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Author SHA1 Message Date
VincentVk 37a33691ff 14.0.1 - Les imprécisions de Tétragor
Release Creation / build (release) Failing after 14s
2026-07-21 22:45:47 +02:00
VincentVk ce7271b569 Fix: ouverture des items
Fix appel methode sur objet SANS_COMPETENCE, qui n'etait pas
un RdDItem / RdDItemCompetence
2026-07-21 22:28:06 +02:00
VincentVk 5dbd7c3784 Fix Description aléatoire 2026-07-17 03:07:30 +02:00
fabres a55904742b fix(encombrement): exclure le poids propre des conteneurs du total
- Les conteneurs n'ajoutent plus leur propre encombrement au total
  (seuls les objets qu'ils contiennent sont comptés)
- Ajout indicateur visuel quand une compétence atteint son niveau d'archétype
  (bordure dorée + icône ✓)
2026-07-14 22:08:32 +02:00
fabres ded584ccc8 feat(inventaire): tri par quantité, dialogues de gestion, duplication cachée des livres lus
Release Creation / build (release) Successful in 1m45s
- Remplace le tri 'Manuel' par un tri 'Quantité' dans l'inventaire
- Supprime _onDrop / _onSortItem (obsolètes sans tri manuel)
- Nouveau dialogue 'Gérer ses deniers' (ApplicationV2)
- Nouveau dialogue 'Gérer ses potions' (ApplicationV2)
- Boutons herbes/ingrédients/potions/deniers déplacés dans l'onglet Équipement
- Dialogues herbes/ingrédients harmonisés (alterne-list, contrôles +/-)
- Ajout titre 'Livres lus' et en-têtes alignés
- Ajout estCopieLue au schéma livre (template.json)
- creerCopieLue() extrait dans base-actor.js
- Filtre estCopieLue dans prepareInventaire/buildContenuConteneur
2026-07-14 18:56:38 +02:00
fabres ac10de85cf Gestion des livres lus et des herbes 2026-07-14 08:28:44 +02:00
VincentVk b9fec47311 Correction du but des recettes alchimiques 2026-07-14 01:21:52 +02:00
VincentVk 7d5903aa84 Support des tâches à plusieurs
Release Creation / build (release) Successful in 1m50s
2026-07-11 16:12:15 +02:00
VincentVk 66a8eb0e8a Images de la barre de menu droite 2026-07-11 01:16:10 +02:00
VincentVk 6636ebb77c Améliorations des titres des fenêtres de jets 2026-07-10 23:37:42 +02:00
VincentVk 89207df01d Correction d'updates non affichés 2026-07-10 20:34:16 +02:00
VincentVk 000e16f8b7 Amélioration sur les voies de Draconic
- Ne pas proposer les voies de Draconic à -11 pour lire un signe
  draconic ou lancer un sort
- Trier les voies par ordre décroissant pour le sorts à voies multiples
- Les rencontres et les maîtrises dans les TMR peuvent être vaincues
  sans draconic si les voies sont négatives
2026-07-10 19:26:34 +02:00
VincentVk bbbc817e5f Pas de lecture avec Draconic à -11 2026-07-10 18:13:29 +02:00
VincentVk b89dd3845a Visibilité des jets /rdd 2026-07-10 18:07:08 +02:00
VincentVk 6c239b8ed9 Suppression de TMR "Inconnu" pour signes 2026-07-10 16:50:41 +02:00
VincentVk e42e12f56f Publish version 1.1.1
Release Creation / build (release) Successful in 1m1s
2026-06-29 23:11:01 +02:00
VincentVk 32f99e35ef Using nodejs 24 for release actions
Release Creation / build (release) Failing after 1m19s
2026-06-29 01:00:17 +02:00
VincentVk ae42bc4aa4 Using nodejs 24 for release actions 2026-06-29 00:56:07 +02:00
VincentVk 089c0c2243 Correction des couleurs des tooltips d'aide foundry
Release Creation / build (release) Failing after 1m1s
2026-06-28 23:49:56 +02:00
VincentVk e34449631c Optimisation fenêtre de jets
La fenêtre de jet pour les attaques à distance prenait
trop de hauteur sur petit écran.

La difficulté était mal visualisée par les joueurs (et confondue
avec les conditions)

Le d100 de la zone "tricher" était un peu trop gros

Les ajustements sont organisés plus logiquement: difficulté,
conditions, ajustements à cocher
2026-06-20 18:38:48 +02:00
VincentVk f8a20b90ff Génération aléatoire d'archétype 2026-06-20 18:38:48 +02:00
VincentVk 749eb5ee13 upgrade publish action 2026-06-20 18:38:47 +02:00
VincentVk 17cb8a2e06 13.0.45
Release Creation / build (release) Successful in 1m23s
2026-06-16 23:02:39 +02:00
VincentVk 933256da66 Nouvelle correction du manifest
Release Creation / build (release) Has been cancelled
Le manifest versionné, téléchargé dans le système, pointe maintenant
sur le manifest latest.

Le lien manifest foundry est celui du manifest de la version.
2026-06-16 22:59:36 +02:00
VincentVk a58b171fb4 13.0.44 - Le dépôt d'Illisys
Release Creation / build (release) Successful in 1m5s
- le manifest pointe maintenant toujours vers la dernière version
- changement des liens dans le system.json
2026-06-15 21:26:03 +02:00
VincentVk 2eac969261 Update system.json
even if not necessary, it was referencing previous repository
2026-06-14 22:41:04 +02:00
fabres e6612fe024 Make default release as latest 2026-06-14 21:57:55 +02:00
fabres 18b9e4c7a8 Updte gitignore 2026-06-14 21:55:48 +02:00
VincentVk fcaebe6334 Correction des jets impossibles
Release Creation / build (release) Successful in 1m58s
2026-06-12 00:26:54 +02:00
VincentVk c4033707be macro signe draconique
Release Creation / build (release) Successful in 1m48s
2026-06-03 00:56:52 +02:00
VincentVk 8b83369d5a On peut choisir la difficulté de résistance
La difficulté des jets de résistance est libre
2026-06-03 00:46:15 +02:00
VincentVk e9183df59c le Guerrier Sorde n'est pas joueur 2026-06-03 00:46:15 +02:00
VincentVk 45ccac3489 Mineur - rendu monnaies 2026-06-03 00:39:12 +02:00
VincentVk c41db974ff Corrections description aléatoire 2026-06-03 00:39:12 +02:00
VincentVk 875e121a09 Merge pull request '13.0.41 -mode de visibilité des jets' (#808) from feature/v13-corrections into v13
Release Creation / build (release) Successful in 1m0s
Reviewed-on: https, #808
2026-05-29 02:08:11 +02:00
VincentVk 12e0e6397c mode de visibilité des jets 2026-05-29 02:01:30 +02:00
VincentVk 93b74574ad pas de stress/sommeil pour personnage non lié
Release Creation / build (release) Successful in 1m32s
2026-05-29 01:53:35 +02:00
VincentVk 1765cb2ef9 Mode de visibilité des jets 2026-05-29 01:53:35 +02:00
VincentVk 0cbd7a6deb Merge pull request '13.0.39 - La défense d'Illisys' (#806) from feature/v13-corrections into v13
Release Creation / build (release) Successful in 1m1s
Reviewed-on: https, #806
2026-05-10 15:06:35 +02:00
VincentVk aec4364889 Type de jet: Jet de résistance 2026-05-09 23:14:28 +02:00
VincentVk f17996b1c8 Difficultés attaque/défense sur appel à la chance 2026-05-09 22:41:47 +02:00
VincentVk 14a4b34bbd Correction jets de compétence des invocations 2026-05-09 22:41:02 +02:00
VincentVk 1777eced30 Correction des catégories de parades 2026-05-09 21:42:09 +02:00
VincentVk 9bdda32d54 Merge pull request 'Set version changelog 13.0.38' (#805) from feature/v13-corrections into v13
Release Creation / build (release) Successful in 2m29s
Reviewed-on: https, #805
2026-05-05 23:55:45 +02:00
VincentVk 3fe53d7ff0 Set version changelog 13.0.38 2026-05-05 23:55:16 +02:00
VincentVk c839d4633d Merge pull request '## 13.0.37 - L'urgence d'Illisys' (#804) from feature/v13-corrections into v13
Reviewed-on: https, #804
2026-05-05 23:54:19 +02:00
VincentVk 24753bfc29 Appel chance RollDialogV2 2026-05-05 23:51:04 +02:00
VincentVk e7acb0c4f2 Fix v14 Dés dice-so-nice 2026-05-05 21:51:01 +02:00
VincentVk 7535e5f340 Fix v14: /roll dans le tchat 2026-05-05 21:48:24 +02:00
VincentVk d2326e5a25 Fix: liste des actions disponibles
- ajout du haut-rêve
- possibilité de ne lister que les armes équipées
2026-05-05 02:12:48 +02:00
VincentVk e2afc24601 Message en cas d'erreur de migration 2026-05-02 16:46:25 +02:00
VincentVk f220e3a394 Merge pull request 'Version 13.0.37' (#803) from feature/v13-corrections into v13
Release Creation / build (release) Successful in 1m28s
Reviewed-on: https, #803
2026-05-02 16:37:40 +02:00
VincentVk 1d9348b701 Version 13.0.37 2026-05-02 16:36:51 +02:00
VincentVk d96dff988e Merge pull request 'isNewerVersion' (#802) from feature/v13-corrections into v13
Reviewed-on: https, #802
2026-05-02 16:35:21 +02:00
VincentVk 9966a33524 Correction Migration avec Foundry14
Accès à méthode isNewerVersion à travers foundry.utils
2026-05-02 16:32:19 +02:00
VincentVk 7fb0ee1659 await ChatMessage.create
ChatMessage.create est async, il faut donc de préférence
l'appeler avec un await.

Des effets secondaires avaient lieu (ordre de messages, updates
ultérieurs parfois pas pris en compte)
2026-05-02 00:42:45 +02:00
VincentVk d15d0989a3 Remise à zéro du refoulement après souffle 2026-05-01 23:56:17 +02:00
VincentVk 704c99e418 Correction: modification de coeurs 2026-05-01 23:38:05 +02:00
VincentVk 9ccc068333 Amélioration du moral
Les bon moments sont affichés en tooltips sur le moral

Simplification moralIncDec: Utilisation d'un seul update
2026-05-01 23:20:58 +02:00
177 changed files with 2659 additions and 1345 deletions
+5 -4
View File
@@ -32,13 +32,13 @@ jobs:
env: env:
version: ${{steps.get_version.outputs.version-without-v}} version: ${{steps.get_version.outputs.version-without-v}}
url: https://gitea.scriptarium.org/${{gitea.repository}} url: https://gitea.scriptarium.org/${{gitea.repository}}
manifest: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json manifest: "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/releases/download/latest/system.json"
download: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip download: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
- name: Set up Node.js - name: Set up Node.js
uses: actions/setup-node@v2 uses: actions/setup-node@v2
with: with:
node-version: "18" # Use the node version your project requires node-version: "24" # Use the node version your project requires
- name: Install dependencies - name: Install dependencies
run: npm install run: npm install
@@ -64,12 +64,13 @@ jobs:
api_key: "${{secrets.RDD_PUBLISH_RELEASE}}" api_key: "${{secrets.RDD_PUBLISH_RELEASE}}"
- name: Publish to Foundry server - name: Publish to Foundry server
uses: djlechuck/foundryvtt-publish-package-action@v1 uses: djlechuck/foundryvtt-publish-package-action@v1.1.1
with: with:
token: ${{ secrets.RDD_PUBLISH_RELEASE_FOUNDRY }} token: ${{ secrets.RDD_PUBLISH_RELEASE_FOUNDRY }}
id: "foundryvtt-reve-de-dragon" id: "foundryvtt-reve-de-dragon"
version: ${{github.event.release.tag_name}} version: ${{github.event.release.tag_name}}
manifest: "https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json" manifest: https://gitea.scriptarium.org/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
notes: "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md" notes: "https://gitea.scriptarium.org/Scriptarium/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md"
compatibility-minimum: "13" compatibility-minimum: "13"
compatibility-verified: "13" compatibility-verified: "13"
node-version: "24"
+1
View File
@@ -12,3 +12,4 @@ todo.md
/packs/*/CURRENT /packs/*/CURRENT
/packs/*/LOG /packs/*/LOG
/packs/*/LOCK /packs/*/LOCK
.github/
+87 -1
View File
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After

Width:  |  Height:  |  Size: 9.3 KiB

+106
View File
@@ -1,5 +1,111 @@
# 13.0 # 13.0
## 14.0.1 - Les imprécisions de Tétragor
- correction de l'indicateur de remplissage des conteneurs
- correction de l'ouverture des objets utilisant la liste des compétences
- correction de la description aléatoires
## 14.0.0 - Les rangements de Tétragor
- Amélioration de la gestion de l'équipement
- gestion des deniers
- gestion de herbes & plantes
- gestion des ingrédients
- gestion des potions
- indicateur de remplissage des conteneurs
- tri par nom / type / encombrement / quantité
- Le but des recettes alchimiques est affiché et éditable
## 13.0.48 - Les vagabondages d'Illisys
- Gestion des tâches à plusieurs
- Les tâches du monde peuvent être configurées pour être effectuées à plusieurs
- Une tâche à plusieurs ajoutée à un personnage permet au personnage de contribuer à la tâche commune
- suppression du type de TMR "Inconnu" des feuilles de création de signes draconiques (ce type sert uniquement pour le cas où une case saisie à la main est incorrecte)
- les jets de dés /rdd utilisent le mode de visibilité sélectionné
- Voies de Draconic
- Ne pas proposer les voies de Draconic à -11 pour lire un signe draconic ou lancer un sort
- Trier les voies par ordre décroissant pour le sorts à voies multiples
- Les rencontres et les maîtrises dans les TMR peuvent être vaincues sans
draconic si les voies sont négatives
- correction d'updates non affichés
- Améliorations des titres des fenêtres de jets
## 13.0.47 - Les goûts et les couleurs d'Illisys
- Correction des couleurs des tooltips d'aide foundry
## 13.0.46 - L'archétype d'Illisys
- ajout d'une génération d'archétype aléatoire
- respecte les niveaux d'archétype déjà alloués
- l'archétype alloué est supérieur au niveau actuel (si c'est possible)
- les compétences supérieures à 0 ont plus de chances d'avoir les niveaux d'archétype élevés
- si tous les niveaux d'archétype supérieurs à une compétences sont déjà alloué,
l'archétype est au niveau actuel de la compétence
- Amélioration de l'affichage de la fenêtre de jets:
- La difficultée est déplacée dans la colonne des ajustements
- les ajustements sont mieux alignés
- les ajustements sont mieux ordonnés
- Les indications d'ajustements de tir prennent moins de place
- l'icône d100 est redessinée pour être mieux centrée
## 13.0.45 - L'endépôté d'Illisys
- nouvelle correction du manifest
## 13.0.44 - Le dépôt d'Illisys
- le manifest pointe maintenant toujours vers la dernière version
- changement des liens dans le system.json
## 13.0.43 - L'urgence d'Illisys
- correction urgente des jets
## 13.0.42 - La rebellion d'Illisys
- on peut choisir la difficulté des jets de résistances
- la macro signe draconique fonctionne de nouveau (ajout et suppression)
- le Guerrier Sorde n'est pas joueur et ne cuisine pas (pas de message si compétence Jeu / Cuisine manquent)
- Corrections V14
- Les descriptions aléatoires fonctionnent de nouveau
## 13.0.41 - Le miroir d'Illisys
- les mode de visibilité des jets sont bien pris en compte
## 13.0.40 - Le miroir d'Illisys
- pas de stress ou de sommeil pour les personnage non liés
## 13.0.39 - La défense d'Illisys
- mise à jour de version foundry-cli
- correction des catégories de parades des compendiums
- des ne pouvaient pas parer (exemple: le bouclier du guerrier sorde)
- les difficultés des jets d'attaque/défense après appel à la chance sont conservées
- L'absence des compétences cuisine/jeu ne bloque plus l'accès à la fenêtre de jets (cas des invocations)
## 13.0.38 - L'urgence d'Illisys
- Corrections v14
- on peut utiliser les commandes foundry dans le tchat (par exemple, /roll 1d6)
- les dés customisés Dice-So-Nice (heure, rencontres, dé draconique) fonctionnent
- Le Haut-rêve est de nouveau proposé dans les options d'initiative
- Nouvelle règle optionnelle: choisir si seules les armes équipées sont proposées en combat
- L'appel à la chance utilise la nouvelle fenêtre de jet de dés
## 13.0.37 - Le bonheur des zyglutes d'Illisys
- Corrections v14
- correction du problème liè à Foundry 14 qui peut empêcher d'utiliser les fenêtres de jets à cause de migrations mal effectuées
- Les bon moments sont affichés en tooltip sur le moral
- Les modifications de coeurs fonctionnent de nouveau
- Le refoulement est remis à zéro après avoir refoulé et reçu un souffle
## 13.0.36 - Les rêveries d'Illisys ## 13.0.36 - Les rêveries d'Illisys
- Corrections v14 - Corrections v14
+155 -5
View File
@@ -514,6 +514,13 @@ body {
align-items: anchor-center; align-items: anchor-center;
margin: 0 0.2rem; margin: 0 0.2rem;
} }
.system-foundryvtt-reve-de-dragon .roll-dialog roll-section label,
.system-foundryvtt-reve-de-dragon .roll-dialog roll-section div label {
text-align: left;
min-width: 55%;
display: flex;
flex-direction: row;
}
.system-foundryvtt-reve-de-dragon .roll-dialog roll-resume { .system-foundryvtt-reve-de-dragon .roll-dialog roll-resume {
display: flex; display: flex;
flex-direction: row; flex-direction: row;
@@ -670,10 +677,14 @@ body {
padding: 0; padding: 0;
filter: invert(0.8); filter: invert(0.8);
} }
.system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="tricher"] img { .system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="tricher"] label {
display: flex;
flex-direction: row;
}
.system-foundryvtt-reve-de-dragon .roll-dialog roll-conditions roll-section[name="tricher"] label img {
/* image de d100 */ /* image de d100 */
max-width: 2.5rem; max-width: 2rem;
max-height: 2.5rem; max-height: 2rem;
} }
.system-foundryvtt-reve-de-dragon .roll-dialog roll-buttons { .system-foundryvtt-reve-de-dragon .roll-dialog roll-buttons {
display: flex; display: flex;
@@ -1142,6 +1153,35 @@ body {
display: flex; display: flex;
min-width: max-content; min-width: max-content;
} }
.system-foundryvtt-reve-de-dragon .conteneur-sature {
color: #c00 !important;
font-weight: bold;
}
.system-foundryvtt-reve-de-dragon .conteneur-capacity-bar {
width: 5rem;
height: 0.4rem;
background: rgba(0, 0, 0, 0.1);
border-radius: 0.2rem;
overflow: hidden;
margin: 0 0.3rem;
}
.system-foundryvtt-reve-de-dragon .conteneur-capacity-fill {
height: 100%;
background: #4a90d9;
border-radius: 0.2rem;
transition: width 0.3s;
}
.system-foundryvtt-reve-de-dragon .conteneur-parent-badge {
font-size: 0.7rem;
color: #666;
margin-left: 0.3rem;
}
.system-foundryvtt-reve-de-dragon .conteneur-parent-badge::before {
content: "(";
}
.system-foundryvtt-reve-de-dragon .conteneur-parent-badge::after {
content: ")";
}
.system-foundryvtt-reve-de-dragon .blessure-control { .system-foundryvtt-reve-de-dragon .blessure-control {
flex-grow: 1; flex-grow: 1;
flex-direction: row; flex-direction: row;
@@ -1207,6 +1247,96 @@ body {
vertical-align: baseline; vertical-align: baseline;
padding: 0.1rem; padding: 0.1rem;
} }
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table {
width: 100%;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th,
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td {
padding: 0.2rem 0.3rem !important;
vertical-align: middle !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th {
color: var(--color-text-light-heading, #f0f0f0) !important;
font-weight: bold !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:first-child,
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:first-child {
width: 36px !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(2),
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(2) {
width: auto !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(3),
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(3) {
width: 3rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(4),
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(4) {
width: 6rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(5),
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(5) {
width: 5rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table th:nth-child(7),
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table td:nth-child(7) {
width: 2.5rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table select {
max-width: 12rem !important;
min-width: 8rem !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-herbes table img {
width: 30px !important;
height: 30px !important;
object-fit: cover !important;
border: none !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table {
width: 100%;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td {
padding: 0.2rem 0.3rem !important;
vertical-align: middle !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:first-child {
width: 36px !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(2) {
width: auto !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(3) {
width: 3rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(4) {
width: 6rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(5) {
width: auto !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table td:nth-child(6) {
width: 2.5rem !important;
text-align: center !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table select {
max-width: 12rem !important;
min-width: 8rem !important;
}
.system-foundryvtt-reve-de-dragon .dialog-gerer-ingredients table img {
width: 30px !important;
height: 30px !important;
object-fit: cover !important;
border: none !important;
}
.system-foundryvtt-reve-de-dragon .dice-img { .system-foundryvtt-reve-de-dragon .dice-img {
border-width: 0; border-width: 0;
max-width: 1.5rem; max-width: 1.5rem;
@@ -1942,6 +2072,14 @@ body {
flex-basis: 2rem; flex-basis: 2rem;
text-align: center; text-align: center;
} }
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .at-archetype {
border-left: 3px solid var(--color-archetype-atteint, #b8860b);
}
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .archetype-check {
color: var(--color-archetype-atteint, #b8860b);
font-size: 0.75rem;
margin-left: 0.15rem;
}
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .carac-value, .system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .carac-value,
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .competence-xp-sort { .system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .competence-xp-sort {
flex-grow: 0; flex-grow: 0;
@@ -2387,6 +2525,8 @@ body {
[data-tab="items"], [data-tab="items"],
[data-tab="journal"], [data-tab="journal"],
[data-tab="cards"], [data-tab="cards"],
[data-tab="tables"],
[data-tab="placeables"],
[data-tab="macros"], [data-tab="macros"],
[data-tab="tables"], [data-tab="tables"],
[data-tab="playlists"], [data-tab="playlists"],
@@ -2415,6 +2555,9 @@ body {
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="scenes"] { .system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="scenes"] {
background-image: url("../assets/ui/icon_sidebar_scene.svg"); background-image: url("../assets/ui/icon_sidebar_scene.svg");
} }
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="placeables"] {
background-image: url("../assets/ui/icon_sidebar_placeables.svg");
}
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="actors"] { .system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="actors"] {
background-image: url("../assets/ui/icon_sidebar_actor.svg"); background-image: url("../assets/ui/icon_sidebar_actor.svg");
} }
@@ -2431,7 +2574,7 @@ body {
background-image: url("../assets/ui/icon_sidebar_macros.svg"); background-image: url("../assets/ui/icon_sidebar_macros.svg");
} }
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="tables"] { .system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="tables"] {
background-image: url("../assets/ui/d100.svg"); background-image: url("../assets/ui/icon_sidebar_tables.svg");
} }
.system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="playlists"] { .system-foundryvtt-reve-de-dragon #sidebar-tabs menu button[data-tab="playlists"] {
background-image: url("../assets/ui/icon_sidebar_music.svg"); background-image: url("../assets/ui/icon_sidebar_music.svg");
@@ -2824,12 +2967,19 @@ body {
padding: 0.3rem; padding: 0.3rem;
font-family: "CaslonAntique"; font-family: "CaslonAntique";
} }
.system-foundryvtt-reve-de-dragon aside#tooltip h4 {
color: var(--rdd-color-text-primary);
}
.system-foundryvtt-reve-de-dragon aside#tooltip span.reference { .system-foundryvtt-reve-de-dragon aside#tooltip span.reference {
color: var(--color-tooltip); color: var(--color-tooltip);
border: 1px solid var(--color-tooltip-faint); border: 1px solid var(--color-tooltip-faint);
} }
.system-foundryvtt-reve-de-dragon aside#tooltip .toolclip p.faint { .system-foundryvtt-reve-de-dragon aside#tooltip .toolclip p.faint {
color: var(--color-tooltip-faint); color: var(--color-tooltip);
}
.system-foundryvtt-reve-de-dragon aside#tooltip .toolclip span.reference {
color: var(--color-tooltip);
background-color: var(--color-controls-hover);
} }
.system-foundryvtt-reve-de-dragon .chat-card-info { .system-foundryvtt-reve-de-dragon .chat-card-info {
font-size: 1.1rem; font-size: 1.1rem;
+148 -4
View File
@@ -415,6 +415,35 @@
display: flex; display: flex;
min-width: max-content; min-width: max-content;
} }
.conteneur-sature {
color: #c00 !important;
font-weight: bold;
}
.conteneur-capacity-bar {
width: 5rem;
height: 0.4rem;
background: rgba(0, 0, 0, 0.1);
border-radius: 0.2rem;
overflow: hidden;
margin: 0 0.3rem;
}
.conteneur-capacity-fill {
height: 100%;
background: #4a90d9;
border-radius: 0.2rem;
transition: width 0.3s;
}
.conteneur-parent-badge {
font-size: 0.7rem;
color: #666;
margin-left: 0.3rem;
&::before {
content: "(";
}
&::after {
content: ")";
}
}
.blessure-control { .blessure-control {
flex-grow: 1; flex-grow: 1;
@@ -483,6 +512,98 @@
padding: 0.1rem; padding: 0.1rem;
} }
.dialog-gerer-herbes table {
width: 100%;
}
.dialog-gerer-herbes table th,
.dialog-gerer-herbes table td {
padding: 0.2rem 0.3rem !important;
vertical-align: middle !important;
}
.dialog-gerer-herbes table th {
color: var(--color-text-light-heading, #f0f0f0) !important;
font-weight: bold !important;
}
.dialog-gerer-herbes table th:first-child,
.dialog-gerer-herbes table td:first-child {
width: 36px !important;
text-align: center !important;
}
.dialog-gerer-herbes table th:nth-child(2),
.dialog-gerer-herbes table td:nth-child(2) {
width: auto !important;
}
.dialog-gerer-herbes table th:nth-child(3),
.dialog-gerer-herbes table td:nth-child(3) {
width: 3rem !important;
text-align: center !important;
}
.dialog-gerer-herbes table th:nth-child(4),
.dialog-gerer-herbes table td:nth-child(4) {
width: 6rem !important;
text-align: center !important;
}
.dialog-gerer-herbes table th:nth-child(5),
.dialog-gerer-herbes table td:nth-child(5) {
width: 5rem !important;
text-align: center !important;
}
.dialog-gerer-herbes table th:nth-child(7),
.dialog-gerer-herbes table td:nth-child(7) {
width: 2.5rem !important;
text-align: center !important;
}
.dialog-gerer-herbes table select {
max-width: 12rem !important;
min-width: 8rem !important;
}
.dialog-gerer-herbes table img {
width: 30px !important;
height: 30px !important;
object-fit: cover !important;
border: none !important;
}
.dialog-gerer-ingredients table {
width: 100%;
}
.dialog-gerer-ingredients table td {
padding: 0.2rem 0.3rem !important;
vertical-align: middle !important;
}
.dialog-gerer-ingredients table td:first-child {
width: 36px !important;
text-align: center !important;
}
.dialog-gerer-ingredients table td:nth-child(2) {
width: auto !important;
}
.dialog-gerer-ingredients table td:nth-child(3) {
width: 3rem !important;
text-align: center !important;
}
.dialog-gerer-ingredients table td:nth-child(4) {
width: 6rem !important;
text-align: center !important;
}
.dialog-gerer-ingredients table td:nth-child(5) {
width: auto !important;
}
.dialog-gerer-ingredients table td:nth-child(6) {
width: 2.5rem !important;
text-align: center !important;
}
.dialog-gerer-ingredients table select {
max-width: 12rem !important;
min-width: 8rem !important;
}
.dialog-gerer-ingredients table img {
width: 30px !important;
height: 30px !important;
object-fit: cover !important;
border: none !important;
}
.dice-img { .dice-img {
border-width: 0; border-width: 0;
max-width: 1.5rem; max-width: 1.5rem;
@@ -1287,6 +1408,14 @@
flex-basis: 2rem; flex-basis: 2rem;
text-align: center; text-align: center;
} }
.window-app.sheet .window-content .at-archetype {
border-left: 3px solid var(--color-archetype-atteint, #b8860b);
}
.window-app.sheet .window-content .archetype-check {
color: var(--color-archetype-atteint, #b8860b);
font-size: 0.75rem;
margin-left: 0.15rem;
}
.window-app.sheet .window-content .carac-value, .window-app.sheet .window-content .carac-value,
.window-app.sheet .window-content .competence-xp-sort { .window-app.sheet .window-content .competence-xp-sort {
flex-grow: 0; flex-grow: 0;
@@ -1784,6 +1913,8 @@
[data-tab="items"], [data-tab="items"],
[data-tab="journal"], [data-tab="journal"],
[data-tab="cards"], [data-tab="cards"],
[data-tab="tables"],
[data-tab="placeables"],
[data-tab="macros"], [data-tab="macros"],
[data-tab="tables"], [data-tab="tables"],
[data-tab="playlists"], [data-tab="playlists"],
@@ -1813,6 +1944,9 @@
button[data-tab="scenes"] { button[data-tab="scenes"] {
background-image: url("../assets/ui/icon_sidebar_scene.svg"); background-image: url("../assets/ui/icon_sidebar_scene.svg");
} }
button[data-tab="placeables"] {
background-image: url("../assets/ui/icon_sidebar_placeables.svg");
}
button[data-tab="actors"] { button[data-tab="actors"] {
background-image: url("../assets/ui/icon_sidebar_actor.svg"); background-image: url("../assets/ui/icon_sidebar_actor.svg");
} }
@@ -1829,7 +1963,7 @@
background-image: url("../assets/ui/icon_sidebar_macros.svg"); background-image: url("../assets/ui/icon_sidebar_macros.svg");
} }
button[data-tab="tables"] { button[data-tab="tables"] {
background-image: url("../assets/ui/d100.svg"); background-image: url("../assets/ui/icon_sidebar_tables.svg");
} }
button[data-tab="playlists"] { button[data-tab="playlists"] {
background-image: url("../assets/ui/icon_sidebar_music.svg"); background-image: url("../assets/ui/icon_sidebar_music.svg");
@@ -2267,15 +2401,25 @@
border-radius: 0.2rem; border-radius: 0.2rem;
padding: 0.3rem; padding: 0.3rem;
font-family: "CaslonAntique"; font-family: "CaslonAntique";
h4{
color: var(--rdd-color-text-primary);
} }
aside#tooltip span.reference { span.reference {
color: var(--color-tooltip); color: var(--color-tooltip);
border: 1px solid var(--color-tooltip-faint); border: 1px solid var(--color-tooltip-faint);
} }
aside#tooltip .toolclip p.faint { .toolclip{
color: var(--color-tooltip-faint); p.faint {
color: var(--color-tooltip);
}
span.reference{
color: var(--color-tooltip);
background-color: var(--color-controls-hover);
}
}
} }
.chat-card-info { .chat-card-info {
+18 -3
View File
@@ -32,6 +32,7 @@
display: flex; display: flex;
flex-direction: column; flex-direction: column;
} }
roll-conditions roll-section[name="rollmode"], roll-conditions roll-section[name="rollmode"],
roll-type { roll-type {
button[data-checked="true"] { button[data-checked="true"] {
@@ -64,6 +65,13 @@
flex-direction: row; flex-direction: row;
align-items: anchor-center; align-items: anchor-center;
margin: 0 0.2rem; margin: 0 0.2rem;
label {
text-align:left;
min-width: 55%;
display: flex;
flex-direction: row;
}
} }
roll-resume { roll-resume {
@@ -241,11 +249,18 @@
padding: 0; padding: 0;
filter: invert(0.8); filter: invert(0.8);
} }
roll-conditions roll-section[name="tricher"] img { roll-conditions roll-section[name="tricher"] {
label {
display: flex;
flex-direction: row;
img {
/* image de d100 */ /* image de d100 */
max-width: 2.5rem; max-width: 2rem;
max-height: 2.5rem; max-height: 2rem;
} }
}
}
roll-buttons { roll-buttons {
display: flex; display: flex;
+40 -3
View File
@@ -31,7 +31,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs", template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs",
width: 550, width: 640,
showCompNiveauBase: false, showCompNiveauBase: false,
vueArchetype: false, vueArchetype: false,
}, { inplace: false }) }, { inplace: false })
@@ -70,6 +70,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
fatigue: RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max) fatigue: RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max)
}) })
this.amendTacheCommunes(formData)
formData.competences.forEach(item => { formData.competences.forEach(item => {
item.system.isHidden = this.options.recherche item.system.isHidden = this.options.recherche
@@ -100,20 +101,38 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
cacheTMR: this.actor.isTMRCache() cacheTMR: this.actor.isTMRCache()
} }
formData.livresLus = formData.livres.filter(l => l.system.estCopieLue)
formData.livres = formData.livres.filter(l => !l.system.estCopieLue)
formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true) formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true)
formData.subacteurs = { formData.subacteurs = {
vehicules: this.actor.listeVehicules(), vehicules: this.actor.listeVehicules(),
montures: this.actor.listeMontures(), montures: this.actor.listeMontures(),
suivants: this.actor.listeSuivants() suivants: this.actor.listeSuivants()
} }
if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) { if (this.actor.getDraconics().find(it => it.system.niveau > -11) && !this.actor.isHautRevant()) {
ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve! ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
<br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`); <br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
} }
} }
else {
console.error("Ouverture actor-sheet avec un acteur non personnage")
}
return formData; return formData;
} }
amendTacheCommunes(formData) {
formData.taches
.forEach(tache => {
if (tache.isTacheCommune()) {
const tacheCommune = tache.getTacheOuCommune()
tache.system = foundry.utils.duplicate(tacheCommune.system)
tache.system.tacheCommuneId = tache.system.tacheCommuneId
}
return tache
})
}
/* -------------------------------------------- */ /* -------------------------------------------- */
/** @override */ /** @override */
activateListeners(html) { activateListeners(html) {
@@ -196,6 +215,23 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true)) this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
this.html.find('.gerer-herbes').click(async event => {
const { DialogGererHerbes } = await import("./dialog-gerer-herbes.js")
DialogGererHerbes.create(this.actor)
})
this.html.find('.gerer-ingredients').click(async event => {
const { DialogGererIngredients } = await import("./dialog-gerer-ingredients.js")
DialogGererIngredients.create(this.actor)
})
this.html.find('.gerer-deniers').click(async event => {
const { DialogGererDeniers } = await import("./dialog-gerer-deniers.js")
DialogGererDeniers.create(this.actor)
})
this.html.find('.gerer-potions').click(async event => {
const { DialogGererPotions } = await import("./dialog-gerer-potions.js")
DialogGererPotions.create(this.actor)
})
if (game.user.isGM) { if (game.user.isGM) {
// experience log // experience log
this.html.find('.experiencelog-delete').click(async event => { this.html.find('.experiencelog-delete').click(async event => {
@@ -216,7 +252,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
// Points de reve actuel // Points de reve actuel
this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollReveActuel({ resistance: false })) this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollReveActuel({ resistance: false }))
this.html.find('.button-reve-resistance').click(async event => await this.actor.rollReveActuel({ diff: -8, resistance: true })) this.html.find('.button-reve-resistance').click(async event => await this.actor.rollReveResistance())
this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
this.html.find('.roll-arme').click(async event => { this.html.find('.roll-arme').click(async event => {
@@ -275,6 +311,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
}); });
this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation()) this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation())
this.html.find('.repartition-archetype-aleatoire').click(async event => await this.actor.repartitionArchetypeAleatoire())
} }
// On pts de reve change // On pts de reve change
+233 -200
View File
@@ -41,17 +41,13 @@ import { RdDItemCompetence } from "./item-competence.js";
import { RdDItemSigneDraconique } from "./item/signedraconique.js"; import { RdDItemSigneDraconique } from "./item/signedraconique.js";
import { RdDRencontre } from "./item/rencontre.js"; import { RdDRencontre } from "./item/rencontre.js";
import { DialogSelect } from "./dialog-select.js"; import { DialogSelect } from "./dialog-select.js";
import { CATEGORIES_COMPETENCES, PAS_DE_DRACONIC, POSSESSION_SANS_DRACONIC } from "./item/base-items.js"; import { CATEGORIES_COMPETENCES, PAS_DE_DRACONIC, SANS_DRACONIC } from "./item/base-items.js";
import { RdDRollResult } from "./rdd-roll-result.js"; import { RdDRollResult } from "./rdd-roll-result.js";
import { RdDInitiative } from "./initiative.mjs"; import { RdDInitiative } from "./initiative.mjs";
import RollDialog from "./roll/roll-dialog.mjs"; import RollDialog from "./roll/roll-dialog.mjs";
import { OptionsAvancees, ROLL_DIALOG_V2 } from "./settings/options-avancees.js"; import { OptionsAvancees, ROLL_DIALOG_V2 } from "./settings/options-avancees.js";
import { ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_SORT } from "./roll/roll-constants.mjs"; import { ROLL_TYPE_COMP, ROLL_TYPE_CUISINE, ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_OEUVRE, ROLL_TYPE_SORT, ROLL_TYPE_APPEL_CHANCE, ROLL_TYPE_TACHE } from "./roll/roll-constants.mjs";
import { PART_TACHE } from "./roll/roll-part-tache.mjs";
import { PART_COMP } from "./roll/roll-part-comp.mjs";
import { PART_OEUVRE } from "./roll/roll-part-oeuvre.mjs";
import { PART_CUISINE } from "./roll/roll-part-cuisine.mjs";
import { RdDPossessionV2 } from "./rdd-possession-v2.mjs"; import { RdDPossessionV2 } from "./rdd-possession-v2.mjs";
import { Apprecier, MORAL, SITUATION_MORAL } from "./moral/apprecier.mjs"; import { Apprecier, MORAL, SITUATION_MORAL } from "./moral/apprecier.mjs";
import { Distance } from "./combat/distance.mjs"; import { Distance } from "./combat/distance.mjs";
@@ -140,13 +136,14 @@ export class RdDActor extends RdDBaseActorSang {
.reduce(Misc.sum(), 0); .reduce(Misc.sum(), 0);
} }
listActions({ isAttaque = false, isEquipe = false }) { listActions() {
// Recupération des attaques // Recupération des attaques
const actions = this.listActionsAttaque() const actions = ReglesOptionnelles.isUsing('armes-equipees')
.filter(it => !isEquipe || it.arme.system.equipe) ? this.listActionsAttaque().filter(action => action.equipe)
: this.listActionsAttaque()
if (!isAttaque && this.system.attributs.hautrevant.value) { if (this.system.attributs.hautrevant.value) {
actions.push({ label: "Draconic", action: 'haut-reve', initOnly: true }) actions.push({ label: "Draconic", action: 'haut-reve', initOnly: true, equipe: true })
} }
return actions return actions
} }
@@ -168,10 +165,9 @@ export class RdDActor extends RdDBaseActorSang {
? this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == CATEGORIES_COMPETENCES.draconic.key) ? this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == CATEGORIES_COMPETENCES.draconic.key)
: [] : []
} }
getBestDraconic() { return foundry.utils.duplicate([...this.getDraconics(), PAS_DE_DRACONIC].sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
getConjurationNaturelle() { getConjurationNaturelle() {
return new RdDItemCompetence(POSSESSION_SANS_DRACONIC) return new RdDItemCompetence(SANS_DRACONIC)
} }
isForceInsuffisante(forceRequise) { isForceInsuffisante(forceRequise) {
@@ -256,7 +252,7 @@ export class RdDActor extends RdDBaseActorSang {
console.log('perte de rêve des enchantements', toUpdate) console.log('perte de rêve des enchantements', toUpdate)
const messageUpdates = await Promise.all( const messageUpdates = await Promise.all(
toUpdate.map(async it => await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-pertereve-enchantement-chateaudormant.hbs`, it))) toUpdate.map(async it => await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-pertereve-enchantement-chateaudormant.hbs`, it)))
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: messageUpdates.reduce(Misc.joining('<br>')) content: messageUpdates.reduce(Misc.joining('<br>'))
}) })
@@ -322,8 +318,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.setBonusPotionSoin(0); await this.setBonusPotionSoin(0);
} }
await this.resetInfoSommeil() await this.resetInfoSommeil()
ChatMessage.create(message); await ChatMessage.create(message)
setTimeout(() => this.sheet.render(), 20)
} }
async _recuperationSante(message) { async _recuperationSante(message) {
@@ -364,7 +359,7 @@ export class RdDActor extends RdDBaseActorSang {
const message = { const message = {
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: "" content: ""
}; }
await this._recuperationSante(message) await this._recuperationSante(message)
await this._recupereMoralChateauDormant(message) await this._recupereMoralChateauDormant(message)
@@ -375,12 +370,12 @@ export class RdDActor extends RdDBaseActorSang {
await this.retourSust(message) await this.retourSust(message)
await this.$perteReveEnchantementsChateauDormants() await this.$perteReveEnchantementsChateauDormants()
await this.$suppressionLancementsSort() await this.$suppressionLancementsSort()
await RdDCoeur.applyCoeurChateauDormant(this, message); await RdDCoeur.applyCoeurChateauDormant(this, message)
if (message.content != "") { if (message.content != "") {
message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`; message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`
ChatMessage.create(message); await ChatMessage.create(message)
} }
await this.resetInfoSommeil(); await this.resetInfoSommeil()
} }
async resetInfoSommeil() { async resetInfoSommeil() {
@@ -536,37 +531,36 @@ export class RdDActor extends RdDBaseActorSang {
} }
if (!options.grisReve) { if (!options.grisReve) {
ChatMessage.create(message); await ChatMessage.create(message)
} }
if (options.chateauDormant) { if (options.chateauDormant) {
await this.$dormirChateauDormant(); await this.$dormirChateauDormant()
} }
setTimeout(() => this.sheet.render(), 20)
} }
async reveilReveDeDragon(message, heures) { async reveilReveDeDragon(message, heures) {
const restant = Math.max(this.system.sommeil?.heures - heures, 0) const restant = Math.max(this.system.sommeil?.heures - heures, 0)
if (restant > 0) { if (restant > 0) {
await this.update({ 'system.sommeil': { heures: restant } }); await this.update({ 'system.sommeil': { heures: restant } })
} }
} }
async $dormirDesHeures(message, heures, options) { async $dormirDesHeures(message, heures, options) {
const dormi = { heures: 0, etat: 'dort', jetsReve: [] }; const dormi = { heures: 0, etat: 'dort', jetsReve: [] };
for (; dormi.heures < heures && dormi.etat == 'dort'; dormi.heures++) { for (; dormi.heures < heures && dormi.etat == 'dort'; dormi.heures++) {
await this.$recupererEthylisme(message); await this.$recupererEthylisme(message)
if (options.grisReve) { if (options.grisReve) {
await this.$recupererFatigue(message); await this.$recupererFatigue(message)
} }
else if (!this.system.sommeil?.insomnie) { else if (!this.system.sommeil?.insomnie) {
await this.$recupererFatigue(message); await this.$recupererFatigue(message)
await this.$jetRecuperationReve(dormi, message); await this.$jetRecuperationReve(dormi, message)
if (dormi.etat == 'dort' && EffetsDraconiques.isDonDoubleReve(this)) { if (dormi.etat == 'dort' && EffetsDraconiques.isDonDoubleReve(this)) {
await this.$jetRecuperationReve(dormi, message); await this.$jetRecuperationReve(dormi, message)
} }
} }
} }
return dormi; return dormi
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -583,7 +577,7 @@ export class RdDActor extends RdDBaseActorSang {
} }
else { else {
if (!ReglesOptionnelles.isUsing("recuperation-reve")) { if (!ReglesOptionnelles.isUsing("recuperation-reve")) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: `Pas de récupération de rêve (${reve} points ignorés)` content: `Pas de récupération de rêve (${reve} points ignorés)`
}) })
@@ -699,7 +693,7 @@ export class RdDActor extends RdDBaseActorSang {
const rencontre = await game.system.rdd.rencontresTMR.getReveDeDragon(force); const rencontre = await game.system.rdd.rencontresTMR.getReveDeDragon(force);
let rollData = { let rollData = {
actor: this, actor: this,
competence: this.getDraconicOuPossession().find(it => true), competence: this.getBestDraconic(),
canClose: false, canClose: false,
rencontre: rencontre, rencontre: rencontre,
tmr: true, tmr: true,
@@ -891,7 +885,7 @@ export class RdDActor extends RdDBaseActorSang {
await competence.update({ 'system.xp': toXp }) await competence.update({ 'system.xp': toXp })
await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true) await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true)
if (toXp > fromXp) { if (toXp > fromXp) {
RdDUtility.checkThanatosXP(competence) await RdDUtility.checkThanatosXP(competence)
} }
} }
} }
@@ -907,7 +901,7 @@ export class RdDActor extends RdDBaseActorSang {
await competence.update({ 'system.xp_sort': toXpSort }) await competence.update({ 'system.xp_sort': toXpSort })
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true) await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true)
if (toXpSort > fromXpSort) { if (toXpSort > fromXpSort) {
RdDUtility.checkThanatosXP(competence) await RdDUtility.checkThanatosXP(competence)
} }
} }
} }
@@ -954,7 +948,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async distribuerStress(compteur, valeur, motif) { async distribuerStress(compteur, valeur, motif) {
if (game.user.isGM && this.hasPlayerOwner) { if (game.user.isGM && this.isPersonnageJoueur()) {
switch (compteur) { switch (compteur) {
case 'stress': case 'experience': case 'stress': case 'experience':
await this.addCompteurValue(compteur, valeur, motif); await this.addCompteurValue(compteur, valeur, motif);
@@ -972,7 +966,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async actionRefoulement(item) { async actionRefoulement(item) {
const refoulement = item?.system.refoulement ?? 0; const refoulement = item?.system.refoulement ?? 0
if (refoulement > 0) { if (refoulement > 0) {
RdDConfirm.confirmer({ RdDConfirm.confirmer({
settingConfirmer: "confirmation-refouler", settingConfirmer: "confirmation-refouler",
@@ -980,8 +974,8 @@ export class RdDActor extends RdDBaseActorSang {
title: 'Confirmer la refoulement', title: 'Confirmer la refoulement',
buttonLabel: 'Refouler', buttonLabel: 'Refouler',
onAction: async () => { onAction: async () => {
await this.ajouterRefoulement(refoulement, `une queue ${item.name}`); await this.ajouterRefoulement(refoulement, `une queue ${item.name}`)
await item.delete(); await item.delete()
} }
}); });
} }
@@ -989,16 +983,18 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async ajouterRefoulement(value = 1, refouler) { async ajouterRefoulement(value = 1, refouler) {
let refoulement = this.system.reve.refoulement.value + value const refoulement = this.system.reve.refoulement.value + value
const roll = new Roll("1d20") const roll = new Roll("1d20")
await roll.evaluate() await roll.evaluate()
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` }) await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` })
if (roll.total <= refoulement) { if (roll.total <= refoulement) {
refoulement = 0 await this.update({ "system.reve.refoulement.value": 0 })
await this.ajouterSouffle({ chat: true }) await this.ajouterSouffle({ chat: true })
} }
else {
await this.update({ "system.reve.refoulement.value": refoulement }) await this.update({ "system.reve.refoulement.value": refoulement })
return roll; }
return roll
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -1007,7 +1003,7 @@ export class RdDActor extends RdDBaseActorSang {
//souffle.id = undefined; //TBC //souffle.id = undefined; //TBC
await this.createEmbeddedDocuments('Item', [souffle]) await this.createEmbeddedDocuments('Item', [souffle])
if (options.chat) { if (options.chat) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: this.name + " subit un Souffle de Dragon : " + souffle.name content: this.name + " subit un Souffle de Dragon : " + souffle.name
}) })
@@ -1017,22 +1013,19 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async ajouterQueue(options = { chat: false }) { async ajouterQueue(options = { chat: false }) {
let queue; const thanatos = this.system.reve.reve.thanatosused;
if (this.system.reve.reve.thanatosused) { const queue = (thanatos ? await RdDRollTables.getOmbre() : await RdDRollTables.getQueue())
queue = await RdDRollTables.getOmbre(); if (thanatos) {
await this.update({ "system.reve.reve.thanatosused": false }) await this.update({ "system.reve.reve.thanatosused": false })
} }
else { await this.createEmbeddedDocuments('Item', [queue])
queue = await RdDRollTables.getQueue();
}
await this.createEmbeddedDocuments('Item', [queue]);
if (options.chat) { if (options.chat) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: this.name + " subit une Queue de Dragon : " + queue.name content: this.name + " subit une Queue de Dragon : " + queue.name
}) })
} }
return queue; return queue
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -1096,14 +1089,14 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async reinsertionAleatoire(raison, accessible = tmr => true) { async reinsertionAleatoire(raison, accessible = tmr => true) {
const innaccessible = this.buildTMRInnaccessible(); const innaccessible = this.buildTMRInnaccessible()
let tmr = await TMRUtility.getTMRAleatoire(tmr => accessible(tmr) && !innaccessible.includes(tmr.coord)); let tmr = await TMRUtility.getTMRAleatoire(tmr => accessible(tmr) && !innaccessible.includes(tmr.coord))
ChatMessage.create({ await ChatMessage.create({
content: `${raison} : ré-insertion aléatoire.`, content: `${raison} : ré-insertion aléatoire.`,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); })
await this.forcerPositionTMRInconnue(tmr); await this.forcerPositionTMRInconnue(tmr)
return tmr; return tmr
} }
async forcerPositionTMRInconnue(tmr) { async forcerPositionTMRInconnue(tmr) {
@@ -1167,7 +1160,7 @@ export class RdDActor extends RdDBaseActorSang {
async jetEndurance(resteEndurance = undefined) { async jetEndurance(resteEndurance = undefined) {
const result = super.jetEndurance(resteEndurance); const result = super.jetEndurance(resteEndurance);
if (result.jetEndurance == 1) { if (result.jetEndurance == 1) {
ChatMessage.create({ content: await this._gainXpConstitutionJetEndurance() }); await ChatMessage.create({ content: await this._gainXpConstitutionJetEndurance() })
} }
return result; return result;
} }
@@ -1188,7 +1181,7 @@ export class RdDActor extends RdDBaseActorSang {
} }
const jetMoral = await this._jetDeMoral(situation, bonmoment) const jetMoral = await this._jetDeMoral(situation, bonmoment)
const finMessage = (jetMoral.ajustement == 0 ? "Vous gardez votre moral" : jetMoral.ajustement > 0 ? "Vous gagnez du moral" : "Vous perdez du moral"); const finMessage = (jetMoral.ajustement == 0 ? "Vous gardez votre moral" : jetMoral.ajustement > 0 ? "Vous gagnez du moral" : "Vous perdez du moral");
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: `${finMessage} - jet ${jetMoral.succes ? "réussi" : "manqué"} en situation ${SITUATION_MORAL[situation] ?? situation} (${jetMoral.jet}/${jetMoral.difficulte}).` content: `${finMessage} - jet ${jetMoral.succes ? "réussi" : "manqué"} en situation ${SITUATION_MORAL[situation] ?? situation} (${jetMoral.jet}/${jetMoral.difficulte}).`
}) })
@@ -1214,22 +1207,22 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async moralIncDec(ajustement, bonmoment = "") { async moralIncDec(ajustement, bonmoment = "") {
let moral = parseInt(this.system.compteurs.moral.value) const moral = parseInt(this.system.compteurs.moral.value);
if (ajustement != 0) { if (ajustement != 0) {
if (ajustement > 0 && bonmoment != "" && bonmoment != undefined) {
await this.update({ 'system.compteurs.bonmoments': [...this.system.compteurs.bonmoments, bonmoment] })
}
const moralTheorique = moral + ajustement const moralTheorique = moral + ajustement
if (moralTheorique > 3) { // exaltation const newExaltation = parseInt(this.system.compteurs.exaltation.value) + Math.max(0, moralTheorique - 3)
const exaltation = parseInt(this.system.compteurs.exaltation.value) + moralTheorique - 3 const newDissolution = parseInt(this.system.compteurs.dissolution.value) + Math.max(0, - moralTheorique - 3)
await this.update({ 'system.compteurs.exaltation.value': exaltation }) const newMoral = Math.max(-3, Math.min(moralTheorique, 3))
const moralUpdates = {
'system.compteurs.exaltation.value': newExaltation,
'system.compteurs.dissolution.value': newDissolution,
'system.compteurs.moral.value': newMoral
} }
if (moralTheorique < -3) { // dissolution if (ajustement > 0 && bonmoment != "" && bonmoment != undefined && !this.system.compteurs.bonmoments.includes(bonmoment)) {
const dissolution = parseInt(this.system.compteurs.dissolution.value) - 3 - moralTheorique moralUpdates['system.compteurs.bonmoments'] = [...this.system.compteurs.bonmoments, bonmoment]
await this.update({ 'system.compteurs.dissolution.value': dissolution })
} }
moral = Math.max(-3, Math.min(moralTheorique, 3)); await this.update(moralUpdates)
await this.update({ 'system.compteurs.moral.value': moral }) return newMoral
} }
return moral return moral
} }
@@ -1271,6 +1264,7 @@ export class RdDActor extends RdDBaseActorSang {
if (tache) { if (tache) {
await this.rollTache(tache.id); await this.rollTache(tache.id);
} }
await this.creerCopieLue(item)
} }
async fabriquerDecoctionHerbe(item) { async fabriquerDecoctionHerbe(item) {
@@ -1492,7 +1486,7 @@ export class RdDActor extends RdDBaseActorSang {
exaltation: exaltation exaltation: exaltation
}; };
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.hbs`, stressRollData) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.hbs`, stressRollData)
}); });
@@ -1559,7 +1553,7 @@ export class RdDActor extends RdDBaseActorSang {
xp: carac.xp xp: carac.xp
} }
if (display) { if (display) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.hbs`, checkXp) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.hbs`, checkXp)
}); });
@@ -1571,14 +1565,15 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async checkCompetenceXP(compName, newXP, display = true) { async checkCompetenceXP(compName, newXP, display = true) {
return this.getCompetence(compName)?.checkCompetenceXP( newXP, display) return this.getCompetence(compName)?.checkCompetenceXP(newXP, display)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async ajoutExperience(rollData, hideChatMessage = 'show') { async ajoutExperience(rollData, hideChatMessage = 'show') {
const rollMode = rollData.current?.rollmode?.key ?? game.settings.get("core", "rollMode")
if (!rollData.rolled.isPart || if (!rollData.rolled.isPart ||
rollData.finalLevel >= 0 || rollData.finalLevel >= 0 ||
game.settings.get("core", "rollMode") == 'selfroll' || rollMode == 'selfroll' ||
!Misc.hasConnectedGM()) { !Misc.hasConnectedGM()) {
return return
} }
@@ -1594,7 +1589,7 @@ export class RdDActor extends RdDBaseActorSang {
ChatUtility.blindMessageToGM({ content: content }) ChatUtility.blindMessageToGM({ content: content })
} }
else { else {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: content content: content
}); });
@@ -1698,22 +1693,22 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
isMauvaiseRencontre() { // Gestion queue/souffle 'Mauvaise Rencontre en Perpective' async isMauvaiseRencontre() { // Gestion queue/souffle 'Mauvaise Rencontre en Perpective'
let addMsg = ""; let addMsg = ""
let rencSpecial = EffetsDraconiques.mauvaiseRencontre(this); let rencSpecial = EffetsDraconiques.mauvaiseRencontre(this)
if (rencSpecial) { if (rencSpecial) {
if (rencSpecial.type != 'souffle') { if (rencSpecial.type != 'souffle') {
this.deleteEmbeddedDocuments('Item', [rencSpecial.id]); // Suppression dans la liste des queues await this.deleteEmbeddedDocuments('Item', [rencSpecial.id]) // Suppression dans la liste des queues
addMsg = " La queue a été supprimée de votre fiche automatiquement"; addMsg = " La queue a été supprimée de votre fiche automatiquement"
} else { } else {
addMsg = " Vous devez gérer manuellement le décompte de mauvaises rencontres."; addMsg = " Vous devez gérer manuellement le décompte de mauvaises rencontres."
} }
ChatMessage.create({ await ChatMessage.create({
content: "Vous êtes sous le coup d'une Mauvaise Rencontre en Persective." + addMsg, content: "Vous êtes sous le coup d'une Mauvaise Rencontre en Persective." + addMsg,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); })
} }
return rencSpecial; return rencSpecial
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -1723,7 +1718,7 @@ export class RdDActor extends RdDBaseActorSang {
ChatMessage.create({ ChatMessage.create({
content: `Vous êtes sous le coup d'Inertie Draconique : vous perdrez ${countInertieDraconique + 1} cases de Fatigue par déplacement au lieu d'une.`, content: `Vous êtes sous le coup d'Inertie Draconique : vous perdrez ${countInertieDraconique + 1} cases de Fatigue par déplacement au lieu d'une.`,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); })
} }
return countInertieDraconique + 1; return countInertieDraconique + 1;
} }
@@ -1731,11 +1726,11 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async checkSoufflePeage(tmr) { async checkSoufflePeage(tmr) {
if ((tmr.type == 'pont' || tmr.type == 'cite') && EffetsDraconiques.isPeage(this)) { if ((tmr.type == 'pont' || tmr.type == 'cite') && EffetsDraconiques.isPeage(this)) {
await this.reveActuelIncDec(-1); await this.reveActuelIncDec(-1)
ChatMessage.create({ await ChatMessage.create({
content: "Vous êtes sous le coup d'un Péage : l'entrée sur cette case vous a coûté 1 Point de Rêve (déduit automatiquement).", content: "Vous êtes sous le coup d'un Péage : l'entrée sur cette case vous a coûté 1 Point de Rêve (déduit automatiquement).",
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); })
} }
} }
@@ -1761,7 +1756,7 @@ export class RdDActor extends RdDBaseActorSang {
} }
if (reveActuel > rollData.depenseReve) { if (reveActuel > rollData.depenseReve) {
// Incrémenter/gére le bonus de case // Incrémenter/gére le bonus de case
RdDItemSort.incrementBonusCase(this, selectedSort, rollData.tmr.coord) await RdDItemSort.incrementBonusCase(this, selectedSort, rollData.tmr.coord)
if (rollData.isSortReserve) { if (rollData.isSortReserve) {
await this.sortMisEnReserve(selectedSort, rollData.competence, rollData.tmr.coord, Number(selectedSort.system.ptreve_reel)) await this.sortMisEnReserve(selectedSort, rollData.competence, rollData.tmr.coord, Number(selectedSort.system.ptreve_reel))
@@ -1794,43 +1789,13 @@ export class RdDActor extends RdDBaseActorSang {
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-sort.hbs') await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-sort.hbs')
if (reveActuel == 0) { // 0 points de reve if (reveActuel == 0) { // 0 points de reve
ChatMessage.create({ content: this.name + " est réduit à 0 Points de Rêve, et tombe endormi !" }) await ChatMessage.create({ content: this.name + " est réduit à 0 Points de Rêve, et tombe endormi !" })
} }
if (!rollData.isSortReserve || !rolled.isSuccess) { if (!rollData.isSortReserve || !rolled.isSuccess) {
this.tmrApp?.close() this.tmrApp?.close()
} }
} }
/**
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
* @param {*} caracName
* @param {*} compName
* @param {*} diff
* @param {*} options
* @returns
*/
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
const carac = this.getCaracByName(caracName);
if (!carac) {
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
return;
}
const competence = this.getCompetence(compName);
let rollData = {
alias: this.getAlias(),
caracValue: Number(carac.value),
selectedCarac: carac,
competence: competence,
diffLibre: diff,
show: { title: options?.title ?? '' }
};
RollDataAjustements.calcul(rollData, this);
await RdDResolutionTable.rollData(rollData);
this.ajoutExperience(rollData);
await RdDRollResult.displayRollData(rollData, this)
return rollData.rolled;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async creerTacheDepuisLivre(item, options = { renderSheet: true }) { async creerTacheDepuisLivre(item, options = { renderSheet: true }) {
const nomTache = "Lire " + item.name; const nomTache = "Lire " + item.name;
@@ -1874,12 +1839,12 @@ export class RdDActor extends RdDBaseActorSang {
return undefined; return undefined;
} }
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) { async rollCaracCompetence(caracName, compName, diff, options = { title: undefined, verb: undefined }) {
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) { if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { allowed: [PART_COMP], current: PART_COMP }, type: { allowed: [ROLL_TYPE_COMP], current: ROLL_TYPE_COMP, label: options.verb },
selected: { selected: {
carac: { key: caracName }, carac: { key: caracName },
comp: { key: compName, forced: options.forced }, comp: { key: compName, forced: options.forced },
@@ -1915,10 +1880,11 @@ export class RdDActor extends RdDBaseActorSang {
RdDEmpoignade.checkEmpoignadeEnCours(this) RdDEmpoignade.checkEmpoignadeEnCours(this)
const tache = this.getTache(id) const tache = this.getTache(id)
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) { if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
options.title = options.title ?? 'Jet de Tâche'
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
selected: { tache: { key: tache.id, forced: options.forced } }, selected: { tache: { key: tache.id, forced: options.forced } },
type: { allowed: [PART_TACHE], current: PART_TACHE } type: { allowed: [ROLL_TYPE_TACHE], current: ROLL_TYPE_TACHE }
} }
return await RollDialog.create(rollData, options) return await RollDialog.create(rollData, options)
} }
@@ -1947,22 +1913,34 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _tacheResult(rollData, options) { async _tacheResult(rollData, options) {
// Mise à jour de la tache // Mise à jour de la tache
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue"); rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue")
rollData.tache = foundry.utils.duplicate(rollData.tache);
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache; const tacheCommuneId = rollData.tache.system.tacheCommuneId;
const tache = tacheCommuneId
? game.items.get(tacheCommuneId)
: this.items.get(rollData.tache.id)
const tacheUpdates = {
system: {
points_de_tache_courant: tache.system.points_de_tache_courant + rollData.rolled.ptTache,
tentatives: tache.system.tentatives + 1
}
}
if (rollData.rolled.isETotal) { if (rollData.rolled.isETotal) {
rollData.tache.system.difficulte--; tacheUpdates.system['difficulte'] = tache.system.difficulte - 1
} }
if (rollData.rolled.isSuccess) { if (rollData.rolled.isSuccess) {
rollData.tache.system.nb_jet_succes++; tacheUpdates.system['nb_jet_succes'] = tache.system.nb_jet_succes + 1;
} else { } else {
rollData.tache.system.nb_jet_echec++; tacheUpdates.system['nb_jet_echec'] = tache.tache.system.nb_jet_echec + 1
} }
rollData.tache.system.tentatives = rollData.tache.system.nb_jet_succes + rollData.tache.system.nb_jet_echec;
await this.updateEmbeddedDocuments('Item', [rollData.tache]); await tache.update(tacheUpdates)
await this.santeIncDec("fatigue", rollData.tache.system.fatigue); await this.santeIncDec("fatigue", rollData.tache.system.fatigue);
if (rollData.tache.system.tacheCommuneId != "") {
rollData.tache.render()
}
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-tache.hbs'); await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-tache.hbs');
if (options?.callbacks) { if (options?.callbacks) {
await Promise.all(callbacks.map(callback => callback(rollData))) await Promise.all(callbacks.map(callback => callback(rollData)))
@@ -2060,7 +2038,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollLireSigneDraconique(coord) { async rollLireSigneDraconique(coord) {
if (!this.isHautRevant()) { if (!this.isHautRevant()) {
ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!"); ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!")
return return
} }
let signes = this._getSignesDraconiques(coord) let signes = this._getSignesDraconiques(coord)
@@ -2070,6 +2048,7 @@ export class RdDActor extends RdDBaseActorSang {
} }
let draconicList = this.getDraconics() let draconicList = this.getDraconics()
.filter(it => it.system.niveau > -11)
.map(draconic => { .map(draconic => {
let draconicLecture = foundry.utils.duplicate(draconic) let draconicLecture = foundry.utils.duplicate(draconic)
draconicLecture.system.defaut_carac = "intellect" draconicLecture.system.defaut_carac = "intellect"
@@ -2131,18 +2110,22 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollAppelChance(onSuccess = () => { }, onEchec = () => { }) { async rollAppelChance(onSuccess = () => { }, onEchec = () => { }) {
await this.openRollDialog({
name: 'appelChance', return await RollDialog.create(
label: 'Appel à la chance', {
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs', ids: { actorId: this.id },
rollData: { selectedCarac: this.getCaracByName('chance-actuelle'), surprise: '' }, type: { allowed: [ROLL_TYPE_APPEL_CHANCE], current: ROLL_TYPE_APPEL_CHANCE },
callbacks: [{ action: r => this.$appelChanceResult(r, onSuccess, onEchec) }] },
}); {
onRollDone: (dialog, roll) => RollDialog.onRollDoneClose(dialog, roll),
callbacks: [
async roll => await this.$onAppelChance(roll, onSuccess, onEchec)
]
})
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async $appelChanceResult(rollData, onSuccess, onEchec) { async $onAppelChance(rollData, onSuccess, onEchec) {
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-appelchance.hbs')
if (rollData.rolled.isSuccess) { if (rollData.rolled.isSuccess) {
await this.setFlag(SYSTEM_RDD, 'utilisationChance', true); await this.setFlag(SYSTEM_RDD, 'utilisationChance', true);
await this.chanceActuelleIncDec(-1); await this.chanceActuelleIncDec(-1);
@@ -2157,7 +2140,7 @@ export class RdDActor extends RdDBaseActorSang {
async appelDestinee(onSuccess = () => { }, onEchec = () => { }) { async appelDestinee(onSuccess = () => { }, onEchec = () => { }) {
let destinee = this.system.compteurs.destinee?.value ?? 0; let destinee = this.system.compteurs.destinee?.value ?? 0;
if (destinee > 0) { if (destinee > 0) {
ChatMessage.create({ content: `<span class="rdd-roll-part">${this.name} a fait appel à la Destinée !</span>` }); await ChatMessage.create({ content: `<span class="rdd-roll-part">${this.name} a fait appel à la Destinée !</span>` });
await this.update({ 'system.compteurs.destinee.value ': destinee - 1 }) await this.update({ 'system.compteurs.destinee.value ': destinee - 1 })
onSuccess() onSuccess()
} }
@@ -2192,10 +2175,10 @@ export class RdDActor extends RdDBaseActorSang {
} }
if (this.checkDesirLancinant()) { if (this.checkDesirLancinant()) {
// Cas de désir lancinant, pas d'expérience sur particulière // Cas de désir lancinant, pas d'expérience sur particulière
ChatMessage.create({ await ChatMessage.create({
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`, content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); })
return [] return []
} }
@@ -2323,15 +2306,15 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
countMonteeLaborieuse() { // Return +1 par queue/ombre/souffle Montée Laborieuse présente async countMonteeLaborieuse() { // Return +1 par queue/ombre/souffle Montée Laborieuse présente
let countMonteeLaborieuse = EffetsDraconiques.countMonteeLaborieuse(this); let countMonteeLaborieuse = EffetsDraconiques.countMonteeLaborieuse(this);
if (countMonteeLaborieuse > 0) { if (countMonteeLaborieuse > 0) {
ChatMessage.create({ await ChatMessage.create({
content: `Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent ${countMonteeLaborieuse} Point de Rêve de plus.`, content: `Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent ${countMonteeLaborieuse} Point de Rêve de plus.`,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); });
} }
return countMonteeLaborieuse; return countMonteeLaborieuse
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -2374,9 +2357,9 @@ export class RdDActor extends RdDBaseActorSang {
async _doDisplayTMR(mode) { async _doDisplayTMR(mode) {
let isRapide = mode == "rapide"; let isRapide = mode == "rapide";
if (mode != "visu") { if (mode != "visu") {
let minReveValue = (isRapide && !EffetsDraconiques.isDeplacementAccelere(this) ? 3 : 2) + this.countMonteeLaborieuse(); let minReveValue = (isRapide && !EffetsDraconiques.isDeplacementAccelere(this) ? 3 : 2) + (await this.countMonteeLaborieuse())
if (this.getReveActuel() < minReveValue) { if (this.getReveActuel() < minReveValue) {
ChatMessage.create({ await ChatMessage.create({
content: `Vous n'avez les ${minReveValue} Points de Reve nécessaires pour monter dans les Terres Médianes`, content: `Vous n'avez les ${minReveValue} Points de Reve nécessaires pour monter dans les Terres Médianes`,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}); });
@@ -2418,15 +2401,16 @@ export class RdDActor extends RdDBaseActorSang {
if (!viewOnly) { if (!viewOnly) {
await this.supprimerSignesDraconiques(it => it.system.ephemere && it.system.duree == '1 round', { render: false }) await this.supprimerSignesDraconiques(it => it.system.ephemere && it.system.duree == '1 round', { render: false })
await this.setEffect(STATUSES.StatusDemiReve, false) await this.setEffect(STATUSES.StatusDemiReve, false)
ChatUtility.tellToUserAndGM(message) await ChatUtility.tellToUserAndGM(message)
} }
} }
} }
async supprimerSignesDraconiques(filter = it => true, options = { render: true }) { async supprimerSignesDraconiques(filter = it => true, options = { render: true }) {
const signes = this.itemTypes[ITEM_TYPES.signedraconique].filter(filter) const ids = this.itemTypes[ITEM_TYPES.signedraconique].filter(filter)
if (signes.length > 0) { .map(it => it.id)
this.deleteEmbeddedDocuments("Item", signes.map(item => item.id), options) if (ids.length > 0) {
await this.deleteEmbeddedDocuments("Item", ids, options)
} }
} }
@@ -2439,7 +2423,9 @@ export class RdDActor extends RdDBaseActorSang {
const tacheId = (await this.getTacheBlessure(blesse, blessure))?.id const tacheId = (await this.getTacheBlessure(blesse, blessure))?.id
return await this.rollTache(tacheId, { return await this.rollTache(tacheId, {
callbacks: [async r => await blesse.callbackPremiersSoins(blessureId, r, this.id)], callbacks: [async r => await blesse.callbackPremiersSoins(blessureId, r, this.id)],
title: 'Premiers soins', forced: true verb: "soigne",
title: 'Premiers soins',
forced: true
}); });
} }
else if (!blessure.system.soinscomplets.done) { else if (!blessure.system.soinscomplets.done) {
@@ -2447,7 +2433,9 @@ export class RdDActor extends RdDBaseActorSang {
return await this.rollCaracCompetence(CARACS.DEXTERITE, "Chirurgie", diff, { return await this.rollCaracCompetence(CARACS.DEXTERITE, "Chirurgie", diff, {
callbacks: [async r => await blesse.onRollSoinsComplets(blessureId, r, this.id)], callbacks: [async r => await blesse.onRollSoinsComplets(blessureId, r, this.id)],
onRollDone: RollDialog.onRollDoneClose, onRollDone: RollDialog.onRollDoneClose,
title: "Soins complets", forced: true verb: "applique des soins complets à",
title: "Soins complets",
forced: true
}) })
} }
} }
@@ -2464,9 +2452,9 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
verifierForceMin(item) { async verifierForceMin(item) {
if (item.type == 'arme' && item.system.force > parseInt(this.system.carac.force.value)) { if (item.type == 'arme' && item.system.force > parseInt(this.system.carac.force.value)) {
ChatMessage.create({ await ChatMessage.create({
content: `<strong>${this.name} s'est équipé(e) de l'arme ${item.name}, mais n'a pas une force suffisante pour l'utiliser normalement </strong> content: `<strong>${this.name} s'est équipé(e) de l'arme ${item.name}, mais n'a pas une force suffisante pour l'utiliser normalement </strong>
(${item.system.force} nécessaire pour une Force de ${this.system.carac.force.value})` (${item.system.force} nécessaire pour une Force de ${this.system.carac.force.value})`
}); });
@@ -2476,11 +2464,11 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async equiperObjet(item) { async equiperObjet(item) {
if (item?.isEquipable()) { if (item?.isEquipable()) {
const isEquipe = !item.system.equipe; const newEquipe = !item.system.equipe;
await item.update({ "system.equipe": isEquipe }) await item.update({ "system.equipe": newEquipe })
this.computeEncTotal() this.computeEncTotal()
if (isEquipe) if (newEquipe)
this.verifierForceMin(item) await this.verifierForceMin(item)
} }
} }
@@ -2742,25 +2730,25 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async consommerPotionSoin(potion) { async consommerPotionSoin(potion) {
potion.alias = this.name; potion.alias = this.name
potion.supprimer = true; potion.supprimer = true
if (potion.system.magique) { if (potion.system.magique) {
// Gestion de la résistance: // Gestion de la résistance:
potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8); potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8)
if (potion.rolled.isEchec) { if (potion.rolled.isEchec) {
await this.reveActuelIncDec(-1); await this.reveActuelIncDec(-1);
potion.guerisonData = await this.buildPotionGuerisonList(potion.system.puissance); potion.guerisonData = await this.buildPotionGuerisonList(potion.system.puissance)
potion.guerisonMinutes = potion.guerisonData.pointsConsommes * 5; potion.guerisonMinutes = potion.guerisonData.pointsConsommes * 5
} }
} }
if (!potion.system.magique || potion.rolled.isSuccess) { if (!potion.system.magique || potion.rolled.isSuccess) {
await this.setBonusPotionSoin(potion.system.herbebonus); await this.setBonusPotionSoin(potion.system.herbebonus)
} }
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.hbs`, potion) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.hbs`, potion)
}); })
} }
async setBonusPotionSoin(bonus) { async setBonusPotionSoin(bonus) {
@@ -2794,10 +2782,10 @@ export class RdDActor extends RdDBaseActorSang {
if (!potion.system.magique || potion.rolled.isSuccess) { if (!potion.system.magique || potion.rolled.isSuccess) {
this.bonusRepos = potion.system.herbebonus; this.bonusRepos = potion.system.herbebonus;
} }
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.hbs`, potion) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.hbs`, potion)
}); })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -2819,7 +2807,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.createEmbeddedDocuments('Item', [newPotion]) await this.createEmbeddedDocuments('Item', [newPotion])
await this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins) await this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins)
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.hbs`, { content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.hbs`, {
alias: this.getAlias(), alias: this.getAlias(),
@@ -2837,19 +2825,19 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async consommerPotionGenerique(potion) { async consommerPotionGenerique(potion) {
potion.alias = this.name; potion.alias = this.name
if (potion.system.magique) { if (potion.system.magique) {
// Gestion de la résistance: // Gestion de la résistance:
potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8); potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potion.rolled.isEchec) { if (potion.rolled.isEchec) {
await this.reveActuelIncDec(-1); await this.reveActuelIncDec(-1)
} }
} }
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.hbs`, potion) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.hbs`, potion)
}); })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -2912,7 +2900,7 @@ export class RdDActor extends RdDBaseActorSang {
let draconique = Draconique.all().find(it => it.match(item)); let draconique = Draconique.all().find(it => it.match(item));
if (draconique) { if (draconique) {
await draconique.onActorCreateOwned(this, item) await draconique.onActorCreateOwned(this, item)
this.notifyGestionTeteSouffleQueue(item, draconique.manualMessage()); await this.notifyGestionTeteSouffleQueue(item, draconique.manualMessage());
} }
await this.setInfoSommeilInsomnie(); await this.setInfoSommeilInsomnie();
} }
@@ -2968,27 +2956,27 @@ export class RdDActor extends RdDBaseActorSang {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
notifyGestionTeteSouffleQueue(item, manualMessage = true) { async notifyGestionTeteSouffleQueue(item, manualMessage = true) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: `${this.name} a reçu un/une ${item.type}: ${item.name}, qui ${manualMessage ? "n'est pas" : "est"} géré(e) automatiquement. ${manualMessage ? manualMessage : ''}` content: `${this.name} a reçu un/une ${item.type}: ${item.name}, qui ${manualMessage ? "n'est pas" : "est"} géré(e) automatiquement. ${manualMessage ? manualMessage : ''}`
}); });
} }
async nouvelleIncarnation() { async nouvelleIncarnation() {
let incarnation = this.toObject(); let incarnation = this.toObject()
incarnation.items = Array.from(this.items.filter(it => it.type == ITEM_TYPES.competence), incarnation.items = Array.from(this.itemTypes[ITEM_TYPES.competence],
it => { it => {
it = it.toObject(); it = it.toObject()
it.id = undefined; it.id = undefined
it.system.niveau = it.system.base; it.system.niveau = it.system.base
it.system.niveau_archetype = Math.max(it.system.niveau + (it.system.xp > 0 ? 1 : 0), it.system.niveau_archetype); it.system.niveau_archetype = Math.max(it.system.niveau + (it.system.xp > 0 ? 1 : 0), it.system.niveau_archetype)
it.system.xp = 0; it.system.xp = 0
it.system.xp_sort = 0; it.system.xp_sort = 0
it.system.default_diffLibre = 0; it.system.default_diffLibre = 0
return it; return it
}); })
incarnation.name = 'Réincarnation de ' + incarnation.name incarnation.name = 'Réincarnation de ' + incarnation.name
incarnation.system = { incarnation.system = {
@@ -3003,12 +2991,57 @@ export class RdDActor extends RdDBaseActorSang {
'reve.reve.value': this.system.carac.reve.value, 'reve.reve.value': this.system.carac.reve.value,
subacteurs: { suivants: [], montures: [], vehicules: [] }, subacteurs: { suivants: [], montures: [], vehicules: [] },
} }
incarnation = await RdDBaseActor.create(incarnation); incarnation = await RdDBaseActor.create(incarnation)
await incarnation.deleteEmbeddedDocuments('ActiveEffect', incarnation.getEmbeddedCollection("ActiveEffect").map(it => it.id)); await incarnation.deleteEmbeddedDocuments('ActiveEffect', incarnation.getEmbeddedCollection("ActiveEffect").map(it => it.id))
await incarnation.remiseANeuf(); await incarnation.remiseANeuf()
incarnation.sheet.render(true); incarnation.sheet.render(true)
} }
async repartitionArchetypeAleatoire() {
const nivArchetypeDisponibles = RdDItemCompetence.computeResumeArchetype(this.itemTypes[ITEM_TYPES.competence])
.filter(it => it.reste > 0)
function proba(nivDispo, niveauActuel) {
return niveauActuel > 0 ? (nivDispo.reste + 3) : nivDispo.reste
}
async function takeNiveauArchetypeRandom(niveauMin) {
const potential = nivArchetypeDisponibles.filter(it => it.niveau >= niveauMin)
const totalChances = potential.map(it => proba(it, niveauMin)).reduce(Misc.sum(), 0)
if (totalChances > 0) {
let random = await Misc.random(totalChances)
for (const selected of potential) {
if (selected.reste > 0) {
const chances = proba(selected, niveauMin)
if (random <= chances) {
selected.nombre++
selected.reste--
return selected.niveau
}
random -= chances
}
}
}
return Math.max(0, niveauMin)
}
const compsByNiveau = Misc.classify(
this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.niveau_archetype <= 0),
it => Math.max(0, it.system.niveau))
const niveaux = Object.keys(compsByNiveau).sort(Misc.descending())
const updates = []
for (let i = 0; i < niveaux.length; i++) {
const competencesDuNiveau = Misc.shuffled(compsByNiveau[niveaux[i]])
for (let j = 0; j < competencesDuNiveau.length; j++) {
const competence = competencesDuNiveau[j]
const nivArchetype = await takeNiveauArchetypeRandom(competence.system.niveau)
updates.push({ _id: competence.id, 'system.niveau_archetype': nivArchetype })
}
}
await this.updateEmbeddedDocuments('Item', updates)
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async _rollArtV2(oeuvreId) { async _rollArtV2(oeuvreId) {
@@ -3016,7 +3049,7 @@ export class RdDActor extends RdDBaseActorSang {
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
selected: { oeuvre: { key: oeuvre.id } }, selected: { oeuvre: { key: oeuvre.id } },
type: { allowed: [PART_OEUVRE], current: PART_OEUVRE, }, type: { allowed: [ROLL_TYPE_OEUVRE], current: ROLL_TYPE_OEUVRE, },
} }
return await RollDialog.create(rollData) return await RollDialog.create(rollData)
} }
@@ -3118,7 +3151,7 @@ export class RdDActor extends RdDBaseActorSang {
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) { if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { allowed: [PART_CUISINE], current: PART_CUISINE }, type: { allowed: [ROLL_TYPE_CUISINE], current: ROLL_TYPE_CUISINE },
selected: { selected: {
cuisine: { key: recette.id } cuisine: { key: recette.id }
} }
@@ -3168,7 +3201,7 @@ export class RdDActor extends RdDBaseActorSang {
if (item.getUtilisationCuisine() == 'brut' && OptionsAvancees.isUsing(ROLL_DIALOG_V2)) { if (item.getUtilisationCuisine() == 'brut' && OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { allowed: [PART_CUISINE], current: PART_CUISINE }, type: { allowed: [ROLL_TYPE_CUISINE], current: ROLL_TYPE_CUISINE },
selected: { selected: {
cuisine: { key: item.id } cuisine: { key: item.id }
} }
+1 -1
View File
@@ -14,7 +14,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
width: 550 width: 640
}); });
} }
+47 -24
View File
@@ -22,13 +22,12 @@ import { DialogValidationEncaissement } from "../dialog-validation-encaissement.
import { RdDCombat } from "../rdd-combat.js"; import { RdDCombat } from "../rdd-combat.js";
import { RdDEmpoignade } from "../rdd-empoignade.js"; import { RdDEmpoignade } from "../rdd-empoignade.js";
import { RdDPossession } from "../rdd-possession.js"; import { RdDPossession } from "../rdd-possession.js";
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, CATEGORIES_COMPETENCES_CREATURES } from "../item/base-items.js"; import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, CATEGORIES_COMPETENCES_CREATURES, SANS_DRACONIC } from "../item/base-items.js";
import { RollDataAjustements } from "../rolldata-ajustements-v1.js"; import { RollDataAjustements } from "../rolldata-ajustements-v1.js";
import { MappingCreatureArme } from "../item/mapping-creature-arme.mjs"; import { MappingCreatureArme } from "../item/mapping-creature-arme.mjs";
import RollDialog from "../roll/roll-dialog.mjs"; import RollDialog from "../roll/roll-dialog.mjs";
import { DEFAULT_ROLL_TYPES, DIFF, ROLL_TYPE_ATTAQUE } from "../roll/roll-constants.mjs"; import { DEFAULT_ROLL_TYPES, DIFF, ROLL_TYPE_ATTAQUE, ROLL_TYPE_COMP, ROLL_TYPE_REVE_RESISTANCE } from "../roll/roll-constants.mjs";
import { OptionsAvancees, ROLL_DIALOG_V2 } from "../settings/options-avancees.js"; import { OptionsAvancees, ROLL_DIALOG_V2 } from "../settings/options-avancees.js";
import { PART_COMP } from "../roll/roll-part-comp.mjs";
import { RdDInitiative } from "../initiative.mjs"; import { RdDInitiative } from "../initiative.mjs";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { RdDPossessionV2 } from "../rdd-possession-v2.mjs"; import { RdDPossessionV2 } from "../rdd-possession-v2.mjs";
@@ -103,17 +102,18 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
getDraconics() { return [] } getDraconics() { return [] }
getDraconicOuPossession() {
getDraconicOuNaturel(options = {possession: false}) {
return [ return [
...this.getDraconics(), ...this.getDraconics(),
...this.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.isCompetencePossession()), ...this.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.isCompetencePossession()),
this.getConjurationNaturelle() options.possession ? this.getConjurationNaturelle() : SANS_DRACONIC
].sort(Misc.descending(it => it.system.niveau)); ].sort(Misc.descending(it => it.system.niveau));
} }
getConjurations() { getBestDraconic(options = {possession: false}) {
return this.getDraconicOuPossession() return this.getDraconicOuNaturel(options)
.map(it => this.toActionConjuration(it)) .find(it => true)
} }
getConjurationNaturelle() { getConjurationNaturelle() {
@@ -145,7 +145,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
} }
listActions({ isAttaque = false, isEquipe = false }) { listActions() {
return this.itemTypes[ITEM_TYPES.competencecreature] return this.itemTypes[ITEM_TYPES.competencecreature]
.filter(it => it.isAttaque()) .filter(it => it.isAttaque())
.map(it => it.attaqueCreature()) .map(it => it.attaqueCreature())
@@ -156,7 +156,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
async remiseANeuf() { } async remiseANeuf() { }
async ajoutExperience(rollData, hideChatMessage = 'show') { } async ajoutExperience(rollData, hideChatMessage = 'show') { }
computeResumeBlessure() { return []} computeResumeBlessure() { return [] }
countBlessures(filter = it => !it.isContusion()) { return 0 } countBlessures(filter = it => !it.isContusion()) { return 0 }
async santeIncDec(name, inc, isCritique) { } async santeIncDec(name, inc, isCritique) { }
@@ -169,10 +169,11 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
async finDeRoundSuppressionEffetsTermines(options) { async finDeRoundSuppressionEffetsTermines(options) {
for (let effect of this.getEffects()) { const effects = this.getEffects();
for (let effect of effects) {
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
await effect.delete(); await effect.delete()
ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); await ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` })
} }
} }
} }
@@ -316,7 +317,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
const competence = this.getCompetence(compName); const competence = this.getCompetence(compName);
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { allowed: DEFAULT_ROLL_TYPES, current: PART_COMP }, type: { allowed: DEFAULT_ROLL_TYPES, current: ROLL_TYPE_COMP },
selected: { selected: {
carac: { key: caracName }, carac: { key: caracName },
comp: { key: competence.name }, comp: { key: competence.name },
@@ -347,7 +348,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
}); });
} }
/** /**
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue * Méthode pour faire un jet prédéterminé sans ouvrir la fenêtre de dialogue
*
* @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect. * @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
* @param {*} compName nom de compétence ou nom abrégé. * @param {*} compName nom de compétence ou nom abrégé.
* @param {*} diff difficulté (0 si undefined) * @param {*} diff difficulté (0 si undefined)
@@ -367,12 +369,13 @@ export class RdDBaseActorReve extends RdDBaseActor {
selectedCarac: carac, selectedCarac: carac,
competence: competence, competence: competence,
diffLibre: diff ?? 0, diffLibre: diff ?? 0,
current: { rollmode: { key: game.settings.get("core", "rollMode") } },
show: { title: options?.title ?? '' } show: { title: options?.title ?? '' }
} }
RollDataAjustements.calcul(rollData, this); RollDataAjustements.calcul(rollData, this);
await RdDResolutionTable.rollData(rollData); await RdDResolutionTable.rollData(rollData);
this.ajoutExperience(rollData); this.ajoutExperience(rollData);
await RdDResolutionTable.displayRollData(rollData, this) await RdDRollResult.displayRollData(rollData, this)
return rollData.rolled; return rollData.rolled;
} }
@@ -383,7 +386,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { type: {
allowed: DEFAULT_ROLL_TYPES, allowed: DEFAULT_ROLL_TYPES,
current: PART_COMP, current: ROLL_TYPE_COMP,
}, },
selected: { selected: {
diff: { type: DIFF.DEFAUT } diff: { type: DIFF.DEFAUT }
@@ -411,13 +414,33 @@ export class RdDBaseActorReve extends RdDBaseActor {
}) })
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollReveResistance(diff = -8) {
return await RollDialog.create(
{
ids: { actorId: this.id },
type: {
allowed: [ROLL_TYPE_REVE_RESISTANCE],
current: ROLL_TYPE_REVE_RESISTANCE,
resistance: true
},
selected: {
carac: { key: CARACS.REVE_ACTUEL, forced: true },
comp: { key: undefined, forced: true },
diff: { type: DIFF.DEFAUT, value: diff }
}
},
{
onRollDone: (dialog, roll) => RollDialog.onRollDoneClose(dialog, roll)
})
}
async rollReveActuel({ diff = 0, resistance = false }) { async rollReveActuel({ diff = 0, resistance = false }) {
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) { if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { type: {
allowed: [PART_COMP], allowed: [ROLL_TYPE_REVE_RESISTANCE],
current: PART_COMP, current: ROLL_TYPE_REVE_RESISTANCE,
resistance: resistance resistance: resistance
}, },
selected: { selected: {
@@ -439,8 +462,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
const rollData = { const rollData = {
ids: { actorId: this.id }, ids: { actorId: this.id },
type: { type: {
allowed: options.resistance ? [PART_COMP] : DEFAULT_ROLL_TYPES, allowed: options.resistance ? [ROLL_TYPE_COMP] : DEFAULT_ROLL_TYPES,
current: PART_COMP, current: options.resistance ? ROLL_TYPE_COMP : ROLL_TYPE_COMP,
resistance: options.resistance resistance: options.resistance
}, },
selected: { selected: {
@@ -615,7 +638,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
RdDPossessionV2.rollAttaquePossession(this) RdDPossessionV2.rollAttaquePossession(this)
} }
verifierForceMin(item) { } async verifierForceMin(item) { }
/* -------------------------------------------- */ /* -------------------------------------------- */
async encaisser() { await RdDEncaisser.encaisser(this) } async encaisser() { await RdDEncaisser.encaisser(this) }
@@ -675,10 +698,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
encaissement = foundry.utils.duplicate(encaissement) encaissement = foundry.utils.duplicate(encaissement)
encaissement.isGM = true encaissement.isGM = true
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getGMs(), whisper: ChatUtility.getGMs(),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement) content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
}); })
} }
} }
+1 -1
View File
@@ -36,7 +36,7 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
async jetEndurance() { async jetEndurance() {
const endurance = this.actor.getEnduranceActuelle() const endurance = this.actor.getEnduranceActuelle()
const result = await this.actor.jetEndurance(endurance); const result = await this.actor.jetEndurance(endurance);
ChatMessage.create({ await ChatMessage.create({
content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
whisper: ChatUtility.getOwners(this.actor) whisper: ChatUtility.getOwners(this.actor)
+3 -4
View File
@@ -17,12 +17,12 @@ import { CARACS } from "../rdd-carac.js";
*/ */
export class RdDBaseActorSang extends RdDBaseActorReve { export class RdDBaseActorSang extends RdDBaseActorReve {
async _preUpdate(changed, options, user) { async _preUpdate(changed, options, user) {
const updatedEndurance = changed?.system?.sante?.endurance const updatedEndurance = changed?.system?.sante?.endurance
if (updatedEndurance && options.diff) { if (updatedEndurance && options.diff) {
await this.setEffect(STATUSES.StatusUnconscious, updatedEndurance.value == 0) await this.setEffect(STATUSES.StatusUnconscious, updatedEndurance.value == 0)
} }
return super._preUpdate(changed, options, user)
} }
prepareActorData() { prepareActorData() {
@@ -351,11 +351,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
/* -------------------------------------------- */ /* -------------------------------------------- */
async jetDeVie() { async jetDeVie() {
if (this.isDead()) { if (this.isDead()) {
ChatMessage.create({ return await ChatMessage.create({
content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}) })
return
} }
const jetDeVie = await RdDDice.roll("1d20"); const jetDeVie = await RdDDice.roll("1d20");
const sConst = this.getSConst(); const sConst = this.getSConst();
@@ -380,7 +379,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
else if (prochainJet > 0) { else if (prochainJet > 0) {
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
} }
ChatMessage.create({ return await ChatMessage.create({
content: msgText, content: msgText,
whisper: ChatUtility.getOwners(this) whisper: ChatUtility.getOwners(this)
}) })
+67 -2
View File
@@ -23,7 +23,9 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
classes: ["rdd", "sheet", "actor"], classes: ["rdd", "sheet", "actor"],
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
vueDetaillee: false scrollY: [".sheet-body"],
vueDetaillee: false,
triEquipement: 'name'
}, { inplace: false }) }, { inplace: false })
} }
@@ -45,7 +47,7 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
effects: this.actor.effects effects: this.actor.effects
} }
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes, this.options.triEquipement);
formData.calc = { formData.calc = {
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
prixTotalEquipement: this.actor.computePrixTotalEquipement(), prixTotalEquipement: this.actor.computePrixTotalEquipement(),
@@ -104,6 +106,16 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
this.html.find('.recherche').prop("disabled", false) this.html.find('.recherche').prop("disabled", false)
this.html.find('.item-list .item').dblclick(async event => {
const item = this.getItem(event)
if (item) item.sheet.render(true)
})
this.html.find('.tri-equipement').change(event => {
this.options.triEquipement = event.currentTarget.value;
this.render(true);
})
// Everything below here is only needed if the sheet is editable // Everything below here is only needed if the sheet is editable
if (!this.options.editable) return; if (!this.options.editable) return;
@@ -111,6 +123,46 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor)); this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
this.html.find('.item-quantite').change(async event => {
const input = event.currentTarget;
const item = this.actor.items.get(input.dataset.itemId);
if (item) {
const newQty = Math.max(0, parseInt(input.value) || 0);
await item.update({ 'system.quantite': newQty });
if (newQty === 0) this.render(true);
}
})
this.html.find('.item-quantite').on('contextmenu', async event => {
event.preventDefault()
const item = this.getItem(event)
if (!item?.isInventaire()) return
new Dialog({
title: `Quantité — ${item.name}`,
content: `<p>Réduire la quantité de :</p>
<select class="qty-amount" style="width:100%">
<option value="1">1</option>
<option value="5">5</option>
<option value="10">10</option>
<option value="all">Tout jeter</option>
</select>`,
buttons: {
reduce: {
icon: '<i class="fas fa-minus"></i>',
label: 'Retirer',
callback: html => {
const amount = html.find('.qty-amount').val()
if (amount === 'all') {
item.delete()
this.render(true)
} else {
item.update({ 'system.quantite': Math.max(0, item.system.quantite - parseInt(amount)) })
}
}
}
}
}).render(true)
})
this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate()) this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate())
this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs()) this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs())
@@ -180,14 +232,27 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onDropItem(event, dragData) { async _onDropItem(event, dragData) {
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
const previousItemIds = new Set(this.actor.items.keys())
const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur) const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
if (dropParams) { if (dropParams) {
const callSuper = await this.actor.processDropItem(dropParams) const callSuper = await this.actor.processDropItem(dropParams)
if (callSuper) { if (callSuper) {
await super._onDropItem(event, dragData) await super._onDropItem(event, dragData)
} }
// For external drops onto a container row, place the new item inside
if (destItemId && dropParams.sourceActorId !== this.actor.id) {
const container = this.actor.items.get(destItemId)
if (container?.isConteneur()) {
const dropped = [...this.actor.items].find(i => !previousItemIds.has(i.id))
if (dropped && !this.actor.findConteneur(dropped)) {
await this.actor.ajouterDansConteneur(dropped, container, () => {})
} }
} }
}
}
}
/* -------------------------------------------- */ /* -------------------------------------------- */
async selectObjetTypeToCreate() { async selectObjetTypeToCreate() {
+23 -14
View File
@@ -147,8 +147,6 @@ export class RdDBaseActor extends Actor {
return this.name return this.name
} }
isPersonnageJoueur() { return false }
getCarac() { getCarac() {
return foundry.utils.duplicate(this.system.carac) return foundry.utils.duplicate(this.system.carac)
} }
@@ -246,7 +244,7 @@ export class RdDBaseActor extends Actor {
else { else {
this.renderAfterDelay(this.refreshDelayCounter) this.renderAfterDelay(this.refreshDelayCounter)
} }
}, 30) }, 50)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -267,6 +265,7 @@ export class RdDBaseActor extends Actor {
return game.users.players.find(player => player.active && player.character?.id == this.id); return game.users.players.find(player => player.active && player.character?.id == this.id);
} }
isPersonnageJoueur() { return false }
isCreatureOuEntite() { return this.isCreature() || this.isEntite() } isCreatureOuEntite() { return this.isCreature() || this.isEntite() }
isCreature() { return false } isCreature() { return false }
isEntite() { return false } isEntite() { return false }
@@ -450,7 +449,7 @@ export class RdDBaseActor extends Actor {
msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
} }
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: msg content: msg
}) })
@@ -494,7 +493,7 @@ export class RdDBaseActor extends Actor {
await Monnaie.optimiserFortune(this, sols + this.getFortune()); await Monnaie.optimiserFortune(this, sols + this.getFortune());
RdDAudio.PlayContextAudio("argent"); // Petit son RdDAudio.PlayContextAudio("argent"); // Petit son
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
}) })
@@ -548,7 +547,7 @@ export class RdDBaseActor extends Actor {
} }
const chatAchatItem = foundry.utils.duplicate(achat.vente); const chatAchatItem = foundry.utils.duplicate(achat.vente);
chatAchatItem.quantiteTotal = quantite; chatAchatItem.quantiteTotal = quantite;
ChatMessage.create({ await ChatMessage.create({
user: achat.userId, user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).getAlias() }, speaker: { alias: (acheteur ?? vendeur).getAlias() },
whisper: ChatUtility.getOwners(this), whisper: ChatUtility.getOwners(this),
@@ -653,6 +652,7 @@ export class RdDBaseActor extends Actor {
else { else {
const wasSurenc = this.isSurenc() const wasSurenc = this.isSurenc()
this.encTotal = this.items.filter(it => RdDItem.getItemTypesInventaire().includes(it.type)) this.encTotal = this.items.filter(it => RdDItem.getItemTypesInventaire().includes(it.type))
.filter(it => it.type !== ITEM_TYPES.conteneur)
.map(it => it.getEncTotal()).reduce(Misc.sum(), 0) .map(it => it.getEncTotal()).reduce(Misc.sum(), 0)
const isSurenc = this.isSurenc() const isSurenc = this.isSurenc()
if (isSurenc != wasSurenc) { if (isSurenc != wasSurenc) {
@@ -712,8 +712,8 @@ export class RdDBaseActor extends Actor {
} }
} }
} }
}
await this.computeEncTotal() await this.computeEncTotal()
}
return result; return result;
} }
@@ -893,19 +893,32 @@ export class RdDBaseActor extends Actor {
system: { description: this.system.description } system: { description: this.system.description }
} }
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData) renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData)
.then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); .then(async html => await ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
} }
actionImpossible(action) { actionImpossible(action) {
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`) ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
} }
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
}
ajoutExperience(rollData) { } ajoutExperience(rollData) { }
isAlcoolise() { return false } isAlcoolise() { return false }
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
async rollAppelChance() { this.actionImpossible("appel à la chance") } async rollAppelChance() { this.actionImpossible("appel à la chance") }
async jetDeMoral() { this.actionImpossible("jet de moral") } async jetDeMoral() { this.actionImpossible("jet de moral") }
async creerCopieLue(item) {
if (item.type !== ITEM_TYPES.livre) return
const existante = this.items.find(i => i.type === 'livre' && i.system.estCopieLue && i.name === item.name)
if (existante) return
const copie = item.toObject()
copie.system.estCopieLue = true
copie.system.lu = true
copie.system.quantite = 0
delete copie._id
await this.createEmbeddedDocuments('Item', [copie], { renderSheet: false })
}
async resetItemUse() { } async resetItemUse() { }
async incDecItemUse(itemId, shouldIncrease = true) { } async incDecItemUse(itemId, shouldIncrease = true) { }
getItemUse(itemId) { return 0; } getItemUse(itemId) { return 0; }
@@ -914,11 +927,7 @@ export class RdDBaseActor extends Actor {
isActorCombat() { return false } isActorCombat() { return false }
getCaracInit(competence) { return 0 } getCaracInit(competence) { return 0 }
listAttaques() { listActions() { return [] }
return this.listActions({ isAttaque: true, isEquipe: false })
}
listActions({ isAttaque = false, isEquipe = false }) { return [] }
listActionsPossessions() { listActionsPossessions() {
return this.itemTypes[ITEM_TYPES.possession] return this.itemTypes[ITEM_TYPES.possession]
+111 -106
View File
@@ -5,25 +5,80 @@ import { RdDDice } from "../../rdd-dice.js";
import { RdDNameGen } from "../../rdd-namegen.js"; import { RdDNameGen } from "../../rdd-namegen.js";
import { RdDTimestamp } from "../../time/rdd-timestamp.js"; import { RdDTimestamp } from "../../time/rdd-timestamp.js";
const PATHS = [ async function randomFrom(values) {
'name', const max = Object.values(values).reduce(Misc.sum(), 0)
'system.sexe', const total = await RdDDice.rollTotal(`1d${max}`)
'system.age', let sum = 0
'system.taille', for (let entry of Object.entries(values)) {
'system.poids', sum = sum + entry[1]
'system.main', if (sum >= total) {
'system.heure', return entry[0]
'system.cheveux', }
'system.yeux' }
] return Object.keys(values)[0]
const RANDOM_VALUES = {
'system.sexe': { 'masculin': 1, 'féminin': 1 },
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains': 3, 'châtain clair': 5, 'blonds': 4, 'blond platine': 1, 'roux carotte': 1, 'roux cuivré': 3, 'chauve': 1 },
'system.yeux': { 'noirs': 2, 'noisette': 3, 'brun-vert': 4, 'verts': 3, 'bleu clair': 3, 'bleu gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
} }
async function randomTailleCm(taille) {
const infoTaille = RdDCarac.getCaracDerivee(taille)
const infoTailleSup = RdDCarac.getCaracDerivee(taille + 1)
const variation = (infoTailleSup.taille - infoTaille.taille) + Math.floor((infoTaille.poidsMax - infoTaille.poidsMin) / 2)
const base = infoTaille.taille
const total = await RdDDice.rollTotal(`1d${variation} -1d ${variation} + ${base}`)
const cm = total % 100
const dm = cm < 10 ? '0' : ''
const m = (total - cm) / 100
return `${m}m${dm}${cm}`
}
async function randomPoidsKg(taille) {
const infoTaille = RdDCarac.getCaracDerivee(taille)
const range = infoTaille.poidsMax - infoTaille.poidsMin + 1
const total = await RdDDice.rollTotal(`1d${range} + ${infoTaille.poidsMin}`)
return total + ' kg'
}
async function randomHeure() {
return RdDTimestamp.defHeure(await RdDDice.rollHeure({ rollMode: "selfroll", showDice: SHOW_DICE })).key
}
const CONTROL_UNKNOWN = { name: 'unknown', path: '', getter: (act) => { undefined }, random: async act => undefined }
const TABLE_SEXES = { 'masculin': 1, 'féminin': 1 };
const TABLE_MAINS = { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 };
const TABLE_COULEURS_CHEVEUX = {
'noirs': 2,
'bruns': 5,
'châtains': 3,
'châtain clair': 5,
'blonds': 4,
'blond platine': 1,
'roux carotte': 1,
'roux cuivré': 3,
'chauve': 1
};
const TABLE_COULEURS_YEUX = {
'noirs': 2,
'noisette': 3,
'brun-vert': 4,
'verts': 3,
'bleu clair': 3,
'bleu gris': 2,
'gris': 1,
'mauves': 1,
'indigos': 1
};
const CONTROLS = [
{ name: 'name', path: 'name', getter: (act) => act.name, random: async act => await RdDNameGen.generate() },
{ name: 'sexe', path: 'system.sexe', getter: act => act.system.sexe, random: async act => await randomFrom(TABLE_SEXES) },
{ name: 'age', path: 'system.age', getter: act => act.system.age, random: async act => await RdDDice.rollTotal('(2d4kl)*10 + 1d7xo + 2d20kl') },
{ name: 'taille', path: 'system.taille', getter: act => act.system.taille, random: async act => await randomTailleCm(act.system.carac.taille.value) },
{ name: 'poids', path: 'system.poids', getter: act => act.system.poids, random: async act => await randomPoidsKg(act.system.carac.taille.value) },
{ name: 'main', path: 'system.main', getter: act => act.system.main, random: async act => await randomFrom(TABLE_MAINS) },
{ name: 'heure', path: 'system.heure', getter: act => act.system.heure, random: async act => await randomHeure() },
{ name: 'cheveux', path: 'system.cheveux', getter: act => act.system.cheveux, random: async act => await randomFrom(TABLE_COULEURS_CHEVEUX) },
{ name: 'yeux', path: 'system.yeux', getter: act => act.system.yeux, random: async act => await randomFrom(TABLE_COULEURS_YEUX) },
]
export class AppPersonnageAleatoire extends FormApplication { export class AppPersonnageAleatoire extends FormApplication {
static preloadHandlebars() { static preloadHandlebars() {
foundry.applications.handlebars.loadTemplates([ foundry.applications.handlebars.loadTemplates([
@@ -47,18 +102,8 @@ export class AppPersonnageAleatoire extends FormApplication {
constructor(actor) { constructor(actor) {
super({}) super({})
this.actor = actor this.actor = actor
this.current = foundry.utils.duplicate(actor) this.current = Object.fromEntries(CONTROLS.map(it => [it.name, it.getter(this.actor)]));
this.checked = { this.checked = Object.fromEntries(CONTROLS.map(it => [it.name, [0, '', undefined].includes(this.current[it.name])]))
'name': false,
'system.sexe': (this.actor.system.sexe ?? '') == '',
'system.age': this.actor.system.age == 0,
'system.taille': (this.actor.system.taille ?? '') == '',
'system.poids': (this.actor.system.poids ?? '') == '',
'system.main': (this.actor.system.main ?? '') == '',
'system.heure': (this.actor.system.heure ?? '') == '',
'system.cheveux': (this.actor.system.cheveux ?? '') == '',
'system.yeux': (this.actor.system.yeux ?? '') == '',
}
} }
async getData(options) { async getData(options) {
@@ -73,124 +118,84 @@ export class AppPersonnageAleatoire extends FormApplication {
activateListeners(html) { activateListeners(html) {
super.activateListeners(html) super.activateListeners(html)
this.html = html this.html = html
this.html.find("button.button-cancel").click(async event => await this.close())
this.html.find("button.button-apply").click(async event => await this.onApply())
this.html.find("input.current-value").change(async event => await this.onChange(event)) this.html.find("input.current-value").change(async event => await this.onChange(event))
this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event))
this.html.find('a[data-action="sexe-masculin"]').click(async event => await this.onSexe('masculin'))
this.html.find('a[data-action="sexe-feminin"]').click(async event => await this.onSexe('féminin'))
this.html.find("a.random").click(async event => await this.onRandom(event)) this.html.find("a.random").click(async event => await this.onRandom(event))
this.html.find("a.reset").click(async event => await this.onReset(event)) this.html.find("a.reset").click(async event => await this.onReset(event))
this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected()) this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected())
this.html.find("input.check-for-random").click(async event => await this.onCheckForRandom(event)) this.html.find("input.check-for-random").click(async event => await this.onCheckForRandom(event))
this.html.find("div.random-field[data-field-name='heure'] select.current-value").change(async event => await this.onChange(event))
this.html.find('a[data-action="sexe-masculin"]').click(async event => await this.onSexe('masculin'))
this.html.find('a[data-action="sexe-feminin"]').click(async event => await this.onSexe('féminin'))
this.html.find("button.button-cancel").click(async event => await this.close())
this.html.find("button.button-apply").click(async event => await this.onApply())
} }
async _updateObject(event, formData) { } async _updateObject(event, formData) { }
async onApply() { async onApply() {
const updates = Object.fromEntries( const updates = Object.fromEntries(
PATHS.filter(path => game.user.isGM || path != 'name') CONTROLS.filter(control => game.user.isGM || control.name != 'name')
.map(path => [path, this.current[path]]) .map(control => [control.path, this.current[control.name]])
) )
await this.actor.update(updates) await this.actor.update(updates)
await this.close() await this.close()
} }
getPath(selector) { getName(selector) {
const fields = this.html.find(selector).parents("div.random-field:first") const fields = this.html.find(selector).parents("div.random-field:first")
return fields[0].attributes['data-path'].value return fields[0].attributes['data-field-name'].value
} }
getControl(name) {
return CONTROLS.find(it => it.name == name) ?? CONTROL_UNKNOWN
}
async onSexe(sexe) { async onSexe(sexe) {
this.current['system.sexe'] = sexe this.current['sexe'] = sexe
this.render() this.render()
} }
async onChange(event) { async onChange(event) {
const path = this.getPath(event.currentTarget) const name = this.getName(event.currentTarget)
this.current[path] = event.currentTarget.value const control = this.getControl(name)
this.current[control.name] = event.currentTarget.value
this.render()
} }
async onRandom(event) { async onRandom(event) {
const path = this.getPath(event.currentTarget) const name = this.getName(event.currentTarget)
await this.setRandom(path); const control = this.getControl(name)
await this.randomControl(control)
this.render() this.render()
} }
async onReset(event) { async onReset(event) {
const path = this.getPath(event.currentTarget) const name = this.getName(event.currentTarget)
this.current[path] = this.actor[path] const control = this.getControl(name)
this.current[control.name] = control.getter(this.actor)
await this.render() await this.render()
} }
async onCheckForRandom(event) { async onCheckForRandom(event) {
const path = this.getPath(event.currentTarget) const name = this.getName(event.currentTarget)
this.checked[path] = event.currentTarget.checked this.checked[name] = event.currentTarget.checked
this.render() this.render()
} }
async onRandomizeSelected() { async onRandomizeSelected() {
const paths = this.html.find("input.check-for-random:checked") const controls = this.html.find("input.check-for-random:checked")
.parents("div.random-field") .parents("div.random-field")
.toArray() .toArray()
.map(it => it.attributes['data-path'].value) .map(it => this.getControl(it.attributes['data-field-name'].value))
await Promise.all(paths.map(path => this.setRandom(path))) await Promise.all(controls.map(it => this.randomControl(it)))
this.render() this.render()
} }
async setRandom(path) { async randomControl(control) {
this.current[path] = await this.random(path); this.current[control.name] = await control.random(this.current)
} }
async random(path) {
switch (path) {
case 'name':
return await RdDNameGen.generate()
case 'system.sexe':
case 'system.main':
case 'system.cheveux':
case 'system.yeux':
return await this.randomFromMap(RANDOM_VALUES[path])
case 'system.poids':
return await this.randomPoids()
case 'system.taille':
return await this.randomTaille()
case 'system.age':
return await RdDDice.rollTotal('(2d4kl)*10 + 1d7xo + 2d20kl')
case 'system.heure':
return RdDTimestamp.defHeure(await RdDDice.rollHeure({ rollMode: "selfroll", showDice: SHOW_DICE })).key
}
return 'unknown'
}
async randomFromMap(valuesMap) {
const max = Object.values(valuesMap).reduce(Misc.sum(), 0)
const total = await RdDDice.rollTotal(`1d${max}`)
let sum = 0
for (let entry of Object.entries(valuesMap)) {
sum = sum + entry[1]
if (sum >= total) {
return entry[0]
}
}
return Object.keys(valuesMap)[0]
}
async randomPoids() {
const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value)
const range = caracTaille.poidsMax - caracTaille.poidsMin + 1
const total = await RdDDice.rollTotal(`1d${range} + ${caracTaille.poidsMin}`)
return total + ' kg'
}
async randomTaille() {
const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value)
const base = this.current.system.carac.taille.value * 2 + 60 + caracTaille.poidsMin
const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2)
const total = await RdDDice.rollTotal(`2d${variation} + ${base}`)
const cm = total % 100
const dm = cm < 10 ? '0' : ''
const m = (total - cm) / 100
return `${m}m${dm}${cm}`
}
} }
+2 -4
View File
@@ -16,7 +16,7 @@ export class RdDTextEditor {
$(html).on("click", '.roll-text', async event => await RdDTextEditor.rollText(event)) $(html).on("click", '.roll-text', async event => await RdDTextEditor.rollText(event))
} }
static async enrichHTML(text, object, options = {showlink:true}) { static async enrichHTML(text, object, options = { showlink: true }) {
const context = { const context = {
text, text,
object, object,
@@ -70,9 +70,7 @@ export class RdDTextEditor {
options: { showLink: false } options: { showLink: false }
}, },
param) param)
ChatMessage.create({ await ChatMessage.create({ content: text })
content: text
})
} }
} }
} }
+7 -7
View File
@@ -116,20 +116,20 @@ export class ChatUtility {
return messageData return messageData
} }
static tellToUser(message) { static async tellToUser(message) {
ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id] }); await ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id] });
} }
static tellToGM(message) { static async tellToGM(message) {
ChatMessage.create({ await ChatMessage.create({
user: game.user.id, user: game.user.id,
content: message, content: message,
whisper: ChatUtility.getGMs() whisper: ChatUtility.getGMs()
}); })
} }
static tellToUserAndGM(message) { static async tellToUserAndGM(message) {
ChatMessage.create({ await ChatMessage.create({
user: game.user.id, user: game.user.id,
content: message, content: message,
whisper: ChatUtility.getUserAndGMs() whisper: ChatUtility.getUserAndGMs()
+11 -7
View File
@@ -71,28 +71,32 @@ export class RdDCoeur {
} }
static async applyCoeurChateauDormant(actor, message) { static async applyCoeurChateauDormant(actor, message) {
const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
let count = 0 let count = 0
newSuivants.forEach(async link => { let ajustMoral = 0
const newSuivants = actor.system.subacteurs.suivants.filter(link => game.actors.get(link.id) != undefined)
.map(link => {
const suivant = game.actors.get(link.id) const suivant = game.actors.get(link.id)
const prochainCoeur = link.prochainCoeur ?? 0; const prochainCoeur = link.prochainCoeur ?? 0
const coeurCourant = link.coeur ?? 0; const coeurCourant = link.coeur ?? 0
const diff = prochainCoeur - coeurCourant const diff = prochainCoeur - coeurCourant
if (diff < 0) { if (diff < 0) {
await actor.moralIncDec(-4); ajustMoral -= 4
link.coeur = Math.max(0, coeurCourant - 1) link.coeur = Math.max(0, coeurCourant - 1)
link.prochainCoeur = link.coeur link.prochainCoeur = link.coeur
message.content += `<br>Votre c&oelig;ur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste ${link.coeur} points de C&oelig;ur.` message.content += `<br>Votre c&oelig;ur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste ${link.coeur} points de C&oelig;ur.`
count++ count++
} }
else if (diff > 0) { if (diff > 0) {
link.coeur = Math.min(prochainCoeur, 4) link.coeur = Math.min(prochainCoeur, 4)
message.content += `<br>Votre c&oelig;ur bat fort, vous avez maintenant ${link.coeur} points de C&oelig;ur pour ${suivant.name}.` message.content += `<br>Votre c&oelig;ur bat fort, vous avez maintenant ${link.coeur} points de C&oelig;ur pour ${suivant.name}.`
link.prochainCoeur = link.coeur link.prochainCoeur = link.coeur
count++ count++
} }
return foundry.utils.duplicate(link)
})
if (ajustMoral != 0) {
await actor.moralIncDec(ajustMoral, 'Coeur')
} }
)
if (count > 0) { if (count > 0) {
await actor.update({ 'system.subacteurs.suivants': newSuivants }); await actor.update({ 'system.subacteurs.suivants': newSuivants });
} }
+14 -14
View File
@@ -7,7 +7,7 @@ import { TMRUtility } from "./tmr-utility.js";
export class DialogCreateSigneDraconique extends Dialog { export class DialogCreateSigneDraconique extends Dialog {
static async createSigneForActors() { static async createSigneForActors() {
const signe = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true}); const signe = await RdDItemSigneDraconique.randomSigneDraconique({ ephemere: true });
let dialogData = { let dialogData = {
signe: signe, signe: signe,
tmrs: TMRUtility.buildSelectionTypesTMR(signe.system.typesTMR), tmrs: TMRUtility.buildSelectionTypesTMR(signe.system.typesTMR),
@@ -38,23 +38,23 @@ export class DialogCreateSigneDraconique extends Dialog {
} }
async _onCreerSigneActeurs() { async _onCreerSigneActeurs() {
await this.html.find("[name='signe.system.ephemere']").change(); await this.html.find("[name='signe.system.ephemere']").change()
await this.html.find(".signe-xp-sort").change(); await this.html.find(".signe-xp-sort").change()
this.validerSigne(); this.validerSigne()
this.dialogData.actors.filter(it => it.selected) await Promise.all(this.dialogData.actors.filter(it => it.selected)
.map(it => game.actors.get(it.id)) .map(it => game.actors.get(it.id))
.forEach(actor => this._createSigneForActor(actor, this.dialogData.signe)); .map(async actor => await this._createSigneForActor(actor, this.dialogData.signe)))
} }
async _createSigneForActor(actor, signe) { async _createSigneForActor(actor, signe) {
actor.createEmbeddedDocuments("Item", [signe]); await actor.createEmbeddedDocuments("Item", [signe]);
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(actor), whisper: ChatUtility.getOwners(actor),
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs", { content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs", {
signe: signe, signe: signe,
alias: actor.getAlias() alias: actor.getAlias()
}) })
}); })
} }
validerSigne() { validerSigne() {
@@ -81,7 +81,7 @@ export class DialogCreateSigneDraconique extends Dialog {
} }
async setSigneAleatoire() { async setSigneAleatoire() {
const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true}); const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ ephemere: true });
this.html.find("[name='signe.name']").val(newSigne.name); this.html.find("[name='signe.name']").val(newSigne.name);
this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm); this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
@@ -90,9 +90,9 @@ export class DialogCreateSigneDraconique extends Dialog {
this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte); this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
this.html.find("[name='signe.system.duree']").val(newSigne.system.duree); this.html.find("[name='signe.system.duree']").val(newSigne.system.duree);
this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere); this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR); this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR)
this.dialogData.tmrs.forEach(t => { this.dialogData.tmrs.forEach(it => {
this.html.find(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected); this.html.find(`[data-tmr-name='${it.name}']`).prop("checked", it.selected);
}) })
this.setEphemere(newSigne.system.ephemere); this.setEphemere(newSigne.system.ephemere);
} }
@@ -113,7 +113,7 @@ export class DialogCreateSigneDraconique extends Dialog {
onSelectTmr(event) { onSelectTmr(event) {
const tmrName = this.html.find(event.currentTarget)?.data("tmr-name"); const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName); const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName);
if (onTmr){ if (onTmr) {
onTmr.selected = event.currentTarget.checked; onTmr.selected = event.currentTarget.checked;
} }
} }
+112
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@@ -0,0 +1,112 @@
import { ITEM_TYPES } from "./constants.js"
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
import { Monnaie } from "./item-monnaie.js"
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
export class DialogGererDeniers extends HandlebarsApplicationMixin(ApplicationV2) {
static DEFAULT_OPTIONS = {
tag: "form",
classes: ["dialog-gerer-deniers"],
form: {
submitOnChange: false,
closeOnSubmit: false
},
position: {
width: 700,
height: "auto"
},
window: {
title: "Gérer ses deniers",
icon: "fa-solid fa-coins"
}
}
static PARTS = {
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-deniers.hbs" }
}
static async create(actor) {
const dialog = new DialogGererDeniers({ actor })
dialog.render(true)
}
constructor(options) {
super(options)
this.actor = options.actor
}
async _prepareContext() {
const monnaies = this.actor.itemTypes[ITEM_TYPES.monnaie] || []
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
const fortune = Monnaie.toSolsDeniers(this.actor.getFortune())
const monnaieData = monnaies.map(piece => ({
id: piece.id,
name: piece.name,
img: piece.img,
quantite: piece.system.quantite,
cout: piece.system.cout,
conteneurId: this.actor.findConteneur(piece)?.id || ""
}))
const conteneurOptions = [
{ id: "", name: "— Aucun —" },
...conteneurs.map(c => ({ id: c.id, name: c.name }))
]
return { monnaies: monnaieData, conteneurs: conteneurOptions, fortune }
}
async _onRender(context, options) {
this.element.querySelectorAll(".denier-moins").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const piece = this.actor.items.get(id)
if (!piece) return
const q = Number(piece.system.quantite)
if (q <= 0) return
await piece.update({ "system.quantite": Math.max(0, q - 1) })
this.render(true)
})
})
this.element.querySelectorAll(".denier-plus").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const piece = this.actor.items.get(id)
if (!piece) return
await piece.update({ "system.quantite": Number(piece.system.quantite) + 1 })
this.render(true)
})
})
this.element.querySelectorAll(".denier-edit").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const piece = this.actor.items.get(id)
if (piece) piece.sheet.render(true)
})
})
this.element.querySelectorAll(".denier-conteneur").forEach(el => {
el.addEventListener("change", async event => {
const id = RdDSheetUtility.getItemId(event)
const newConteneurId = String(event.currentTarget.value)
const piece = this.actor.items.get(id)
if (!piece) return
const currentConteneur = this.actor.findConteneur(piece)
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
if (currentConteneur) {
await this.actor.enleverDeConteneur(piece, currentConteneur, () => {})
}
if (newConteneur) {
await this.actor.ajouterDansConteneur(piece, newConteneur, () => {})
}
})
})
}
}
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@@ -0,0 +1,122 @@
import { ITEM_TYPES } from "./constants.js"
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
export class DialogGererHerbes extends HandlebarsApplicationMixin(ApplicationV2) {
static DEFAULT_OPTIONS = {
tag: "form",
classes: ["dialog-gerer-herbes"],
form: {
submitOnChange: false,
closeOnSubmit: false
},
position: {
width: 650,
height: "auto"
},
window: {
title: "Gérer ses herbes",
icon: "fa-solid fa-leaf"
}
}
static PARTS = {
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-herbes.hbs" }
}
static async create(actor) {
const dialog = new DialogGererHerbes({ actor })
dialog.render(true)
}
constructor(options) {
super(options)
this.actor = options.actor
}
async _prepareContext() {
const herbes = this.actor.itemTypes[ITEM_TYPES.herbe] || []
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
const herbeData = herbes.map(herbe => ({
id: herbe.id,
name: herbe.name,
img: herbe.img,
quantite: herbe.system.quantite,
categorie: herbe.system.categorie,
niveau: herbe.system.niveau,
isHerbeAPotion: herbe.isHerbeAPotion(),
conteneurId: this.actor.findConteneur(herbe)?.id || ""
}))
const conteneurOptions = [
{ id: "", name: "— Aucun —" },
...conteneurs.map(c => ({ id: c.id, name: c.name }))
]
return { herbes: herbeData, conteneurs: conteneurOptions }
}
async _onRender(context, options) {
this.element.querySelectorAll(".herbe-moins").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const herbe = this.actor.items.get(id)
if (!herbe) return
const q = Number(herbe.system.quantite)
if (q <= 0) return
await herbe.update({ "system.quantite": Math.max(0, q - 1) })
this.render(true)
})
})
this.element.querySelectorAll(".herbe-plus").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const herbe = this.actor.items.get(id)
if (!herbe) return
await herbe.update({ "system.quantite": Number(herbe.system.quantite) + 1 })
this.render(true)
})
})
this.element.querySelectorAll(".herbe-edit").forEach(el => {
el.addEventListener("click", async event => {
const herbeId = RdDSheetUtility.getItemId(event)
const herbe = this.actor.items.get(herbeId)
if (herbe) herbe.sheet.render(true)
})
})
this.element.querySelectorAll(".herbe-decoction").forEach(el => {
el.addEventListener("click", async event => {
const herbeId = RdDSheetUtility.getItemId(event)
const herbe = this.actor.items.get(herbeId)
if (herbe) this.actor.fabriquerDecoctionHerbe(herbe)
})
})
this.element.querySelectorAll(".herbe-conteneur").forEach(el => {
el.addEventListener("change", async event => {
const herbeId = RdDSheetUtility.getItemId(event)
const newConteneurId = String(event.currentTarget.value)
const herbe = this.actor.items.get(herbeId)
if (!herbe) return
const currentConteneur = this.actor.findConteneur(herbe)
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
if (currentConteneur) {
await this.actor.enleverDeConteneur(herbe, currentConteneur, () => {})
}
if (newConteneur) {
await this.actor.ajouterDansConteneur(herbe, newConteneur, () => {})
}
})
})
}
}
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@@ -0,0 +1,110 @@
import { ITEM_TYPES } from "./constants.js"
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
export class DialogGererIngredients extends HandlebarsApplicationMixin(ApplicationV2) {
static DEFAULT_OPTIONS = {
tag: "form",
classes: ["dialog-gerer-ingredients"],
form: {
submitOnChange: false,
closeOnSubmit: false
},
position: {
width: 650,
height: "auto"
},
window: {
title: "Gérer ses ingrédients",
icon: "fa-solid fa-flask"
}
}
static PARTS = {
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-ingredients.hbs" }
}
static async create(actor) {
const dialog = new DialogGererIngredients({ actor })
dialog.render(true)
}
constructor(options) {
super(options)
this.actor = options.actor
}
async _prepareContext() {
const ingredients = this.actor.itemTypes[ITEM_TYPES.ingredient] || []
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
const ingredientData = ingredients.map(ing => ({
id: ing.id,
name: ing.name,
img: ing.img,
quantite: ing.system.quantite,
categorie: ing.system.categorie,
conteneurId: this.actor.findConteneur(ing)?.id || ""
}))
const conteneurOptions = [
{ id: "", name: "— Aucun —" },
...conteneurs.map(c => ({ id: c.id, name: c.name }))
]
return { ingredients: ingredientData, conteneurs: conteneurOptions }
}
async _onRender(context, options) {
this.element.querySelectorAll(".ingredient-moins").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const ing = this.actor.items.get(id)
if (!ing) return
const q = Number(ing.system.quantite)
if (q <= 0) return
await ing.update({ "system.quantite": Math.max(0, q - 1) })
this.render(true)
})
})
this.element.querySelectorAll(".ingredient-plus").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const ing = this.actor.items.get(id)
if (!ing) return
await ing.update({ "system.quantite": Number(ing.system.quantite) + 1 })
this.render(true)
})
})
this.element.querySelectorAll(".ingredient-edit").forEach(el => {
el.addEventListener("click", async event => {
const ingId = RdDSheetUtility.getItemId(event)
const ing = this.actor.items.get(ingId)
if (ing) ing.sheet.render(true)
})
})
this.element.querySelectorAll(".ingredient-conteneur").forEach(el => {
el.addEventListener("change", async event => {
const ingId = RdDSheetUtility.getItemId(event)
const newConteneurId = String(event.currentTarget.value)
const ing = this.actor.items.get(ingId)
if (!ing) return
const currentConteneur = this.actor.findConteneur(ing)
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
if (currentConteneur) {
await this.actor.enleverDeConteneur(ing, currentConteneur, () => {})
}
if (newConteneur) {
await this.actor.ajouterDansConteneur(ing, newConteneur, () => {})
}
})
})
}
}
+121
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@@ -0,0 +1,121 @@
import { ITEM_TYPES } from "./constants.js"
import { RdDSheetUtility } from "./rdd-sheet-utility.js"
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
export class DialogGererPotions extends HandlebarsApplicationMixin(ApplicationV2) {
static DEFAULT_OPTIONS = {
tag: "form",
classes: ["dialog-gerer-potions"],
form: {
submitOnChange: false,
closeOnSubmit: false
},
position: {
width: 700,
height: "auto"
},
window: {
title: "Gérer ses potions",
icon: "fa-solid fa-flask"
}
}
static PARTS = {
form: { template: "systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-potions.hbs" }
}
static async create(actor) {
const dialog = new DialogGererPotions({ actor })
dialog.render(true)
}
constructor(options) {
super(options)
this.actor = options.actor
}
async _prepareContext() {
const potions = this.actor.itemTypes[ITEM_TYPES.potion] || []
const conteneurs = this.actor.itemTypes[ITEM_TYPES.conteneur] || []
const potionData = potions.map(p => ({
id: p.id,
name: p.name,
img: p.img,
quantite: p.system.quantite,
categorie: p.system.categorie,
conteneurId: this.actor.findConteneur(p)?.id || ""
}))
const conteneurOptions = [
{ id: "", name: "— Aucun —" },
...conteneurs.map(c => ({ id: c.id, name: c.name }))
]
return { potions: potionData, conteneurs: conteneurOptions }
}
async _onRender(context, options) {
this.element.querySelectorAll(".potion-moins").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const potion = this.actor.items.get(id)
if (!potion) return
const q = Number(potion.system.quantite)
if (q <= 0) return
await potion.update({ "system.quantite": Math.max(0, q - 1) })
this.render(true)
})
})
this.element.querySelectorAll(".potion-plus").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const potion = this.actor.items.get(id)
if (!potion) return
await potion.update({ "system.quantite": Number(potion.system.quantite) + 1 })
this.render(true)
})
})
this.element.querySelectorAll(".potion-consommer").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const potion = this.actor.items.get(id)
if (potion) {
await this.actor.consommerPotion(potion)
this.render(true)
}
})
})
this.element.querySelectorAll(".potion-edit").forEach(el => {
el.addEventListener("click", async event => {
const id = RdDSheetUtility.getItemId(event)
const potion = this.actor.items.get(id)
if (potion) potion.sheet.render(true)
})
})
this.element.querySelectorAll(".potion-conteneur").forEach(el => {
el.addEventListener("change", async event => {
const id = RdDSheetUtility.getItemId(event)
const newConteneurId = String(event.currentTarget.value)
const potion = this.actor.items.get(id)
if (!potion) return
const currentConteneur = this.actor.findConteneur(potion)
const newConteneur = newConteneurId ? this.actor.items.get(newConteneurId) : null
if (currentConteneur) {
await this.actor.enleverDeConteneur(potion, currentConteneur, () => {})
}
if (newConteneur) {
await this.actor.ajouterDansConteneur(potion, newConteneur, () => {})
}
})
})
}
}
+8 -16
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@@ -2,7 +2,7 @@ import { ChatUtility } from "./chat-utility.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { RdDInitiative } from "./initiative.mjs"; import { RdDInitiative } from "./initiative.mjs";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
import { CATEGORIES_COMPETENCES, SANS_COMPETENCE } from "./item/base-items.js"; import { BASE_SANS_COMPETENCE, CATEGORIES_COMPETENCES } from "./item/base-items.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"], const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
@@ -47,6 +47,10 @@ export class RdDItemCompetence extends RdDItem {
static get defaultIcon() { return "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp" } static get defaultIcon() { return "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp" }
static async onReady(){
RdDItemCompetence.SANS_COMPETENCE = await Item.create(BASE_SANS_COMPETENCE, { temporary: true })
}
isNiveauBase() { isNiveauBase() {
return this.system.niveau == this.system.base && this.system.xp == 0 return this.system.niveau == this.system.base && this.system.xp == 0
} }
@@ -91,7 +95,7 @@ export class RdDItemCompetence extends RdDItem {
archetypeWarning: newNiv > this.system.niveau_archetype archetypeWarning: newNiv > this.system.niveau_archetype
} }
if (display) { if (display) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor), whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.hbs`, xpData) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.hbs`, xpData)
}) })
@@ -128,18 +132,6 @@ export class RdDItemCompetence extends RdDItem {
}); });
} }
/* -------------------------------------------- */
static isCompetenceArme(competence) {
if (competence.isCompetence() && !competence.isCorpsACorps() && !competence.isEsquive()) {
switch (competence.system.categorie) {
case 'melee':
case 'tir':
case 'lancer':
return true;
}
}
return false;
}
/* -------------------------------------------- */ /* -------------------------------------------- */
static isArmeUneMain(competence) { static isArmeUneMain(competence) {
@@ -238,6 +230,7 @@ export class RdDItemCompetence extends RdDItem {
if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) { if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) {
item.system.stressXpMax = Math.min(xpManquant, stressTransforme); item.system.stressXpMax = Math.min(xpManquant, stressTransforme);
} }
item.system.isArchetypeAtteint = item.system.niveau >= item.system.niveau_archetype;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -248,7 +241,7 @@ export class RdDItemCompetence extends RdDItem {
/* -------------------------------------------- */ /* -------------------------------------------- */
static findCompetence(list, idOrName, options = {}) { static findCompetence(list, idOrName, options = {}) {
if (idOrName == undefined || idOrName == "") { if (idOrName == undefined || idOrName == "") {
return RdDItemCompetence.sansCompetence(); return RdDItemCompetence.SANS_COMPETENCE
} }
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false }); options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
return RdDItemCompetence.findFirstItem(list, idOrName, options); return RdDItemCompetence.findFirstItem(list, idOrName, options);
@@ -260,7 +253,6 @@ export class RdDItemCompetence extends RdDItem {
return Misc.findAllLike(name, list, options); return Misc.findAllLike(name, list, options);
} }
static sansCompetence() { return SANS_COMPETENCE }
static findFirstItem(list, idOrName, options) { static findFirstItem(list, idOrName, options) {
return list.find(it => it.id == idOrName && options.preFilter(it)) return list.find(it => it.id == idOrName && options.preFilter(it))
+1 -2
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@@ -14,7 +14,6 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js"; import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
import { ItemAction } from "./item/item-actions.js"; import { ItemAction } from "./item/item-actions.js";
import { SANS_COMPETENCE } from "./item/base-items.js";
import { Apprecier } from "./moral/apprecier.mjs"; import { Apprecier } from "./moral/apprecier.mjs";
import { CARACS } from "./rdd-carac.js"; import { CARACS } from "./rdd-carac.js";
@@ -105,7 +104,7 @@ export class RdDItemSheetV1 extends foundry.appv1.sheets.ItemSheet {
descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item), descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
isComestible: this.item.getUtilisationCuisine(), isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights({}, this.item, this.isEditable), options: RdDSheetUtility.mergeDocumentRights({}, this.item, this.isEditable),
competences: [new RdDItemCompetence(SANS_COMPETENCE), ...competences], competences: [await RdDItemCompetence.SANS_COMPETENCE, ...competences],
categories: RdDItem.getCategories(this.item.type), categories: RdDItem.getCategories(this.item.type),
isAppreciable: Apprecier.isAppreciable(this.item) isAppreciable: Apprecier.isAppreciable(this.item)
} }
+11 -6
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@@ -70,20 +70,25 @@ export class RdDItemSort extends RdDItem {
static diffReve(sort) { return RdDItemSort.toVar((sort.system.difficulte.match(/\-?(\d)+/) ? 'R' : 'R ') + sort.system.difficulte) } static diffReve(sort) { return RdDItemSort.toVar((sort.system.difficulte.match(/\-?(\d)+/) ? 'R' : 'R ') + sort.system.difficulte) }
static coutReve(sort) { return RdDItemSort.toVar((Number.isInteger(sort.system.ptreve) || sort.system.ptreve.match(/(\d)+\+?/) ? 'r' : 'r ') + sort.system.ptreve) } static coutReve(sort) { return RdDItemSort.toVar((Number.isInteger(sort.system.ptreve) || sort.system.ptreve.match(/(\d)+\+?/) ? 'r' : 'r ') + sort.system.ptreve) }
static getDraconicsSort(competencesDraconic, sort) { static getDraconicsSort(competencesDraconic, sort) {
// se baser sur la voie du sort?
function getVoies() {
switch (Grammar.toLowerCaseNoAccent(sort.name)) { switch (Grammar.toLowerCaseNoAccent(sort.name)) {
case "lecture d'aura": case "lecture d'aura":
case "detection d'aura": case "detection d'aura":
return competencesDraconic return competencesDraconic
case "annulation de magie": case "annulation de magie":
return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it)) return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it))
default:
return sort.system.draconic.split('/').map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
} }
const voies = sort.system.draconic.split('/') }
return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie)) return getVoies()
.filter(it => it.system.niveau > -11)
.sort(Misc.descending(it => it.system.niveau))
} }
static getBestDraconicSort(competencesDraconic, sort) { static getBestDraconicSort(competencesDraconic, sort) {
return RdDItemSort.getDraconicsSort(competencesDraconic, sort).sort(Misc.descending(it => it.system.niveau)).find(it => true) return RdDItemSort.getDraconicsSort(competencesDraconic, sort).find(it => true)
} }
static getOrdreCode(code) { static getOrdreCode(code) {
@@ -153,10 +158,10 @@ export class RdDItemSort extends RdDItem {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static incrementBonusCase(actor, sort, coord) { static async incrementBonusCase(actor, sort, coord) {
let bonuscase = RdDItemSort.calculBonuscase(sort, coord) let bonuscase = RdDItemSort.calculBonuscase(sort, coord)
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]); await actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
} }
+8 -5
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@@ -79,6 +79,7 @@ export const defaultItemImg = {
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp", sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp", souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
tache: "systems/foundryvtt-reve-de-dragon/assets/actions/tache.svg",
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp", tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp", tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
monnaie: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp", monnaie: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
@@ -239,7 +240,9 @@ export class RdDItem extends Item {
} }
isCompetenceArme() { isCompetenceArme() {
return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie) return this.isCompetence()
&& ['melee', 'tir', 'lancer'].includes(this.system.categorie)
&& !this.isEsquive()
} }
isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == CATEGORIES_COMPETENCES_CREATURES.possession.key } isCompetencePossession() { return ITEM_TYPES.competencecreature == this.type && this.system.categorie == CATEGORIES_COMPETENCES_CREATURES.possession.key }
@@ -627,14 +630,14 @@ export class RdDItem extends Item {
system: { description: this.system.description }, system: { description: this.system.description },
properties: this.getProprietes(), properties: this.getProprietes(),
} }
renderTemplate(this.getChatItemTemplate(), chatData).then(html => { renderTemplate(this.getChatItemTemplate(), chatData).then(async html => {
let chatOptions = RdDUtility.chatDataSetup(html, modeOverride); let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
ChatMessage.create(chatOptions) await ChatMessage.create(chatOptions)
}); })
} }
getChatItemTemplate() { getChatItemTemplate() {
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.hbs'; return 'systems/foundryvtt-reve-de-dragon/templates/post-item.hbs'
} }
static propertyIfDefined(name, val, condition = true) { static propertyIfDefined(name, val, condition = true) {
+3 -2
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@@ -6,7 +6,7 @@ import { RdDInitiative } from "../initiative.mjs";
import { MappingCreatureArme } from "./mapping-creature-arme.mjs"; import { MappingCreatureArme } from "./mapping-creature-arme.mjs";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
const nomCategorieParade = { const categorie_parade = {
"sans-armes": "Sans arme", "sans-armes": "Sans arme",
"armes-naturelles": "Armes naturelles", "armes-naturelles": "Armes naturelles",
"hast": "Armes d'hast", "hast": "Armes d'hast",
@@ -18,6 +18,7 @@ const nomCategorieParade = {
"epees-lourdes": "Epées lourdes", "epees-lourdes": "Epées lourdes",
"haches": "Haches", "haches": "Haches",
"lances": "Lances", "lances": "Lances",
"masses": "Masses",
} }
export const ATTAQUE_TYPE = { export const ATTAQUE_TYPE = {
UNE_MAIN: '(1 main)', UNE_MAIN: '(1 main)',
@@ -122,7 +123,7 @@ export class RdDItemArme extends RdDItem {
/* -------------------------------------------- */ /* -------------------------------------------- */
static getNomCategorieParade(arme) { static getNomCategorieParade(arme) {
const categorie = arme?.system ? RdDItemArme.getCategorieParade(arme) : arme; const categorie = arme?.system ? RdDItemArme.getCategorieParade(arme) : arme;
return nomCategorieParade[categorie]; return categorie_parade[categorie];
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
+1 -1
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@@ -21,7 +21,7 @@ export class RdDItemArmure extends RdDItem {
if (deterioration >= 10) { if (deterioration >= 10) {
deterioration -= 10; deterioration -= 10;
protection = this.calculProtectionDeterioree(); protection = this.calculProtectionDeterioree();
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` }); await ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
} }
await this.update({ await this.update({
'system.deterioration': deterioration, 'system.deterioration': deterioration,
+2 -2
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@@ -23,7 +23,7 @@ export const CATEGORIES_COMPETENCES_CREATURES = {
possession: { key: 'possession', base: 0, label: "Possession" }, possession: { key: 'possession', base: 0, label: "Possession" },
} }
export const POSSESSION_SANS_DRACONIC = { export const SANS_DRACONIC = {
name: 'Sans draconic', name: 'Sans draconic',
type: ITEM_TYPES.competence, type: ITEM_TYPES.competence,
img: RDD_CONFIG.icons.possession, img: RDD_CONFIG.icons.possession,
@@ -34,7 +34,7 @@ export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', sy
export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' } export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }
export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' } export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' }
export const SANS_COMPETENCE = { export const BASE_SANS_COMPETENCE = {
name: "Sans compétence", name: "Sans compétence",
type: ITEM_TYPES.competence, type: ITEM_TYPES.competence,
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp", img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
+1 -1
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@@ -54,7 +54,7 @@ export class RdDItemBlessure extends RdDItem {
} }
await this.createBlessure(actor, gravite) await this.createBlessure(actor, gravite)
ChatMessage.create({ await ChatMessage.create({
//TODO: hbs //TODO: hbs
content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`, content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`,
whisper: ChatUtility.getOwners(actor) whisper: ChatUtility.getOwners(actor)
+15 -2
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@@ -92,6 +92,12 @@ const _LIRE = {
actorFilter: actor => actor.isPersonnage(), actorFilter: actor => actor.isPersonnage(),
action: (item, actor) => actor.actionLire(item) action: (item, actor) => actor.actionLire(item)
} }
const _MARQUER_LU = {
code: 'item-marquer-lu', label: 'Marquer comme lu',
icon: it => it.system.lu ? 'fa-solid fa-book-open' : 'fa-regular fa-book',
actorFilter: actor => actor.isPersonnage(),
action: async (item, actor) => { await actor.creerCopieLue(item) }
}
const _REFOULER = { const _REFOULER = {
code: 'item-refouler', label: 'Refouler', icon: 'fa-solid fa-burst', code: 'item-refouler', label: 'Refouler', icon: 'fa-solid fa-burst',
@@ -107,15 +113,22 @@ const _SORT_RESERVE = {
action: (item, actor) => actor.addSortReserve(item) action: (item, actor) => actor.addSortReserve(item)
} }
const _VIDER = {
code: 'item-vider', label: 'Vider le conteneur', icon: 'fa-solid fa-box-open',
filter: it => it.isConteneur() && (it.system.contenu?.length > 0),
actorFilter: actor => actor.isOwner,
action: (item, actor) => item.update({ 'system.contenu': [] })
}
export const COMMON_ACTIONS = [_EQUIPER] export const COMMON_ACTIONS = [_EQUIPER]
export const DEFAULT_ACTIONS = [_ACHETER, _SPLIT, _SPACEHOLDER, _VENDRE, _MONTRER, _EDIT, _DELETE] export const DEFAULT_ACTIONS = [_ACHETER, _SPLIT, _SPACEHOLDER, _VENDRE, _MONTRER, _EDIT, _DELETE]
export const ITEM_ACTIONS = { export const ITEM_ACTIONS = {
faune: [_CUISINER, _MANGER_CRU], faune: [_CUISINER, _MANGER_CRU],
ingredient: [_CUISINER, _MANGER_CRU], ingredient: [_CUISINER, _MANGER_CRU],
conteneur: [_OUVRIR], conteneur: [_VIDER, _OUVRIR],
herbe: [_DECOCTION, _CUISINER, _MANGER_CRU], herbe: [_DECOCTION, _CUISINER, _MANGER_CRU],
livre: [_LIRE], livre: [_LIRE, _MARQUER_LU],
nourritureboisson: [_MANGER, _BOIRE], nourritureboisson: [_MANGER, _BOIRE],
ombre: [_REFOULER], ombre: [_REFOULER],
plante: [_CUISINER, _MANGER_CRU], plante: [_CUISINER, _MANGER_CRU],
+1 -1
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@@ -22,7 +22,7 @@ export class RdDItemMaladie extends RdDItem {
const souffrance = mal.system.identifie const souffrance = mal.system.identifie
? `de ${mal.name}` ? `de ${mal.name}`
: `d'un mal inconnu` : `d'un mal inconnu`
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(mal.actor), whisper: ChatUtility.getOwners(mal.actor),
content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !`
}) })
+6 -4
View File
@@ -3,6 +3,8 @@ import { RdDItem } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js"; import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js";
const _warn = msg => ui.notifications?.warn(msg)
export class RdDItemRace extends RdDItem { export class RdDItemRace extends RdDItem {
static get ITEM_TYPE() { return ITEM_TYPES.race } static get ITEM_TYPE() { return ITEM_TYPES.race }
@@ -15,14 +17,14 @@ export class RdDItemRace extends RdDItem {
const race = RdDItemRace.getRace(actor) const race = RdDItemRace.getRace(actor)
if (code == LIST_CARAC_PERSONNAGE.force.code) { if (code == LIST_CARAC_PERSONNAGE.force.code) {
if (!race.isForceValid(actor, value)) { if (!race.isForceValid(actor, value)) {
ui.notifications.warn(race.system.carac.force.limitmessage) _warn(race.system.carac.force.limitmessage)
return false return false
} }
} }
if (code == LIST_CARAC_PERSONNAGE.taille.code) { if (code == LIST_CARAC_PERSONNAGE.taille.code) {
const carac = RdDCarac.carac(code) const carac = RdDCarac.carac(code)
if (race.isMax(actor, code, value - 1)) { if (race.isMax(actor, code, value - 1)) {
ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`) _warn(`${value} est supérieure au maximum de ${carac.label}`)
return false return false
} }
} }
@@ -73,13 +75,13 @@ export class RdDItemRace extends RdDItem {
getValidTaille(taille) { getValidTaille(taille) {
const min = Math.max(this.system.carac.taille.min, 0) const min = Math.max(this.system.carac.taille.min, 0)
if (min > taille) { if (min > taille) {
ui.notifications.warn("La Taille est inférieur au minimum racial") _warn("La Taille est inférieur au minimum racial")
return min return min
} }
const raceMax = this.system.carac.taille.max == undefined ? 15 + this.system.carac.taille.value : this.system.carac.taille.max const raceMax = this.system.carac.taille.max == undefined ? 15 + this.system.carac.taille.value : this.system.carac.taille.max
const max = raceMax < 0 ? taille + 1 : raceMax const max = raceMax < 0 ? taille + 1 : raceMax
if (max < taille) { if (max < taille) {
ui.notifications.warn("La Taille est supérieure au maximum racial") _warn("La Taille est supérieure au maximum racial")
return max return max
} }
return taille return taille
+3 -3
View File
@@ -24,9 +24,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheetV1 {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const formData = await super.getData(); const formData = await super.getData();
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR); this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR)
formData.tmrs = this.tmrs; formData.tmrs = this.tmrs
return formData; return formData
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
+33
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@@ -0,0 +1,33 @@
import { ITEM_TYPES } from "../constants.js";
// import { RdDItemTache } from "tache.js";
import { RdDItemSheetV1 } from "../item-sheet.js";
export class RdDTacheItemSheet extends RdDItemSheetV1 {
static get ITEM_TYPE() { return ITEM_TYPES.tache };
async getData() {
const formData = await super.getData()
if (this.item.system.tacheCommuneId) {
formData.tacheCommune = game.items.get(this.item.system.tacheCommuneId);
formData.system = formData.tacheCommune.system
formData.disabled = this.item.actor != undefined
}
return formData
}
activateListeners(html) {
super.activateListeners(html);
this.html.find('input[name="is-tache-partagee"]').click((event) => this.checktacheCommune(event.currentTarget.checked))
}
async checktacheCommune(checked) {
if (!this.item.parent) {
const tacheCommuneId = checked ? this.item.id : ""
this.item.update({ 'system.tacheCommuneId': tacheCommuneId })
}
}
}
+17
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@@ -0,0 +1,17 @@
import { RdDItem } from "../item.js";
export class RdDItemTache extends RdDItem {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/assets/actions/tache.svg"
}
isTacheCommune() {
return this.system.tacheCommuneId != ""
}
getTacheOuCommune() {
if (this.isTacheCommune()) {
return game.items.get(this.system.tacheCommuneId)
}
return this
}
}
+3 -3
View File
@@ -354,7 +354,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
} }
async transformInventaireCommerce(service) { async transformInventaireCommerce(service) {
const serviceItems = (service.system.items ?? []); const serviceItems = (service.system.items ?? []);
const commerceItems = await Promise.all(serviceItems.map(async (it) => { return await this.transformToItemBoutique(it); })); const commerceItems = await Promise.all(serviceItems.map((it) => this.transformToItemBoutique(it)))
return commerceItems.concat(Monnaie.monnaiesStandard()); return commerceItems.concat(Monnaie.monnaiesStandard());
} }
@@ -434,7 +434,7 @@ class _10_7_0_MigrationBlessures extends Migration {
'system.blessures.graves.liste': [], 'system.blessures.graves.liste': [],
'system.blessures.critiques.liste': [] 'system.blessures.critiques.liste': []
}) })
})); }))
} }
creerBlessure(gravite, graviteTexte, blessure, timestamp) { creerBlessure(gravite, graviteTexte, blessure, timestamp) {
const dateBlessure = timestamp.addJours(-blessure.jours); const dateBlessure = timestamp.addJours(-blessure.jours);
@@ -786,6 +786,6 @@ export class Migrations {
} }
compareVersions(a, b) { compareVersions(a, b) {
return isNewerVersion(a.version, b.version) ? 1 : isNewerVersion(b.version, a.version) ? -1 : 0; return foundry.utils.isNewerVersion(a.version, b.version) ? 1 : foundry.utils.isNewerVersion(b.version, a.version) ? -1 : 0;
} }
} }
+17 -3
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@@ -24,8 +24,7 @@ export class Misc {
return text.charAt(0).toLowerCase() + text.slice(1); return text.charAt(0).toLowerCase() + text.slice(1);
} }
static stripHtml(html) static stripHtml(html) {
{
const tmp = document.createElement("DIV") const tmp = document.createElement("DIV")
tmp.innerHTML = html tmp.innerHTML = html
return tmp.textContent || tmp.innerText || "" return tmp.textContent || tmp.innerText || ""
@@ -232,7 +231,7 @@ export class Misc {
*/ */
static documentIfResponsible(document) { static documentIfResponsible(document) {
if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) { if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
if (document.isOwner) { if (document?.isOwner) {
return document return document
} }
} }
@@ -329,4 +328,19 @@ export class Misc {
'-o-transform': rotation '-o-transform': rotation
}; };
} }
static async random(count) {
const roll = new Roll(`1d${count}`)
await roll.evaluate()
return roll.total
}
static shuffled(source) {
const result = source.slice(0)
for (let i = result.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[result[i], result[j]] = [result[j], result[i]];
}
return result
}
} }
+5 -7
View File
@@ -1,12 +1,11 @@
import { ChatUtility } from "../chat-utility.js" import { ChatUtility } from "../chat-utility.js"
import { ITEM_TYPES } from "../constants.js" import { ITEM_TYPES } from "../constants.js"
import { SANS_COMPETENCE } from "../item/base-items.js" import { RdDItemCompetence } from "../item-competence.js"
import { Misc } from "../misc.js" import { Misc } from "../misc.js"
import { CARACS } from "../rdd-carac.js" import { CARACS } from "../rdd-carac.js"
import { RdDUtility } from "../rdd-utility.js" import { RdDUtility } from "../rdd-utility.js"
import { DIFF } from "../roll/roll-constants.mjs" import { DIFF, ROLL_TYPE_COMP } from "../roll/roll-constants.mjs"
import RollDialog from "../roll/roll-dialog.mjs" import RollDialog from "../roll/roll-dialog.mjs"
import { PART_COMP } from "../roll/roll-part-comp.mjs"
export const MORAL = { export const MORAL = {
MALHEUREUX: "malheureux", MALHEUREUX: "malheureux",
@@ -127,14 +126,14 @@ export class Apprecier {
} }
getCompetenceAppreciation() { getCompetenceAppreciation() {
return [SANS_COMPETENCE.name, ""].includes(this.appreciation.competence) ? SANS_COMPETENCE : this.actor.getCompetence(this.appreciation.competence) return [RdDItemCompetence.SANS_COMPETENCE.name, ""].includes(this.appreciation.competence) ? RdDItemCompetence.SANS_COMPETENCE : this.actor.getCompetence(this.appreciation.competence)
} }
rollAppreciation(rollCallbacks = []) { rollAppreciation(rollCallbacks = []) {
const competence = (this.appreciation.jetComp && this.appreciation.competence) ? this.appreciation.competence : "" const competence = (this.appreciation.jetComp && this.appreciation.competence) ? this.appreciation.competence : ""
const rollData = { const rollData = {
ids: { actorId: this.actor.id }, ids: { actorId: this.actor.id },
type: { allowed: [PART_COMP], current: PART_COMP, appreciation: true }, type: { allowed: [ROLL_TYPE_COMP], current: ROLL_TYPE_COMP, appreciation: true },
selected: { selected: {
carac: { key: this.appreciation.carac, forced: true }, carac: { key: this.appreciation.carac, forced: true },
comp: { key: competence, forced: true }, comp: { key: competence, forced: true },
@@ -168,7 +167,7 @@ export class Apprecier {
async rollMoral(moral = undefined) { async rollMoral(moral = undefined) {
if (this.raisons.length > 0) { if (this.raisons.length > 0) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor), whisper: ChatUtility.getOwners(this.actor),
content: 'Pas de jet de moral:' + Misc.concat(this.raisons.map(r => `<br> - ${r}`)) content: 'Pas de jet de moral:' + Misc.concat(this.raisons.map(r => `<br> - ${r}`))
}) })
@@ -176,7 +175,6 @@ export class Apprecier {
} }
moral = moral ?? this.appreciation.moral moral = moral ?? this.appreciation.moral
// TODO: jet de moral
await this.actor.jetDeMoral(moral, this.appreciation.bonmoment) await this.actor.jetDeMoral(moral, this.appreciation.bonmoment)
} }
} }
+32 -32
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@@ -3,38 +3,38 @@ import { Misc } from "./misc.js";
const TABLE_CARACTERISTIQUES_DERIVEES = { const TABLE_CARACTERISTIQUES_DERIVEES = {
// xp: coût pour passer du niveau inférieur à ce niveau // xp: coût pour passer du niveau inférieur à ce niveau
1: { xp: 3, niveau: -5, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 }, 1: { xp: 3, niveau: -5, taille: 40, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
2: { xp: 3, niveau: -4, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 }, 2: { xp: 3, niveau: -4, taille: 70, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
3: { xp: 4, niveau: -3, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' }, 3: { xp: 4, niveau: -3, taille: 100, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
4: { xp: 4, niveau: -2, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' }, 4: { xp: 4, niveau: -2, taille: 120, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
5: { xp: 5, niveau: -1, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' }, 5: { xp: 5, niveau: -1, taille: 135, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
6: { xp: 5, niveau: 0, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' }, 6: { xp: 5, niveau: 0, taille: 145, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
7: { xp: 6, niveau: 0, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' }, 7: { xp: 6, niveau: 0, taille: 150, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
8: { xp: 6, niveau: 0, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' }, 8: { xp: 6, niveau: 0, taille: 155, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
9: { xp: 7, niveau: 0, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' }, 9: { xp: 7, niveau: 0, taille: 160, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
10: { xp: 7, niveau: 0, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' }, 10: { xp: 7, niveau: 0, taille: 170, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
11: { xp: 8, niveau: 1, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' }, 11: { xp: 8, niveau: 1, taille: 175, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
12: { xp: 8, niveau: 1, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' }, 12: { xp: 8, niveau: 1, taille: 180, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
13: { xp: 9, niveau: 2, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' }, 13: { xp: 9, niveau: 2, taille: 185, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
14: { xp: 9, niveau: 2, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' }, 14: { xp: 9, niveau: 2, taille: 190, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
15: { xp: 10, niveau: 3, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' }, 15: { xp: 10, niveau: 3, taille: 200, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
16: { xp: 20, niveau: 3, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' }, 16: { xp: 20, niveau: 3, taille: 210, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
17: { xp: 30, niveau: 4, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 }, 17: { xp: 30, niveau: 4, taille: 220, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
18: { xp: 40, niveau: 4, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 }, 18: { xp: 40, niveau: 4, taille: 230, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
19: { xp: 50, niveau: 5, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 }, 19: { xp: 50, niveau: 5, taille: 240, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
20: { xp: 60, niveau: 5, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 }, 20: { xp: 60, niveau: 5, taille: 250, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
21: { xp: 70, niveau: 6, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 }, 21: { xp: 70, niveau: 6, taille: 260, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
22: { xp: 80, niveau: 6, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 }, 22: { xp: 80, niveau: 6, taille: 270, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
23: { xp: 90, niveau: 7, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 }, 23: { xp: 90, niveau: 7, taille: 280, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
24: { xp: 100, niveau: 7, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 }, 24: { xp: 100, niveau: 7, taille: 290, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
25: { xp: 110, niveau: 8, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 }, 25: { xp: 110, niveau: 8, taille: 300, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
26: { xp: 120, niveau: 8, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 }, 26: { xp: 120, niveau: 8, taille: 310, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
27: { xp: 130, niveau: 9, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 }, 27: { xp: 130, niveau: 9, taille: 320, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
28: { xp: 140, niveau: 9, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 }, 28: { xp: 140, niveau: 9, taille: 330, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
29: { xp: 150, niveau: 10, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 }, 29: { xp: 150, niveau: 10, taille: 340, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
30: { xp: 160, niveau: 10, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 }, 30: { xp: 160, niveau: 10, taille: 350, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
31: { xp: 170, niveau: 11, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 }, 31: { xp: 170, niveau: 11, taille: 360, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 } 32: { xp: 180, niveau: 11, taille: 370, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 },
}; };
export const CARACS = { export const CARACS = {
+10 -10
View File
@@ -59,8 +59,8 @@ export class RdDCombatManager extends Combat {
static getCombatant(actorId, tokenId) { static getCombatant(actorId, tokenId) {
return game.combat?.combatants.find(it => it.actor.id == actorId && return game.combat?.combatants.find(it => it.actorId == actorId &&
it.token.id == tokenId it.tokenId == tokenId
) )
} }
@@ -170,7 +170,7 @@ export class RdDCombatManager extends Combat {
} }
static getFirstInitRollFormula(actor) { static getFirstInitRollFormula(actor) {
const actions = actor.listActions({ isEquipe: true }) const actions = actor.listActions()
if (actions.length > 0) { if (actions.length > 0) {
const action = actions[0] const action = actions[0]
const init = RdDCombatManager.getInitData(actor, action) const init = RdDCombatManager.getInitData(actor, action)
@@ -199,8 +199,8 @@ export class RdDCombatManager extends Combat {
<div> <div>
Etant donné son ${action.name}, son initative pour ce premier round est désormais de ${initData.init}. Etant donné son ${action.name}, son initative pour ce premier round est désormais de ${initData.init}.
</div>` </div>`
ChatMessage.create({ content: msg }); ChatMessage.create({ content: msg })
game.combat.setInitiative(combatant._id, initData.init); game.combat.setInitiative(combatant._id, initData.init)
} }
} }
} }
@@ -307,7 +307,7 @@ export class RdDCombatManager extends Combat {
const possessions = actor.listActionsPossessions() const possessions = actor.listActionsPossessions()
const actions = possessions.length > 0 const actions = possessions.length > 0
? possessions ? possessions
: actor.listActions({ isEquipe: true }) : actor.listActions()
return Misc.indexed(actions) return Misc.indexed(actions)
} }
@@ -610,7 +610,7 @@ export class RdDCombat {
async proposerAjustementTirLancer(rollData) { async proposerAjustementTirLancer(rollData) {
if (['tir', 'lancer'].includes(rollData.competence.system.categorie)) { if (['tir', 'lancer'].includes(rollData.competence.system.categorie)) {
if (this.defender.isEntiteBlurette()) { if (this.defender.isEntiteBlurette()) {
ChatMessage.create({ await ChatMessage.create({
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`, content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
whisper: ChatUtility.getGMs() whisper: ChatUtility.getGMs()
}) })
@@ -625,7 +625,7 @@ export class RdDCombat {
}, },
Distance.ajustements(_token, defenderToken, { arme: rollData.arme, main: rollData.competence.system.categorie }) Distance.ajustements(_token, defenderToken, { arme: rollData.arme, main: rollData.competence.system.categorie })
) )
ChatMessage.create({ await ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.hbs', info), content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.hbs', info),
whisper: ChatUtility.getGMs() whisper: ChatUtility.getGMs()
}) })
@@ -644,7 +644,7 @@ export class RdDCombat {
opponentId: this.defender.id, opponentId: this.defender.id,
opponentTokenId: this.defenderTokenId, opponentTokenId: this.defenderTokenId,
}, },
type: { allowed: ['attaque'], current: 'attaque' }, type: { allowed: [ROLL_TYPE_ATTAQUE], current: ROLL_TYPE_ATTAQUE },
selected: {}, selected: {},
passeArme: foundry.utils.randomID(16), passeArme: foundry.utils.randomID(16),
} }
@@ -756,7 +756,7 @@ export class RdDCombat {
let rollData = this._prepareAttaque(competence, arme) let rollData = this._prepareAttaque(competence, arme)
console.log("RdDCombat.attaque >>>", rollData) console.log("RdDCombat.attaque >>>", rollData)
if (arme) { if (arme) {
this.attacker.verifierForceMin(arme); await this.attacker.verifierForceMin(arme);
} }
await this.proposerAjustementTirLancer(rollData) await this.proposerAjustementTirLancer(rollData)
+12 -9
View File
@@ -218,9 +218,6 @@ export class RdDCommands {
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Manage chat commands */ /* Manage chat commands */
processChatCommand(commandLine, content = '', msg = {}) { processChatCommand(commandLine, content = '', msg = {}) {
// Setup new message's visibility
ChatUtility.applyRollMode(msg)
msg.type = 0;
if (!this.commandsTable) { if (!this.commandsTable) {
this._registerCommands() this._registerCommands()
@@ -228,6 +225,9 @@ export class RdDCommands {
let command = commandLine[0].toLowerCase(); let command = commandLine[0].toLowerCase();
if (this._isCommandHandled(command)) { if (this._isCommandHandled(command)) {
// Setup new message's visibility
ChatUtility.applyRollMode(msg)
msg.type = 0;
let params = commandLine.slice(1); let params = commandLine.slice(1);
this._processCommand(this.commandsTable, command, params, content, msg) this._processCommand(this.commandsTable, command, params, content, msg)
return true return true
@@ -340,11 +340,11 @@ export class RdDCommands {
const caracName = params[0]; const caracName = params[0];
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined }; let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined };
if (competence) { if (competence) {
for (let actor of actors) { await Promise.all(
await actor.doRollCaracCompetence(caracName, competence.name, diff); actors.map(it => it.doRollCaracCompetence(caracName, competence.name, diff))
)
} }
} return
return;
} }
else { else {
ui.notifications.warn("Sélectionnez au moins un personnage pour lancer les dés") ui.notifications.warn("Sélectionnez au moins un personnage pour lancer les dés")
@@ -367,7 +367,7 @@ export class RdDCommands {
const carac = params[0]; const carac = params[0];
const competence = length > 1 ? '/' + Misc.join(params.slice(1, length), ' ') : '' const competence = length > 1 ? '/' + Misc.join(params.slice(1, length), ' ') : ''
ChatMessage.create({ content: `@roll[${carac}${competence}/${diff}]` }) await ChatMessage.create({ content: `@roll[${carac}${competence}/${diff}]` })
} }
} }
@@ -466,7 +466,10 @@ export class RdDCommands {
async supprimerSignesDraconiquesEphemeres() { async supprimerSignesDraconiquesEphemeres() {
if (game.user.isGM) { if (game.user.isGM) {
game.actors.forEach(actor => actor.supprimerSignesDraconiques(it => it.system.ephemere)) await Promise.all(
game.actors.filter(actor => actor.isHautRevant())
.map(actor => actor.supprimerSignesDraconiques(it => it.system.ephemere))
)
} }
else { else {
ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe"); ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
+3 -3
View File
@@ -18,7 +18,7 @@ export class DeTMR extends foundry.dice.terms.Die {
static diceSoNiceData(system) { static diceSoNiceData(system) {
return { return {
type: "dt", type: "d8",
font: "HeuresDraconiques", font: "HeuresDraconiques",
fontScale: 0.8, fontScale: 0.8,
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'], labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
@@ -56,7 +56,7 @@ export class DeDraconique extends foundry.dice.terms.Die {
static diceSoNiceData(system) { static diceSoNiceData(system) {
return { return {
type: "dr", type: "d8",
font: "HeuresDraconiques", font: "HeuresDraconiques",
fontScale: 0.8, fontScale: 0.8,
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'], labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
@@ -96,7 +96,7 @@ export class DeHeure extends foundry.dice.terms.Die {
static diceSoNiceData(system) { static diceSoNiceData(system) {
return { return {
type: "dh", type: "d12",
font: "HeuresDraconiques", font: "HeuresDraconiques",
fontScale: 1.2, fontScale: 1.2,
labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'], labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'],
+16 -1
View File
@@ -60,6 +60,7 @@ import { RdDItemRace } from "./item/race.js"
import { RdDItemSigneDraconique } from "./item/signedraconique.js" import { RdDItemSigneDraconique } from "./item/signedraconique.js"
import { RdDItemSort } from "./item-sort.js" import { RdDItemSort } from "./item-sort.js"
import { RdDItemSouffle } from "./item/souffle.js" import { RdDItemSouffle } from "./item/souffle.js"
import { RdDItemTache } from "./item/tache.js"
import { RdDItemTete } from "./item/tete.js" import { RdDItemTete } from "./item/tete.js"
import { RdDRencontre } from "./item/rencontre.js" import { RdDRencontre } from "./item/rencontre.js"
@@ -76,6 +77,7 @@ import { RdDPotionItemSheet } from "./item/sheet-potion.js"
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js" import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js"
import { RdDServiceItemSheet } from "./item/sheet-service.js" import { RdDServiceItemSheet } from "./item/sheet-service.js"
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js" import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
import { RdDTacheItemSheet } from "./item/sheet-tache.js"
import { AppAstrologie } from "./sommeil/app-astrologie.js" import { AppAstrologie } from "./sommeil/app-astrologie.js"
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js" import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
@@ -134,6 +136,7 @@ export class SystemReveDeDragon {
service: RdDItemService, service: RdDItemService,
signedraconique: RdDItemSigneDraconique, signedraconique: RdDItemSigneDraconique,
souffle: RdDItemSouffle, souffle: RdDItemSouffle,
tache: RdDItemTache,
tarot: items.RdDModelTarot, tarot: items.RdDModelTarot,
tete: RdDItemTete, tete: RdDItemTete,
} }
@@ -285,6 +288,7 @@ export class SystemReveDeDragon {
RdDItemSheetV1.register(RdDRencontreItemSheet) RdDItemSheetV1.register(RdDRencontreItemSheet)
RdDItemSheetV1.register(RdDServiceItemSheet) RdDItemSheetV1.register(RdDServiceItemSheet)
RdDItemSheetV1.register(RdDSigneDraconiqueItemSheet) RdDItemSheetV1.register(RdDSigneDraconiqueItemSheet)
RdDItemSheetV1.register(RdDTacheItemSheet)
RdDJournalSheet.register() RdDJournalSheet.register()
// préparation des différents modules // préparation des différents modules
@@ -377,7 +381,17 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
game.system.rdd.calendrier = new RdDCalendrier() game.system.rdd.calendrier = new RdDCalendrier()
if (Misc.isFirstConnectedGM()) { if (Misc.isFirstConnectedGM()) {
try {
new Migrations().migrate() new Migrations().migrate()
}
catch (erreur) {
const message = `<p>Erreur lors de la migration du système Rêve de Dragon: ${erreur}</p><p>Plus de détails sont sans doute disponibles dans la console de Foundry/du navigateur.</p><p>Merci de nous signaler cetter erreur qu'on puisse ous aider et réparer le problème.</p>`
ui.notifications.error(message)
await ChatMessage.create({
user: game.user.id,
content: message
})
}
this.messageDeBienvenue() this.messageDeBienvenue()
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => { import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => {
console.log("ClassCounter loaded", moduleCounter) console.log("ClassCounter loaded", moduleCounter)
@@ -391,6 +405,7 @@ export class SystemReveDeDragon {
RdDDice.onReady() RdDDice.onReady()
RollDialog.onReady() RollDialog.onReady()
ChatRollResult.onReady() ChatRollResult.onReady()
RdDItemCompetence.onReady()
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Affiche/Init le calendrier */ /* Affiche/Init le calendrier */
@@ -399,7 +414,7 @@ export class SystemReveDeDragon {
if (!game.user.isGM && game.user.character == undefined) { if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !") ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !")
ChatMessage.create({ ChatMessage.create({
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !", content: `<b>ATTENTION</b> Le joueur ${game.user.name} n'est connecté à aucun personnage !`,
user: game.user.id user: game.user.id
}) })
} }
+1 -1
View File
@@ -117,7 +117,7 @@ export class RdDMeteo {
meteo.nuage.description = RdDMeteo.nuage(meteo.nuage.force); meteo.nuage.description = RdDMeteo.nuage(meteo.nuage.force);
meteo.pluie.description = RdDMeteo.pluie(meteo.pluie.force); meteo.pluie.description = RdDMeteo.pluie(meteo.pluie.force);
ChatMessage.create({ await ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.hbs', meteo), content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.hbs', meteo),
whisper: ChatUtility.getGMs() whisper: ChatUtility.getGMs()
}); });
+1 -1
View File
@@ -95,7 +95,7 @@ export class RdDPossession {
} }
static selectCompetenceDraconicOuPossession(rollData, rollingActor) { static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
rollData.competence = rollingActor.getDraconicOuPossession().find(it => true); rollData.competence = rollingActor.getBestDraconic({possession: true})
if (rollingActor.isCreatureOuEntite()) { if (rollingActor.isCreatureOuEntite()) {
rollData.carac = rollingActor.system.carac rollData.carac = rollingActor.system.carac
rollData.competence.system.defaut_carac = CARACS.REVE rollData.competence.system.defaut_carac = CARACS.REVE
+2 -2
View File
@@ -98,7 +98,7 @@ export class RdDResolutionTable {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async rollData(rollData) { static async rollData(rollData) {
rollData.rolled = await this.roll(rollData.caracValue, rollData.finalLevel, rollData); rollData.rolled = await this.roll(rollData.caracValue, rollData.finalLevel, rollData);
return rollData; return rollData
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -107,7 +107,7 @@ export class RdDResolutionTable {
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel); this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
this._updateChancesFactor(chances, rollData.diviseurSignificative); this._updateChancesFactor(chances, rollData.diviseurSignificative);
chances.showDice = rollData.showDice; chances.showDice = rollData.showDice;
chances.rollMode = rollData.rollMode; chances.rollMode = rollData.current?.rollmode?.key ?? game.settings.get("core", "rollMode")
let rolled = await this.rollChances(chances, rollData.diviseurSignificative, rollData.forceDiceResult); let rolled = await this.rollChances(chances, rollData.diviseurSignificative, rollData.forceDiceResult);
rolled.caracValue = caracValue; rolled.caracValue = caracValue;
+1 -1
View File
@@ -6,7 +6,7 @@ export class RdDRollResult {
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.hbs') { static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.hbs') {
return await ChatMessage.create(ChatUtility.adaptVisibility( return await ChatMessage.create(ChatUtility.adaptVisibility(
{ content: await RdDRollResult.buildRollDataHtml(rollData, template) }, { content: await RdDRollResult.buildRollDataHtml(rollData, template) },
{ actor: actor, rollMode: rollData.current?.rollmode?.key } { actor: actor, rollMode: rollData.current?.rollmode?.key ?? game.settings.get("core", "rollMode") }
)) ))
} }
+21 -21
View File
@@ -49,7 +49,7 @@ export class RdDTMRDialog extends Dialog {
await PixiTMR.init() await PixiTMR.init()
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.hbs', tmrData); let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.hbs', tmrData);
if (tmrData.mode != 'visu' && !game.user.isGM) { if (tmrData.mode != 'visu' && !game.user.isGM) {
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatUtility.getGMs() }); await ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatUtility.getGMs() });
} }
return new RdDTMRDialog(html, actor, tmrData) return new RdDTMRDialog(html, actor, tmrData)
} }
@@ -138,7 +138,7 @@ export class RdDTMRDialog extends Dialog {
this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
// Gestion du cout de montée en points de rêve // Gestion du cout de montée en points de rêve
await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR()); await this.actor.reveActuelIncDec(await this.calculCoutMonteeTMR());
this.cumulFatigue += this.fatigueParCase; this.cumulFatigue += this.fatigueParCase;
// Le reste... // Le reste...
@@ -305,8 +305,8 @@ export class RdDTMRDialog extends Dialog {
await this.$checkQuitterTMR(); await this.$checkQuitterTMR();
} }
calculCoutMonteeTMR() { async calculCoutMonteeTMR() {
return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse(); return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - (await this.actor.countMonteeLaborieuse())
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -501,7 +501,7 @@ export class RdDTMRDialog extends Dialog {
rencData.poesie = { extrait: result.poesie, reference: result.reference }; rencData.poesie = { extrait: result.poesie, reference: result.reference };
rencData.message = this.$formatMessageRencontre(rencData, result.message); rencData.message = this.$formatMessageRencontre(rencData, result.message);
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor), whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.hbs`, rencData) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.hbs`, rencData)
}); });
@@ -653,7 +653,7 @@ export class RdDTMRDialog extends Dialog {
this.restoreTMRAfterAction() this.restoreTMRAfterAction()
if (myRoll == 7) { if (myRoll == 7) {
ChatUtility.tellToUser(myRoll + ": Rencontre en " + coordTMR); ChatUtility.tellToUser(myRoll + ": Rencontre en " + coordTMR);
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre()) return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, await this.actor.isMauvaiseRencontre())
} else { } else {
ChatUtility.tellToUser(myRoll + ": Pas de rencontre en " + coordTMR); ChatUtility.tellToUser(myRoll + ": Pas de rencontre en " + coordTMR);
return undefined; return undefined;
@@ -682,7 +682,7 @@ export class RdDTMRDialog extends Dialog {
if (this.isCaseHumide(tmr)) { if (this.isCaseHumide(tmr)) {
let rollData = { let rollData = {
actor: this.actor, actor: this.actor,
competence: foundry.utils.duplicate(this.actor.getBestDraconic()), competence: this.actor.getBestDraconic(),
tmr: tmr, tmr: tmr,
canClose: false, canClose: false,
diffLibre: -7, diffLibre: -7,
@@ -708,7 +708,7 @@ export class RdDTMRDialog extends Dialog {
return; return;
} }
rollData.poesie = await Poetique.getExtrait(); rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor), whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData)
}); });
@@ -728,16 +728,16 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
isCaseHumide(tmr) { isCaseHumide(tmr) {
if (!(TMRUtility.isCaseHumide(tmr) || this.isCaseHumideAdditionelle(tmr))) { if (!(TMRUtility.isCaseHumide(tmr) || this.isCaseHumideAdditionelle(tmr))) {
return false; return false
} }
if (this.isCaseMaitrisee(tmr.coord)) { if (this.isCaseMaitrisee(tmr.coord)) {
ChatMessage.create({ ChatMessage.create({
content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>", content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
whisper: ChatUtility.getOwners(this.actor) whisper: ChatUtility.getOwners(this.actor)
}); })
return false; return false
} }
return true; return true
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -747,16 +747,16 @@ export class RdDTMRDialog extends Dialog {
content: tmr.label + ": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.", content: tmr.label + ": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.",
whisper: ChatUtility.getOwners(this.actor) whisper: ChatUtility.getOwners(this.actor)
}); });
return true; return true
} }
if (this.isCaseInondee(tmr.coord)) { if (this.isCaseInondee(tmr.coord)) {
ChatMessage.create({ ChatMessage.create({
content: tmr.label + ": cette case est inondée, elle doit être maîtrisée comme une case humide.", content: tmr.label + ": cette case est inondée, elle doit être maîtrisée comme une case humide.",
whisper: ChatUtility.getOwners(this.actor) whisper: ChatUtility.getOwners(this.actor)
}); });
return true; return true
} }
return false; return false
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -807,7 +807,7 @@ export class RdDTMRDialog extends Dialog {
async _conquerir(tmr, options) { async _conquerir(tmr, options) {
let rollData = { let rollData = {
actor: this.actor, actor: this.actor,
competence: foundry.utils.duplicate(this.actor.getBestDraconic()), competence: this.actor.getBestDraconic(),
tmr: tmr, tmr: tmr,
canClose: options.canClose ?? false, canClose: options.canClose ?? false,
diffLibre: options.difficulte ?? -7, diffLibre: options.difficulte ?? -7,
@@ -825,7 +825,7 @@ export class RdDTMRDialog extends Dialog {
rollData.souffle = await this.actor.ajouterSouffle({ chat: false }) rollData.souffle = await this.actor.ajouterSouffle({ chat: false })
} }
rollData.poesie = await Poetique.getExtrait() rollData.poesie = await Poetique.getExtrait()
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor), whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData)
}) })
@@ -876,7 +876,7 @@ export class RdDTMRDialog extends Dialog {
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor); const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
const reserveExtensible = this.isReserveExtensible(coord); const reserveExtensible = this.isReserveExtensible(coord);
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) { if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
ChatMessage.create({ await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, { content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
actor: this.actor, actor: this.actor,
sorts: sorts, sorts: sorts,
@@ -892,13 +892,13 @@ export class RdDTMRDialog extends Dialog {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
lancerSortEnReserve(coord, sortId) { async lancerSortEnReserve(coord, sortId) {
const sort = this.getSortsReserve(coord) const sort = this.getSortsReserve(coord)
.find(it => it.id == sortId); .find(it => it.id == sortId);
if (sort) { if (sort) {
this.processSortReserve(sort); await this.processSortReserve(sort);
} else { } else {
ChatMessage.create({ await ChatMessage.create({
content: "Une erreur est survenue : impossible de récupérer le sort en réserve demandé.", content: "Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
whisper: ChatUtility.getOwners(this.actor) whisper: ChatUtility.getOwners(this.actor)
}); });
+1 -1
View File
@@ -49,7 +49,7 @@ export class RdDTokenHud {
static async addExtensionHudCombatV2(html, combatant, actor, token) { static async addExtensionHudCombatV2(html, combatant, actor, token) {
const isPossession = actor.listActionsPossessions().length > 0; const isPossession = actor.listActionsPossessions().length > 0;
const actionsCombat = isPossession ? [] : actor.listAttaques() const actionsCombat = isPossession ? [] : actor.listActions()
const ajustements = combatant?.initiative ? const ajustements = combatant?.initiative ?
[ [
{ label: 'Initiative +1', action: 'delta', value: 1 }, { label: 'Initiative +1', action: 'delta', value: 1 },
+61 -20
View File
@@ -132,9 +132,9 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/competence.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/competence.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.hbs',
@@ -145,6 +145,7 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/livres.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.hbs',
@@ -173,6 +174,11 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/tooltip-bonmoments.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-herbes.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-ingredients.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-deniers.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dialog-gerer-potions.hbs',
//Items //Items
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs', 'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs', 'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
@@ -190,6 +196,7 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-bonmoment.hbs', 'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-bonmoment.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-carac.hbs', 'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-carac.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-moral.hbs', 'systems/foundryvtt-reve-de-dragon/templates/item/enum-appreciation-moral.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/tache-commune-flag.hbs',
// partial enums // partial enums
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.hbs', 'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.hbs', 'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.hbs',
@@ -300,6 +307,7 @@ export class RdDUtility {
Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str)); Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args)); Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
Handlebars.registerHelper('json-stringify', object => JSON.stringify(object)) Handlebars.registerHelper('json-stringify', object => JSON.stringify(object))
Handlebars.registerHelper('escapeHtml', object => foundry.utils.escapeHTML(object))
// math // math
Handlebars.registerHelper('math-sum', (...values) => values.slice(0, -1).reduce(Misc.sum(), 0)) Handlebars.registerHelper('math-sum', (...values) => values.slice(0, -1).reduce(Misc.sum(), 0))
@@ -411,6 +419,7 @@ export class RdDUtility {
let objet = inventaires.find(objet => (id == objet._id)); let objet = inventaires.find(objet => (id == objet._id));
if (objet) { if (objet) {
objet.estContenu = true; objet.estContenu = true;
objet.parentConteneurName = conteneur.name;
objetVersConteneur[id] = conteneur._id; objetVersConteneur[id] = conteneur._id;
conteneur.subItems.push(objet); conteneur.subItems.push(objet);
} }
@@ -471,6 +480,8 @@ export class RdDUtility {
item: item, item: item,
vide: isConteneur && item.system.contenu.length == 0, vide: isConteneur && item.system.contenu.length == 0,
ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id), ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id),
sature: isConteneur && item.system.encTotal > item.system.capacite,
fillPercent: isConteneur ? Math.min(100, (item.system.encTotal / (item.system.capacite || 1)) * 100) : 0,
options: options options: options
}; };
optionsArbre.ouvert = inventaire.ouvert optionsArbre.ouvert = inventaire.ouvert
@@ -481,7 +492,7 @@ export class RdDUtility {
return ligneObjet; return ligneObjet;
} }
static filterItemsPerTypeForSheet(formData, itemTypes) { static filterItemsPerTypeForSheet(formData, itemTypes, triEquipement = 'name') {
Object.values(ITEM_TYPES).forEach(t => { Object.values(ITEM_TYPES).forEach(t => {
formData[RdDItem.itemTypePluriel(t)] = Misc.arrayOrEmpty(itemTypes[t]) formData[RdDItem.itemTypePluriel(t)] = Misc.arrayOrEmpty(itemTypes[t])
itemTypes[t].forEach(item => item.actions = item.itemActions()) itemTypes[t].forEach(item => item.actions = item.itemActions())
@@ -491,7 +502,7 @@ export class RdDUtility {
formData.competences = formData.competences.concat(formData.competencecreatures) formData.competences = formData.competences.concat(formData.competencecreatures)
formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere()) formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
formData.inventaires = RdDUtility.prepareInventaire(itemTypes) formData.inventaires = RdDUtility.prepareInventaire(itemTypes, triEquipement)
} }
static buildInventaireConteneur(actorId, itemId, options) { static buildInventaireConteneur(actorId, itemId, options) {
@@ -499,7 +510,7 @@ export class RdDUtility {
const item = actor?.items.get(itemId) const item = actor?.items.get(itemId)
if (item?.type == ITEM_TYPES.conteneur) { if (item?.type == ITEM_TYPES.conteneur) {
const formData = {} const formData = {}
RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes); RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes, options?.triEquipement);
RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems; item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
@@ -508,11 +519,25 @@ export class RdDUtility {
return '' return ''
} }
static prepareInventaire(itemTypes) { static prepareInventaire(itemTypes, triEquipement = 'name') {
return RdDItem.getItemTypesInventaire('all') let items = RdDItem.getItemTypesInventaire('all')
.map(t => Misc.arrayOrEmpty(itemTypes[t])) .map(t => Misc.arrayOrEmpty(itemTypes[t]))
.reduce((a, b) => a.concat(b), []) .reduce((a, b) => a.concat(b), []);
.sort(Misc.ascending(it => it.name)) items = items.filter(it => !(it.type === ITEM_TYPES.livre && it.system.estCopieLue));
switch (triEquipement) {
case 'type':
items.sort(Misc.ascending(it => Misc.typeName('Item', it.type)));
break;
case 'enc':
items.sort(Misc.ascending(it => it.system.encombrement ?? 0));
break;
case 'quantite':
items.sort(Misc.descending(it => it.system.quantite ?? 0));
break;
default:
items.sort(Misc.ascending(it => it.name));
}
return items;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@@ -522,7 +547,23 @@ export class RdDUtility {
const profondeur = optionsArbre.profondeur; const profondeur = optionsArbre.profondeur;
optionsArbre.profondeur++; optionsArbre.profondeur++;
const lignesContenu = conteneur.subItems.sort(Misc.ascending(it => it.name)) const sortBy = options.triEquipement || 'name';
let sorted = [...conteneur.subItems];
sorted = sorted.filter(it => !(it.type === ITEM_TYPES.livre && it.system.estCopieLue));
switch (sortBy) {
case 'type':
sorted.sort(Misc.ascending(it => Misc.typeName('Item', it.type)));
break;
case 'enc':
sorted.sort(Misc.ascending(it => it.system.encombrement ?? 0));
break;
case 'quantite':
sorted.sort(Misc.descending(it => it.system.quantite ?? 0));
break;
default:
sorted.sort(Misc.ascending(it => it.name));
}
const lignesContenu = sorted
.map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre)); .map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre));
return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>` return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`
@@ -750,12 +791,12 @@ export class RdDUtility {
actor.tmrApp.positionnerDemiReve(coord); actor.tmrApp.positionnerDemiReve(coord);
}); });
// Gestion spécifique des sorts en réserve multiples (ie têtes) // Gestion spécifique des sorts en réserve multiples (ie têtes)
$(html).on("click", '.declencher-sort-reserve', event => { $(html).on("click", '.declencher-sort-reserve', async event => {
let coord = event.currentTarget.attributes['data-tmr-coord'].value; let coord = event.currentTarget.attributes['data-tmr-coord'].value;
let sortId = event.currentTarget.attributes['data-sort-id'].value; let sortId = event.currentTarget.attributes['data-sort-id'].value;
let actorId = event.currentTarget.attributes['data-actor-id'].value; let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId); let actor = game.actors.get(actorId);
actor.tmrApp.lancerSortEnReserve(coord, sortId); await actor.tmrApp.lancerSortEnReserve(coord, sortId);
// TODO: supprimer le message? // TODO: supprimer le message?
}); });
@@ -844,12 +885,12 @@ export class RdDUtility {
return game.user.character; return game.user.character;
} }
if (msgPlayer != undefined) { if (msgPlayer != undefined) {
msgPlayer += "<br>vous pouvez sélectionner un seul token lié à un personnage"; msgPlayer += "<br>vous pouvez sélectionner un seul token lié à un personnage"
msgPlayer += "<br>vous devez être connecté comme joueur avec un personnage sélectionné"; msgPlayer += "<br>vous devez être connecté comme joueur avec un personnage sélectionné";
ui.notifications.warn(msgPlayer); ui.notifications.warn(msgPlayer);
ChatMessage.create({ content: msgPlayer, whisper: [game.user] }); ChatMessage.create({ content: msgPlayer, whisper: [game.user] })
} }
return undefined; return undefined
} }
static doWithSelectedActor(onSelected = () => { }, filter = actor => true) { static doWithSelectedActor(onSelected = () => { }, filter = actor => true) {
@@ -942,9 +983,9 @@ export class RdDUtility {
content: `<p>Etes vous certain de vouloir supprimer: ${item.name}?</p>`, content: `<p>Etes vous certain de vouloir supprimer: ${item.name}?</p>`,
title: `Supprimer ${item.name}`, title: `Supprimer ${item.name}`,
buttonLabel: "Supprimer", buttonLabel: "Supprimer",
onAction: () => { onAction: async () => {
console.log('Delete : ', itemId); console.log('Delete : ', itemId);
actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false }); await actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
} }
}; };
if (item.isConteneurNonVide()) { if (item.isConteneurNonVide()) {
@@ -955,9 +996,9 @@ export class RdDUtility {
'deleteall': { 'deleteall': {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: "Supprimer conteneur et contenu", label: "Supprimer conteneur et contenu",
callback: () => { callback: async () => {
console.log("Delete : ", itemId); console.log("Delete : ", itemId);
actor.deleteAllConteneur(itemId, { renderSheet: false }); await actor.deleteAllConteneur(itemId, { renderSheet: false });
} }
} }
}); });
@@ -995,10 +1036,10 @@ export class RdDUtility {
} }
/*-------------------------------------------- */ /*-------------------------------------------- */
static checkThanatosXP(item) { static async checkThanatosXP(item) {
if (item.isCompetencePersonnage() && item.name.includes('Thanatos')) { if (item.isCompetencePersonnage() && item.name.includes('Thanatos')) {
let message = "Vous avez mis des points d'Expérience en Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique."; let message = "Vous avez mis des points d'Expérience en Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getUserAndGMs(), whisper: ChatUtility.getUserAndGMs(),
content: message content: message
}); });
+6 -2
View File
@@ -47,8 +47,10 @@ export default class ChatRollResult {
{ {
content: await this.buildRollHtml(roll) content: await this.buildRollHtml(roll)
}, },
roll.active.actor, {
roll.current?.rollmode?.key actor: roll.active.actor,
rollMode: roll.current?.rollmode?.key
}
)) ))
await this.saveChatMessageRoll(chatMessage, roll, impacts) await this.saveChatMessageRoll(chatMessage, roll, impacts)
@@ -200,6 +202,7 @@ export default class ChatRollResult {
const chatMessage = ChatUtility.getChatMessage(event) const chatMessage = ChatUtility.getChatMessage(event)
const savedRoll = this.loadChatMessageRoll(chatMessage) const savedRoll = this.loadChatMessageRoll(chatMessage)
const actor = this.getActiveActor(savedRoll) const actor = this.getActiveActor(savedRoll)
Misc.doIfOwner(actor, it => it.rollAppelChance( Misc.doIfOwner(actor, it => it.rollAppelChance(
() => this.onAppelChanceSuccess(savedRoll, chatMessage), () => this.onAppelChanceSuccess(savedRoll, chatMessage),
() => this.onAppelChanceEchec(savedRoll, chatMessage)) () => this.onAppelChanceEchec(savedRoll, chatMessage))
@@ -208,6 +211,7 @@ export default class ChatRollResult {
async onAppelChanceSuccess(roll, chatMessage) { async onAppelChanceSuccess(roll, chatMessage) {
roll.type.retry = true roll.type.retry = true
roll.type.appelChance = true
await this.updateChatMessage(chatMessage, roll) await this.updateChatMessage(chatMessage, roll)
const callbacks = [ChatUtility.remover(chatMessage)] const callbacks = [ChatUtility.remover(chatMessage)]
+13 -4
View File
@@ -9,6 +9,8 @@ export const ROLL_TYPE_MEDITATION = 'meditation'
export const ROLL_TYPE_OEUVRE = 'oeuvre' export const ROLL_TYPE_OEUVRE = 'oeuvre'
export const ROLL_TYPE_SORT = 'sort' export const ROLL_TYPE_SORT = 'sort'
export const ROLL_TYPE_TACHE = 'tache' export const ROLL_TYPE_TACHE = 'tache'
export const ROLL_TYPE_APPEL_CHANCE = 'appel-chance'
export const ROLL_TYPE_REVE_RESISTANCE = 'reve-resistance'
export const ATTAQUE_ROLL_TYPES = [ROLL_TYPE_ATTAQUE] export const ATTAQUE_ROLL_TYPES = [ROLL_TYPE_ATTAQUE]
export const COMBAT_ROLL_TYPES = [ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE] export const COMBAT_ROLL_TYPES = [ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE]
@@ -25,11 +27,18 @@ export const DIFF = {
} }
export const DIFFS = { export const DIFFS = {
[DIFF.LIBRE]: { key: DIFF.LIBRE, label: "Difficulté libre", libre: true, visible: true, max: 0 }, [DIFF.LIBRE]: { key: DIFF.LIBRE, label: "Diff. libre", libre: true, visible: true, max: 0 },
[DIFF.ATTAQUE]: { key: DIFF.ATTAQUE, label: "Difficulté d'attaque", libre: true, visible: true, max: 0 }, [DIFF.ATTAQUE]: { key: DIFF.ATTAQUE, label: "Diff. attaque", libre: true, visible: true, max: 0 },
[DIFF.IMPOSEE]: { key: DIFF.IMPOSEE, label: "Difficulté imposée", libre: false, visible: true, max: 20 }, [DIFF.IMPOSEE]: { key: DIFF.IMPOSEE, label: "Diff. imposée", libre: false, visible: true, max: 20 },
[DIFF.DEFENSE]: { key: DIFF.DEFENSE, label: "Difficulté défense", libre: false, visible: true, max: 0 }, [DIFF.DEFENSE]: { key: DIFF.DEFENSE, label: "Diff. défense", libre: false, visible: true, max: 0 },
[DIFF.DEFAUT]: { key: DIFF.DEFAUT, label: "Difficulté", libre: true, visible: true, max: 5 }, [DIFF.DEFAUT]: { key: DIFF.DEFAUT, label: "Difficulté", libre: true, visible: true, max: 5 },
[DIFF.AUCUN]: { key: DIFF.AUCUN, label: "", libre: false, visible: false, max: 0 }, [DIFF.AUCUN]: { key: DIFF.AUCUN, label: "", libre: false, visible: false, max: 0 },
} }
export class RollConstants {
static findCompetence(rollData, name) {
return rollData.active.actor.getCompetence(name, { onMessage: message => { } })
}
}
+14 -12
View File
@@ -50,6 +50,8 @@ import { RollPartResistance } from "./roll-part-resistance.mjs";
import { RollTypePossession } from "./roll-type-possession.mjs"; import { RollTypePossession } from "./roll-type-possession.mjs";
import { RollPartPossession } from "./roll-part-possession.mjs"; import { RollPartPossession } from "./roll-part-possession.mjs";
import { RollPartApprecier } from "./roll-part-apprecier.mjs"; import { RollPartApprecier } from "./roll-part-apprecier.mjs";
import { RollTypeAppelChance } from "./roll-type-appel-chance.mjs";
import { RollTypeReveResistance } from "./roll-type-resistance.mjs";
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
@@ -65,7 +67,8 @@ export const ALL_ROLL_TYPES = [
new RollTypeCuisine(), new RollTypeCuisine(),
new RollTypeOeuvre(), new RollTypeOeuvre(),
new RollTypeJeu(), new RollTypeJeu(),
// new RollTypeResistance ?? new RollTypeAppelChance(),
new RollTypeReveResistance(),
// new RollTypeFixedCarac ?? // new RollTypeFixedCarac ??
] ]
@@ -77,7 +80,6 @@ const ROLL_PARTS = [
new RollPartCarac(), new RollPartCarac(),
new RollPartComp(), new RollPartComp(),
new RollPartDiff(),
new RollPartApprecier(), new RollPartApprecier(),
new RollPartAttaque(), new RollPartAttaque(),
new RollPartPossession(), new RollPartPossession(),
@@ -89,17 +91,17 @@ const ROLL_PARTS = [
new RollPartOeuvre(), new RollPartOeuvre(),
new RollPartJeu(), new RollPartJeu(),
new RollPartSign(), new RollPartDiff(),
new RollPartEcailles(),
new RollPartEtat(),
new RollPartConditions(), new RollPartConditions(),
new RollPartEtat(),
new RollPartSign(),
new RollPartEncTotal(),
new RollPartSurEnc(),
new RollPartEthylisme(), new RollPartEthylisme(),
new RollPartEcailles(),
new RollPartMalusArmure(), new RollPartMalusArmure(),
new RollPartEmpoignadeTaille(), new RollPartEmpoignadeTaille(),
new RollPartEmpoignade(), new RollPartEmpoignade(),
new RollPartEncTotal(),
new RollPartSurEnc(),
new RollPartAppelMoral(), new RollPartAppelMoral(),
new RollPartMoral(), new RollPartMoral(),
new RollPartCoeur(), new RollPartCoeur(),
@@ -290,7 +292,6 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
return rollData.type?.allowed return rollData.type?.allowed
? ROLL_PARTS.filter(p => RollDialog.$isIntersecting(rollData.type.allowed, p.rollTypes)) ? ROLL_PARTS.filter(p => RollDialog.$isIntersecting(rollData.type.allowed, p.rollTypes))
: ROLL_PARTS : ROLL_PARTS
} }
/** pre-configure les paramètres des différentes parties de la fenêtre (par exemple, prépare les listes de caractéristiques/compétences */ /** pre-configure les paramètres des différentes parties de la fenêtre (par exemple, prépare les listes de caractéristiques/compétences */
@@ -378,7 +379,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
this.hooks = [] this.hooks = []
this.rollData = rollData this.rollData = rollData
this.rollOptions = { this.rollOptions = foundry.utils.mergeObject(rollOptions, {
callbacks: [ callbacks: [
async r => await r.active.actor.ajoutExperience(r), async r => await r.active.actor.ajoutExperience(r),
async r => await r.active.actor.appliquerAppelMoral(r), async r => await r.active.actor.appliquerAppelMoral(r),
@@ -386,7 +387,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
], ],
onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing, onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing,
onClose: rollOptions.onClose ?? RollDialog.onCloseDoNothing onClose: rollOptions.onClose ?? RollDialog.onCloseDoNothing
} })
this.chatRollResult = new ChatRollResult() this.chatRollResult = new ChatRollResult()
this.rollParts = RollDialog.getAllowedParts(rollData) this.rollParts = RollDialog.getAllowedParts(rollData)
@@ -428,9 +429,10 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
.filter(it => it.section == ROLLDIALOG_SECTION.ACTION) .filter(it => it.section == ROLLDIALOG_SECTION.ACTION)
.filter(it => it.isActive(rollData)) .filter(it => it.isActive(rollData))
.map(it => it.title(rollData)) .map(it => it.title(rollData))
.filter(it => it != undefined)
.reduce(Misc.joining(' ')); .reduce(Misc.joining(' '));
if (this.rollOptions.title) { if (this.rollOptions.title) {
return `${this.rollOptions.title} ${title}` return `${this.rollOptions.title}: ${title}`
} }
return title return title
} }
+2 -1
View File
@@ -8,7 +8,8 @@ export class RollPartAction extends RollPart {
get section() { return ROLLDIALOG_SECTION.ACTION } get section() { return ROLLDIALOG_SECTION.ACTION }
title(rollData) { title(rollData) {
return rollData.type.label const current = this.getCurrent(rollData)
return current.verb
} }
prepareContext(rollData) { prepareContext(rollData) {
+4 -1
View File
@@ -35,7 +35,8 @@ export class RollPartAttaque extends RollPartSelect {
loadRefs(rollData) { loadRefs(rollData) {
const refs = this.getRefs(rollData) const refs = this.getRefs(rollData)
const attaques = rollData.active.actor.listAttaques() const attaques = rollData.active.actor.listActions()
.filter(it => !it.initOnly)
.sort(Misc.descending(it => it.comp?.system.niveau ?? -8)) .sort(Misc.descending(it => it.comp?.system.niveau ?? -8))
refs.all = attaques.map(it => RollPartAttaque.$extractAttaque(it, rollData)) refs.all = attaques.map(it => RollPartAttaque.$extractAttaque(it, rollData))
this.filterAttaquesInitiative(rollData) this.filterAttaquesInitiative(rollData)
@@ -186,7 +187,9 @@ export class RollPartAttaque extends RollPartSelect {
part.setDiff(rollData, { type: DIFF.DEFAUT }) part.setDiff(rollData, { type: DIFF.DEFAUT })
} }
else { else {
if (!rollData.type.appelChance){
part.setDiff(rollData, { type: DIFF.ATTAQUE, diff: current.initialDiff }) part.setDiff(rollData, { type: DIFF.ATTAQUE, diff: current.initialDiff })
}
current.initialDiff = undefined current.initialDiff = undefined
} }
break break
+7 -4
View File
@@ -7,7 +7,7 @@ import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs"
export const PART_COMP = "comp" export const PART_COMP = "comp"
const SANS_COMPETENCE = { key: '', label: "Sans compétence", value: 0 } const SELECT_SANS_COMPETENCE = { key: '', label: "Sans compétence", value: 0 }
export class RollPartComp extends RollPartSelect { export class RollPartComp extends RollPartSelect {
@@ -27,14 +27,14 @@ export class RollPartComp extends RollPartSelect {
const selected = this.getSelected(rollData) const selected = this.getSelected(rollData)
const all = this.$getActorComps(rollData) const all = this.$getActorComps(rollData)
const selectedComp = selected.key const selectedComp = selected.key
if (selected.forced && selectedComp) { if (selected.forced && selectedComp!= undefined ) {
refs.all = all.filter(comp => Grammar.equalsInsensitive(comp.label, selectedComp)) refs.all = all.filter(comp => Grammar.equalsInsensitive(comp.label, selectedComp))
if (refs.all.length == 0) { if (refs.all.length == 0) {
if (selected.key && selected.key.length > 0) { if (selected.key && selected.key.length > 0) {
refs.all = all.filter(comp => Grammar.includesLowerCaseNoAccent(comp.label, selectedComp)) refs.all = all.filter(comp => Grammar.includesLowerCaseNoAccent(comp.label, selectedComp))
} }
else { else {
refs.all = all.filter(comp => comp == SANS_COMPETENCE) refs.all = all.filter(comp => comp == SELECT_SANS_COMPETENCE)
} }
} }
} }
@@ -47,9 +47,12 @@ export class RollPartComp extends RollPartSelect {
const current = this.getCurrent(rollData) const current = this.getCurrent(rollData)
const selectedCarac = RollPart.getSelectedPart(rollData, PART_CARAC) const selectedCarac = RollPart.getSelectedPart(rollData, PART_CARAC)
const selectedDiff = RollPart.getSelectedPart(rollData, PART_DIFF) const selectedDiff = RollPart.getSelectedPart(rollData, PART_DIFF)
if (!rollData.type.appelChance){
this.rollPartCarac.selectByKey(rollData, selectedCarac?.key ?? current.comp.system.defaut_carac) this.rollPartCarac.selectByKey(rollData, selectedCarac?.key ?? current.comp.system.defaut_carac)
this.rollPartDiff.setDiff(rollData, selectedDiff?.value ?? current.comp.system.default_diffLibre) this.rollPartDiff.setDiff(rollData, selectedDiff?.value ?? current.comp.system.default_diffLibre)
} }
}
} }
choices(refs) { return refs.comps } choices(refs) { return refs.comps }
@@ -60,7 +63,7 @@ export class RollPartComp extends RollPartSelect {
.sort(Misc.ascending(it => Grammar.toLowerCaseNoAccentNoSpace(it.label))) .sort(Misc.ascending(it => Grammar.toLowerCaseNoAccentNoSpace(it.label)))
/* TODO: filter competences */ /* TODO: filter competences */
const listCompetences = [ const listCompetences = [
SANS_COMPETENCE, SELECT_SANS_COMPETENCE,
...competences ...competences
] ]
return listCompetences return listCompetences
+6
View File
@@ -10,6 +10,11 @@ export class RollPartConditions extends RollPart {
settingMin() { return RollPart.settingKey(this, 'min') } settingMin() { return RollPart.settingKey(this, 'min') }
settingMax() { return RollPart.settingKey(this, 'max') } settingMax() { return RollPart.settingKey(this, 'max') }
visible(rollData) {
const current = this.getCurrent(rollData)
return !current.hide
}
onReady(rollParts) { onReady(rollParts) {
game.settings.register(SYSTEM_RDD, this.settingMin(), game.settings.register(SYSTEM_RDD, this.settingMin(),
{ {
@@ -36,6 +41,7 @@ export class RollPartConditions extends RollPart {
restore(rollData) { restore(rollData) {
const current = this.getCurrent(rollData) const current = this.getCurrent(rollData)
current.value = this.getSaved(rollData)?.value ?? current.value ?? 0 current.value = this.getSaved(rollData)?.value ?? current.value ?? 0
current.hide = this.getSaved(rollData)?.hide
} }
+14 -6
View File
@@ -1,6 +1,6 @@
import { ITEM_TYPES } from "../constants.js" import { ITEM_TYPES } from "../constants.js"
import { CARACS } from "../rdd-carac.js" import { CARACS } from "../rdd-carac.js"
import { ROLL_TYPE_CUISINE } from "./roll-constants.mjs" import { ROLL_TYPE_CUISINE, RollConstants } from "./roll-constants.mjs"
import { PART_CARAC } from "./roll-part-carac.mjs" import { PART_CARAC } from "./roll-part-carac.mjs"
import { PART_COMP } from "./roll-part-comp.mjs" import { PART_COMP } from "./roll-part-comp.mjs"
import { RollPartSelect } from "./roll-part-select.mjs" import { RollPartSelect } from "./roll-part-select.mjs"
@@ -18,7 +18,11 @@ export class RollPartCuisine extends RollPartSelect {
get rollTypes() { return [ROLL_TYPE_CUISINE] } get rollTypes() { return [ROLL_TYPE_CUISINE] }
isValid(rollData) { return rollData.active.actor.isPersonnage() } isValid(rollData) {
return rollData.active.actor.isPersonnage()
&& RollConstants.findCompetence(rollData, 'Cuisine')
}
visible(rollData) { return RollPart.isRollType(rollData, ROLL_TYPE_CUISINE) } visible(rollData) { return RollPart.isRollType(rollData, ROLL_TYPE_CUISINE) }
restore(rollData) { restore(rollData) {
@@ -38,14 +42,18 @@ export class RollPartCuisine extends RollPartSelect {
loadRefs(rollData) { loadRefs(rollData) {
const refs = this.getRefs(rollData) const refs = this.getRefs(rollData)
const actor = rollData.active.actor refs.cuisine = RollConstants.findCompetence(rollData, 'Cuisine')
refs.cuisine = actor.getCompetence('Cuisine')
const recettes = actor.items if (!refs.cuisine) {
refs.preparations = []
return
}
const recettes = rollData.active.actor.items
.filter(it => it.type == ITEM_TYPES.recettecuisine) .filter(it => it.type == ITEM_TYPES.recettecuisine)
.map(it => RollPartCuisine.$extractPreparationRecette(refs.cuisine, it)) .map(it => RollPartCuisine.$extractPreparationRecette(refs.cuisine, it))
const ingredientsBruts = actor.items const ingredientsBruts = rollData.active.actor.items
.filter(it => it.getUtilisationCuisine() == 'brut') .filter(it => it.getUtilisationCuisine() == 'brut')
.map(it => RollPartCuisine.$extractPreparationBrut(refs.cuisine, it)) .map(it => RollPartCuisine.$extractPreparationBrut(refs.cuisine, it))
+5 -1
View File
@@ -131,7 +131,11 @@ export class RollPartDefense extends RollPartSelect {
switch (part.code) { switch (part.code) {
case PART_CARAC: return part.filterCaracs(rollData, refs.defenses.length > 0 ? [current.carac] : ['impossible']) case PART_CARAC: return part.filterCaracs(rollData, refs.defenses.length > 0 ? [current.carac] : ['impossible'])
case PART_COMP: return part.filterComps(rollData, refs.defenses.length > 0 ? [current.comp?.name] : ['impossible']) case PART_COMP: return part.filterComps(rollData, refs.defenses.length > 0 ? [current.comp?.name] : ['impossible'])
case PART_DIFF: return part.setDiff(rollData, this.getDiffDefense(rollData)) case PART_DIFF:
if (!rollData.type.appelChance) {
return part.setDiff(rollData, this.getDiffDefense(rollData))
}
return
case PART_SIGN: return part.setArme(rollData, this.getArmeDisparate(rollData), current.forceRequise) case PART_SIGN: return part.setArme(rollData, this.getArmeDisparate(rollData), current.forceRequise)
} }
} }
+2 -2
View File
@@ -14,7 +14,7 @@ const EXCLUDED_ROLL_TYPES = [
export class RollPartDiff extends RollPart { export class RollPartDiff extends RollPart {
get code() { return PART_DIFF } get code() { return PART_DIFF }
get section() { return ROLLDIALOG_SECTION.CHOIX } get section() { return ROLLDIALOG_SECTION.CONDITIONS }
restore(rollData) { restore(rollData) {
const current = this.getCurrent(rollData) const current = this.getCurrent(rollData)
@@ -37,7 +37,7 @@ export class RollPartDiff extends RollPart {
} }
const current = this.getCurrent(rollData) const current = this.getCurrent(rollData)
/* TODO: affiner les cas où afficher ou non. devrait s'afficher pour les jets basiques (même si pas d'opposant sélectionné)*/ /* TODO: affiner les cas où afficher ou non. devrait s'afficher pour les jets basiques (même si pas d'opposant sélectionné)*/
return Object.values(DIFF).includes(current.type) return (DIFF.AUCUN !=current.type) && Object.values(DIFF).includes(current.type)
} }
prepareContext(rollData) { prepareContext(rollData) {
+18 -13
View File
@@ -1,13 +1,12 @@
import { ITEM_TYPES } from "../constants.js" import { ITEM_TYPES } from "../constants.js"
import { CARACS } from "../rdd-carac.js" import { CARACS } from "../rdd-carac.js"
import { ROLL_TYPE_JEU } from "./roll-constants.mjs" import { ROLL_TYPE_JEU, RollConstants } from "./roll-constants.mjs"
import { PART_CARAC } from "./roll-part-carac.mjs" import { PART_CARAC } from "./roll-part-carac.mjs"
import { PART_COMP, RollPartComp } from "./roll-part-comp.mjs" import { PART_COMP, RollPartComp } from "./roll-part-comp.mjs"
import { RollPartSelect } from "./roll-part-select.mjs" import { RollPartSelect } from "./roll-part-select.mjs"
import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs" import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs"
import { RdDItem } from "../item.js" import { RdDItem } from "../item.js"
import { Misc } from "../misc.js" import { Misc } from "../misc.js"
import { Grammar } from "../grammar.js"
export const PART_JEU = "jeu" export const PART_JEU = "jeu"
@@ -19,15 +18,21 @@ export class RollPartJeu extends RollPartSelect {
get section() { return ROLLDIALOG_SECTION.CHOIX } get section() { return ROLLDIALOG_SECTION.CHOIX }
get rollTypes() { return [ROLL_TYPE_JEU] } get rollTypes() { return [ROLL_TYPE_JEU] }
isValid(rollData) { return rollData.active.actor.isPersonnage() } isValid(rollData) {
return rollData.active.actor.isPersonnage()
&& RollConstants.findCompetence(rollData, 'Jeu')
}
visible(rollData) { return RollPart.isRollType(rollData, ROLL_TYPE_JEU) } visible(rollData) { return RollPart.isRollType(rollData, ROLL_TYPE_JEU) }
loadRefs(rollData) { loadRefs(rollData) {
const refs = this.getRefs(rollData) const refs = this.getRefs(rollData)
const actor = rollData.active.actor const compJeu = RollConstants.findCompetence(rollData, 'Jeu')
const compJeu = actor.getCompetence(COMPETENCE_JEU) if (!compJeu) {
refs.jeux = []
refs.jeux = actor.itemTypes[ITEM_TYPES.jeu] return
}
refs.jeux = rollData.active.actor.itemTypes[ITEM_TYPES.jeu]
.map(it => RollPartJeu.$extractJeu(it, compJeu)) .map(it => RollPartJeu.$extractJeu(it, compJeu))
if (refs.jeux.length > 0) { if (refs.jeux.length > 0) {
@@ -51,22 +56,22 @@ export class RollPartJeu extends RollPartSelect {
} }
} }
static $getJeuBase(jeu, comp, caracs) { static $getJeuBase(jeu, compJeu, caracs) {
if (jeu.system.base < comp.system.niveau) { if (jeu.system.base < compJeu.system.niveau) {
return undefined return undefined
} }
return new RdDItem({ return new RdDItem({
id: comp.id, id: compJeu.id,
name: `Jeu ${Misc.lowerFirst(jeu.name)}`, name: `Jeu ${Misc.lowerFirst(jeu.name)}`,
type: ITEM_TYPES.competence, type: ITEM_TYPES.competence,
img: comp.img, img: compJeu.img,
system: foundry.utils.mergeObject( system: foundry.utils.mergeObject(
{ {
niveau: jeu.system.base, niveau: jeu.system.base,
base: jeu.system.base, base: jeu.system.base,
default_carac: caracs.length > 0 ? caracs[0] : CARACS.CHANCE default_carac: caracs.length > 0 ? caracs[0] : CARACS.CHANCE
}, },
comp.system, compJeu.system,
{ overwrite: false } { overwrite: false }
) )
}) })
@@ -90,7 +95,7 @@ export class RollPartJeu extends RollPartSelect {
static forceCompJeu(rollData) { static forceCompJeu(rollData) {
const jeu = rollData.current[PART_JEU].base ?? rollData.current[PART_JEU].comp const jeu = rollData.current[PART_JEU].base ?? rollData.current[PART_JEU].comp
if (jeu){ if (jeu) {
rollData.refs[PART_COMP].comps = [jeu].map(it => RollPartComp.extractComp(it)) rollData.refs[PART_COMP].comps = [jeu].map(it => RollPartComp.extractComp(it))
} }
else { else {
+1 -1
View File
@@ -30,7 +30,7 @@ export class RollPartPossession extends RollPartSelect {
choices(refs) { return refs.all } choices(refs) { return refs.all }
$getActorConjurations(rollData) { $getActorConjurations(rollData) {
const competences = rollData.active.actor.getDraconicOuPossession() const competences = rollData.active.actor.getBestDraconic({possession: true})
return competences.map(RollPartPossession.extractPossession) return competences.map(RollPartPossession.extractPossession)
} }
+11 -5
View File
@@ -22,8 +22,8 @@ export class RollPartTache extends RollPartSelect {
refs.forced = selected.forced refs.forced = selected.forced
refs.all = rollData.active.actor.itemTypes[ITEM_TYPES.tache] refs.all = rollData.active.actor.itemTypes[ITEM_TYPES.tache]
.filter(tache => !selected.forced || tache.id == selected.key) .filter(tache => !selected.forced || tache.id == selected.key)
.filter(tache => tache.system.points_de_tache_courant < tache.system.points_de_tache)
.map(tache => RollPartTache.$extractTache(tache, rollData.active.actor)) .map(tache => RollPartTache.$extractTache(tache, rollData.active.actor))
.filter(extract => !extract.finished)
refs.taches = refs.all refs.taches = refs.all
if (refs.taches.length > 0) { if (refs.taches.length > 0) {
@@ -34,12 +34,15 @@ export class RollPartTache extends RollPartSelect {
choices(refs) { return refs.taches } choices(refs) { return refs.taches }
static $extractTache(tache, actor) { static $extractTache(tache, actor) {
const tacheOuCommune = tache.getTacheOuCommune()
return { return {
key: tache.id, key: tache.id,
label: tache.name, label: tache.name,
value: tache.system.difficulte, tacheCommune: tache.system.tacheCommune,
tache: tache, value: tacheOuCommune.system.difficulte,
comp: actor.getCompetence(tache.system.competence) tache: tacheOuCommune,
comp: actor.getCompetence(tacheOuCommune.system.competence),
finished: tacheOuCommune.system.points_de_tache_courant >= tacheOuCommune.system.points_de_tache
} }
} }
@@ -81,11 +84,14 @@ export class RollPartTache extends RollPartSelect {
} }
onCreateUpdateItem(rollDialog, item, options, id) { onCreateUpdateItem(rollDialog, item, options, id) {
if (item.type == ITEM_TYPES.tache && item.parent?.id == rollDialog.rollData.active.actor.id) { if (item.type == ITEM_TYPES.tache) {
if (item.parent?.id == rollDialog.rollData.active.actor.id || item.isTacheCommune()) {
// TODO: filtrer davantage
this.loadRefs(rollDialog.rollData) this.loadRefs(rollDialog.rollData)
rollDialog.render() rollDialog.render()
} }
} }
}
impactOtherPart(part, rollData) { impactOtherPart(part, rollData) {
if (this.visible(rollData)) { if (this.visible(rollData)) {
+31
View File
@@ -0,0 +1,31 @@
import { CARACS } from "../rdd-carac.js"
import { DIFF, ROLL_TYPE_APPEL_CHANCE } from "./roll-constants.mjs"
import { RollType } from "./roll-type.mjs"
export class RollTypeAppelChance extends RollType {
get code() { return ROLL_TYPE_APPEL_CHANCE }
get name() { return `fait appel à la chance` }
get icon() { return `systems/foundryvtt-reve-de-dragon/assets/ui/chance.svg` }
get chatResultTemplate() { return `systems/foundryvtt-reve-de-dragon/templates/roll/result/chat-appel-chance.hbs` }
title(rollData) {
return this.name
}
setRollDataType(rollData) {
foundry.utils.mergeObject(rollData, {
selected: {
carac: { key: CARACS.CHANCE_ACTUELLE, forced: true },
diff: { value: 0, type: '' },
comp: { key: '', forced: true },
conditions: { hide: true }
}
})
super.setRollDataType(rollData)
}
onSelect(rollData) {
this.setDiffType(rollData, DIFF.AUCUN)
}
}
+2
View File
@@ -7,6 +7,8 @@ export class RollTypeAttaque extends RollType {
title(rollData) { return `attaque` } title(rollData) { return `attaque` }
isOpposed(rollData) { return rollData.opponent != undefined }
onSelect(rollData) { onSelect(rollData) {
this.setDiffType(rollData, DIFF.ATTAQUE) this.setDiffType(rollData, DIFF.ATTAQUE)
} }
+3
View File
@@ -6,6 +6,9 @@ export class RollTypeComp extends RollType {
get name() { return `Jet de caractéristique / compétence` } get name() { return `Jet de caractéristique / compétence` }
title(rollData) { title(rollData) {
if (rollData.type.label) {
return rollData.type.label
}
if (rollData.type.appreciation) { if (rollData.type.appreciation) {
return "fait un jet d'appéciation" return "fait un jet d'appéciation"
} }
+6 -2
View File
@@ -1,7 +1,7 @@
import { ITEM_TYPES } from "../constants.js" import { ITEM_TYPES } from "../constants.js"
import { APPRECIATION } from "../moral/apprecier.mjs" import { APPRECIATION } from "../moral/apprecier.mjs"
import { RollBasicParts } from "./roll-basic-parts.mjs" import { RollBasicParts } from "./roll-basic-parts.mjs"
import { DIFF, ROLL_TYPE_CUISINE } from "./roll-constants.mjs" import { DIFF, ROLL_TYPE_CUISINE, RollConstants } from "./roll-constants.mjs"
import { PART_CUISINE } from "./roll-part-cuisine.mjs" import { PART_CUISINE } from "./roll-part-cuisine.mjs"
import { RollType } from "./roll-type.mjs" import { RollType } from "./roll-type.mjs"
@@ -9,7 +9,11 @@ export class RollTypeCuisine extends RollType {
get code() { return ROLL_TYPE_CUISINE } get code() { return ROLL_TYPE_CUISINE }
get name() { return `Cuisiner un plat` } get name() { return `Cuisiner un plat` }
visible(rollData) { return rollData.active.actor.isPersonnage() } visible(rollData) {
return rollData.active.actor.isPersonnage()
&& RollConstants.findCompetence(rollData, 'Cuisine')
}
title(rollData) { title(rollData) {
const current = rollData.current[PART_CUISINE] const current = rollData.current[PART_CUISINE]
return current.recette ? `prépare une recette: ${current.label}` : `prépare: ${current.label}` return current.recette ? `prépare une recette: ${current.label}` : `prépare: ${current.label}`
+2
View File
@@ -7,6 +7,8 @@ export class RollTypeDefense extends RollType {
title(rollData) { return `se défend${rollData.opponent ? ' de' : ''}` } title(rollData) { return `se défend${rollData.opponent ? ' de' : ''}` }
isOpposed(rollData) { return this.getOpponent(rollData) != undefined }
getOpponent(rollData) { getOpponent(rollData) {
return rollData.attacker return rollData.attacker
} }
+9 -2
View File
@@ -1,6 +1,6 @@
import { PART_JEU, RollPartJeu } from "./roll-part-jeu.mjs" import { PART_JEU, RollPartJeu } from "./roll-part-jeu.mjs"
import { RollType } from "./roll-type.mjs" import { RollType } from "./roll-type.mjs"
import { DIFF, ROLL_TYPE_JEU } from "./roll-constants.mjs" import { DIFF, ROLL_TYPE_JEU, RollConstants } from "./roll-constants.mjs"
import { Apprecier } from "../moral/apprecier.mjs" import { Apprecier } from "../moral/apprecier.mjs"
@@ -8,7 +8,14 @@ export class RollTypeJeu extends RollType {
get code() { return ROLL_TYPE_JEU } get code() { return ROLL_TYPE_JEU }
get name() { return `Jouer` } get name() { return `Jouer` }
visible(rollData) { return rollData.active.actor.isPersonnage() } visible(rollData) {
return rollData.active.actor.isPersonnage()
&& RollConstants.findCompetence(rollData, 'Jeu')
}
isOpposed(rollData) { return rollData.opponent != undefined }
title(rollData) { title(rollData) {
if (rollData.opponent) { if (rollData.opponent) {
return `joue contre` return `joue contre`
+2
View File
@@ -14,6 +14,8 @@ export class RollTypePossession extends RollType {
return RdDPossessionV2.actionTitle(rollData.type.possession.action) return RdDPossessionV2.actionTitle(rollData.type.possession.action)
} }
isOpposed(rollData) { return rollData.opponent != undefined }
onSelect(rollData) { onSelect(rollData) {
this.setDiffType(rollData, this.isAttaque(rollData) ? DIFF.ATTAQUE : DIFF.DEFENSE) this.setDiffType(rollData, this.isAttaque(rollData) ? DIFF.ATTAQUE : DIFF.DEFENSE)
} }
+31
View File
@@ -0,0 +1,31 @@
import { CARACS } from "../rdd-carac.js"
import { DIFF, ROLL_TYPE_REVE_RESISTANCE } from "./roll-constants.mjs"
import { RollType } from "./roll-type.mjs"
export class RollTypeReveResistance extends RollType {
get code() { return ROLL_TYPE_REVE_RESISTANCE }
get name() { return `fait un jet de résistance` }
get icon() { return `systems/foundryvtt-reve-de-dragon/assets/ui/resistance.svg` }
get chatResultTemplate() { return `systems/foundryvtt-reve-de-dragon/templates/roll/result/chat-reve-resistance.hbs` }
title(rollData) {
return this.name
}
setRollDataType(rollData) {
foundry.utils.mergeObject(rollData, {
selected: {
carac: { key: CARACS.REVE_ACTUEL, forced: true },
diff: { value: -8, type: DIFF.LIBRE },
comp: { key: '', forced: true },
conditions: { hide: true }
}
})
super.setRollDataType(rollData)
}
onSelect(rollData) {
this.setDiffType(rollData, DIFF.LIBRE)
}
}
+3 -4
View File
@@ -11,7 +11,7 @@ export class RollTypeTache extends RollType {
title(rollData) { title(rollData) {
const current = rollData.current[PART_TACHE] const current = rollData.current[PART_TACHE]
const tache = current?.tache const tache = current?.tache
return tache ? `travaille à sa tâche: ${tache.name}` : `n'a pas de tâches à travailler` return tache ? "travaille à la tâche" : "n'a pas de tâches en cours"
} }
onSelect(rollData) { onSelect(rollData) {
@@ -22,15 +22,14 @@ export class RollTypeTache extends RollType {
static async $onRollTache(rollData) { static async $onRollTache(rollData) {
const actor = rollData.active.actor const actor = rollData.active.actor
const tache = rollData.current[PART_TACHE].tache const tache = rollData.current[PART_TACHE].tache.getTacheOuCommune()
rollData.current[PART_TACHE].tache = await tache.update({ await tache.update({
'system.points_de_tache_courant': tache.system.points_de_tache_courant + rollData.rolled.ptTache, 'system.points_de_tache_courant': tache.system.points_de_tache_courant + rollData.rolled.ptTache,
'system.nb_jet_succes': tache.system.nb_jet_succes + (rollData.rolled.isSuccess ? 1 : 0), 'system.nb_jet_succes': tache.system.nb_jet_succes + (rollData.rolled.isSuccess ? 1 : 0),
'system.nb_jet_echec': tache.system.nb_jet_echec + (rollData.rolled.isSuccess ? 0 : 1), 'system.nb_jet_echec': tache.system.nb_jet_echec + (rollData.rolled.isSuccess ? 0 : 1),
'system.difficulte': tache.system.difficulte - (rollData.rolled.isETotal ? 1 : 0), 'system.difficulte': tache.system.difficulte - (rollData.rolled.isETotal ? 1 : 0),
}, { render: true }) }, { render: true })
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
await actor.santeIncDec("fatigue", tache.system.fatigue) await actor.santeIncDec("fatigue", tache.system.fatigue)
} }
+3 -2
View File
@@ -14,14 +14,15 @@ export class RollType {
return { code: this.code, name: this.name, icon: this.icon, section: 'type', template: this.template, selected: this.isSelected(rollData) } return { code: this.code, name: this.name, icon: this.icon, section: 'type', template: this.template, selected: this.isSelected(rollData) }
} }
prepare(rollData){} prepare(rollData) {}
isAllowed(rollData) { return rollData.type.allowed == undefined || rollData.type.allowed.includes(this.code) } isAllowed(rollData) { return rollData.type.allowed == undefined || rollData.type.allowed.includes(this.code) }
visible(rollData) { return true } visible(rollData) { return true }
title(rollData) { return this.code } title(rollData) { return this.code }
isSelected(rollData) { return rollData.type.current == this.code } isSelected(rollData) { return rollData.type.current == this.code }
isOpposed(rollData) { return false }
setRollDataType(rollData) { setRollDataType(rollData) {
rollData.type.opposed = rollData.opponent != undefined rollData.type.opposed = this.isOpposed(rollData)
} }
onSelect(rollData) { onSelect(rollData) {
+1 -1
View File
@@ -10,7 +10,7 @@ const listeReglesOptionnelles = [
{ group: 'Récupération', name: 'recuperation-reve', descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"}, { group: 'Récupération', name: 'recuperation-reve', descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"},
{ group: 'Récupération', name: 'recuperation-moral', descr: "Le moral revient vers 0 durant Château Dormant"}, { group: 'Récupération', name: 'recuperation-moral', descr: "Le moral revient vers 0 durant Château Dormant"},
{ group: 'Règles de combat', name: 'armes-equipees', descr: "Proposer uniquement les armes équipées au combat", default: false},
{ group: 'Règles de combat', name: 'localisation-aleatoire', descr: "Proposer une localisation aléatoire des blessures" }, { group: 'Règles de combat', name: 'localisation-aleatoire', descr: "Proposer une localisation aléatoire des blessures" },
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" }, { group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
{ group: 'Règles de combat', name: 'acrobatie-pour-recul', descr: "L'acrobatie aide à ne pas chuter en cas de recul" , default: false }, { group: 'Règles de combat', name: 'acrobatie-pour-recul', descr: "L'acrobatie aide à ne pas chuter en cas de recul" , default: false },
+1 -1
View File
@@ -8,7 +8,7 @@ export class DialogRepos extends Dialog {
if (!actor.isPersonnage()) { if (!actor.isPersonnage()) {
return return
} }
if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) { if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !actor.isPersonnageJoueur()) {
foundry.utils.mergeObject(actor.system.sommeil, { foundry.utils.mergeObject(actor.system.sommeil, {
"nouveaujour": true, "nouveaujour": true,
"insomnie": EffetsDraconiques.isSujetInsomnie(actor), "insomnie": EffetsDraconiques.isSujetInsomnie(actor),
+1 -1
View File
@@ -280,7 +280,7 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
async setNewTimestamp(newTimestamp) { async setNewTimestamp(newTimestamp) {
const oldTimestamp = this.timestamp; const oldTimestamp = this.timestamp;
await Promise.all(game.actors.map(async actor => await actor.onTimeChanging(oldTimestamp, newTimestamp))); await Promise.all(game.actors.map(actor => actor.onTimeChanging(oldTimestamp, newTimestamp)))
RdDTimestamp.setWorldTime(newTimestamp); RdDTimestamp.setWorldTime(newTimestamp);
if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionnelles.isUsing("chateau-dormant-gardien")) { if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionnelles.isUsing("chateau-dormant-gardien")) {
await DialogChateauDormant.create(); await DialogChateauDormant.create();
+3 -1
View File
@@ -309,7 +309,9 @@ export class TMRUtility {
static buildSelectionTypesTMR(typesTMR) { static buildSelectionTypesTMR(typesTMR) {
typesTMR = typesTMR ?? []; typesTMR = typesTMR ?? [];
return Object.values(TMRType).map(value => Misc.upperFirst(value.name)) return Object.values(TMRType)
.filter(it => it.type != TMR_INCONNU)
.map(it => Misc.upperFirst(it.name))
.sort() .sort()
.map(name => { return { name: name, selected: typesTMR.includes(name) } }); .map(name => { return { name: name, selected: typesTMR.includes(name) } });
} }
+2 -2
View File
@@ -103,7 +103,7 @@ export class EffetsRencontre {
tete: context.rolled.isPart, tete: context.rolled.isPart,
poesie: await Poetique.getExtrait() poesie: await Poetique.getExtrait()
}) })
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(context.actor), whisper: ChatUtility.getOwners(context.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.hbs`, context) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.hbs`, context)
}); });
@@ -118,7 +118,7 @@ export class EffetsRencontre {
context.queues.push(await context.actor.ajouterQueue()); context.queues.push(await context.actor.ajouterQueue());
} }
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(context.actor), whisper: ChatUtility.getOwners(context.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.hbs`, context) content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.hbs`, context)
}); });
+3 -3
View File
@@ -27,13 +27,13 @@ export class PresentCites extends Draconique {
async _ajouterPresents(actor, tete) { async _ajouterPresents(actor, tete) {
let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord); let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
if (existants.length > 0) { if (existants.length > 0) {
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(actor), whisper: ChatUtility.getOwners(actor),
content: "Vous avez encore des présents dans des cités, vous devrez tirer une autre tête pour remplacer celle ci!" content: "Vous avez encore des présents dans des cités, vous devrez tirer une autre tête pour remplacer celle ci!"
}) })
} }
else { else {
let cites = TMRUtility.filterTMR(it => it.type == 'cite'); let cites = TMRUtility.filterTMR(it => it.type == 'cite')
for (let tmr of cites) { for (let tmr of cites) {
await this.createCaseTmr(actor, 'Présent', tmr, tete.id); await this.createCaseTmr(actor, 'Présent', tmr, tete.id);
} }
@@ -43,7 +43,7 @@ export class PresentCites extends Draconique {
async choisirUnPresent(casetmr, onChoixPresent) { async choisirUnPresent(casetmr, onChoixPresent) {
const presents = await game.system.rdd.rencontresTMR.getPresentsCite() const presents = await game.system.rdd.rencontresTMR.getPresentsCite()
const buttons = {}; const buttons = {};
presents.forEach(r => buttons['present'+r.id] = { icon: '<i class="fas fa-check"></i>', label: r.name, callback: async () => onChoixPresent(r) }); presents.forEach(r => buttons['present' + r.id] = { icon: '<i class="fas fa-check"></i>', label: r.name, callback: async () => onChoixPresent(r) });
let dialog = new Dialog({ let dialog = new Dialog({
title: "Présent des cités", title: "Présent des cités",
content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`, content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`,
+1 -1
View File
@@ -18,7 +18,7 @@ export class UrgenceDraconique extends Draconique {
if (coordSortsReserve.length == 0) { if (coordSortsReserve.length == 0) {
// La queue se transforme en idée fixe // La queue se transforme en idée fixe
const ideeFixe = await RdDRollTables.getIdeeFixe(); const ideeFixe = await RdDRollTables.getIdeeFixe();
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(actor), whisper: ChatUtility.getOwners(actor),
content: `En l'absence de sorts en réserve, l'urgence draconique de ${actor.name} se transforme en ${ideeFixe.name}` content: `En l'absence de sorts en réserve, l'urgence draconique de ${actor.name} se transforme en ${ideeFixe.name}`
}); });
+1 -1
View File
@@ -174,7 +174,7 @@ export class DialogFatigueVoyage extends Dialog {
.filter(it => it.selected) .filter(it => it.selected)
.forEach(async it => { .forEach(async it => {
const perteFatigue = fatigueBase + it.ajustement const perteFatigue = fatigueBase + it.ajustement
ChatMessage.create({ await ChatMessage.create({
whisper: ChatUtility.getOwners(it.actor), whisper: ChatUtility.getOwners(it.actor),
content: await renderTemplate( content: await renderTemplate(
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', 'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
+1 -1
View File
@@ -14,7 +14,7 @@
}, },
"devDependencies": { "devDependencies": {
"@eslint/js": "^9.8.0", "@eslint/js": "^9.8.0",
"@foundryvtt/foundryvtt-cli": "^1.0.3", "@foundryvtt/foundryvtt-cli": "^3.0.3",
"commander": "^11.1.0", "commander": "^11.1.0",
"eslint": "^9.9.0", "eslint": "^9.9.0",
"eslint-config-prettier": "^9.1.0", "eslint-config-prettier": "^9.1.0",
@@ -2347,7 +2347,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2395,7 +2395,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 7 resistance: 7
categorie_parade: '' categorie_parade: masses
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2443,7 +2443,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: masses
dommages: 2 dommages: 2
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2611,7 +2611,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 6 resistance: 6
categorie_parade: '' categorie_parade: haches
dommages: 2 dommages: 2
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2418,7 +2418,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 5 resistance: 5
categorie_parade: '' categorie_parade: lances
dommages: 2 dommages: 2
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2466,7 +2466,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2378,7 +2378,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2527,7 +2527,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 14 resistance: 14
categorie_parade: '' categorie_parade: epees-lourdes
dommages: 4/5 dommages: 4/5
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2347,7 +2347,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2735,7 +2735,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 6 resistance: 6
categorie_parade: '' categorie_parade: haches
dommages: 2 dommages: 2
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2378,7 +2378,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2665,7 +2665,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 10 resistance: 10
categorie_parade: '' categorie_parade: masses
dommages: 3/4 dommages: 3/4
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2354,7 +2354,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: epees-lourdes
dommages: 3/4 dommages: 3/4
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2402,7 +2402,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2548,7 +2548,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 13 resistance: 13
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2354,7 +2354,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: epees-lourdes
dommages: 3/4 dommages: 3/4
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2402,7 +2402,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2480,7 +2480,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2390,7 +2390,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: epees-lourdes
dommages: 3/4 dommages: 3/4
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2438,7 +2438,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2516,7 +2516,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 13 resistance: 13
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2564,7 +2564,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 5 resistance: 5
categorie_parade: '' categorie_parade: lances
dommages: 2 dommages: 2
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2390,7 +2390,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: epees-lourdes
dommages: 3/4 dommages: 3/4
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2438,7 +2438,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2516,7 +2516,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 15 resistance: 15
categorie_parade: '' categorie_parade: boucliers
dommages: 0 dommages: 0
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2653,7 +2653,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2706,7 +2706,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 1 resistance: 1
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2653,7 +2653,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2706,7 +2706,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 1 resistance: 1
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0
@@ -2711,7 +2711,7 @@ items:
milieu: '' milieu: ''
environnement: [] environnement: []
resistance: 8 resistance: 8
categorie_parade: '' categorie_parade: dagues
dommages: 1 dommages: 1
mortalite: mortel mortalite: mortel
penetration: 0 penetration: 0

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