
|
||||
|
||||
@@ -26,7 +26,7 @@ import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../i
|
||||
import { RollDataAjustements } from "../rolldata-ajustements-v1.js";
|
||||
import { MappingCreatureArme } from "../item/mapping-creature-arme.mjs";
|
||||
import RollDialog from "../roll/roll-dialog.mjs";
|
||||
import { ATTAQUE_ROLL_TYPES, DEFAULT_ROLL_TYPES, DIFF, ROLL_TYPE_ATTAQUE, ROLL_TYPE_COMP, ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_OEUVRE, ROLL_TYPE_TACHE } from "../roll/roll-constants.mjs";
|
||||
import { ATTAQUE_ROLL_TYPES, DEFAULT_ROLL_TYPES, DIFF, DIFFS, ROLL_TYPE_ATTAQUE, ROLL_TYPE_COMP, ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_OEUVRE, ROLL_TYPE_TACHE } from "../roll/roll-constants.mjs";
|
||||
import { OptionsAvancees, ROLL_DIALOG_V2 } from "../settings/options-avancees.js";
|
||||
import { PART_COMP } from "../roll/roll-part-comp.mjs";
|
||||
|
||||
@@ -157,11 +157,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
|
||||
async $finDeRoundEmpoignade() {
|
||||
const immobilisations = this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id);
|
||||
immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this,
|
||||
game.actors.get(emp.system.empoigneid),
|
||||
emp
|
||||
))
|
||||
await Promise.all(this.itemTypes[ITEM_TYPES.empoignade]
|
||||
.filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id)
|
||||
.map(async it => await RdDEmpoignade.onImmobilisation(this, it)))
|
||||
}
|
||||
|
||||
async setSonne(sonne = true) { }
|
||||
@@ -284,8 +282,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
diff: { value: diff }
|
||||
}
|
||||
}
|
||||
RollDialog.create(rollData, options)
|
||||
return
|
||||
return await RollDialog.create(rollData, options)
|
||||
}
|
||||
|
||||
const competence = this.getCompetence(compName);
|
||||
@@ -359,6 +356,26 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
})
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollReveActuel({ diff = 0, resistance = false }) {
|
||||
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
||||
const rollData = {
|
||||
ids: { actorId: this.id },
|
||||
type: {
|
||||
allowed: [PART_COMP],
|
||||
current: PART_COMP,
|
||||
resistance: resistance
|
||||
},
|
||||
selected: {
|
||||
carac: { key: CARACS.REVE_ACTUEL, forced: true },
|
||||
comp: resistance ? { key: undefined, forced: true } : undefined,
|
||||
diff: { type: DIFF.DEFAUT, value: diff }
|
||||
}
|
||||
}
|
||||
return await RollDialog.create(rollData)
|
||||
}
|
||||
return this.rollCarac(CARACS.REVE_ACTUEL, { diff, resistance })
|
||||
}
|
||||
|
||||
async rollCarac(caracName, options = {}) {
|
||||
if (Grammar.equalsInsensitive(caracName, CARACS.TAILLE)) {
|
||||
return
|
||||
@@ -366,14 +383,18 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
||||
const rollData = {
|
||||
ids: { actorId: this.id },
|
||||
type: { allowed: DEFAULT_ROLL_TYPES, current: PART_COMP },
|
||||
type: {
|
||||
allowed: options.resistance ? [PART_COMP] : DEFAULT_ROLL_TYPES,
|
||||
current: PART_COMP,
|
||||
resistance: options.resistance
|
||||
},
|
||||
selected: {
|
||||
carac: { key: caracName },
|
||||
comp: options.resistance ? { key: undefined, forced: true } : undefined
|
||||
comp: options.resistance ? { key: undefined, forced: true } : undefined,
|
||||
diff: { type: DIFF.DEFAUT, value: options.diff ?? 0 }
|
||||
}
|
||||
}
|
||||
RollDialog.create(rollData, options)
|
||||
return
|
||||
return await RollDialog.create(rollData, options)
|
||||
}
|
||||
|
||||
foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
|
||||
@@ -487,7 +508,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
allowed: [ROLL_TYPE_ATTAQUE], current: ROLL_TYPE_ATTAQUE
|
||||
}
|
||||
};
|
||||
return await RollDialog.create(rollData)
|
||||
return await RollDialog.create(rollData, { onRollDone: RollDialog.onRollDoneClose })
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
@@ -130,7 +130,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
let result = {
|
||||
sonne: false,
|
||||
};
|
||||
|
||||
let perteEndurance = 0
|
||||
let minValue = name == "vie" ? -this.getSConst() - 1 : 0;
|
||||
|
||||
result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
|
||||
@@ -145,16 +145,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
if (inc > 0) { // le max d'endurance s'applique seulement à la récupération
|
||||
result.newValue = Math.min(result.newValue, this._computeEnduranceMax())
|
||||
}
|
||||
const perte = compteur.value - result.newValue;
|
||||
result.perte = perte;
|
||||
if (perte > 1) {
|
||||
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
||||
foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
|
||||
} else if (inc > 0) {
|
||||
await this.setSonne(false);
|
||||
}
|
||||
perteEndurance = compteur.value - result.newValue;
|
||||
result.perte = perteEndurance
|
||||
if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost
|
||||
fatigue = perte;
|
||||
fatigue = perteEndurance;
|
||||
}
|
||||
}
|
||||
compteur.value = result.newValue;
|
||||
@@ -163,6 +157,14 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin());
|
||||
}
|
||||
await this.update({ "system.sante": sante }, { render: true })
|
||||
|
||||
if (perteEndurance > 1) {
|
||||
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
||||
foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
|
||||
} else if (name == "endurance" && inc > 0) {
|
||||
await this.setSonne(false);
|
||||
}
|
||||
|
||||
if (this.isDead()) {
|
||||
await this.setEffect(STATUSES.StatusComma, true);
|
||||
}
|
||||
@@ -181,28 +183,46 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
}
|
||||
|
||||
async onCreateItem(item, options, id) {
|
||||
switch (item.type) {
|
||||
case ITEM_TYPES.blessure:
|
||||
await this.changeBleedingState()
|
||||
break
|
||||
}
|
||||
await this.changeItemEffects(item)
|
||||
await super.onCreateItem(item, options, id)
|
||||
}
|
||||
|
||||
async onUpdateItem(item, options, id) {
|
||||
switch (item.type) {
|
||||
case ITEM_TYPES.blessure:
|
||||
await this.changeBleedingState()
|
||||
break
|
||||
}
|
||||
await this.changeItemEffects(item);
|
||||
await super.onUpdateItem(item, options, id)
|
||||
}
|
||||
|
||||
async changeBleedingState() {
|
||||
async onDeleteItem(item, options, id) {
|
||||
await this.changeItemEffects(item);
|
||||
await super.onDeleteItem(item, options, id)
|
||||
}
|
||||
|
||||
async changeItemEffects(item) {
|
||||
switch (item.type) {
|
||||
case ITEM_TYPES.blessure:
|
||||
await this.changeStateBleeding();
|
||||
break;
|
||||
case ITEM_TYPES.maladie:
|
||||
case ITEM_TYPES.poison:
|
||||
await this.changeStateMalade();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
async changeStateBleeding() {
|
||||
const bleeding = this.itemTypes[ITEM_TYPES.blessure].find(it => it.isBleeding())
|
||||
await this.setEffect(STATUSES.StatusBleeding, bleeding ? true : false)
|
||||
}
|
||||
|
||||
async changeStateMalade() {
|
||||
const maladiePoisons = this.getMaladiesPoisons()
|
||||
await this.setEffect(STATUSES.StatusMalade, maladiePoisons.length > 0)
|
||||
}
|
||||
|
||||
getMaladiesPoisons() {
|
||||
return this.items.filter(it => [ITEM_TYPES.maladie, ITEM_TYPES.poison].includes(it.type))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouterBlessure(encaissement, attackerToken = undefined) {
|
||||
if (encaissement.gravite < 0) return;
|
||||
|
||||
@@ -279,11 +279,24 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
async removeEffects(filter = e => true) {
|
||||
if (game.user.isGM) {
|
||||
const effectsToRemove = this.getEffects(filter);
|
||||
const ids = effectsToRemove.map(it => it.id);
|
||||
await this.deleteEmbeddedDocuments('ActiveEffect', ids);
|
||||
const ids = this.getEffects(filter)
|
||||
.filter(it => this.canRemoveEffects(it))
|
||||
.map(it => it.id)
|
||||
if (ids.length > 0) {
|
||||
await this.deleteEmbeddedDocuments('ActiveEffect', ids)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
canRemoveEffects(effect) {
|
||||
if (effect.statuses.has(STATUSES.StatusSurEnc)) {
|
||||
return !this.isSurenc()
|
||||
}
|
||||
if (effect.statuses.has(STATUSES.StatusDemiReve)) {
|
||||
return !this.tmrApp
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateCarac(caracName, to) {
|
||||
|
||||
@@ -63,6 +63,9 @@ export const RDD_CONFIG = {
|
||||
empoignade: 'systems/foundryvtt-reve-de-dragon/assets/actions/empoignade.svg',
|
||||
forceWeak: 'systems/foundryvtt-reve-de-dragon/assets/actions/weak.svg',
|
||||
surenc: 'systems/foundryvtt-reve-de-dragon/assets/actions/surenc.svg',
|
||||
magique: 'systems/foundryvtt-reve-de-dragon/assets/actions/magique.svg',
|
||||
armebrisee: 'systems/foundryvtt-reve-de-dragon/assets/actions/arme-brisee.svg',
|
||||
malade: 'systems/foundryvtt-reve-de-dragon/assets/actions/malade.svg',
|
||||
},
|
||||
encaissement: {
|
||||
mortel: 'mortel',
|
||||
|
||||
@@ -68,7 +68,7 @@ export class RdDRencontre extends RdDItem {
|
||||
}
|
||||
|
||||
static async appliquer(codes, tmrDialog, rencData) {
|
||||
for(const effet of RdDRencontre.mapEffets(codes)){
|
||||
for(let effet of RdDRencontre.mapEffets(codes)){
|
||||
await effet.method(tmrDialog, rencData);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -229,6 +229,14 @@ export class Misc {
|
||||
return undefined
|
||||
}
|
||||
|
||||
static async doIfOwner(document, action, orElse = async it => { ui.notifications.warn(`Vous n'avez pas le droit d'agir pour ${it.name}`) }) {
|
||||
if (Misc.isOwnerPlayer(document)) {
|
||||
return await action(document)
|
||||
} else {
|
||||
return await orElse(document)
|
||||
}
|
||||
}
|
||||
|
||||
static isOwnerPlayer(document) {
|
||||
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ export class RdDBonus {
|
||||
const dmg = {
|
||||
total: 0,
|
||||
dmgArme: dmgArme,
|
||||
penetration: arme?.penetration() ?? 0,
|
||||
penetration: arme?.system.penetration ?? 0,
|
||||
diff: attaque.diff,
|
||||
dmgTactique: attaque.tactique?.dmg ?? 0,
|
||||
dmgParticuliere: RdDBonus._dmgParticuliere(rollData),
|
||||
|
||||
@@ -105,7 +105,7 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
else if (!combatant.actor.isActorCombat()) {
|
||||
if (options.warning) {
|
||||
ui.notifications.warn(`${combatant.name} ne peut pas combattre!`)
|
||||
ui.notifications.warn(`L'acteur ${combatant.name} ne peut pas combattre!`)
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
@@ -315,6 +315,7 @@ export class RdDCombat {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_encaisser": return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense": return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
case "msg_defense_v2": return RdDCombat.onMsgDefenseV2(sockmsg.data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -367,6 +368,19 @@ export class RdDCombat {
|
||||
return new RdDCombat(attacker, attackerTokenId, defender, defenderTokenId, target)
|
||||
}
|
||||
|
||||
static rddCombatForAttackV2(attackerRoll) {
|
||||
const defenderRoll = RollBasicParts.prepareDefense(attackerRoll)
|
||||
return RdDCombat.rddCombatForDefenseV2(defenderRoll)
|
||||
}
|
||||
|
||||
static rddCombatForDefenseV2(defenderRoll) {
|
||||
let defenderToken = canvas.tokens.get(defenderRoll.active.tokenId)
|
||||
if (defenderToken) {
|
||||
return RdDCombat.rddCombatForAttackerAndDefender(defenderRoll.opponent.id, defenderRoll.opponent.tokenId, defenderRoll.active.tokenId)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onMsgEncaisser(msg) {
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
@@ -687,7 +701,7 @@ export class RdDCombat {
|
||||
|
||||
async doRollAttaque(rollData, callbacks = []) {
|
||||
// TODO V2 await this.proposerAjustementTirLancer(rollData)
|
||||
await RollDialog.create(rollData, {
|
||||
return await RollDialog.create(rollData, {
|
||||
onRollDone: RollDialog.onRollDoneClose,
|
||||
callbacks: [
|
||||
async (roll) => await this.onAttaqueV2(roll),
|
||||
@@ -722,9 +736,24 @@ export class RdDCombat {
|
||||
await this._chatMessageDefenseV2(paramChatDefense);
|
||||
}
|
||||
else {
|
||||
this._socketSendMessageDefense(paramChatDefense, {});
|
||||
this._socketSendMessageDefenseV2(paramChatDefense);
|
||||
}
|
||||
}
|
||||
|
||||
_socketSendMessageDefenseV2(paramChatDefense) {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_defense_v2", data: {paramChatDefense} })
|
||||
}
|
||||
|
||||
static async onMsgDefenseV2(msg) {
|
||||
if (Misc.isFirstConnectedGM()) {
|
||||
const paramChatDefense = msg.paramChatDefense
|
||||
RollBasicParts.restore(paramChatDefense.attackerRoll)
|
||||
const rddCombat = RdDCombat.rddCombatForAttackV2(paramChatDefense.attackerRoll)
|
||||
rddCombat?.removeChatMessageActionsPasseArme(paramChatDefense.attackerRoll.passeArme)
|
||||
await rddCombat?._chatMessageDefenseV2(paramChatDefense)
|
||||
}
|
||||
}
|
||||
|
||||
async _chatMessageDefenseV2(paramDemandeDefense) {
|
||||
const attackerRoll = paramDemandeDefense.attackerRoll;
|
||||
RollBasicParts.loadSurprises(attackerRoll)
|
||||
@@ -1072,7 +1101,7 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
async doRollDefense(rollData, callbacks = []) {
|
||||
await RollDialog.create(rollData, {
|
||||
return await RollDialog.create(rollData, {
|
||||
onRollDone: RollDialog.onRollDoneClose,
|
||||
callbacks: [
|
||||
async (roll) => {
|
||||
|
||||
@@ -127,7 +127,7 @@ export class RdDCommands {
|
||||
<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
|
||||
<br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise
|
||||
<br><strong>/rdd Vue Vigilance -2</strong> effectue un jet de Vue/Vigilance à -2 pour les tokens sélectionnés
|
||||
<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en désert à +2 pour les tokens sélectionnés
|
||||
<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en Désert à +2 pour les tokens sélectionnés
|
||||
`
|
||||
});
|
||||
this.registerCommand({
|
||||
@@ -137,7 +137,7 @@ export class RdDCommands {
|
||||
<br><strong>/jet Vue</strong> poste une demande de jet de VUE à 0
|
||||
<br><strong>/jet Vue -2</strong> poste une demande de jet de VUE à -2
|
||||
<br><strong>/jet Vue Vigilance -2</strong> poste une demande de jet de VUE / Vigilance à -2
|
||||
<br><strong>/jet vol déser +2</strong> poste une demande de jet de VOLONTÉ / Survie en désert à +2
|
||||
<br><strong>/jet vol déser +2</strong> poste une demande de jet de VOLONTÉ / Survie en Désert à +2
|
||||
`
|
||||
});
|
||||
this.registerCommand({ path: ["/ddr"], func: (content, msg, params) => this.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
|
||||
|
||||
@@ -17,18 +17,25 @@ export class RdDEmpoignade {
|
||||
/* -------------------------------------------- */
|
||||
static isCombatantEmpoignade(actorId, tokenId) {
|
||||
const combatant = RdDCombatManager.getCombatant(actorId, tokenId)
|
||||
return MAP_PHASE.empoignade.rang == combatant?.system.init.rang
|
||||
return MAP_PHASE.empoignade.rang == combatant?.system.init?.rang
|
||||
}
|
||||
|
||||
static async ajustementEmpoignade(attacker, defender, adjust = 1) {
|
||||
const empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
const empId = empoignade?.system.empoignadeid ?? foundry.utils.randomID(16)
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
if (empoignade?.system.empoigneurid == defender.id) {
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(defender, attacker)
|
||||
return await RdDEmpoignade.$ajustementEmpoignade(empoignade, defender, attacker, - adjust);
|
||||
}
|
||||
return await RdDEmpoignade.$ajustementEmpoignade(empoignade, attacker, defender, adjust);
|
||||
}
|
||||
|
||||
|
||||
static async $ajustementEmpoignade(empoignade, attacker, defender, adjust) {
|
||||
const empId = empoignade?.system.empoignadeid ?? foundry.utils.randomID(16);
|
||||
const empFin = (empoignade?.system.pointsemp ?? 0) + adjust
|
||||
if (empoignade) {
|
||||
if (empoignade.system.empoigneurid == defender.id) {
|
||||
adjust = - adjust
|
||||
}
|
||||
empoignade.system.pointsemp += adjust
|
||||
await RdDEmpoignade.$updateEtatEmpoignade(empoignade, attacker, defender)
|
||||
empoignade.system.pointsemp = empFin;
|
||||
await RdDEmpoignade.$updateEtatEmpoignade(empoignade, attacker, defender);
|
||||
}
|
||||
else {
|
||||
await RdDEmpoignade.$createEtatEmpoignade({
|
||||
@@ -39,24 +46,26 @@ export class RdDEmpoignade {
|
||||
empoignadeid: empId,
|
||||
empoigneurid: attacker.id,
|
||||
empoigneid: defender.id,
|
||||
pointsemp: adjust,
|
||||
pointsemp: empFin,
|
||||
empoigneurname: attacker.name,
|
||||
empoignename: defender.name
|
||||
}
|
||||
}, attacker, defender)
|
||||
}, attacker, defender);
|
||||
}
|
||||
if (adjust != 0 && empFin == 2) {
|
||||
await RdDEmpoignade.proposerEntrainerAuSol(attacker, defender, empoignade);
|
||||
}
|
||||
const result = RdDEmpoignade.getEmpoignadeById(defender, empId);
|
||||
const defGrappled = result.system.pointsemp == (result.system.empoigneid == defender.id ? 2 : -2)
|
||||
const attGrappled = result.system.pointsemp == (result.system.empoigneurid == attacker.id ? -2 : 2)
|
||||
const grappling = Math.abs(result.system.pointsemp) > 0
|
||||
await defender.setEffect(STATUSES.StatusGrappling, grappling && !defGrappled)
|
||||
await attacker.setEffect(STATUSES.StatusGrappling, grappling && !attGrappled)
|
||||
await defender.setEffect(STATUSES.StatusGrappled, defGrappled)
|
||||
await attacker.setEffect(STATUSES.StatusGrappled, attGrappled)
|
||||
const defGrappled = result.system.pointsemp == (result.system.empoigneid == defender.id ? 2 : -2);
|
||||
const attGrappled = result.system.pointsemp == (result.system.empoigneurid == attacker.id ? -2 : 2);
|
||||
const grappling = Math.abs(result.system.pointsemp) > 0;
|
||||
await defender.setEffect(STATUSES.StatusGrappling, grappling && !defGrappled);
|
||||
await attacker.setEffect(STATUSES.StatusGrappling, grappling && !attGrappled);
|
||||
await defender.setEffect(STATUSES.StatusGrappled, defGrappled);
|
||||
await attacker.setEffect(STATUSES.StatusGrappled, attGrappled);
|
||||
return result
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static registerChatCallbacks(html) {
|
||||
$(html).on("click", '.defense-empoignade-cac', event => {
|
||||
@@ -93,7 +102,7 @@ export class RdDEmpoignade {
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
if (event.currentTarget.value && event.currentTarget.value != "none") {
|
||||
RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
//ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -138,8 +147,7 @@ export class RdDEmpoignade {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getEmpoignadeById(actor, id) {
|
||||
let emp = actor.itemTypes[ITEM_TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||
return emp && foundry.utils.duplicate(emp) || undefined;
|
||||
return actor.itemTypes[ITEM_TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -233,12 +241,24 @@ export class RdDEmpoignade {
|
||||
MappingCreatureArme.setRollDataCreature(rollData)
|
||||
}
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
if (!empoignade.system.ausol) {
|
||||
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.hbs');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
await RdDEmpoignade.proposerEntrainerAuSol(attacker, defender, empoignade)
|
||||
} else {
|
||||
await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle);
|
||||
await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle)
|
||||
}
|
||||
}
|
||||
|
||||
static async proposerEntrainerAuSol(attacker, defender, empoignade) {
|
||||
if (!empoignade.system.ausol) {
|
||||
const mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer"
|
||||
const rollData = {
|
||||
mode, empoignade, attacker, defender,
|
||||
isEmpoignade: true,
|
||||
competence: attacker.getCompetenceCorpsACorps(),
|
||||
selectedCarac: attacker.system.carac.melee,
|
||||
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender)
|
||||
}
|
||||
const msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.hbs');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -249,7 +269,14 @@ export class RdDEmpoignade {
|
||||
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
||||
}
|
||||
|
||||
static async onImmobilisation(attacker, defender, empoignade) {
|
||||
static async onImmobilisation(attacker, empoignade) {
|
||||
const defender = game.actors.get(empoignade.system.empoigneid)
|
||||
const empDefenseur = defender.itemTypes[ITEM_TYPES.empoignade]
|
||||
.find(it => it.system.empoignadeid == empoignade.system.empoignadeid);
|
||||
await defender.updateEmbeddedDocuments('Item', [{
|
||||
_id: empDefenseur.id,
|
||||
'system.immobilise': true
|
||||
}])
|
||||
const rollData = {
|
||||
mode: "immobilise",
|
||||
empoignade, attacker, defender,
|
||||
@@ -372,29 +399,35 @@ export class RdDEmpoignade {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $updateEtatEmpoignade(empoignade, attacker, defender) {
|
||||
console.log("UPDATE Empoignade", empoignade)
|
||||
const belligerants = [
|
||||
attacker ?? game.actors.get(empoignade.system.empoigneurid),
|
||||
defender ?? game.actors.get(empoignade.system.empoigneid)]
|
||||
const removeEmp = empoignade.system.pointsemp == 0
|
||||
|
||||
await Promise.all(
|
||||
belligerants.map(async belligerant => {
|
||||
const emp = RdDEmpoignade.getEmpoignadeById(belligerant, empoignade.system.empoignadeid)
|
||||
return await belligerant.updateEmbeddedDocuments('Item', [{
|
||||
_id: emp._id,
|
||||
"system.pointsemp": empoignade.system.pointsemp,
|
||||
"system.ausol": empoignade.system.ausol
|
||||
}])
|
||||
}))
|
||||
if (removeEmp) {
|
||||
const emp = RdDEmpoignade.getEmpoignadeById(attacker, empoignade.system.empoignadeid)
|
||||
return await attacker.deleteEmbeddedDocuments('Item', [emp.id])
|
||||
}
|
||||
else {
|
||||
await Promise.all(
|
||||
belligerants.map(async belligerant => {
|
||||
const emp = RdDEmpoignade.getEmpoignadeById(belligerant, empoignade.system.empoignadeid)
|
||||
return await belligerant.updateEmbeddedDocuments('Item', [{
|
||||
_id: emp.id,
|
||||
"system.pointsemp": empoignade.system.pointsemp,
|
||||
"system.ausol": empoignade.system.ausol
|
||||
}])
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $deleteEmpoignade(empoignade) {
|
||||
console.log("DELETE Empoignade", empoignade)
|
||||
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
||||
await defender.deleteEmbeddedDocuments('Item', [emp._id])
|
||||
const defender = game.actors.get(empoignade.system.empoigneid)
|
||||
const emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
||||
await defender.deleteEmbeddedDocuments('Item', [emp.id])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -436,29 +469,28 @@ export class RdDEmpoignade {
|
||||
static async perteEndurance(rollData, perteMode) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
if (perteMode == "none" || !RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
|
||||
//console.log("Perte d'endurance :!!!", perteMode)
|
||||
let endValue = defender.system.sante.endurance.value
|
||||
if (perteMode == "end0") {
|
||||
await defender.santeIncDec("endurance", -endValue);
|
||||
}
|
||||
if (perteMode == "end1") {
|
||||
await defender.santeIncDec("endurance", -(endValue - 1));
|
||||
}
|
||||
if (perteMode == "endmoitie") {
|
||||
await defender.santeIncDec("endurance", -Math.floor(endValue / 2));
|
||||
}
|
||||
if (perteMode == "endquart") {
|
||||
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
|
||||
}
|
||||
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.hbs');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
const perteEndurance = await RdDEmpoignade.$calcPerteEnd(perteMode, defender.system.sante.endurance.value)
|
||||
await defender.santeIncDec("endurance", -perteEndurance)
|
||||
await RdDRollResult.displayRollData({ attacker, defender, perteEndurance },
|
||||
attacker,
|
||||
'chat-empoignade-perte-endurance.hbs')
|
||||
}
|
||||
|
||||
static async $calcPerteEnd(perteMode, endValue) {
|
||||
switch (perteMode) {
|
||||
case "none": return 0
|
||||
case "end0": return endValue
|
||||
case "end1": return (endValue - 1)
|
||||
case "3/4": return Math.floor(3 * endValue / 4)
|
||||
case "1/2": return Math.floor(endValue / 2)
|
||||
case "1/4": return Math.floor(endValue / 4)
|
||||
}
|
||||
const rolled = await (new Roll(perteMode).evaluate())
|
||||
return rolled.total
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static async deleteAllEmpoignades() {
|
||||
for (let actor of game.actors) {
|
||||
@@ -473,7 +505,7 @@ export class RdDEmpoignade {
|
||||
let actor = game.actors.get(actorDeleteId)
|
||||
let emp = this.getEmpoignadeById(actor, empoignade.system.empoignadeid)
|
||||
if (emp) {
|
||||
await actor.deleteEmbeddedDocuments('Item', [emp._id])
|
||||
await actor.deleteEmbeddedDocuments('Item', [emp.id])
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@ import { PART_DEFENSE } from "./roll-part-defense.mjs"
|
||||
import { PART_ATTAQUE } from "./roll-part-attaque.mjs"
|
||||
import { RdDRollTables } from "../rdd-rolltables.js"
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js"
|
||||
import { Misc } from "../misc.js"
|
||||
|
||||
export default class ChatRollResult {
|
||||
static init() {
|
||||
@@ -171,13 +172,14 @@ export default class ChatRollResult {
|
||||
}
|
||||
|
||||
onClickAppelChance(event) {
|
||||
event.preventDefault()
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const actor = game.actors.get(savedRoll.ids.actorId)
|
||||
actor.rollAppelChance(
|
||||
Misc.doIfOwner(actor, it => it.rollAppelChance(
|
||||
() => this.onAppelChanceSuccess(savedRoll, chatMessage),
|
||||
() => this.onAppelChanceEchec(savedRoll, chatMessage))
|
||||
event.preventDefault()
|
||||
)
|
||||
}
|
||||
|
||||
async onAppelChanceSuccess(savedRoll, chatMessage) {
|
||||
@@ -197,7 +199,7 @@ export default class ChatRollResult {
|
||||
this.getCombat(reRoll)?.doRollAttaque(reRoll, callbacks)
|
||||
break
|
||||
default: {
|
||||
RollDialog.create(reRoll, { callbacks: callbacks })
|
||||
await RollDialog.create(reRoll, { onRollDone: RollDialog.onRollDoneClose, callbacks })
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -208,16 +210,18 @@ export default class ChatRollResult {
|
||||
}
|
||||
|
||||
onClickAppelDestinee(event) {
|
||||
event.preventDefault()
|
||||
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const actor = game.actors.get(savedRoll.ids.actorId)
|
||||
|
||||
actor.appelDestinee(async () => {
|
||||
Misc.doIfOwner(actor, it => it.appelDestinee(async () => {
|
||||
const reRoll = foundry.utils.duplicate(savedRoll)
|
||||
reRoll.type.retry = true
|
||||
RdDResolutionTable.significativeRequise(reRoll.rolled)
|
||||
await this.updateChatMessage(chatMessage, reRoll)
|
||||
})
|
||||
}))
|
||||
}
|
||||
|
||||
async onClickDefense(event) {
|
||||
@@ -235,36 +239,40 @@ export default class ChatRollResult {
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
const attaque = savedRoll.attackerRoll
|
||||
const defenderToken = savedRoll.ids.actorTokenId ? canvas.tokens.get(savedRoll.ids.actorTokenId) : undefined
|
||||
const attackerToken = savedRoll.ids.opponentTokenId ? canvas.tokens.get(savedRoll.ids.opponentTokenId) : undefined
|
||||
switch (attaque.dmg.mortalite) {
|
||||
case RDD_CONFIG.encaissement.empoignade:
|
||||
savedRoll.done = savedRoll.done ?? {}
|
||||
savedRoll.done.empoignade = await RdDEmpoignade.ajustementEmpoignade(attackerToken.actor, defenderToken.actor)
|
||||
break
|
||||
case RDD_CONFIG.encaissement.entiteincarnee:
|
||||
case RDD_CONFIG.encaissement.nonmortel:
|
||||
case RDD_CONFIG.encaissement.mortel:
|
||||
const defender = defenderToken?.actor ?? game.actors.get(savedRoll.ids.actorId)
|
||||
const attacker = attackerToken?.actor ?? game.actors.get(savedRoll.ids.opponentId)
|
||||
await defender?.encaisserDommages(attaque.dmg, attacker, undefined, attackerToken, defenderToken)
|
||||
break
|
||||
}
|
||||
if (isMessageDemande) {
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
} else {
|
||||
savedRoll.done.encaissement = true
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
}
|
||||
const defender = defenderToken?.actor ?? game.actors.get(savedRoll.ids.actorId)
|
||||
Misc.doIfOwner(defender, async defender => {
|
||||
const attackerToken = savedRoll.ids.opponentTokenId ? canvas.tokens.get(savedRoll.ids.opponentTokenId) : undefined
|
||||
const attacker = attackerToken?.actor ?? game.actors.get(savedRoll.ids.opponentId)
|
||||
switch (attaque.dmg.mortalite) {
|
||||
case RDD_CONFIG.encaissement.empoignade:
|
||||
savedRoll.done = savedRoll.done ?? {}
|
||||
savedRoll.done.empoignade = await RdDEmpoignade.ajustementEmpoignade(attackerToken.actor, defenderToken.actor)
|
||||
break
|
||||
case RDD_CONFIG.encaissement.entiteincarnee:
|
||||
case RDD_CONFIG.encaissement.nonmortel:
|
||||
case RDD_CONFIG.encaissement.mortel:
|
||||
await defender?.encaisserDommages(attaque.dmg, attacker, undefined, attackerToken, defenderToken)
|
||||
break
|
||||
}
|
||||
if (isMessageDemande) {
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
} else {
|
||||
savedRoll.done.encaissement = true
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
async onClickRecul(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||
// TODO: gestion sur token non liés?
|
||||
const defender = game.actors.get(savedRoll.ids.actorId)
|
||||
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
||||
savedRoll.done.recul = await defender.encaisserRecul(attacker.getForce(), savedRoll.attackerRoll.dmg.dmgArme)
|
||||
// const reculChoc = this.getReculChoc(savedRoll, defender, attacker)
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
Misc.doIfOwner(defender, async defender => {
|
||||
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
||||
savedRoll.done.recul = await defender.encaisserRecul(attacker.getForce(), savedRoll.attackerRoll.dmg.dmgArme)
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
})
|
||||
}
|
||||
|
||||
async onClickChoixParticuliere(event) {
|
||||
@@ -295,6 +303,7 @@ export default class ChatRollResult {
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
}
|
||||
}
|
||||
|
||||
async onClickTirerMaladresse(event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event)
|
||||
const typeMaladresse = event.currentTarget.attributes['data-maladresse'].value
|
||||
@@ -303,4 +312,4 @@ export default class ChatRollResult {
|
||||
savedRoll.type.retry = true
|
||||
await this.updateChatMessage(chatMessage, savedRoll)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ export class RollDialogAdapter {
|
||||
const compKey = rollData.current.comp?.key
|
||||
if (compKey) {
|
||||
rollData.competence = rollData.refs[PART_COMP].all.find(it => it.key == compKey)?.comp
|
||||
rollData.jetResistance = rollData.type.jetResistance
|
||||
rollData.jetResistance = rollData.type.resistance
|
||||
}
|
||||
if (rollData.type.current == ROLL_TYPE_OEUVRE) {
|
||||
const oeuvreKey = rollData.current.oeuvre?.key
|
||||
|
||||
@@ -46,6 +46,8 @@ import { OptionsAvancees, ROLL_DIALOG_V2_TEST } from "../settings/options-avance
|
||||
import { ActorImpacts } from "../technical/actor-impacts.mjs";
|
||||
import { RollPartEmpoignade } from "./roll-part-empoignade.mjs";
|
||||
import { RollPartEmpoignadeTaille } from "./roll-part-empoignade-taille.mjs";
|
||||
import { RollPartEcailles } from "./roll-part-ecailles.mjs";
|
||||
import { RollPartResistance } from "./roll-part-resistance.mjs";
|
||||
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
||||
@@ -68,6 +70,7 @@ const ROLL_PARTS = [
|
||||
new RollPartActor(),
|
||||
new RollPartAction(),
|
||||
new RollPartOpponent(),
|
||||
new RollPartResistance(),
|
||||
new RollPartCarac(),
|
||||
new RollPartComp(),
|
||||
|
||||
@@ -83,6 +86,7 @@ const ROLL_PARTS = [
|
||||
|
||||
new RollPartSign(),
|
||||
|
||||
new RollPartEcailles(),
|
||||
new RollPartEtat(),
|
||||
new RollPartConditions(),
|
||||
new RollPartEthylisme(),
|
||||
@@ -177,19 +181,25 @@ const ROLL_PARTS = [
|
||||
/* -------------------------------------------- */
|
||||
export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2)
|
||||
{
|
||||
static onCloseDoNothing() {
|
||||
}
|
||||
static onCloseDoNothing() { }
|
||||
|
||||
static onRollDoneDoNothing(dialog, roll) {
|
||||
dialog.render()
|
||||
}
|
||||
static onRollDoneClose(dialog, roll) {
|
||||
if (roll.type.retry || !OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST))
|
||||
if (roll.type.retry) {
|
||||
dialog.close()
|
||||
}
|
||||
else {
|
||||
dialog.render()
|
||||
}
|
||||
}
|
||||
|
||||
static init() {
|
||||
static onRollDoneClose(dialog, roll) {
|
||||
if (roll.type.retry || !OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST)) {
|
||||
dialog.close()
|
||||
}
|
||||
}
|
||||
|
||||
static init() { }
|
||||
|
||||
static onReady() {
|
||||
|
||||
foundry.applications.handlebars.loadTemplates({
|
||||
@@ -239,9 +249,14 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
||||
|
||||
|
||||
static async create(rollData, rollOptions = {}) {
|
||||
const rollDialog = new RollDialog(rollData, rollOptions)
|
||||
rollDialog.render(true)
|
||||
return rollDialog
|
||||
rollData = RollDialog.$prepareRollData(rollData)
|
||||
return Misc.doIfOwner(rollData.active.actor,
|
||||
actor => {
|
||||
const rollDialog = new RollDialog(rollData, rollOptions)
|
||||
rollDialog.render(true)
|
||||
return rollDialog
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
static get PARTS() {
|
||||
@@ -321,7 +336,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
||||
super()
|
||||
|
||||
this.hooks = []
|
||||
this.rollData = RollDialog.$prepareRollData(rollData)
|
||||
this.rollData = rollData
|
||||
this.rollOptions = {
|
||||
callbacks: [
|
||||
async r => await r.active.actor.appliquerAjoutExperience(r),
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import { Grammar } from "../grammar.js"
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"
|
||||
import { ROLL_TYPE_SORT } from "./roll-constants.mjs"
|
||||
import { RollPartCheckbox } from "./roll-part-checkbox.mjs"
|
||||
|
||||
export const PART_ASTROLOGIQUE = "astrologique"
|
||||
@@ -15,7 +16,7 @@ export class RollPartAstrologique extends RollPartCheckbox {
|
||||
}
|
||||
|
||||
isLancementRituel(rollData) {
|
||||
return false
|
||||
return rollData.type.current == ROLL_TYPE_SORT && rollData.current.sort?.sort?.system.isrituel
|
||||
}
|
||||
|
||||
isJetChance(rollData) {
|
||||
|
||||
@@ -142,7 +142,8 @@ export class RollPartAttaque extends RollPartSelect {
|
||||
comp: { key: 'Dague', forced: true },
|
||||
diff: { type: DIFF.IMPOSEE, value: -4 }
|
||||
}
|
||||
})
|
||||
},
|
||||
{ onRollDone: RollDialog.onRollDoneClose })
|
||||
}
|
||||
|
||||
impactOtherPart(part, rollData) {
|
||||
|
||||
@@ -16,11 +16,9 @@ export class RollPartCarac extends RollPartSelect {
|
||||
const selected = this.getSelected(rollData)
|
||||
const actor = rollData.active.actor
|
||||
refs.all = [...this.$getActorCaracs(actor), ...this.$getCaracCompetenceCreature(actor)]
|
||||
.filter(c => !selected.forced ||
|
||||
(selected.key ?
|
||||
Grammar.includesLowerCaseNoAccent(c.label, selected.key)
|
||||
: c.key == '')
|
||||
)
|
||||
if (selected.forced && selected.key) {
|
||||
refs.all = refs.all.filter(c => c.key == selected.key || Grammar.includesLowerCaseNoAccent(c.label, selected.key))
|
||||
}
|
||||
refs.caracs = refs.all
|
||||
this.$selectCarac(rollData)
|
||||
}
|
||||
|
||||
53
module/roll/roll-part-ecailles.mjs
Normal file
@@ -0,0 +1,53 @@
|
||||
import { RDD_CONFIG } from "../constants.js"
|
||||
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll-constants.mjs"
|
||||
import { PART_ATTAQUE } from "./roll-part-attaque.mjs"
|
||||
import { RollPartCheckbox } from "./roll-part-checkbox.mjs"
|
||||
import { PART_DEFENSE } from "./roll-part-defense.mjs"
|
||||
|
||||
const ECAILLES = "ecailles"
|
||||
|
||||
export class RollPartEcailles extends RollPartCheckbox {
|
||||
|
||||
get code() { return ECAILLES }
|
||||
|
||||
isValid(rollData) {
|
||||
return this.isRollType(rollData, ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE)
|
||||
}
|
||||
|
||||
visible(rollData) {
|
||||
return this.getEcailles(rollData) != 0
|
||||
|
||||
}
|
||||
|
||||
getEcailles(rollData) {
|
||||
const arme = this.getArme(rollData)
|
||||
return arme?.system.magique ? arme?.system.ecaille_efficacite : 0
|
||||
}
|
||||
|
||||
getArme(rollData) {
|
||||
return this.isRollType(rollData, ROLL_TYPE_ATTAQUE)
|
||||
? rollData.current[PART_ATTAQUE]?.arme
|
||||
: this.isRollType(rollData, ROLL_TYPE_DEFENSE)
|
||||
? rollData.current[PART_DEFENSE]?.arme
|
||||
: undefined
|
||||
}
|
||||
|
||||
prepareContext(rollData) {
|
||||
this.loadRefs(rollData)
|
||||
super.prepareContext(rollData)
|
||||
}
|
||||
|
||||
getCheckboxIcon(rollData) {
|
||||
return this.getEcailles(rollData) > 0
|
||||
? `<img src="${RDD_CONFIG.icons.magique}">`
|
||||
: `<img src="${RDD_CONFIG.icons.armebrisee}">`
|
||||
}
|
||||
|
||||
getCheckboxLabel(rollData) {
|
||||
return this.getEcailles(rollData) > 0
|
||||
? "Efficacité"
|
||||
: "Défauts"
|
||||
}
|
||||
|
||||
getCheckboxValue(rollData) { return this.getEcailles(rollData) }
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
import { RDD_CONFIG } from "../constants.js"
|
||||
import { ATTAQUE_TYPE_MELEE } from "../item/arme.js"
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js"
|
||||
import { COMBAT_ROLL_TYPES } from "./roll-constants.mjs"
|
||||
import { PART_ATTAQUE } from "./roll-part-attaque.mjs"
|
||||
import { RollPartCheckbox } from "./roll-part-checkbox.mjs"
|
||||
|
||||
const EMPOIGNADE_TAILLE = "empoignade-taille"
|
||||
|
||||
12
module/roll/roll-part-resistance.mjs
Normal file
@@ -0,0 +1,12 @@
|
||||
import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs"
|
||||
|
||||
export const PART_RESISTANCE = "resistance"
|
||||
|
||||
export class RollPartResistance extends RollPart {
|
||||
|
||||
get code() { return PART_RESISTANCE }
|
||||
get section() { return ROLLDIALOG_SECTION.ACTION }
|
||||
|
||||
isValid(rollData) { return rollData.type.resistance == true }
|
||||
title(rollData) { return "de résistance" }
|
||||
}
|
||||
@@ -78,7 +78,7 @@ export class RollPart {
|
||||
* @returns une chaîne vide si rien ne doit être affiché
|
||||
*/
|
||||
title() { return '' }
|
||||
isRollType(rollData, type) { return rollData.type.current == type }
|
||||
isRollType(rollData, ...type) { return type.includes(rollData.type.current)}
|
||||
|
||||
isActive(rollData) { return this.isValid(rollData) && this.visible(rollData) }
|
||||
isValid(rollData) { return true }
|
||||
|
||||
@@ -23,7 +23,6 @@ export class RollType {
|
||||
|
||||
setRollDataType(rollData) {
|
||||
rollData.type.opposed = rollData.opponent != undefined
|
||||
rollData.type.resistance = false /** TODO */
|
||||
}
|
||||
|
||||
onSelect(rollData) {
|
||||
|
||||
@@ -16,6 +16,7 @@ export const STATUSES = {
|
||||
StatusDemiReve: 'demi-reve',
|
||||
StatusSurEnc: 'sur-encombrement',
|
||||
StatusForceWeak: 'force insuffisante',
|
||||
StatusMalade: 'malade',
|
||||
}
|
||||
|
||||
export const forceWeakStatusEffect = { rdd: true, id: STATUSES.StatusForceWeak, name: 'EFFECT.StatusForceWeak', img: RDD_CONFIG.icons.forceWeak };
|
||||
@@ -35,11 +36,12 @@ const rddStatusEffects = [
|
||||
{ rdd: true, id: STATUSES.StatusComma, name: 'EFFECT.StatusComma', img: 'icons/svg/skull.svg' },
|
||||
|
||||
{ rdd: true, id: STATUSES.StatusBleeding, name: 'EFFECT.StatusBleeding', img: 'icons/svg/blood.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusMalade, name: 'EFFECT.StatusMalade', img: RDD_CONFIG.icons.malade },
|
||||
{ rdd: true, id: STATUSES.StatusDead, name: 'EFFECT.StatusDead', img: 'icons/svg/skull.svg' },
|
||||
surEncEffect,
|
||||
demiReveStatusEffect,
|
||||
forceWeakStatusEffect,
|
||||
surEncEffect,
|
||||
];
|
||||
]
|
||||
|
||||
const statusDemiSurprise = new Set([STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained, STATUSES.StatusForceWeak])
|
||||
const statusSurpriseTotale = new Set([STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma])
|
||||
@@ -73,7 +75,6 @@ export class StatusEffects extends FormApplication {
|
||||
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)))
|
||||
|
||||
StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
|
||||
console.log('statusEffects', CONFIG.statusEffects);
|
||||
}
|
||||
|
||||
static isSurprise(effect) {
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import { RollBasicParts } from "../roll/roll-basic-parts.mjs"
|
||||
|
||||
const ACTOR_EMBEDDED_DOCTYPES = ['Item', 'ActiveEffect']
|
||||
/**
|
||||
@@ -62,14 +63,16 @@ export class ActorImpacts {
|
||||
addDelta(document, path, value) {
|
||||
ActorImpacts.$checkDocType(document)
|
||||
const intValue = Number.parseInt(value)
|
||||
if (Number.isInteger(intValue) && intValue != 0) {
|
||||
const delta = [path, intValue]
|
||||
const existing = this[docType].updates.find(it => it.id == document.id)
|
||||
if (existing) {
|
||||
existing.deltas.push(delta)
|
||||
}
|
||||
else {
|
||||
this[docType].updates.push({ id: document.id, updates: [], deltas: [delta] })
|
||||
if (Number.isInteger(intValue)) {
|
||||
if (intValue != 0){
|
||||
const delta = [path, intValue]
|
||||
const existing = this[docType].updates.find(it => it.id == document.id)
|
||||
if (existing) {
|
||||
existing.deltas.push(delta)
|
||||
}
|
||||
else {
|
||||
this[docType].updates.push({ id: document.id, updates: [], deltas: [delta] })
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
@@ -96,7 +99,9 @@ export class ActorImpacts {
|
||||
|
||||
async applyImpacts() {
|
||||
const actor = this.actorToken.actor
|
||||
await Promise.all(ACTOR_EMBEDDED_DOCTYPES.map(async docType => await this.$applyDocumentsImpacts(actor, docType)))
|
||||
for (let docType of ACTOR_EMBEDDED_DOCTYPES) {
|
||||
await this.$applyDocumentsImpacts(actor, docType)
|
||||
}
|
||||
const updates = ActorImpacts.$computeUpdates(this, id => actor)
|
||||
await actor.update(updates, { render: true })
|
||||
}
|
||||
@@ -122,8 +127,8 @@ export class ActorImpacts {
|
||||
}
|
||||
}
|
||||
|
||||
findCreatedId(docType, origId){
|
||||
return this[docType].creates.find(it => it.id = origId)?.createdId
|
||||
findCreatedId(docType, origId) {
|
||||
return this[docType].creates.find(it => it.id = origId)?.createdId
|
||||
}
|
||||
|
||||
$getEmbeddedDocument(docType, id) {
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!ryUZTa17LzNv25UY.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!ohmz9Jn4jxD88Kll.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!JARnWt2MQWDyRwQt.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1551,7 +1551,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!SJb0c8FDcYdd41rB.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_survie_desert.webp
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!JQCwAOK64Yijwtch.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!CRRP8ucJpljX6tq8.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!51vL4MhEE0asjgF2.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!NX1nAqKKIcQlyGua.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!2bRaEDuwZezKAyEq.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
@@ -1604,7 +1604,7 @@ items:
|
||||
coreVersion: '12.331'
|
||||
_key: '!actors.items!IeKSXignUpfUTU4m.oHnSnCw1RAW5t15S'
|
||||
- _id: vDOAyWc2YnuhNnFF
|
||||
name: Survie en désert
|
||||
name: Survie en Désert
|
||||
type: competence
|
||||
sort: 5400000
|
||||
flags: {}
|
||||
|
||||
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|
||||
{{#if @root.options.vueArchetype}}
|
||||
<a class="competence-archetype toggle-archetype chat-card-button-pushed" data-tooltip="Retour à la vue détaillée des compétences">
|
||||
<a class="competence-archetype toggle-archetype chat-card-button-checked" data-tooltip="Retour à la vue détaillée des compétences">
|
||||
<i class="fa-solid fa-up-right-from-square"></i>Incarnation
|
||||
</a>
|
||||
{{else}}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h3>Astrologie</h3>
|
||||
<span class="astrologie-label chat-card-button">
|
||||
<a name="jet-astrologie">
|
||||
<a name="jet-astrologie" class="jet-astrologie">
|
||||
<i class="fa-solid fa-moon-over-sun"></i>
|
||||
Astrologie: Nombres Astraux
|
||||
</a>
|
||||
</span>
|
||||
</span>
|
||||
@@ -35,6 +35,9 @@
|
||||
<li>
|
||||
<div class="compteur">
|
||||
<label for="system.reve.reve.value">
|
||||
<span>
|
||||
<a class="button-reve-resistance"><img class="button-effect-img" src="systems/foundryvtt-reve-de-dragon/assets/ui/resistance.svg" data-tooltip="Résistance"/></a>
|
||||
</span>
|
||||
<a class="roll-reve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)">Rêve</a>
|
||||
</label>
|
||||
<a class="ptreve-actuel-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
{{~#if (eq active.surprise.key 'demi')}} avec une significative {{/if}} d'une attaque
|
||||
{{~#if attackerRoll.particuliere}} <strong>particulière en
|
||||
{{~#if (eq attackerRoll.particuliere 'finesse')}} finesse
|
||||
{{else if (eq particuliere 'force')}} force
|
||||
{{else if (eq particuliere 'rapidite')}} rapidité
|
||||
{{else if (eq attackerRoll.particuliere 'force')}} force
|
||||
{{else if (eq attackerRoll.particuliere 'rapidite')}} rapidité
|
||||
{{/if~}}</strong>
|
||||
{{/if}} de {{opponent.name}} ({{attackerRoll.current.attaque.label}}):
|
||||
</span>
|
||||
|
||||
@@ -1,15 +1,18 @@
|
||||
<h4><img class="chat-icon" src="{{competence.img}}" />
|
||||
{{attacker.name}} a empoigné {{defender.name}}
|
||||
</h4>
|
||||
<hr>
|
||||
<p>
|
||||
<span class='chat-card-button-area'>
|
||||
{{attacker.name}} vient d'obtenir 2 points d'Emp, et peut
|
||||
entraîner {{defender.name}} au sol. Les deux protagonistes
|
||||
restent empoignés.
|
||||
<br>
|
||||
<a class='empoignade-entrainer-sol chat-card-button'>
|
||||
Entraîner au sol
|
||||
</a>
|
||||
</span>
|
||||
</p>
|
||||
<div class="roll-chat" data-passearme="{{passeArme}}">
|
||||
<div class="chat-img">
|
||||
<img src="{{active.img}}" data-tooltip="{{active.name}}" />
|
||||
<img src="{{competence.img}}" data-tooltip="Empoignade" />
|
||||
</div>
|
||||
<div class="chat-header">
|
||||
<h4>{{attacker.name}} a empoigné {{defender.name}}</h4>
|
||||
</div>
|
||||
|
||||
<div class="chat-resume">
|
||||
{{attacker.name}} vient d'obtenir 2 points d'empoignade contre {{defender.name}}, et
|
||||
peut l'<strong>entraîner au sol</strong>. Les deux protagonistes resteront empoignés.
|
||||
</div>
|
||||
|
||||
<div class="chat-actions">
|
||||
<a class='chat-card-button empoignade-entrainer-sol'>Entraîner au sol</a>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1,31 +1,44 @@
|
||||
<h4><img class="chat-icon" src="{{competence.img}}" />
|
||||
{{attacker.name}} a empoigné {{defender.name}}
|
||||
</h4>
|
||||
<hr>
|
||||
<p>
|
||||
<span class='chat-card-button-area'>
|
||||
{{attacker.name}} a obtenu 2 points d'Emp à la fin du round précédent, et peut:
|
||||
<ul><li>
|
||||
faire perdre des points d'Endurance à {{defender.name}}
|
||||
<br>
|
||||
<a class='empoignade-perte-endurance chat-card-button'>
|
||||
<select class='empoignade-perte-endurance'>
|
||||
<option value="none">Faire perdre de l'endurance (selectionnez)</option>
|
||||
<option value="end0">Endurance à 0</option>
|
||||
<option value="end1">Endurance à 1</option>
|
||||
<option value="endmoitie">La moitié de l'endurance</option>
|
||||
<option value="endquart">Le quart de l'endurance</option>
|
||||
</select>
|
||||
</a>
|
||||
{{#if empoignade.system.ausol}}
|
||||
{{else}}
|
||||
</li><li>
|
||||
projeter {{defender.name}} au sol. Les deux protagonistes ne sont plus empoignés.
|
||||
<br>
|
||||
<a class='empoignade-projeter-sol chat-card-button'>
|
||||
Projeter au sol
|
||||
</a>
|
||||
{{/if}}
|
||||
</li></ul>
|
||||
</span>
|
||||
<div class="roll-chat" data-passearme="{{passeArme}}">
|
||||
<div class="chat-img">
|
||||
<img src="{{attacker.img}}" data-tooltip="{{attacker.name}}" />
|
||||
<img src="{{competence.img}}" data-tooltip="Empoignade" />
|
||||
</div>
|
||||
|
||||
<div class="chat-header">
|
||||
<h4>{{attacker.name}} a empoigné {{defender.name}}</h4>
|
||||
</div>
|
||||
|
||||
<div class="chat-resume">
|
||||
{{attacker.name}} a 2 points d'empoignade contre {{defender.name}} à la fin du round,
|
||||
et peut lui faire <strong>perdre des points d'endurance</strong>
|
||||
{{#unless empoignade.system.ausol}}
|
||||
ou le <strong>projeter au sol</strong>. Les deux protagonistes ne sont plus empoignés
|
||||
{{/unless}}.
|
||||
</div>
|
||||
|
||||
<div class="chat-details">
|
||||
</div>
|
||||
|
||||
<div class="chat-actions">
|
||||
<select class='chat-card-select empoignade-perte-endurance'>
|
||||
<option value="none">Choisir la perte d'endurance:</option>
|
||||
<option value="end0">Endurance à 0</option>
|
||||
<option value="end1">Endurance à 1</option>
|
||||
<option value="3/4">¾ de l'endurance</option>
|
||||
<option value="1/2">½ de l'endurance</option>
|
||||
<option value="1/4">¼ de l'endurance</option>
|
||||
<option value="1d4">1d4 d'endurance</option>
|
||||
<option value="1d6">1d6 d'endurance</option>
|
||||
<option value="2d6">2d6 d'endurance</option>
|
||||
<option value="1">1 point d'endurance</option>
|
||||
<option value="2">2 point d'endurance</option>
|
||||
</select>
|
||||
{{!-- <a class='chat-card-button empoignade-perte-endurance'>
|
||||
</a> --}}
|
||||
{{#unless empoignade.system.ausol}}
|
||||
<a class='chat-card-button empoignade-projeter-sol'>
|
||||
Projeter au sol
|
||||
</a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</p>
|
||||
|
||||
@@ -1,7 +1,13 @@
|
||||
<h4><img class="chat-icon" src="{{competence.img}}" />
|
||||
{{attacker.name}} a fait perdre de l'endurance à {{defender.name}}
|
||||
</h4>
|
||||
<hr>
|
||||
<p>
|
||||
{{defender.name}} reste immobilisé. L'empoignade peut continuer.
|
||||
</p>
|
||||
<div class="roll-chat" >
|
||||
<div class="chat-img">
|
||||
<img src="{{attacker.img}}" data-tooltip="{{attacker.name}}" />
|
||||
</div>
|
||||
|
||||
<div class="chat-header">
|
||||
<h4>{{attacker.name}} a fait perdre {{perteEndurance}} points d'endurance à {{defender.name}}</h4>
|
||||
</div>
|
||||
|
||||
<div class="chat-resume">
|
||||
{{defender.name}} reste immobilisé. L'empoignade peut continuer.
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
<label for="system.pointsemp">Points d'Empoignade </label>
|
||||
<input class="attribute-value" type="text" name="system.pointsemp" value="{{system.pointsemp}}" data-dtype="Number"/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.immobilise">Immobilisé </label>
|
||||
<input type="checkbox" name="system.immobilise" {{#if system.immobilise}}checked{{/if}}/>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.hbs"}}
|
||||
</section>
|
||||
</form>
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
{{/select}}
|
||||
</select>
|
||||
{{else}}
|
||||
<label>>{{system.malus}}</label>
|
||||
<label>{{system.malus}}</label>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
|
||||
@@ -12,14 +12,10 @@
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label for="system.active">Actif ? </label>
|
||||
<input class="attribute-value" type="checkbox" name="system.active" {{#if system.active}}checked{{/if}} {{#unless options.isGM}}disabled{{/unless}}/>
|
||||
</div>
|
||||
{{#if (or options.isGM system.identifie)}}
|
||||
<div class="form-group">
|
||||
<label for="system.identifie">Identifiée ? </label>
|
||||
<input class="attribute-value" type="checkbox" name="system.identifie" {{#if system.identifie}}checked{{/if}}/>
|
||||
<input class="attribute-value" type="checkbox" name="system.identifie" {{#if system.identifie}}checked{{/if}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.malignite">Malignité </label>
|
||||
@@ -47,7 +43,7 @@
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
{{#if (and options.isGM options.isOwned system.active)}}
|
||||
{{#if (and options.isGM options.isOwned)}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs" this labeldebut="Contracté" labelfin="Prochain jet"}}
|
||||
{{/if}}
|
||||
|
||||
|
||||
@@ -61,7 +61,6 @@
|
||||
<div class="chat-actions">
|
||||
{{> 'partial-choix-maladresse'}}
|
||||
{{> 'partial-attaque-particuliere'}}
|
||||
{{!-- TODO: maladresses --}}
|
||||
</div>
|
||||
|
||||
<div class="chat-buttons">
|
||||
|
||||